Refactor minds to be entities with components, make roles components (#19591)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com> Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
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@@ -1,25 +1,27 @@
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using System.Linq;
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using Content.Server.Objectives.Interfaces;
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using Robust.Shared.Random;
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using Robust.Shared.Utility;
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using Content.Server.GameTicking.Rules;
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using Content.Server.Mind;
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using Content.Server.Objectives.Interfaces;
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using Content.Server.Roles.Jobs;
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using Robust.Shared.Random;
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using Robust.Shared.Utility;
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namespace Content.Server.Objectives.Conditions
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{
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[DataDefinition]
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public sealed partial class RandomTraitorAliveCondition : IObjectiveCondition
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{
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private Mind.Mind? _target;
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private EntityUid? _target;
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public IObjectiveCondition GetAssigned(Mind.Mind mind)
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public IObjectiveCondition GetAssigned(EntityUid mindId, MindComponent mind)
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{
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var entityMgr = IoCManager.Resolve<IEntityManager>();
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var traitors = entityMgr.EntitySysManager.GetEntitySystem<TraitorRuleSystem>().GetOtherTraitorsAliveAndConnected(mind).ToList();
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var traitors = entityMgr.System<TraitorRuleSystem>().GetOtherTraitorMindsAliveAndConnected(mind).ToList();
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if (traitors.Count == 0)
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return new EscapeShuttleCondition(); //You were made a traitor by admins, and are the first/only.
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return new RandomTraitorAliveCondition { _target = IoCManager.Resolve<IRobustRandom>().Pick(traitors).Mind };
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return new RandomTraitorAliveCondition { _target = IoCManager.Resolve<IRobustRandom>().Pick(traitors).Id };
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}
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public string Title
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@@ -27,13 +29,19 @@ namespace Content.Server.Objectives.Conditions
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get
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{
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var targetName = string.Empty;
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var jobName = _target?.CurrentJob?.Name ?? "Unknown";
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var ents = IoCManager.Resolve<IEntityManager>();
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var jobs = ents.System<JobSystem>();
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var jobName = jobs.MindTryGetJobName(_target);
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if (_target == null)
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return Loc.GetString("objective-condition-other-traitor-alive-title", ("targetName", targetName), ("job", jobName));
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if (_target.OwnedEntity is {Valid: true} owned)
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targetName = IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(owned).EntityName;
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var minds = ents.System<MindSystem>();
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if (minds.TryGetMind(_target.Value, out _, out var mind) &&
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mind.OwnedEntity is { Valid: true } owned)
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{
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targetName = ents.GetComponent<MetaDataComponent>(owned).EntityName;
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}
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return Loc.GetString("objective-condition-other-traitor-alive-title", ("targetName", targetName), ("job", jobName));
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}
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@@ -49,7 +57,11 @@ namespace Content.Server.Objectives.Conditions
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{
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var entityManager = IoCManager.Resolve<EntityManager>();
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var mindSystem = entityManager.System<MindSystem>();
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return _target == null || !mindSystem.IsCharacterDeadIc(_target) ? 1f : 0f;
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return _target == null ||
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!mindSystem.TryGetMind(_target.Value, out _, out var mind) ||
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!mindSystem.IsCharacterDeadIc(mind)
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? 1f
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: 0f;
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}
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}
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