Refactor minds to be entities with components, make roles components (#19591)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
This commit is contained in:
DrSmugleaf
2023-08-28 16:53:24 -07:00
committed by GitHub
parent e0ee397af7
commit 15c0211fb2
119 changed files with 1445 additions and 1289 deletions

View File

@@ -40,8 +40,8 @@ public sealed partial class BorgSystem
linked.LinkedMMI = uid;
Dirty(uid, component);
if (_mind.TryGetMind(ent, out var mind))
_mind.TransferTo(mind, uid, true);
if (_mind.TryGetMind(ent, out var mindId, out var mind))
_mind.TransferTo(mindId, uid, true, mind: mind);
_appearance.SetData(uid, MMIVisuals.BrainPresent, true);
}
@@ -58,9 +58,11 @@ public sealed partial class BorgSystem
private void OnMMILinkedMindAdded(EntityUid uid, MMILinkedComponent component, MindAddedMessage args)
{
if (!_mind.TryGetMind(uid, out var mind) || component.LinkedMMI == null)
if (!_mind.TryGetMind(uid, out var mindId, out var mind) ||
component.LinkedMMI == null)
return;
_mind.TransferTo(mind, component.LinkedMMI, true);
_mind.TransferTo(mindId, component.LinkedMMI, true, mind: mind);
}
private void OnMMILinkedRemoved(EntityUid uid, MMILinkedComponent component, EntGotRemovedFromContainerMessage args)
@@ -72,8 +74,8 @@ public sealed partial class BorgSystem
return;
RemComp(uid, component);
if (_mind.TryGetMind(linked, out var mind))
_mind.TransferTo(mind, uid, true);
if (_mind.TryGetMind(linked, out var mindId, out var mind))
_mind.TransferTo(mindId, uid, true, mind: mind);
_appearance.SetData(linked, MMIVisuals.BrainPresent, false);
}

View File

@@ -96,7 +96,7 @@ public sealed partial class BorgSystem : SharedBorgSystem
brain != null &&
component.BrainWhitelist?.IsValid(used) != false)
{
if (_mind.TryGetMind(used, out var mind) && mind.Session != null)
if (_mind.TryGetMind(used, out _, out var mind) && mind.Session != null)
{
if (!CanPlayerBeBorgged(mind.Session))
{
@@ -127,9 +127,9 @@ public sealed partial class BorgSystem : SharedBorgSystem
{
base.OnInserted(uid, component, args);
if (HasComp<BorgBrainComponent>(args.Entity) && _mind.TryGetMind(args.Entity, out var mind))
if (HasComp<BorgBrainComponent>(args.Entity) && _mind.TryGetMind(args.Entity, out var mindId, out var mind))
{
_mind.TransferTo(mind, uid);
_mind.TransferTo(mindId, uid, mind: mind);
}
}
@@ -137,9 +137,10 @@ public sealed partial class BorgSystem : SharedBorgSystem
{
base.OnRemoved(uid, component, args);
if (HasComp<BorgBrainComponent>(args.Entity) && _mind.TryGetMind(uid, out var mind))
if (HasComp<BorgBrainComponent>(args.Entity) &
_mind.TryGetMind(uid, out var mindId, out var mind))
{
_mind.TransferTo(mind, args.Entity);
_mind.TransferTo(mindId, args.Entity, mind: mind);
}
}
@@ -171,7 +172,7 @@ public sealed partial class BorgSystem : SharedBorgSystem
if (_powerCell.HasDrawCharge(uid, draw))
{
// only reenable the powerdraw if a player has the role.
if (!draw.Drawing && _mind.TryGetMind(uid, out _))
if (!draw.Drawing && _mind.TryGetMind(uid, out _, out _))
_powerCell.SetPowerCellDrawEnabled(uid, true);
EnableBorgAbilities(uid, component);
@@ -209,7 +210,7 @@ public sealed partial class BorgSystem : SharedBorgSystem
container.ID != chassisComponent.BrainContainerId)
return;
if (!_mind.TryGetMind(uid, out var mind) || mind.Session == null)
if (!_mind.TryGetMind(uid, out var mindId, out var mind) || mind.Session == null)
return;
if (!CanPlayerBeBorgged(mind.Session))
@@ -220,7 +221,7 @@ public sealed partial class BorgSystem : SharedBorgSystem
return;
}
_mind.TransferTo(mind, containerEnt);
_mind.TransferTo(mindId, containerEnt, mind: mind);
}
private void UpdateBatteryAlert(EntityUid uid, PowerCellSlotComponent? slotComponent = null)