Refactor minds to be entities with components, make roles components (#19591)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com> Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
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@@ -8,10 +8,6 @@ namespace Content.Shared.Roles
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[Prototype("antag")]
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public sealed class AntagPrototype : IPrototype
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{
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private string _name = string.Empty;
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private string _objective = string.Empty;
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private string? _description = string.Empty;
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[ViewVariables]
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[IdDataField]
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public string ID { get; private set; } = default!;
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@@ -1,6 +0,0 @@
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namespace Content.Shared.Roles;
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public interface IRoleTimer
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{
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string Timer { get; }
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}
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