Engine Entity Anchoring Changes (#4195)

* Converted all SnapGridPositionChangedEvent subscriptions to AnchorStateChangedEvent.

* Fixes power tests with new anchored requirements.

* Moved AnchorableComponent into construction.
AnchorableComponent now uses Transform.Anchored.

* Fixed bug with nodes, power works again.

* Adds lifetime stages to Component.

* Update Engine to v0.4.70.
This commit is contained in:
Acruid
2021-06-19 19:41:26 -07:00
committed by GitHub
parent 0ab7b3a5d2
commit 15fb554c28
187 changed files with 279 additions and 287 deletions

View File

@@ -48,7 +48,7 @@ namespace Content.Server.Body
part.Owner.RandomOffset(0.25f);
}
public override void Initialize()
protected override void Initialize()
{
base.Initialize();

View File

@@ -41,7 +41,7 @@ namespace Content.Server.Body.Circulatory
[ViewVariables] public SolutionContainerComponent Solution => _internalSolution;
public override void Initialize()
protected override void Initialize()
{
base.Initialize();

View File

@@ -24,7 +24,7 @@ namespace Content.Server.Body.Mechanism
{
[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(SurgeryUIKey.Key);
public override void Initialize()
protected override void Initialize()
{
base.Initialize();

View File

@@ -56,7 +56,7 @@ namespace Content.Server.Body.Part
mechanism.Owner.RandomOffset(0.25f);
}
public override void Initialize()
protected override void Initialize()
{
base.Initialize();

View File

@@ -39,7 +39,7 @@ namespace Content.Server.Body.Scanner
UserInterface?.Open(session);
}
public override void Initialize()
protected override void Initialize()
{
base.Initialize();

View File

@@ -145,7 +145,7 @@ namespace Content.Server.Body.Surgery.Components
}
}
public override void Initialize()
protected override void Initialize()
{
base.Initialize();