Cherrypicks 5 (#399)

* Give moldy food the "Trash" tag (#29380)

Make moldy food items have the "Trash" tag, so they can be collected.

* Add "Structure" tag to switches, buttons, and levers (#29378)
shit
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>

* Revamped Meteor Swarm (#28974)

* meteor code and balanced values

* Meteor Swarms

* Update meteors.yml

* Update meteors.yml

* HOO! (fix overkill bug and buff space dust)

* undo BloodstreamComponent.cs changes

* DamageDistribution -> DamageTypes

* part 2.

* meteor fixes

* improve meteor spawning (#29057)

* Decrease meteor frequency (#29194)

* Make Projectiles Only Hit a Variety of Station Objects Unless Clicked on (#28571)

* Revert "Make Projectiles Only Hit a Variety of Station Objects Unless Clicked on (#28571)"

This reverts commit 4f934f02f17ce55cabc03b965eb1df7738d63148.

* Makes machine parts stackable, removes unused field in stack prototypes (#28434)

* Makes machine parts stacks, removes unused field in stack prototypes

* forgor

* Fix tests

* Fixes lathe construction. Yes. This sucks but there's no better way that doesnt involve refactoring machine parts completely

* detail

* a

* Add pressure and temperature warning text to firelocks (#28341)

* fix firelocks

* missing nukies can be filled in by ghost roles (#28316)

* Revert "missing nukies can be filled in by ghost roles (#28316)"

This reverts commit 99f13e1e45bc778a4941316fde5d89d7b91337ce.

* welding gas mask (#27108)

* welding gas mask

* eek

* Canes + Cane Blade for Syndicate Librarians (#25873)

* Cane + Cane Blade

* Add - type: ContainerContainer

* Add another - type: ContainerContainer

* Fix and add proper ContainerContainer component

* Add UserInterface component

* Remove Space

* Stat Changes

* review

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Fix stupid NPC. (#26868)

* init commit

* Review

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* fixes

---------

Co-authored-by: VeritableCalamity <34698192+Veritable-Calamity@users.noreply.github.com>
Co-authored-by: eoineoineoin <github@eoinrul.es>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: Cojoke <83733158+Cojoke-dot@users.noreply.github.com>
Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: Ps3Moira <113228053+ps3moira@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: Vigers Ray <60344369+VigersRay@users.noreply.github.com>
This commit is contained in:
ThereDrD0
2024-06-30 10:04:27 +03:00
committed by GitHub
parent e2d41d6802
commit 164251ffa7
108 changed files with 1857 additions and 494 deletions

View File

@@ -117,3 +117,10 @@
license: "CC0-1.0"
copyright: "Original sound by stomachache on freesound.org, processed by vanilla"
source: "https://freesound.org/s/262213/"
- files:
- "sheath.ogg"
- "unsheath.ogg"
license: "CC-BY-SA-3.0"
copyright: "Taken from tgstation."
source: "https://github.com/tgstation/tgstation/blob/a7f525bce9a359ab5282fc754078cd4b5678a006/sound/items"

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View File

@@ -1,2 +1,4 @@
firelock-component-is-holding-pressure-message = A gush of air blows in your face... Maybe you should reconsider.
firelock-component-is-holding-fire-message = A gush of warm air blows in your face... Maybe you should reconsider.
firelock-component-is-holding-fire-message = A gush of warm air blows in your face... Maybe you should reconsider.
firelock-component-examine-pressure-warning = The [color=red]extreme pressure[/color] differential warning is active.
firelock-component-examine-temperature-warning = The [color=red]extreme temperature[/color] warning is active.

View File

@@ -1,2 +1,5 @@
station-event-meteor-swarm-start-announcement = Meteors are on a collision course with the station. Brace for impact.
station-event-meteor-swarm-start-announcement = Meteors have been detected on collision course with the station.
station-event-meteor-swarm-end-announcement = The meteor swarm has passed. Please return to your stations.
station-event-space-dust-start-announcement = The station is passing through a debris cloud, expect minor damage to external fittings and fixtures.
station-event-meteor-urist-start-announcement = The station is colliding with an unidentified swarm of debris. Please stay calm and do not listen to them.

View File

@@ -293,6 +293,9 @@ uplink-disposable-turret-desc = Looks and functions like a normal electrical too
uplink-cluster-banana-peel-name = Cluster Banana
uplink-cluster-banana-peel-desc = Splits into 6 explosive banana peels after being thrown, the peels detonate automatically after 20 seconds if nobody slips on them.
uplink-cane-blade-name = Cane Blade
uplink-cane-blade-desc = A cane that has a hidden blade that can be unsheathed.
# Armor
uplink-chameleon-name = Chameleon Kit
uplink-chameleon-desc = A backpack full of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more!

View File

@@ -4,6 +4,7 @@
BooksBag: 2
BriefcaseBrown: 2
HandLabeler: 2
Cane: 3
ClothingEyesGlasses: 2
ClothingEyesGlassesJamjar: 2
ClothingNeckScarfStripedGreen: 2

View File

@@ -1715,3 +1715,22 @@
- ResearchDirector
- Chef
- ResearchAssistant
- type: listing
id: UplinkCaneBlade
name: uplink-cane-blade-name
description: uplink-cane-blade-desc
icon: { sprite: Objects/Weapons/Melee/cane.rsi, state: cane}
productEntity: CaneSheathFilled
cost:
Telecrystal: 5
categories:
- UplinkJob
conditions:
- !type:BuyerJobCondition
whitelist:
- Librarian
- !type:BuyerWhitelistCondition
blacklist:
components:
- SurplusBundle

View File

@@ -7,7 +7,7 @@
components:
- type: Tag
tags: # ignore "WhitelistChameleon" tag
- HidesNose
- HidesNose
- type: Sprite
sprite: Clothing/Mask/gas.rsi
- type: Clothing
@@ -19,8 +19,8 @@
- type: IdentityBlocker # need that for default ClothingMaskGas
- type: UserInterface
interfaces:
- key: enum.ChameleonUiKey.Key
type: ChameleonBoundUserInterface
- key: enum.ChameleonUiKey.Key
type: ChameleonBoundUserInterface
- type: entity
parent: ClothingMaskGasChameleon
@@ -28,3 +28,29 @@
suffix: Voice Mask, Chameleon
components:
- type: VoiceMasker
- type: entity
parent: ClothingMaskBase
id: ClothingMaskWeldingGas
name: welding gas mask
description: A gas mask with built in welding goggles and face shield. Looks like a skull, clearly designed by a nerd.
components:
- type: Sprite
sprite: Clothing/Mask/welding-gas.rsi
state: icon
- type: Clothing
sprite: Clothing/Mask/welding-gas.rsi
- type: BreathMask
- type: IngestionBlocker
- type: IdentityBlocker
- type: FlashImmunity
- type: EyeProtection
- type: PhysicalComposition
materialComposition:
Steel: 200
Glass: 100
- type: StaticPrice
price: 100
- type: Tag
tags:
- WhitelistChameleon

View File

@@ -742,6 +742,9 @@
- type: Sprite
layers:
- state: moldy-slice
- type: Tag
tags:
- Trash
- type: SolutionContainerManager
solutions:
food:

View File

@@ -521,6 +521,9 @@
- type: Sprite
layers:
- state: moldy-slice
- type: Tag
tags:
- Trash
- type: SolutionContainerManager
solutions:
food:

View File

@@ -9,6 +9,8 @@
sprite: Objects/Misc/stock_parts.rsi
- type: Item
size: Tiny
- type: Stack
count: 1
- type: entity
id: CapacitorStockPart
@@ -25,6 +27,8 @@
- type: Tag
tags:
- CapacitorStockPart
- type: Stack
stackType: Capacitor
- type: entity
id: MicroManipulatorStockPart
@@ -38,6 +42,8 @@
- type: MachinePart
part: Manipulator
rating: 1
- type: Stack
stackType: MicroManipulator
- type: entity
id: MatterBinStockPart
@@ -51,3 +57,5 @@
- type: MachinePart
part: MatterBin
rating: 1
- type: Stack
stackType: MatterBin

View File

@@ -7,7 +7,6 @@
state: extraction_pack
spawn: Fulton1
maxCount: 10
itemSize: 2
# Entities
- type: entity

View File

@@ -420,7 +420,7 @@
whitelist:
tags:
- CartridgeRocket
proto: MeteorLarge
proto: MeteorMedium
- type: GiftIgnore
- type: entity

View File

@@ -1,40 +1,206 @@
- type: entity
id: MeteorLarge
id: BaseMeteor
name: meteor
noSpawn: true
description: You prefer them when they're burning up in the atmosphere.
abstract: true
components:
- type: Sprite
noRot: false
sprite: Objects/Weapons/Guns/Projectiles/meteor.rsi
scale: 4,4
layers:
- state: large
shader: unshaded
- type: ExplodeOnTrigger
- type: DeleteOnTrigger
- type: TriggerOnCollide
fixtureID: projectile
sprite: Objects/Misc/meteor.rsi
- type: Projectile
damage: {}
deleteOnCollide: false
- type: Explosive
explosionType: Default
totalIntensity: 600.0
intensitySlope: 30
maxIntensity: 45
- type: Meteor
damageTypes:
types:
Blunt: 1
- type: TimedDespawn
lifetime: 120
- type: Clickable
- type: Physics
bodyType: Dynamic
bodyStatus: InAir
angularDamping: 0
linearDamping: 0
- type: Fixtures
fixtures:
projectile:
shape:
!type:PhysShapeCircle
radius: 0.8
radius: 0.4
density: 100
hard: true
# Didn't use MapGridComponent for now as the bounds are stuffed.
hard: false
layer:
- LargeMobLayer
mask:
- Impassable
- BulletImpassable
- type: Damageable
damageContainer: Inorganic
- type: Explosive
explosionType: Default
intensitySlope: 4
maxIntensity: 100
- type: entity
parent: BaseMeteor
id: MeteorSpaceDust
name: space dust
description: Makes a station sneeze.
components:
- type: Sprite
state: space_dust
- type: Fixtures
fixtures:
projectile:
shape:
!type:PhysShapeCircle
radius: 0.45
density: 100
hard: false
layer:
- LargeMobLayer
mask:
- Impassable
- BulletImpassable
- type: Explosive
totalIntensity: 25
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 100
behaviors:
- !type:DoActsBehavior
acts: [ "Destruction" ]
- !type:PlaySoundBehavior
sound:
collection: MetalBreak
- !type:ExplodeBehavior
- type: entity
parent: BaseMeteor
id: MeteorSmall
suffix: Small
components:
- type: Sprite
state: small
- type: Fixtures
fixtures:
projectile:
shape:
!type:PhysShapeCircle
radius: 0.25
density: 100
hard: false
layer:
- LargeMobLayer
mask:
- Impassable
- BulletImpassable
- type: Explosive
totalIntensity: 100
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 1250
behaviors:
- !type:DoActsBehavior
acts: [ "Destruction" ]
- !type:PlaySoundBehavior
sound:
collection: MetalBreak
- !type:ExplodeBehavior
- type: entity
parent: BaseMeteor
id: MeteorMedium
suffix: Medium
components:
- type: Sprite
state: medium
- type: Fixtures
fixtures:
projectile:
shape:
!type:PhysShapeCircle
radius: 0.3
density: 100
hard: false
layer:
- LargeMobLayer
mask:
- Impassable
- BulletImpassable
- type: Explosive
totalIntensity: 200
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 1750
behaviors:
- !type:DoActsBehavior
acts: [ "Destruction" ]
- !type:PlaySoundBehavior
sound:
collection: MetalBreak
- !type:ExplodeBehavior
- type: entity
parent: BaseMeteor
id: MeteorLarge
suffix: Large
components:
- type: Sprite
state: big
- type: Explosive
totalIntensity: 300
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 2500
behaviors:
- !type:DoActsBehavior
acts: [ "Destruction" ]
- !type:PlaySoundBehavior
sound:
collection: MetalBreak
- !type:ExplodeBehavior
- type: entity
parent: BaseMeteor
id: MeteorUrist
name: Urist McMeteor
description: As a successful member of society with a stable unflinching psyche and limitless drive, natural affinity for finance and domination, you have been selected, no, you have been effortlessly guided by divine (biological) trauma towards this moment. The gates of destiny fling open, and once again you're left standing on pulsating nothingness. A strobing headache of the soul.
suffix: Meteor
components:
- type: Sprite
state: human_pixel
- type: SolutionContainerManager
solutions:
blood:
maxVol: 1000
reagents:
- ReagentId: Blood
Quantity: 1000
- type: Explosive
totalIntensity: 25
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 3000
behaviors:
- !type:DoActsBehavior
acts: [ "Destruction" ]
- !type:PlaySoundBehavior
sound:
collection: MaleScreams
params:
volume: 10
- !type:SpillBehavior
solution: blood
- !type:ExplodeBehavior

View File

@@ -0,0 +1,97 @@
- type: entity
parent: BaseItem
id: Cane
name: cane
description: A wooden cane.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/cane.rsi
state: cane
- type: Item
size: Normal
sprite: Objects/Weapons/Melee/cane.rsi
- type: Appearance
- type: MeleeWeapon
wideAnimationRotation: 45
damage:
types:
Blunt: 5
- type: StaminaDamageOnHit
damage: 5
- type: Wieldable
- type: IncreaseDamageOnWield
damage:
types:
Blunt: 3
- type: UseDelay
delay: 1
- type: entity
name: cane blade
parent: BaseItem
id: CaneBlade
description: A sharp blade with a cane shaped hilt.
components:
- type: Sharp
- type: Sprite
sprite: Objects/Weapons/Melee/cane_blade.rsi
state: icon
- type: MeleeWeapon
wideAnimationRotation: 65
attackRate: 1.5
damage:
types:
Slash: 14
soundHit:
path: /Audio/Weapons/bladeslice.ogg
- type: Item
size: Normal
sprite: Objects/Weapons/Melee/cane_blade.rsi
- type: Tag
tags:
- CaneBlade
- type: DisarmMalus
- type: entity
parent: Cane
id: CaneSheath
suffix: Empty
components:
- type: Sprite
sprite: Objects/Weapons/Melee/cane.rsi
state: cane-empty
- type: ContainerContainer
containers:
storagebase: !type:Container
ents: []
- type: UserInterface
interfaces:
- key: enum.StorageUiKey.Key
type: StorageBoundUserInterface
- type: ItemSlots
slots:
item:
name: CaneBlade
insertVerbText: sheath-insert-verb
ejectVerbText: sheath-eject-verb
whitelist:
tags:
- CaneBlade
insertSound: /Audio/Items/sheath.ogg
ejectSound: /Audio/Items/unsheath.ogg
- type: ItemMapper
mapLayers:
cane:
whitelist:
tags:
- CaneBlade
- type: entity
id: CaneSheathFilled
parent: CaneSheath
suffix: Filled
components:
- type: ContainerFill
containers:
item:
- CaneBlade

View File

@@ -317,6 +317,7 @@
- PowerCellMicroreactor
- PowerCellHigh
- WeaponPistolCHIMP
- ClothingMaskWeldingGas
- WeaponGauntletGorilla
- SynthesizerInstrument
- ClothingShoesBootsMagSci

View File

@@ -32,7 +32,9 @@
collection: MetalBreak
- type: UseDelay
delay: 0.2 # prevent light-toggling auto-clickers.
# WD edit start
- type: Tag
tags:
- Structure
- type: entity
id: SignalSwitch

View File

@@ -158,25 +158,6 @@
duration: 240
- type: KudzuGrowthRule
- type: entity
id: MeteorSwarm
parent: BaseGameRule
noSpawn: true
components:
- type: StationEvent
earliestStart: 30
weight: 7.5
minimumPlayers: 10 #Enough to hopefully have at least one engineering guy
startAnnouncement: station-event-meteor-swarm-start-announcement
endAnnouncement: station-event-meteor-swarm-end-announcement
startAudio:
path: /Audio/Announcements/meteors.ogg
params:
volume: -4
duration: null #ending is handled by MeteorSwarmRule
startDelay: 30
- type: MeteorSwarmRule
- type: entity
id: MouseMigration
parent: BaseGameRule

View File

@@ -0,0 +1,111 @@
- type: entity
parent: BaseGameRule
id: GameRuleMeteorScheduler
noSpawn: true
components:
- type: GameRule
minPlayers: 25
- type: MeteorScheduler
- type: weightedRandomEntity
id: DefaultConfig
weights:
GameRuleSpaceDustMinor: 44
GameRuleSpaceDustMajor: 22
GameRuleMeteorSwarmSmall: 18
GameRuleMeteorSwarmMedium: 10
GameRuleMeteorSwarmLarge: 5
GameRuleUristSwarm: 0.05
- type: entity
parent: BaseGameRule
id: GameRuleMeteorSwarm
noSpawn: true
components:
- type: GameRule
- type: MeteorSwarm
- type: entity
parent: GameRuleMeteorSwarm
id: GameRuleSpaceDustMinor
noSpawn: true
components:
- type: MeteorSwarm
announcement: null
announcementSound: null
nonDirectional: true
meteors:
MeteorSpaceDust: 1
waves:
min: 2
max: 3
meteorsPerWave:
min: 3
max: 5
- type: entity
parent: GameRuleMeteorSwarm
id: GameRuleSpaceDustMajor
noSpawn: true
components:
- type: MeteorSwarm
announcement: station-event-space-dust-start-announcement
announcementSound: /Audio/Announcements/attention.ogg
nonDirectional: true
meteors:
MeteorSpaceDust: 1
waves:
min: 2
max: 3
meteorsPerWave:
min: 8
max: 12
- type: entity
parent: GameRuleMeteorSwarm
id: GameRuleMeteorSwarmSmall
noSpawn: true
components:
- type: MeteorSwarm
meteors:
MeteorSmall: 7
MeteorMedium: 3
- type: entity
parent: GameRuleMeteorSwarm
id: GameRuleMeteorSwarmMedium
noSpawn: true
components:
- type: MeteorSwarm
meteors:
MeteorSmall: 3
MeteorMedium: 6
MeteorLarge: 1
- type: entity
parent: GameRuleMeteorSwarm
id: GameRuleMeteorSwarmLarge
noSpawn: true
components:
- type: MeteorSwarm
meteors:
MeteorSmall: 2
MeteorMedium: 4
MeteorLarge: 4
- type: entity
parent: GameRuleMeteorSwarm
id: GameRuleUristSwarm
noSpawn: true
components:
- type: MeteorSwarm
announcement: station-event-meteor-urist-start-announcement
announcementSound: /Audio/Announcements/attention.ogg
meteors:
MeteorUrist: 1
waves:
min: 3
max: 3
meteorsPerWave:
min: 10
max: 10

View File

@@ -17,6 +17,29 @@
- !type:HTNCompoundTask
task: PickupMeleeCompound
- preconditions:
- !type:BuckledPrecondition
isBuckled: true
tasks:
- !type:HTNPrimitiveTask
shutdownState: TaskFinished
operator: !type:UnbuckleOperator
- preconditions:
- !type:InContainerPrecondition
isInContainer: true
tasks:
- !type:HTNCompoundTask
task: EscapeCompound
- preconditions:
- !type:PulledPrecondition
isPulled: true
tasks:
- !type:HTNPrimitiveTask
shutdownState: TaskFinished
operator: !type:UnPullOperator
# Melee combat (unarmed or otherwise)
- tasks:
- !type:HTNPrimitiveTask
@@ -101,6 +124,21 @@
proto: NearbyMeleeTargets
key: Target
- type: htnCompound
id: EscapeCompound
branches:
- tasks:
- !type:HTNPrimitiveTask
shutdownState: TaskFinished
operator: !type:ContainerOperator
targetKey: Target
- !type:HTNPrimitiveTask
operator: !type:EscapeOperator
targetKey: Target
preconditions:
- !type:InContainerPrecondition
isInContainer: true
- type: htnCompound
id: MeleeAttackOrderedTargetCompound
branches:

View File

@@ -76,7 +76,7 @@
Steel: 100
Plastic: 200
Glass: 100
- type: latheRecipe
id: SignallerAdvanced
result: RemoteSignallerAdvanced
@@ -175,6 +175,14 @@
Plasma: 1500
Uranium: 150
- type: latheRecipe
id: ClothingMaskWeldingGas
result: ClothingMaskWeldingGas
completetime: 3
materials:
Steel: 600
Glass: 200
- type: latheRecipe
id: WeaponForceGun
result: WeaponForceGun

View File

@@ -14,6 +14,7 @@
- BorgModuleMining
- OreProcessorIndustrialMachineCircuitboard
- OreBagOfHolding
- ClothingMaskWeldingGas
- type: technology
id: AdvancedPowercells

View File

@@ -4,7 +4,6 @@
icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: glass }
spawn: SheetGlass1
maxCount: 30
itemSize: 1
- type: stack
id: ReinforcedGlass
@@ -12,7 +11,6 @@
icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: rglass }
spawn: SheetRGlass1
maxCount: 30
itemSize: 1
- type: stack
id: PlasmaGlass
@@ -20,7 +18,6 @@
icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: pglass }
spawn: SheetPGlass1
maxCount: 30
itemSize: 1
- type: stack
id: ReinforcedPlasmaGlass
@@ -28,7 +25,6 @@
icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: rpglass }
spawn: SheetRPGlass1
maxCount: 30
itemSize: 1
- type: stack
id: UraniumGlass
@@ -36,7 +32,6 @@
icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: uglass }
spawn: SheetUGlass1
maxCount: 30
itemSize: 1
- type: stack
id: ReinforcedUraniumGlass
@@ -44,7 +39,6 @@
icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: ruglass }
spawn: SheetRUGlass1
maxCount: 30
itemSize: 1
- type: stack
id: ClockworkGlass
@@ -52,4 +46,3 @@
icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: cglass }
spawn: SheetClockworkGlass1
maxCount: 30
itemSize: 1

View File

@@ -4,7 +4,6 @@
icon: { sprite: /Textures/Objects/Materials/Sheets/metal.rsi, state: steel }
spawn: SheetSteel1
maxCount: 30
itemSize: 1
- type: stack
id: Plasteel
@@ -12,7 +11,6 @@
icon: { sprite: /Textures/Objects/Materials/Sheets/metal.rsi, state: plasteel }
spawn: SheetPlasteel1
maxCount: 30
itemSize: 1
- type: stack
id: Brass
@@ -20,4 +18,3 @@
icon: { sprite: /Textures/Objects/Materials/Sheets/metal.rsi, state: brass }
spawn: SheetBrass1
maxCount: 30
itemSize: 1

View File

@@ -4,7 +4,6 @@
icon: { sprite: /Textures/Objects/Materials/Sheets/other.rsi, state: paper }
spawn: SheetPaper1
maxCount: 30
itemSize: 1
- type: stack
id: Plasma
@@ -12,7 +11,6 @@
icon: { sprite: /Textures/Objects/Materials/Sheets/other.rsi, state: plasma }
spawn: SheetPlasma1
maxCount: 30
itemSize: 1
- type: stack
id: Plastic
@@ -20,7 +18,6 @@
icon: { sprite: /Textures/Objects/Materials/Sheets/other.rsi, state: plastic }
spawn: SheetPlastic1
maxCount: 30
itemSize: 1
- type: stack
id: Uranium
@@ -28,4 +25,3 @@
icon: { sprite: /Textures/Objects/Materials/Sheets/other.rsi, state: uranium }
spawn: SheetUranium1
maxCount: 30
itemSize: 1

View File

@@ -3,4 +3,3 @@
name: telecrystal
icon: Objects/Specific/Syndicate/telecrystal.rsi
spawn: Telecrystal1
itemSize: 1

View File

@@ -4,7 +4,6 @@
icon: { sprite: "/Textures/Objects/Materials/ingots.rsi", state: gold }
spawn: IngotGold1
maxCount: 30
itemSize: 1
- type: stack
id: Silver
@@ -12,4 +11,3 @@
icon: { sprite: "/Textures/Objects/Materials/ingots.rsi", state: silver }
spawn: IngotSilver1
maxCount: 30
itemSize: 1

View File

@@ -1,66 +1,65 @@
- type: stack
id: Biomass
name: биомасса
name: biomass
icon: { sprite: /Textures/Objects/Misc/monkeycube.rsi, state: cube }
spawn: MaterialBiomass1
maxCount: 100
itemSize: 1
- type: stack
id: WoodPlank
name: древесина
name: wood plank
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: wood }
spawn: MaterialWoodPlank1
maxCount: 30
itemSize: 1
- type: stack
id: Cardboard
name: картонная коробка
name: cardboard
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: cardboard }
spawn: MaterialCardboard1
maxCount: 30
itemSize: 1
- type: stack
id: Cloth
name: ткань
name: cloth
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: cloth }
spawn: MaterialCloth1
maxCount: 30
itemSize: 1
- type: stack
id: Durathread
name: дюраткань
name: durathread
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: durathread }
spawn: MaterialDurathread1
maxCount: 30
itemSize: 1
- type: stack
id: Diamond
name: алмаз
name: diamond
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: diamond }
spawn: MaterialDiamond1
maxCount: 30
itemSize: 2
- type: stack
id: Cotton
name: хлопок
name: cotton
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: cotton }
spawn: MaterialCotton1
maxCount: 30
itemSize: 1
- type: stack
id: Pyrotton
name: pyrotton
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: pyrotton }
spawn: MaterialPyrotton1
maxCount: 30
- type: stack
id: Bananium
name: бананиум
name: bananium
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: bananium }
spawn: MaterialBananium1
maxCount: 10
itemSize: 2
- type: stack
id: MeatSheets
@@ -68,7 +67,6 @@
icon: { sprite: /Textures/Objects/Materials/Sheets/meaterial.rsi, state: meat }
spawn: MaterialSheetMeat1
maxCount: 30
itemSize: 1
- type: stack
id: WebSilk
@@ -76,7 +74,6 @@
icon: { sprite: /Textures/Objects/Materials/silk.rsi, state: icon }
spawn: MaterialWebSilk1
maxCount: 50
itemSize: 1
- type: stack
id: Bones
@@ -84,7 +81,6 @@
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: bones}
spawn: MaterialBones1
maxCount: 30
itemSize: 1
- type: stack
id: RunicMetalSheets
@@ -92,12 +88,10 @@
icon: { sprite: /Textures/White/Cult/Entities/runic_metal.rsi, state: runic}
spawn: CultRunicMetal1
maxCount: 30
itemSize: 1
- type: stack
id: Gunpowder
name: порох
name: gunpowder
icon: { sprite: /Textures/Objects/Misc/reagent_fillings.rsi, state: powderpile }
spawn: MaterialGunpowder
maxCount: 60
itemSize: 1

View File

@@ -4,7 +4,6 @@
icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: gold }
spawn: GoldOre1
maxCount: 30
itemSize: 2
- type: stack
id: SteelOre
@@ -12,7 +11,6 @@
icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: iron }
spawn: SteelOre1
maxCount: 30
itemSize: 2
- type: stack
id: PlasmaOre
@@ -20,7 +18,6 @@
icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: plasma }
spawn: PlasmaOre1
maxCount: 30
itemSize: 2
- type: stack
id: SilverOre
@@ -28,7 +25,6 @@
icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: silver }
spawn: SilverOre1
maxCount: 30
itemSize: 2
- type: stack
id: SpaceQuartz
@@ -36,7 +32,6 @@
icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: spacequartz }
spawn: SpaceQuartz1
maxCount: 30
itemSize: 2
- type: stack
id: UraniumOre
@@ -44,7 +39,6 @@
icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: uranium }
spawn: UraniumOre1
maxCount: 30
itemSize: 2
- type: stack
@@ -53,7 +47,6 @@
icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: bananium }
spawn: BananiumOre1
maxCount: 30
itemSize: 2
- type: stack
id: Coal
@@ -61,7 +54,6 @@
icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: coal }
spawn: Coal1
maxCount: 30
itemSize: 2
- type: stack
id: SaltOre
@@ -69,4 +61,3 @@
icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: salt }
spawn: Salt1
maxCount: 30
itemSize: 2

View File

@@ -4,4 +4,3 @@
icon: { sprite: /Textures/Objects/Materials/parts.rsi, state: rods }
spawn: PartRodMetal1
maxCount: 30
itemSize: 1

View File

@@ -5,7 +5,6 @@
name: pancake
spawn: FoodBakedPancake
maxCount: 3
itemSize: 1
# Food Containers
@@ -15,54 +14,60 @@
icon: { sprite: Objects/Consumable/Food/Baked/pizza.rsi, state: box }
spawn: FoodBoxPizza
maxCount: 30
itemSize: 10
# Smokeables
- type: stack
id: PaperRolling
name: самокрутка
name: rolling paper
icon: { sprite: /Textures/Objects/Consumable/Smokeables/Cigarettes/paper.rsi, state: cigpaper }
spawn: PaperRolling
maxCount: 5
itemSize: 1
- type: stack
id: CigaretteFilter
name: фильтр
name: cigarette filter
icon: { sprite: /Textures/Objects/Consumable/Smokeables/Cigarettes/paper.rsi, state: cigfilter }
spawn: CigaretteFilter
maxCount: 5
itemSize: 2
- type: stack
id: GroundTobacco
name: измельчённый табак
name: ground tobacco
icon: { sprite: /Textures/Objects/Misc/reagent_fillings.rsi, state: powderpile }
spawn: GroundTobacco
maxCount: 5
itemSize: 1
- type: stack
id: GroundCannabis
name: измельчённый каннабис
name: ground cannabis
icon: { sprite: /Textures/Objects/Misc/reagent_fillings.rsi, state: powderpile }
spawn: GroundCannabis
maxCount:
itemSize: 1
- type: stack
id: GroundCannabisRainbow
name: ground rainbow cannabis
icon: { sprite: /Textures/Objects/Specific/Hydroponics/rainbow_cannabis.rsi, state: powderpile_rainbow }
spawn: GroundCannabisRainbow
maxCount:
- type: stack
id: LeavesTobaccoDried
name: высушеные листья табака
name: dried tobacco leaves
icon: { sprite: /Textures/Objects/Specific/Hydroponics/tobacco.rsi, state: dried }
spawn: LeavesTobaccoDried
maxCount: 5
itemSize: 5
- type: stack
id: LeavesCannabisDried
name: высушеные листья каннабиса
name: dried cannabis leaves
icon: { sprite: /Textures/Objects/Specific/Hydroponics/tobacco.rsi, state: dried }
spawn: LeavesCannabisDried
maxCount: 5
itemSize: 5
- type: stack
id: LeavesCannabisRainbowDried
name: dried rainbow cannabis leaves
icon: { sprite: /Textures/Objects/Specific/Hydroponics/rainbow_cannabis.rsi, state: dried }
spawn: LeavesCannabisRainbowDried

View File

@@ -4,11 +4,9 @@
name: inflatable wall
spawn: InflatableWallStack1
maxCount: 10
itemSize: 1
- type: stack
id: InflatableDoor
name: inflatable door
spawn: InflatableDoorStack1
maxCount: 4
itemSize: 1

View File

@@ -3,469 +3,402 @@
name: steel tile
spawn: FloorTileItemSteel
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileMetalDiamond
name: steel tile
spawn: FloorTileItemMetalDiamond
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileWood
name: wood floor
spawn: FloorTileItemWood
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileWhite
name: white tile
spawn: FloorTileItemWhite
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileDark
name: dark tile
spawn: FloorTileItemDark
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileTechmaint
name: techmaint floor
spawn: FloorTileItemTechmaint
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileFreezer
name: freezer tile
spawn: FloorTileItemFreezer
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileShowroom
name: showroom tile
spawn: FloorTileItemShowroom
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileGCircuit
name: green-circuit floor
spawn: FloorTileItemGCircuit
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileGold
name: gold floor
spawn: FloorTileItemGold
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileReinforced
name: reinforced tile
spawn: FloorTileItemReinforced
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileMono
name: mono tile
spawn: FloorTileItemMono
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileBrassFilled
name: filled brass plate
spawn: FloorTileItemBrassFilled
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileBrassReebe
name: smooth brass plate
spawn: FloorTileItemBrassReebe
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileLino
name: linoleum floor
spawn: FloorTileItemLino
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileHydro
name: hydro tile
spawn: FloorTileItemHydro
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileLime
name: lime tile
spawn: FloorTileItemLime
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileDirty
name: dirty tile
spawn: FloorTileItemDirty
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackShuttleWhite
name: white shuttle tile
spawn: FloorTileItemShuttleWhite
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackShuttleBlue
name: blue shuttle tile
spawn: FloorTileItemShuttleBlue
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackShuttleOrange
name: orange shuttle tile
spawn: FloorTileItemShuttleOrange
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackShuttlePurple
name: purple shuttle tile
spawn: FloorTileItemShuttlePurple
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackShuttleRed
name: red shuttle tile
spawn: FloorTileItemShuttleRed
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackShuttleGrey
name: grey shuttle tile
spawn: FloorTileItemShuttleGrey
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackShuttleBlack
name: black shuttle tile
spawn: FloorTileItemShuttleBlack
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackEighties
name: eighties floor tile
spawn: FloorTileItemEighties
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackArcadeBlue
name: blue arcade tile
spawn: FloorTileItemArcadeBlue
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackArcadeBlue2
name: blue arcade tile
spawn: FloorTileItemArcadeBlue2
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackArcadeRed
name: red arcade tile
spawn: FloorTileItemArcadeRed
maxCount: 30
itemSize: 5
- type: stack
id: FloorCarpetRed
name: red carpet tile
spawn: FloorCarpetItemRed
maxCount: 30
itemSize: 5
- type: stack
id: FloorCarpetBlack
name: block carpet tile
spawn: FloorCarpetItemBlack
maxCount: 30
itemSize: 5
- type: stack
id: FloorCarpetBlue
name: blue carpet tile
spawn: FloorCarpetItemBlue
maxCount: 30
itemSize: 5
- type: stack
id: FloorCarpetGreen
name: green carpet tile
spawn: FloorCarpetItemGreen
maxCount: 30
itemSize: 5
- type: stack
id: FloorCarpetOrange
name: orange carpet tile
spawn: FloorCarpetItemOrange
maxCount: 30
itemSize: 5
- type: stack
id: FloorCarpetSkyBlue
name: skyblue carpet tile
spawn: FloorCarpetItemSkyBlue
maxCount: 30
itemSize: 5
- type: stack
id: FloorCarpetPurple
name: purple carpet tile
spawn: FloorCarpetItemPurple
maxCount: 30
itemSize: 5
- type: stack
id: FloorCarpetPink
name: pink carpet tile
spawn: FloorCarpetItemPink
maxCount: 30
itemSize: 5
- type: stack
id: FloorCarpetCyan
name: cyan carpet tile
spawn: FloorCarpetItemCyan
maxCount: 30
itemSize: 5
- type: stack
id: FloorCarpetWhite
name: white carpet tile
spawn: FloorCarpetItemWhite
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackCarpetClown
name: clown carpet tile
spawn: FloorTileItemCarpetClown
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackCarpetOffice
name: office carpet tile
spawn: FloorTileItemCarpetOffice
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackBoxing
name: boxing ring tile
spawn: FloorTileItemBoxing
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileStackGym
name: gym floor tile
spawn: FloorTileItemGym
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileElevatorShaft
name: elevator shaft tile
spawn: FloorTileItemElevatorShaft
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileRockVault
name: rock vault tile
spawn: FloorTileItemRockVault
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileBlue
name: blue floor tile
spawn: FloorTileItemBlue
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileMining
name: mining floor tile
spawn: FloorTileItemMining
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileMiningDark
name: dark mining floor tile
spawn: FloorTileItemMiningDark
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileMiningLight
name: light mining floor tile
spawn: FloorTileItemMiningLight
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileBar
name: item bar floor tile
spawn: FloorTileItemBar
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileClown
name: clown floor tile
spawn: FloorTileItemClown
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileMime
name: mime floor tile
spawn: FloorTileItemMime
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileKitchen
name: kitchen floor tile
spawn: FloorTileItemKitchen
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileLaundry
name: laundry floor tile
spawn: FloorTileItemLaundry
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileConcrete
name: concrete tile
spawn: FloorTileItemGrayConcrete
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileGrayConcrete
name: gray concrete tile
spawn: FloorTileItemLaundry
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileOldConcrete
name: old concrete tile
spawn: FloorTileItemOldConcrete
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileSilver
name: silver floor tile
spawn: FloorTileItemSilver
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileBCircuit
name: bcircuit floor tile
spawn: FloorTileItemBCircuit
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileGrass
name: grass floor tile
spawn: FloorTileItemGrass
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileGrassJungle
name: grass jungle floor tile
spawn: FloorTileItemGrassJungle
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileSnow
name: snow floor tile
spawn: FloorTileItemSnow
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileWoodPattern
name: wood pattern floor
spawn: FloorTileItemWoodPattern
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileFlesh
name: flesh floor
spawn: FloorTileItemFlesh
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileSteelMaint
name: steel maint floor
spawn: FloorTileItemSteelMaint
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileGratingMaint
name: grating maint floor
spawn: FloorTileItemGratingMaint
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileWeb
name: web tile
spawn: FloorTileItemWeb
maxCount: 30
itemSize: 5
# Faux science tiles
- type: stack
@@ -473,38 +406,33 @@
name: astro-grass floor
spawn: FloorTileItemAstroGrass
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileMowedAstroGrass
name: mowed astro-grass floor
spawn: FloorTileItemMowedAstroGrass
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileJungleAstroGrass
name: jungle astro-grass floor
spawn: FloorTileItemJungleAstroGrass
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileAstroIce
name: astro-ice floor
spawn: FloorTileItemAstroIce
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileAstroSnow
name: astro-snow floor
spawn: FloorTileItemAstroSnow
maxCount: 30
itemSize: 5
- type: stack
id: FloorTileWoodLarge
name: large wood floor
spawn: FloorTileItemWoodLarge
maxCount: 30
maxCount: 30

View File

@@ -4,7 +4,6 @@
icon: { sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: ointment }
spawn: Ointment
maxCount: 10
itemSize: 1
- type: stack
id: AloeCream
@@ -12,7 +11,6 @@
icon: { sprite: "/Textures/Objects/Specific/Hydroponics/aloe.rsi", state: cream }
spawn: AloeCream
maxCount: 10
itemSize: 1
- type: stack
id: Gauze
@@ -20,7 +18,6 @@
icon: { sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: gauze }
spawn: Gauze
maxCount: 10
itemSize: 1
- type: stack
id: Brutepack
@@ -28,7 +25,6 @@
icon: { sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: gauze }
spawn: Brutepack
maxCount: 10
itemSize: 1
- type: stack
id: Bloodpack
@@ -36,7 +32,6 @@
icon: { sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: bloodpack }
spawn: Bloodpack
maxCount: 10
itemSize: 1
- type: stack
id: MedicatedSuture
@@ -44,7 +39,6 @@
icon: {sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: medicated-suture }
spawn: MedicatedSuture
maxCount: 10
itemSize: 1
- type: stack
id: RegenerativeMesh
@@ -52,6 +46,4 @@
icon: {sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: regenerative-mesh}
spawn: RegenerativeMesh
maxCount: 10
itemSize: 1

View File

@@ -4,7 +4,6 @@
icon: { sprite: "/Textures/Objects/Tools/cable-coils.rsi", state: coil-30 }
spawn: CableApcStack1
maxCount: 30
itemSize: 1
- type: stack
id: CableMV
@@ -12,7 +11,6 @@
icon: { sprite: "/Textures/Objects/Tools/cable-coils.rsi", state: coilmv-30 }
spawn: CableMVStack1
maxCount: 30
itemSize: 1
- type: stack
id: CableHV
@@ -20,4 +18,3 @@
icon: { sprite: "/Textures/Objects/Tools/cable-coils.rsi", state: coilhv-30 }
spawn: CableHVStack1
maxCount: 30
itemSize: 1

View File

@@ -3,4 +3,21 @@
name: artifact fragment
spawn: ArtifactFragment1
maxCount: 30
itemSize: 5
- type: stack
id: Capacitor
name: capacitor
spawn: CapacitorStockPart
maxCount: 10
- type: stack
id: MicroManipulator
name: micro manipulator
spawn: MicroManipulatorStockPart
maxCount: 10
- type: stack
id: MatterBin
name: matter bin
spawn: MatterBinStockPart
maxCount: 10

View File

@@ -35,6 +35,7 @@
description: extended-description
rules:
- BasicStationEventScheduler
- GameRuleMeteorScheduler
- BasicRoundstartVariation
- type: gamePreset
@@ -68,6 +69,7 @@
description: secret-description
rules:
- BasicStationEventScheduler
- GameRuleMeteorScheduler
- type: gamePreset
id: SecretGreenshift #For Admin Use: Runs Greenshift but shows "Secret" in lobby.
@@ -99,6 +101,7 @@
- Traitor
- SubGamemodesRule
- BasicStationEventScheduler
- GameRuleMeteorScheduler
- BasicRoundstartVariation
- type: gamePreset
@@ -125,6 +128,7 @@
- Nukeops
- SubGamemodesRule
- BasicStationEventScheduler
- GameRuleMeteorScheduler
- BasicRoundstartVariation
- type: gamePreset
@@ -140,6 +144,7 @@
- Revolutionary
- SubGamemodesRule
- BasicStationEventScheduler
- GameRuleMeteorScheduler
- BasicRoundstartVariation
- type: gamePreset
@@ -156,6 +161,7 @@
rules:
- Zombie
- BasicStationEventScheduler
- GameRuleMeteorScheduler
- BasicRoundstartVariation
- type: gamePreset

View File

@@ -258,6 +258,9 @@
- type: Tag
id: CableCoil
- type: Tag
id: CaneBlade
- type: Tag
id: CannonBall
@@ -1319,3 +1322,5 @@
- type: Tag
id: WriteIgnoreStamps
# ALPHABETICAL

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@@ -0,0 +1,49 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/6f5ca45e3ac06b30fb1957042214a888d8c01722. Inhands, worn sprites, and vox sprites created by EmoGarbage404 (github)",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "icon-up"
},
{
"name": "equipped-MASK",
"directions": 4
},
{
"name": "up-equipped-MASK",
"directions": 4
},
{
"name": "equipped-MASK-vox",
"directions": 4
},
{
"name": "up-equipped-MASK-vox",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
},
{
"name": "up-inhand-left",
"directions": 4
},
{
"name": "up-inhand-right",
"directions": 4
}
]
}

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