* nasrano

* Add station budget & salary

* Initial balance

* Vending machine UI

* Pricing for vending machines

* Finish economy

* Eftpos

* Finish eftpos

* Put eftpos into lockers

* Vending machine prices

* Small fixes

* Fix atm UI

* Add atms to maps

* fix

* reset

* Add PDA program

* Maps again

---------

Co-authored-by: Mona Hmiza <>
Co-authored-by: rhailrake <49613070+rhailrake@users.noreply.github.com>
This commit is contained in:
Aviu00
2023-10-02 16:50:02 +09:00
committed by Aviu00
parent 707cdf3afa
commit 16c8b95da4
109 changed files with 2043 additions and 30 deletions

View File

@@ -32,7 +32,7 @@ public sealed class CharacterInfoSystem : EntitySystem
private void OnCharacterInfoEvent(CharacterInfoEvent msg, EntitySessionEventArgs args)
{
var entity = GetEntity(msg.NetEntity);
var data = new CharacterData(entity, msg.JobTitle, msg.Objectives, msg.Briefing, Name(entity));
var data = new CharacterData(entity, msg.JobTitle, msg.Objectives, msg.Briefing, Name(entity), msg.Memory);
OnCharacterUpdate?.Invoke(data);
}
@@ -49,7 +49,8 @@ public sealed class CharacterInfoSystem : EntitySystem
string Job,
Dictionary<string, List<ObjectiveInfo>> Objectives,
string? Briefing,
string EntityName
string EntityName,
Dictionary<string, string> Memory
);
/// <summary>