multi-gun nerf (#20194)

This commit is contained in:
Nemanja
2023-09-15 00:15:42 -04:00
committed by GitHub
parent 49581e1ec0
commit 170e559417
3 changed files with 32 additions and 0 deletions

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@@ -8,6 +8,7 @@ using Content.Shared.Containers.ItemSlots;
using Content.Shared.Damage;
using Content.Shared.Examine;
using Content.Shared.Gravity;
using Content.Shared.Hands;
using Content.Shared.Hands.Components;
using Content.Shared.Popups;
using Content.Shared.Projectiles;
@@ -88,6 +89,7 @@ public abstract partial class SharedGunSystem : EntitySystem
SubscribeLocalEvent<GunComponent, GetVerbsEvent<AlternativeVerb>>(OnAltVerb);
SubscribeLocalEvent<GunComponent, ExaminedEvent>(OnExamine);
SubscribeLocalEvent<GunComponent, CycleModeEvent>(OnCycleMode);
SubscribeLocalEvent<GunComponent, HandSelectedEvent>(OnGunSelected);
SubscribeLocalEvent<GunComponent, EntityUnpausedEvent>(OnGunUnpaused);
#if DEBUG