Fix even more warnings (#11968)
Also more instances of someone using TryComp instead of HasComp Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
This commit is contained in:
@@ -25,6 +25,7 @@ namespace Content.Shared.Stunnable
|
||||
[Dependency] private readonly StandingStateSystem _standingStateSystem = default!;
|
||||
[Dependency] private readonly StatusEffectsSystem _statusEffectSystem = default!;
|
||||
[Dependency] private readonly MovementSpeedModifierSystem _movementSpeedModifierSystem = default!;
|
||||
[Dependency] private readonly SharedAudioSystem _audio = default!;
|
||||
|
||||
/// <summary>
|
||||
/// Friction modifier for knocked down players.
|
||||
@@ -221,9 +222,7 @@ namespace Content.Shared.Stunnable
|
||||
knocked.HelpTimer = knocked.HelpInterval/2f;
|
||||
|
||||
_statusEffectSystem.TryRemoveTime(uid, "KnockedDown", TimeSpan.FromSeconds(knocked.HelpInterval));
|
||||
|
||||
SoundSystem.Play(knocked.StunAttemptSound.GetSound(), Filter.Pvs(uid), uid, AudioHelpers.WithVariation(0.05f));
|
||||
|
||||
_audio.PlayPredicted(knocked.StunAttemptSound, uid, args.User);
|
||||
Dirty(knocked);
|
||||
|
||||
args.Handled = true;
|
||||
|
||||
Reference in New Issue
Block a user