diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/antimateriel.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/antimateriel.yml index 2e4a7271f4..31d7b65fe8 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/antimateriel.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/antimateriel.yml @@ -7,8 +7,7 @@ - type: Projectile damage: types: - Piercing: 45 + Piercing: 40 Structural: 30 - ignoreResistances: true - type: StaminaDamageOnCollide - damage: 75 + damage: 35 diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml index 63a06c266d..68c494b888 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml @@ -18,7 +18,7 @@ - Back - type: AmmoCounter - type: Gun - fireRate: 0.3 # ~5 second cooldown between shots + fireRate: 0.75 selectedMode: SemiAuto availableModes: - SemiAuto