Auto comp (#6416)
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@@ -10,8 +10,6 @@ namespace Content.Server.Weapon.Melee.Components
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[RegisterComponent]
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public class MeleeWeaponComponent : Component
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{
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public override string Name => "MeleeWeapon";
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("hitSound")]
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public SoundSpecifier HitSound { get; set; } = new SoundCollectionSpecifier("GenericHit");
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@@ -7,6 +7,5 @@ namespace Content.Server.Weapon.Melee.Components
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[ComponentReference(typeof(MeleeWeaponComponent))]
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public class UnarmedCombatComponent : MeleeWeaponComponent
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{
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public override string Name => "UnarmedCombat";
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}
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}
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@@ -6,7 +6,6 @@ namespace Content.Server.Weapon.Ranged.Ammunition.Components
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[RegisterComponent]
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public sealed class ChemicalAmmoComponent : Component
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{
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public override string Name => "ChemicalAmmo";
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public const string DefaultSolutionName = "ammo";
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[DataField("solution")]
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