Use Sprite proxies for GUIs. (#93)

AKA "welders actually light up in the hands GUI".
This commit is contained in:
Pieter-Jan Briers
2018-08-16 22:43:04 +02:00
committed by GitHub
parent fe1252cca7
commit 189a52c6d7
7 changed files with 56 additions and 107 deletions

View File

@@ -12,7 +12,6 @@ namespace Content.Server.GameObjects
{
public override string Name => "Clothing";
public SlotFlags SlotFlags = SlotFlags.PREVENTEQUIP; //Different from None, NONE allows equips if no slot flags are required
private List<string> slotstrings = new List<string>(); //serialization
public override void ExposeData(ObjectSerializer serializer)
{
@@ -21,7 +20,7 @@ namespace Content.Server.GameObjects
// TODO: Writing.
serializer.DataReadFunction("Slots", new List<string>(0), list =>
{
foreach (var slotflagsloaded in slotstrings)
foreach (var slotflagsloaded in list)
{
SlotFlags |= (SlotFlags)Enum.Parse(typeof(SlotFlags), slotflagsloaded.ToUpper());
}