Partial atmos refactor (#22521)
* Reduce atmos component queries * Remove method events * Cache airtight data * Make MolesArchived nullable * Fix airtight cache * only get tile def once * Immutable mixtures * firelock queries * misc * misc cleanup * Trim disconnected tiles * Fix merge issues and bugs * Why does the PR keep increasing in scope * debug overlay * Fix bugs * Fix test, remove unused events * Add setmapatmos command * Fix overlays * Add map check * A * Resolve conflicts with #26102 * Remove some obsolete methods
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@@ -1,13 +1,11 @@
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using Content.Server.Atmos.Components;
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using Content.Shared.Atmos;
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using Content.Shared.Audio;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Physics;
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using Robust.Shared.Audio;
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using Robust.Shared.Map;
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using Robust.Shared.Physics;
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using Robust.Shared.Physics.Components;
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using Robust.Shared.Player;
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using Robust.Shared.Random;
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using Robust.Shared.Utility;
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