Partial atmos refactor (#22521)
* Reduce atmos component queries * Remove method events * Cache airtight data * Make MolesArchived nullable * Fix airtight cache * only get tile def once * Immutable mixtures * firelock queries * misc * misc cleanup * Trim disconnected tiles * Fix merge issues and bugs * Why does the PR keep increasing in scope * debug overlay * Fix bugs * Fix test, remove unused events * Add setmapatmos command * Fix overlays * Add map check * A * Resolve conflicts with #26102 * Remove some obsolete methods
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@@ -260,13 +260,13 @@ namespace Content.Server.Atmos.EntitySystems
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{
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var gas = _atmo.GetGas(i);
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if (mixture?.Moles[i] <= UIMinMoles)
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if (mixture?[i] <= UIMinMoles)
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continue;
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if (mixture != null)
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{
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var gasName = Loc.GetString(gas.Name);
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gases.Add(new GasEntry(gasName, mixture.Moles[i], gas.Color));
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gases.Add(new GasEntry(gasName, mixture[i], gas.Color));
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}
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}
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