Partial atmos refactor (#22521)

* Reduce atmos component queries

* Remove method events

* Cache airtight data

* Make MolesArchived nullable

* Fix airtight cache

* only get tile def once

* Immutable mixtures

* firelock queries

* misc

* misc cleanup

* Trim disconnected tiles

* Fix merge issues and bugs

* Why does the PR keep increasing in scope

* debug overlay

* Fix bugs

* Fix test, remove unused events

* Add setmapatmos command

* Fix overlays

* Add map check

* A

* Resolve conflicts with #26102

* Remove some obsolete methods
This commit is contained in:
Leon Friedrich
2024-03-24 03:34:56 +11:00
committed by GitHub
parent 05f282f5ce
commit 18a35e7e83
43 changed files with 922 additions and 666 deletions

View File

@@ -3,6 +3,7 @@ using Content.Shared.Examine;
using Content.Shared.Maps;
using JetBrains.Annotations;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
using Robust.Shared.Utility;
namespace Content.Server.Construction.Conditions
@@ -49,7 +50,15 @@ namespace Content.Server.Construction.Conditions
var transformSys = entityManager.System<SharedTransformSystem>();
var indices = transform.Coordinates.ToVector2i(entityManager, IoCManager.Resolve<IMapManager>(), transformSys);
var lookup = entityManager.EntitySysManager.GetEntitySystem<EntityLookupSystem>();
var entities = indices.GetEntitiesInTile(transform.GridUid.Value, LookupFlags.Approximate | LookupFlags.Static, lookup);
if (!entityManager.TryGetComponent<MapGridComponent>(transform.GridUid.Value, out var grid))
return !HasEntity;
if (!entityManager.System<SharedMapSystem>().TryGetTileRef(transform.GridUid.Value, grid, indices, out var tile))
return !HasEntity;
var entities = tile.GetEntitiesInTile(LookupFlags.Approximate | LookupFlags.Static, lookup);
foreach (var ent in entities)
{