More DoAfter Changes (#14609)
* DoAfters * Compact Clone() * Fix mice and cuffables * Try generalize attempt events * moves climbabledoafter event to shared, fixes issue with climbable target * Fix merge (cuffing) * Make all events netserializable * handful of doafter events moved * moves the rest of the events to their respective shared folders * Changes all mentions of server doafter to shared * stop stripping cancellation * fix merge errors * draw paused doafters * handle unpausing * missing netserializable ref * removes break on stun reference * removes cuffing state reference * Fix tools * Fix door prying. * Fix construction * Fix dumping * Fix wielding assert * fix rev * Fix test * more test fixes --------- Co-authored-by: keronshb <keronshb@live.com>
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@@ -3,7 +3,6 @@ using Content.Shared.Popups;
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using Content.Shared.Alert;
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using Content.Shared.Damage;
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using Content.Shared.Interaction;
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using Content.Server.DoAfter;
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using Content.Server.GameTicking;
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using Content.Shared.Stunnable;
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using Content.Shared.Revenant;
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@@ -17,6 +16,7 @@ using Content.Shared.Actions.ActionTypes;
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using Content.Shared.Tag;
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using Content.Server.Store.Components;
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using Content.Server.Store.Systems;
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using Content.Shared.DoAfter;
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using Content.Shared.FixedPoint;
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using Content.Shared.Maps;
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using Content.Shared.Mobs.Systems;
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@@ -32,7 +32,7 @@ public sealed partial class RevenantSystem : EntitySystem
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[Dependency] private readonly ActionsSystem _action = default!;
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[Dependency] private readonly AlertsSystem _alerts = default!;
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[Dependency] private readonly DamageableSystem _damage = default!;
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[Dependency] private readonly DoAfterSystem _doAfter = default!;
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[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
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[Dependency] private readonly EntityLookupSystem _lookup = default!;
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[Dependency] private readonly MobStateSystem _mobState = default!;
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[Dependency] private readonly PhysicsSystem _physics = default!;
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