More DoAfter Changes (#14609)

* DoAfters

* Compact Clone()

* Fix mice and cuffables

* Try generalize attempt events

* moves climbabledoafter event to shared, fixes issue with climbable target

* Fix merge (cuffing)

* Make all events netserializable

* handful of doafter events moved

* moves the rest of the events to their respective shared folders

* Changes all mentions of server doafter to shared

* stop stripping cancellation

* fix merge errors

* draw paused doafters

* handle unpausing

* missing netserializable ref

* removes break on stun reference

* removes cuffing state reference

* Fix tools

* Fix door prying.

* Fix construction

* Fix dumping

* Fix wielding assert

* fix rev

* Fix test

* more test fixes

---------

Co-authored-by: keronshb <keronshb@live.com>
This commit is contained in:
Leon Friedrich
2023-04-03 13:13:48 +12:00
committed by GitHub
parent 9e66fac805
commit 19277a2276
170 changed files with 3042 additions and 2954 deletions

View File

@@ -12,6 +12,7 @@ using Content.Shared.Verbs;
using Robust.Shared.Containers;
using Robust.Shared.Network;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
namespace Content.Shared.Clothing.EntitySystems;
@@ -47,7 +48,7 @@ public sealed class ToggleableClothingSystem : EntitySystem
SubscribeLocalEvent<ToggleableClothingComponent, InventoryRelayedEvent<GetVerbsEvent<EquipmentVerb>>>(GetRelayedVerbs);
SubscribeLocalEvent<ToggleableClothingComponent, GetVerbsEvent<EquipmentVerb>>(OnGetVerbs);
SubscribeLocalEvent<AttachedClothingComponent, GetVerbsEvent<EquipmentVerb>>(OnGetAttachedStripVerbsEvent);
SubscribeLocalEvent<ToggleableClothingComponent, DoAfterEvent<ToggleClothingEvent>>(OnDoAfterComplete);
SubscribeLocalEvent<ToggleableClothingComponent, ToggleClothingDoAfterEvent>(OnDoAfterComplete);
}
private void GetRelayedVerbs(EntityUid uid, ToggleableClothingComponent component, InventoryRelayedEvent<GetVerbsEvent<EquipmentVerb>> args)
@@ -92,37 +93,29 @@ public sealed class ToggleableClothingSystem : EntitySystem
private void StartDoAfter(EntityUid user, EntityUid item, EntityUid wearer, ToggleableClothingComponent component)
{
// TODO predict do afters & networked clothing toggle.
if (_net.IsClient)
return;
if (component.DoAfterId != null || component.StripDelay == null)
if (component.StripDelay == null)
return;
var (time, stealth) = _strippable.GetStripTimeModifiers(user, wearer, (float) component.StripDelay.Value.TotalSeconds);
if (!stealth)
{
var popup = Loc.GetString("strippable-component-alert-owner-interact", ("user", Identity.Entity(user, EntityManager)), ("item", item));
_popupSystem.PopupEntity(popup, wearer, wearer, PopupType.Large);
}
var args = new DoAfterEventArgs(user, time, default, wearer, item)
var args = new DoAfterArgs(user, time, new ToggleClothingDoAfterEvent(), item, wearer, item)
{
BreakOnDamage = true,
BreakOnStun = true,
BreakOnTargetMove = true,
RaiseOnTarget = false,
RaiseOnUsed = true,
RaiseOnUser = false,
// This should just re-use the BUI range checks & cancel the do after if the BUI closes. But that is all
// server-side at the moment.
// TODO BUI REFACTOR.
DistanceThreshold = 2,
};
var doAfter = _doAfter.DoAfter(args, new ToggleClothingEvent() { Performer = user });
component.DoAfterId = doAfter.ID;
if (!_doAfter.TryStartDoAfter(args))
return;
if (!stealth)
{
var popup = Loc.GetString("strippable-component-alert-owner-interact", ("user", Identity.Entity(user, EntityManager)), ("item", item));
_popupSystem.PopupEntity(popup, wearer, wearer, PopupType.Large);
}
}
private void OnGetAttachedStripVerbsEvent(EntityUid uid, AttachedClothingComponent component, GetVerbsEvent<EquipmentVerb> args)
@@ -131,15 +124,12 @@ public sealed class ToggleableClothingSystem : EntitySystem
OnGetVerbs(component.AttachedUid, Comp<ToggleableClothingComponent>(component.AttachedUid), args);
}
private void OnDoAfterComplete(EntityUid uid, ToggleableClothingComponent component, DoAfterEvent<ToggleClothingEvent> args)
private void OnDoAfterComplete(EntityUid uid, ToggleableClothingComponent component, ToggleClothingDoAfterEvent args)
{
DebugTools.Assert(component.DoAfterId == args.Id);
component.DoAfterId = null;
if (args.Cancelled)
return;
OnToggleClothing(uid, component, args.AdditionalData);
ToggleClothing(args.User, uid, component);
}
public override void Update(float frameTime)
@@ -241,21 +231,28 @@ public sealed class ToggleableClothingSystem : EntitySystem
/// </summary>
private void OnToggleClothing(EntityUid uid, ToggleableClothingComponent component, ToggleClothingEvent args)
{
if (args.Handled || component.Container == null || component.ClothingUid == null)
if (args.Handled)
return;
var parent = Transform(uid).ParentUid;
args.Handled = true;
ToggleClothing(args.Performer, uid, component);
}
private void ToggleClothing(EntityUid user, EntityUid target, ToggleableClothingComponent component)
{
if (component.Container == null || component.ClothingUid == null)
return;
var parent = Transform(target).ParentUid;
if (component.Container.ContainedEntity == null)
_inventorySystem.TryUnequip(parent, component.Slot);
else if (_inventorySystem.TryGetSlotEntity(parent, component.Slot, out var existing))
{
_popupSystem.PopupEntity(Loc.GetString("toggleable-clothing-remove-first", ("entity", existing)),
args.Performer, args.Performer);
user, user);
}
else
_inventorySystem.TryEquip(parent, component.ClothingUid.Value, component.Slot);
args.Handled = true;
}
private void OnGetActions(EntityUid uid, ToggleableClothingComponent component, GetItemActionsEvent args)
@@ -312,4 +309,11 @@ public sealed class ToggleableClothingSystem : EntitySystem
}
}
public sealed class ToggleClothingEvent : InstantActionEvent { }
public sealed class ToggleClothingEvent : InstantActionEvent
{
}
[Serializable, NetSerializable]
public sealed class ToggleClothingDoAfterEvent : SimpleDoAfterEvent
{
}