Fix misc virtual item issues (#5980)

This commit is contained in:
Leon Friedrich
2022-01-10 17:22:56 +13:00
committed by GitHub
parent 5ceb2372bf
commit 19b1c003e0
7 changed files with 54 additions and 53 deletions

View File

@@ -1,4 +1,5 @@
using System;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.GameStates;
using Robust.Shared.Players;
@@ -37,6 +38,10 @@ namespace Content.Shared.Hands.Components
return;
_blockingEntity = pullState.BlockingEntity;
// update hands GUI with new entity.
if (Owner.TryGetContainer(out var containter))
EntitySystem.Get<SharedHandsSystem>().UpdateHandVisuals(containter.Owner);
}
[Serializable, NetSerializable]

View File

@@ -1,4 +1,5 @@
using Content.Shared.Hands.Components;
using Content.Shared.Hands.Components;
using Content.Shared.Interaction;
using Content.Shared.Inventory.Events;
using Robust.Shared.GameObjects;
@@ -11,10 +12,33 @@ public abstract class SharedHandVirtualItemSystem : EntitySystem
base.Initialize();
SubscribeLocalEvent<HandVirtualItemComponent, BeingEquippedAttemptEvent>(OnBeingEquippedAttempt);
SubscribeLocalEvent<HandVirtualItemComponent, BeforeInteractEvent>(HandleBeforeInteract);
}
private void OnBeingEquippedAttempt(EntityUid uid, HandVirtualItemComponent component, BeingEquippedAttemptEvent args)
{
args.Cancel();
}
private static void HandleBeforeInteract(
EntityUid uid,
HandVirtualItemComponent component,
BeforeInteractEvent args)
{
// No interactions with a virtual item, please.
args.Handled = true;
}
/// <summary>
/// Queues a deletion for a virtual item and notifies the blocking entity and user.
/// </summary>
public void Delete(HandVirtualItemComponent comp, EntityUid user)
{
var userEv = new VirtualItemDeletedEvent(comp.BlockingEntity, user);
RaiseLocalEvent(user, userEv, false);
var targEv = new VirtualItemDeletedEvent(comp.BlockingEntity, user);
RaiseLocalEvent(comp.BlockingEntity, targEv, false);
EntityManager.QueueDeleteEntity(comp.Owner);
}
}

View File

@@ -24,8 +24,7 @@ namespace Content.Shared.Hands
base.Initialize();
SubscribeAllEvent<RequestSetHandEvent>(HandleSetHand);
SubscribeLocalEvent<SharedHandsComponent, EntRemovedFromContainerMessage>(HandleContainerModified);
SubscribeLocalEvent<SharedHandsComponent, EntRemovedFromContainerMessage>(HandleContainerRemoved);
SubscribeLocalEvent<SharedHandsComponent, EntInsertedIntoContainerMessage>(HandleContainerModified);
CommandBinds.Builder
@@ -127,18 +126,23 @@ namespace Content.Shared.Hands
public abstract void PickupAnimation(EntityUid item, EntityCoordinates initialPosition, Vector2 finalPosition,
EntityUid? exclude);
protected virtual void HandleContainerRemoved(EntityUid uid, SharedHandsComponent component, ContainerModifiedMessage args)
{
HandleContainerModified(uid, component, args);
}
#endregion
#region visuals
protected virtual void HandleContainerModified(EntityUid uid, SharedHandsComponent hands, ContainerModifiedMessage args)
private void HandleContainerModified(EntityUid uid, SharedHandsComponent hands, ContainerModifiedMessage args)
{
UpdateHandVisualizer(uid, hands);
UpdateHandVisuals(uid, hands);
}
/// <summary>
/// Update the In-Hand sprites
/// </summary>
public void UpdateHandVisualizer(EntityUid uid, SharedHandsComponent? handComp = null, AppearanceComponent? appearance = null)
public virtual void UpdateHandVisuals(EntityUid uid, SharedHandsComponent? handComp = null, AppearanceComponent? appearance = null)
{
if (!Resolve(uid, ref handComp, ref appearance, false))
return;