ECS botany except for plantholder (#6466)

This commit is contained in:
mirrorcult
2022-02-06 13:14:41 -07:00
committed by GitHub
parent f049305f0f
commit 19bbbefdf5
14 changed files with 566 additions and 566 deletions

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using System.Collections.Generic;
using Content.Server.Botany.Components;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Popups;
using Content.Shared.GameTicking;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
namespace Content.Server.Botany.Systems
{
[UsedImplicitly]
public sealed partial class BotanySystem : EntitySystem
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly IRobustRandom _robustRandom = default!;
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
private int _nextUid = 0;
private float _timer = 0f;
public readonly Dictionary<int, SeedPrototype> Seeds = new();
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<RoundRestartCleanupEvent>(Reset);
InitializeSeeds();
PopulateDatabase();
}
private void PopulateDatabase()
{
_nextUid = 0;
Seeds.Clear();
foreach (var seed in _prototypeManager.EnumeratePrototypes<SeedPrototype>())
{
AddSeedToDatabase(seed);
}
}
public bool AddSeedToDatabase(SeedPrototype seed)
{
// If it's not -1, it's already in the database. Probably.
if (seed.Uid != -1)
return false;
seed.Uid = GetNextSeedUid();
Seeds[seed.Uid] = seed;
return true;
}
private int GetNextSeedUid()
{
return _nextUid++;
}
public override void Update(float frameTime)
{
base.Update(frameTime);
_timer += frameTime;
if (_timer < 3f)
return;
_timer = 0f;
foreach (var plantHolder in EntityManager.EntityQuery<PlantHolderComponent>())
{
plantHolder.Update();
}
}
public void Reset(RoundRestartCleanupEvent ev)
{
PopulateDatabase();
}
}
}

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using Content.Server.Botany.Components;
using Content.Shared.FixedPoint;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Maths;
namespace Content.Server.Botany.Systems;
public partial class BotanySystem
{
public void ProduceGrown(EntityUid uid, ProduceComponent produce)
{
if (!_prototypeManager.TryIndex<SeedPrototype>(produce.SeedName, out var seed))
return;
if (TryComp(uid, out SpriteComponent? sprite))
{
sprite.LayerSetRSI(0, seed.PlantRsi);
sprite.LayerSetState(0, seed.PlantIconState);
}
var solutionContainer = _solutionContainerSystem.EnsureSolution(uid, produce.SolutionName);
solutionContainer.RemoveAllSolution();
foreach (var (chem, quantity) in seed.Chemicals)
{
var amount = FixedPoint2.New(quantity.Min);
if (quantity.PotencyDivisor > 0 && seed.Potency > 0)
amount += FixedPoint2.New(seed.Potency / quantity.PotencyDivisor);
amount = FixedPoint2.New((int) MathHelper.Clamp(amount.Float(), quantity.Min, quantity.Max));
solutionContainer.MaxVolume += amount;
solutionContainer.AddReagent(chem, amount);
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using Content.Server.Botany.Components;
using Content.Shared.Examine;
using Content.Shared.Random.Helpers;
using Content.Shared.Tag;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Map;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Utility;
namespace Content.Server.Botany.Systems;
public partial class BotanySystem
{
public void InitializeSeeds()
{
SubscribeLocalEvent<SeedComponent, ExaminedEvent>(OnExamined);
}
private void OnExamined(EntityUid uid, SeedComponent component, ExaminedEvent args)
{
if (!args.IsInDetailsRange)
return;
if (!_prototypeManager.TryIndex<SeedPrototype>(component.SeedName, out var seed))
return;
args.PushMarkup(Loc.GetString($"seed-component-description", ("seedName", seed.DisplayName)));
if (!seed.RoundStart)
{
args.PushMarkup(Loc.GetString($"seed-component-has-variety-tag", ("seedUid", seed.Uid)));
}
else
{
args.PushMarkup(Loc.GetString($"seed-component-plant-yield-text", ("seedYield", seed.Yield)));
args.PushMarkup(Loc.GetString($"seed-component-plant-potency-text", ("seedPotency", seed.Potency)));
}
}
#region SeedPrototype prototype stuff
public EntityUid SpawnSeedPacket(SeedPrototype proto, EntityCoordinates transformCoordinates)
{
var seed = Spawn(SeedPrototype.Prototype, transformCoordinates);
var seedComp = EnsureComp<SeedComponent>(seed);
seedComp.SeedName = proto.ID;
if (TryComp(seed, out SpriteComponent? sprite))
{
// TODO visualizer
// SeedPrototype state will always be seed. Blame the spriter if that's not the case!
sprite.LayerSetSprite(0, new SpriteSpecifier.Rsi(proto.PlantRsi, "seed"));
}
string val = Loc.GetString("botany-seed-packet-name", ("seedName", proto.SeedName), ("seedNoun", proto.SeedNoun));
MetaData(seed).EntityName = val;
return seed;
}
public IEnumerable<EntityUid> AutoHarvest(SeedPrototype proto, EntityCoordinates position, int yieldMod = 1)
{
if (position.IsValid(EntityManager) &&
proto.ProductPrototypes.Count > 0)
return GenerateProduct(proto, position, yieldMod);
return Enumerable.Empty<EntityUid>();
}
public IEnumerable<EntityUid> Harvest(SeedPrototype proto, EntityUid user, int yieldMod = 1)
{
if (AddSeedToDatabase(proto)) proto.Name = proto.Uid.ToString();
if (proto.ProductPrototypes.Count == 0 || proto.Yield <= 0)
{
_popupSystem.PopupCursor(Loc.GetString("botany-harvest-fail-message"),
Filter.Entities(user));
return Enumerable.Empty<EntityUid>();
}
_popupSystem.PopupCursor(Loc.GetString("botany-harvest-success-message", ("name", proto.DisplayName)),
Filter.Entities(user));
return GenerateProduct(proto, Transform(user).Coordinates, yieldMod);
}
public IEnumerable<EntityUid> GenerateProduct(SeedPrototype proto, EntityCoordinates position, int yieldMod = 1)
{
var totalYield = 0;
if (proto.Yield > -1)
{
if (yieldMod < 0)
{
yieldMod = 1;
totalYield = proto.Yield;
}
else
totalYield = proto.Yield * yieldMod;
totalYield = Math.Max(1, totalYield);
}
var products = new List<EntityUid>();
for (var i = 0; i < totalYield; i++)
{
var product = _robustRandom.Pick(proto.ProductPrototypes);
var entity = Spawn(product, position);
entity.RandomOffset(0.25f);
products.Add(entity);
var produce = EnsureComp<ProduceComponent>(entity);
produce.SeedName = proto.ID;
ProduceGrown(entity, produce);
if (proto.Mysterious)
{
var metaData = MetaData(entity);
metaData.EntityName += "?";
metaData.EntityDescription += " " + Loc.GetString("botany-mysterious-description-addon");
}
}
return products;
}
public bool CanHarvest(SeedPrototype proto, EntityUid? held = null)
{
return !proto.Ligneous || proto.Ligneous && held != null && held.Value.HasTag("BotanySharp");
}
#endregion
}

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using Content.Server.Botany.Components;
using Content.Shared.ActionBlocker;
using Content.Shared.Interaction;
using Content.Shared.Random.Helpers;
using Content.Shared.Tag;
using Robust.Shared.GameObjects;
namespace Content.Server.Botany.Systems;
public sealed class LogSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<LogComponent, InteractUsingEvent>(OnInteractUsing);
}
private void OnInteractUsing(EntityUid uid, LogComponent component, InteractUsingEvent args)
{
if (args.Used.HasTag("BotanySharp"))
{
for (var i = 0; i < component.SpawnCount; i++)
{
var plank = Spawn(component.SpawnedPrototype, Transform(uid).Coordinates);
plank.RandomOffset(0.25f);
}
QueueDel(uid);
}
}
}

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using Content.Server.Botany.Components;
using Content.Server.Popups;
using Content.Server.Power.Components;
using Content.Shared.Interaction;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
namespace Content.Server.Botany.Systems;
public sealed class SeedExtractorSystem : EntitySystem
{
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly BotanySystem _botanySystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<SeedExtractorComponent, InteractUsingEvent>(OnInteractUsing);
}
private void OnInteractUsing(EntityUid uid, SeedExtractorComponent component, InteractUsingEvent args)
{
if (!TryComp<ApcPowerReceiverComponent>(uid, out var powerReceiverComponent) || !powerReceiverComponent.Powered)
return;
if (TryComp(args.Used, out ProduceComponent? produce))
{
if (!_prototypeManager.TryIndex<SeedPrototype>(produce.SeedName, out var seed))
return;
_popupSystem.PopupCursor(Loc.GetString("seed-extractor-component-interact-message",("name", args.Used)),
Filter.Entities(args.User));
QueueDel(args.Used);
var random = _random.Next(component.MinSeeds, component.MaxSeeds);
var coords = Transform(uid).Coordinates;
for (var i = 0; i < random; i++)
{
_botanySystem.SpawnSeedPacket(seed, coords);
}
}
}
}