HandsGUI uses correct sprites again

This commit is contained in:
SweptWasTaken
2021-03-26 10:55:41 -07:00
parent 3997b06cd2
commit 1a0b5fb742

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Content.Client.GameObjects.Components.Items;
@@ -52,9 +52,9 @@ namespace Content.Client.UserInterface
}),
}
});
_leftHandTexture = _resourceCache.GetTexture("/Textures/Interface/Inventory/hand_l.png");
_middleHandTexture = _resourceCache.GetTexture("/Textures/Interface/Inventory/hand_l.png");
_rightHandTexture = _resourceCache.GetTexture("/Textures/Interface/Inventory/hand_r.png");
_leftHandTexture = _resourceCache.GetTexture("/Textures/Interface/Inventory/hand_l_no_letter.png");
_middleHandTexture = _resourceCache.GetTexture("/Textures/Interface/Inventory/hand_l_no_letter.png");
_rightHandTexture = _resourceCache.GetTexture("/Textures/Interface/Inventory/hand_r_no_letter.png");
}
private Texture HandTexture(HandLocation location)