HandsGUI uses correct sprites again
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@@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Diagnostics.CodeAnalysis;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using System.Linq;
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using Content.Client.GameObjects.Components.Items;
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using Content.Client.GameObjects.Components.Items;
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@@ -52,9 +52,9 @@ namespace Content.Client.UserInterface
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}),
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}),
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}
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}
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});
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});
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_leftHandTexture = _resourceCache.GetTexture("/Textures/Interface/Inventory/hand_l.png");
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_leftHandTexture = _resourceCache.GetTexture("/Textures/Interface/Inventory/hand_l_no_letter.png");
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_middleHandTexture = _resourceCache.GetTexture("/Textures/Interface/Inventory/hand_l.png");
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_middleHandTexture = _resourceCache.GetTexture("/Textures/Interface/Inventory/hand_l_no_letter.png");
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_rightHandTexture = _resourceCache.GetTexture("/Textures/Interface/Inventory/hand_r.png");
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_rightHandTexture = _resourceCache.GetTexture("/Textures/Interface/Inventory/hand_r_no_letter.png");
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}
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}
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private Texture HandTexture(HandLocation location)
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private Texture HandTexture(HandLocation location)
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