Refactor reaction effects to use reagent effects (#5426)
* reaction effect refactor * works now
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@@ -14,12 +14,12 @@ namespace Content.Server.Chemistry.ReagentEffects
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[UsedImplicitly]
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public class FlammableReaction : ReagentEffect
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{
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public override void Metabolize(ReagentEffectArgs args)
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public override void Effect(ReagentEffectArgs args)
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{
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if (!args.EntityManager.TryGetComponent(args.SolutionEntity, out FlammableComponent? flammable)) return;
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EntitySystem.Get<FlammableSystem>().AdjustFireStacks(args.SolutionEntity, args.Metabolizing.Float() / 5f, flammable);
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args.Source?.RemoveReagent(args.Reagent.ID, args.Metabolizing);
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EntitySystem.Get<FlammableSystem>().AdjustFireStacks(args.SolutionEntity, args.Quantity.Float() / 5f, flammable);
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args.Source?.RemoveReagent(args.Reagent.ID, args.Quantity);
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}
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}
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}
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