Update components to use EnsureWarn (#2676)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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@@ -157,11 +157,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Barrels
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{
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base.OnAdd();
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if (!Owner.EnsureComponent(out ServerRangedWeaponComponent rangedWeaponComponent))
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{
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Logger.Warning(
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$"Entity {Owner.Name} at {Owner.Transform.MapPosition} didn't have a {nameof(ServerRangedWeaponComponent)}");
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}
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Owner.EnsureComponentWarn(out ServerRangedWeaponComponent rangedWeaponComponent);
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rangedWeaponComponent.Barrel ??= this;
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rangedWeaponComponent.FireHandler += Fire;
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