diff --git a/Content.Client/GameObjects/Components/HUD/Inventory/ClientInventoryComponent.cs b/Content.Client/GameObjects/Components/HUD/Inventory/ClientInventoryComponent.cs index 1655160e98..703934fa60 100644 --- a/Content.Client/GameObjects/Components/HUD/Inventory/ClientInventoryComponent.cs +++ b/Content.Client/GameObjects/Components/HUD/Inventory/ClientInventoryComponent.cs @@ -167,7 +167,7 @@ namespace Content.Client.GameObjects /// /// Temporary window to hold the basis for inventory hud /// - private class InventoryWindow : Control + private class InventoryWindow : PanelContainer { private int elements_x; @@ -286,7 +286,7 @@ namespace Content.Client.GameObjects } } - private class InventoryButton : Control + private class InventoryButton : PanelContainer { public Slots Slot; public EntityUid EntityUid;