Anomaly Generator Tweaks (#13856)

This commit is contained in:
Nemanja
2023-02-06 14:53:59 -05:00
committed by GitHub
parent 0685611e18
commit 1b8c48180b
13 changed files with 162 additions and 9 deletions

View File

@@ -1,9 +1,11 @@
using Content.Server.Anomaly.Components;
using Content.Server.Anomaly.Components;
using Content.Server.Power.Components;
using Content.Server.Power.EntitySystems;
using Content.Shared.Anomaly;
using Content.Shared.CCVar;
using Content.Shared.Materials;
using Content.Shared.Radio;
using Robust.Shared.Audio;
using Content.Shared.Physics;
using Robust.Shared.Map.Components;
using Robust.Shared.Physics;
@@ -24,6 +26,9 @@ public sealed partial class AnomalySystem
SubscribeLocalEvent<AnomalyGeneratorComponent, MaterialAmountChangedEvent>(OnGeneratorMaterialAmountChanged);
SubscribeLocalEvent<AnomalyGeneratorComponent, AnomalyGeneratorGenerateButtonPressedEvent>(OnGenerateButtonPressed);
SubscribeLocalEvent<AnomalyGeneratorComponent, PowerChangedEvent>(OnGeneratorPowerChanged);
SubscribeLocalEvent<AnomalyGeneratorComponent, EntityUnpausedEvent>(OnGeneratorUnpaused);
SubscribeLocalEvent<GeneratingAnomalyGeneratorComponent, ComponentStartup>(OnGeneratingStartup);
SubscribeLocalEvent<GeneratingAnomalyGeneratorComponent, EntityUnpausedEvent>(OnGeneratingUnpaused);
}
private void OnGeneratorPowerChanged(EntityUid uid, AnomalyGeneratorComponent component, ref PowerChangedEvent args)
@@ -46,6 +51,11 @@ public sealed partial class AnomalySystem
TryGeneratorCreateAnomaly(uid, component);
}
private void OnGeneratorUnpaused(EntityUid uid, AnomalyGeneratorComponent component, ref EntityUnpausedEvent args)
{
component.CooldownEndTime += args.PausedTime;
}
public void UpdateGeneratorUi(EntityUid uid, AnomalyGeneratorComponent component)
{
var materialAmount = _material.GetMaterialAmount(uid, component.RequiredMaterial);
@@ -65,14 +75,12 @@ public sealed partial class AnomalySystem
if (Timing.CurTime < component.CooldownEndTime)
return;
var grid = Transform(uid).GridUid;
if (grid == null)
return;
if (!_material.TryChangeMaterialAmount(uid, component.RequiredMaterial, -component.MaterialPerAnomaly))
return;
SpawnOnRandomGridLocation(grid.Value, component.SpawnerPrototype);
var generating = EnsureComp<GeneratingAnomalyGeneratorComponent>(uid);
generating.EndTime = Timing.CurTime + component.GenerationLength;
generating.AudioStream = Audio.PlayPvs(component.GeneratingSound, uid, AudioParams.Default.WithLoop(true));
component.CooldownEndTime = Timing.CurTime + component.CooldownLength;
UpdateGeneratorUi(uid, component);
}
@@ -126,4 +134,42 @@ public sealed partial class AnomalySystem
Spawn(toSpawn, targetCoords);
}
private void OnGeneratingStartup(EntityUid uid, GeneratingAnomalyGeneratorComponent component, ComponentStartup args)
{
Appearance.SetData(uid, AnomalyGeneratorVisuals.Generating, true);
}
private void OnGeneratingUnpaused(EntityUid uid, GeneratingAnomalyGeneratorComponent component, ref EntityUnpausedEvent args)
{
component.EndTime += args.PausedTime;
}
private void OnGeneratingFinished(EntityUid uid, AnomalyGeneratorComponent component)
{
var grid = Transform(uid).GridUid;
if (grid == null)
return;
SpawnOnRandomGridLocation(grid.Value, component.SpawnerPrototype);
RemComp<GeneratingAnomalyGeneratorComponent>(uid);
Appearance.SetData(uid, AnomalyGeneratorVisuals.Generating, false);
Audio.PlayPvs(component.GeneratingFinishedSound, uid);
var message = Loc.GetString("anomaly-generator-announcement");
_radio.SendRadioMessage(uid, message, _prototype.Index<RadioChannelPrototype>(component.ScienceChannel));
}
private void UpdateGenerator()
{
foreach (var (active, gen) in EntityQuery<GeneratingAnomalyGeneratorComponent, AnomalyGeneratorComponent>())
{
var ent = active.Owner;
if (Timing.CurTime < active.EndTime)
continue;
active.AudioStream?.Stop();
OnGeneratingFinished(ent, gen);
}
}
}

View File

@@ -4,12 +4,15 @@ using Content.Server.Audio;
using Content.Server.DoAfter;
using Content.Server.Explosion.EntitySystems;
using Content.Server.Materials;
using Content.Server.Radio.EntitySystems;
using Content.Shared.Anomaly;
using Content.Shared.Anomaly.Components;
using Robust.Server.GameObjects;
using Robust.Shared.Configuration;
using Robust.Shared.Physics.Events;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
namespace Content.Server.Anomaly;
/// <summary>
@@ -18,11 +21,13 @@ namespace Content.Server.Anomaly;
public sealed partial class AnomalySystem : SharedAnomalySystem
{
[Dependency] private readonly IConfigurationManager _configuration = default!;
[Dependency] private readonly IPrototypeManager _prototype = default!;
[Dependency] private readonly AmbientSoundSystem _ambient = default!;
[Dependency] private readonly AtmosphereSystem _atmosphere = default!;
[Dependency] private readonly DoAfterSystem _doAfter = default!;
[Dependency] private readonly ExplosionSystem _explosion = default!;
[Dependency] private readonly MaterialStorageSystem _material = default!;
[Dependency] private readonly RadioSystem _radio = default!;
[Dependency] private readonly UserInterfaceSystem _ui = default!;
public const float MinParticleVariation = 0.8f;
@@ -128,6 +133,7 @@ public sealed partial class AnomalySystem : SharedAnomalySystem
{
base.Update(frameTime);
UpdateGenerator();
UpdateVessels();
}
}

View File

@@ -1,4 +1,6 @@
using Content.Shared.Materials;
using Content.Shared.Radio;
using Robust.Shared.Audio;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
@@ -24,6 +26,12 @@ public sealed class AnomalyGeneratorComponent : Component
[DataField("cooldownLength"), ViewVariables(VVAccess.ReadWrite)]
public TimeSpan CooldownLength = TimeSpan.FromMinutes(5);
/// <summary>
/// How long it takes to generate an anomaly after pushing the button.
/// </summary>
[DataField("generationLength"), ViewVariables(VVAccess.ReadWrite)]
public TimeSpan GenerationLength = TimeSpan.FromSeconds(8);
/// <summary>
/// The material needed to generate an anomaly
/// </summary>
@@ -41,4 +49,22 @@ public sealed class AnomalyGeneratorComponent : Component
/// </summary>
[DataField("spawnerPrototype", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>)), ViewVariables(VVAccess.ReadWrite)]
public string SpawnerPrototype = "RandomAnomalySpawner";
/// <summary>
/// The radio channel for science
/// </summary>
[DataField("scienceChannel", customTypeSerializer: typeof(PrototypeIdSerializer<RadioChannelPrototype>))]
public string ScienceChannel = "Science";
/// <summary>
/// The sound looped while an anomaly generates
/// </summary>
[DataField("generatingSound")]
public SoundSpecifier? GeneratingSound;
/// <summary>
/// Sound played on generation completion.
/// </summary>
[DataField("generatingFinishedSound")]
public SoundSpecifier? GeneratingFinishedSound;
}

View File

@@ -0,0 +1,16 @@
using Robust.Shared.Audio;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
namespace Content.Server.Anomaly.Components;
[RegisterComponent]
public sealed class GeneratingAnomalyGeneratorComponent : Component
{
/// <summary>
/// When the generating period will end.
/// </summary>
[DataField("endTime", customTypeSerializer: typeof(TimeOffsetSerializer))]
public TimeSpan EndTime = TimeSpan.Zero;
public IPlayingAudioStream? AudioStream;
}