Adds syndicate cyborgs. Adds Assault cyborgs to nukie uplink (#19733)

* added syndicate cyborgs

* add assault cyborg to uplink

* updated tags.yml

* changed syndicate cyborgs' hitpoints to 200
fixed NPCfaction

* added noslip and MovementAlwaysTouching component to syndicate cyborgs akin to carps, as a stop gap for no magboots or jetpack. Access component fix.

* fixes nodes

* fixes construction

* fixed typo and intergrationtests

* adds back ammocounter for l6c

* fix lawset

* fix item size

* nono, fix again

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Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
This commit is contained in:
Naive817
2024-01-08 06:12:08 +08:00
committed by GitHub
parent ac1990f290
commit 1b93243bea
20 changed files with 372 additions and 0 deletions

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@@ -121,6 +121,9 @@ uplink-reinforcement-radio-monkey-desc = Call in a trained monkey to assist you
uplink-reinforcement-radio-name = Reinforcement Teleporter
uplink-reinforcement-radio-desc = Radio in a reinforcement agent of extremely questionable quality. No off button, buy this if you're ready to party. They have a pistol with no reserve ammo, and a knife. That's it.
uplink-reinforcement-radio-cyborg-assault-name = Syndicate Assault Cyborg Teleporter
uplink-reinforcement-radio-cyborg-assault-desc = A lean, mean killing machine with access to an Energy Sword, LMG, Cryptographic Sequencer, and a Pinpointer.
uplink-stealth-box-name = Stealth Box
uplink-stealth-box-desc = A box outfitted with stealth technology, sneak around with this and don't move too fast now!