Adds syndicate cyborgs. Adds Assault cyborgs to nukie uplink (#19733)
* added syndicate cyborgs * add assault cyborg to uplink * updated tags.yml * changed syndicate cyborgs' hitpoints to 200 fixed NPCfaction * added noslip and MovementAlwaysTouching component to syndicate cyborgs akin to carps, as a stop gap for no magboots or jetpack. Access component fix. * fixes nodes * fixes construction * fixed typo and intergrationtests * adds back ammocounter for l6c * fix lawset * fix item size * nono, fix again --------- Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
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@@ -121,6 +121,9 @@ uplink-reinforcement-radio-monkey-desc = Call in a trained monkey to assist you
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uplink-reinforcement-radio-name = Reinforcement Teleporter
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uplink-reinforcement-radio-desc = Radio in a reinforcement agent of extremely questionable quality. No off button, buy this if you're ready to party. They have a pistol with no reserve ammo, and a knife. That's it.
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uplink-reinforcement-radio-cyborg-assault-name = Syndicate Assault Cyborg Teleporter
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uplink-reinforcement-radio-cyborg-assault-desc = A lean, mean killing machine with access to an Energy Sword, LMG, Cryptographic Sequencer, and a Pinpointer.
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uplink-stealth-box-name = Stealth Box
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uplink-stealth-box-desc = A box outfitted with stealth technology, sneak around with this and don't move too fast now!
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