Announcements play the general announcement sound unless specifically inhibited (#5460)
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@@ -39,7 +39,7 @@ namespace Content.Server.Roles
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if(Prototype.JoinNotifyCrew && Mind.CharacterName != null)
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chat.DispatchStationAnnouncement(Loc.GetString("job-greet-join-notify-crew", ("jobName", Name), ("characterName", Mind.CharacterName)),
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Loc.GetString("job-greet-join-notify-crew-announcer"));
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Loc.GetString("job-greet-join-notify-crew-announcer"), false);
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}
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}
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}
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