Spell sounds are no longer global, also tweaked volumes (#8961)
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@@ -17,8 +17,7 @@ public sealed class KnockSpellEvent : InstantActionEvent
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/// <summary>
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/// Volume control for the spell.
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/// -6f is default because the base soundfile is really loud
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/// </summary>
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[DataField("knockVolume")]
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public float KnockVolume = -6f;
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public float KnockVolume = 5f;
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}
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