Make stripping corpses faster. (#11945)

This commit is contained in:
Leon Friedrich
2022-10-16 18:26:28 +13:00
committed by GitHub
parent fce7a3bc67
commit 1c013f826d
4 changed files with 52 additions and 22 deletions

View File

@@ -174,11 +174,12 @@ namespace Content.Server.Strip
return; return;
} }
var ev = new BeforeStripEvent(slotDef.StripTime); var userEv = new BeforeStripEvent(slotDef.StripTime);
RaiseLocalEvent(user, ev); RaiseLocalEvent(user, userEv);
var finalStripTime = ev.Time + ev.Additive; var ev = new BeforeGettingStrippedEvent(userEv.Time, userEv.Stealth);
RaiseLocalEvent(component.Owner, ev);
var doAfterArgs = new DoAfterEventArgs(user, finalStripTime, CancellationToken.None, component.Owner) var doAfterArgs = new DoAfterEventArgs(user, ev.Time, CancellationToken.None, component.Owner)
{ {
ExtraCheck = Check, ExtraCheck = Check,
BreakOnStun = true, BreakOnStun = true,
@@ -298,11 +299,12 @@ namespace Content.Server.Strip
return; return;
} }
var ev = new BeforeStripEvent(slotDef.StripTime); var userEv = new BeforeStripEvent(slotDef.StripTime);
RaiseLocalEvent(user, ev); RaiseLocalEvent(user, userEv);
var finalStripTime = ev.Time + ev.Additive; var ev = new BeforeGettingStrippedEvent(userEv.Time, userEv.Stealth);
RaiseLocalEvent(component.Owner, ev);
var doAfterArgs = new DoAfterEventArgs(user, finalStripTime, CancellationToken.None, component.Owner) var doAfterArgs = new DoAfterEventArgs(user, ev.Time, CancellationToken.None, component.Owner)
{ {
ExtraCheck = Check, ExtraCheck = Check,
BreakOnStun = true, BreakOnStun = true,
@@ -365,11 +367,13 @@ namespace Content.Server.Strip
return true; return true;
} }
var ev = new BeforeStripEvent(component.HandStripDelay);
RaiseLocalEvent(user, ev);
var finalStripTime = ev.Time + ev.Additive;
var doAfterArgs = new DoAfterEventArgs(user, finalStripTime, CancellationToken.None, component.Owner) var userEv = new BeforeStripEvent(component.HandStripDelay);
RaiseLocalEvent(user, userEv);
var ev = new BeforeGettingStrippedEvent(userEv.Time, userEv.Stealth);
RaiseLocalEvent(component.Owner, ev);
var doAfterArgs = new DoAfterEventArgs(user, ev.Time, CancellationToken.None, component.Owner)
{ {
ExtraCheck = Check, ExtraCheck = Check,
BreakOnStun = true, BreakOnStun = true,

View File

@@ -14,6 +14,7 @@ using Content.Shared.Pulling.Events;
using Content.Shared.Speech; using Content.Shared.Speech;
using Content.Shared.Standing; using Content.Shared.Standing;
using Content.Shared.StatusEffect; using Content.Shared.StatusEffect;
using Content.Shared.Strip.Components;
using Content.Shared.Throwing; using Content.Shared.Throwing;
using Robust.Shared.Physics.Systems; using Robust.Shared.Physics.Systems;
using Robust.Shared.Serialization; using Robust.Shared.Serialization;
@@ -36,6 +37,8 @@ namespace Content.Shared.MobState.EntitySystems
SubscribeLocalEvent<MobStateComponent, ComponentShutdown>(OnMobShutdown); SubscribeLocalEvent<MobStateComponent, ComponentShutdown>(OnMobShutdown);
SubscribeLocalEvent<MobStateComponent, ComponentStartup>(OnMobStartup); SubscribeLocalEvent<MobStateComponent, ComponentStartup>(OnMobStartup);
SubscribeLocalEvent<MobStateComponent, BeforeGettingStrippedEvent>(OnGettingStripped);
SubscribeLocalEvent<MobStateComponent, ChangeDirectionAttemptEvent>(OnChangeDirectionAttempt); SubscribeLocalEvent<MobStateComponent, ChangeDirectionAttemptEvent>(OnChangeDirectionAttempt);
SubscribeLocalEvent<MobStateComponent, UseAttemptEvent>(OnUseAttempt); SubscribeLocalEvent<MobStateComponent, UseAttemptEvent>(OnUseAttempt);
SubscribeLocalEvent<MobStateComponent, InteractionAttemptEvent>(OnInteractAttempt); SubscribeLocalEvent<MobStateComponent, InteractionAttemptEvent>(OnInteractAttempt);
@@ -54,6 +57,15 @@ namespace Content.Shared.MobState.EntitySystems
// Note that there's no check for Down attempts because if a mob's in crit or dead, they can be downed... // Note that there's no check for Down attempts because if a mob's in crit or dead, they can be downed...
} }
private void OnGettingStripped(EntityUid uid, MobStateComponent component, BeforeGettingStrippedEvent args)
{
// Incapacitated or dead targets get stripped two or three times as fast. Makes stripping corpses less tedious.
if (IsDead(uid, component))
args.Multiplier /= 3;
else if (IsCritical(uid, component))
args.Multiplier /= 2;
}
private void OnMobStartup(EntityUid uid, MobStateComponent component, ComponentStartup args) private void OnMobStartup(EntityUid uid, MobStateComponent component, ComponentStartup args)
{ {
if (component.CurrentState != null && component.CurrentThreshold != null) if (component.CurrentState != null && component.CurrentThreshold != null)

View File

@@ -49,22 +49,36 @@ namespace Content.Shared.Strip.Components
} }
} }
/// <summary> public abstract class BaseBeforeStripEvent : EntityEventArgs, IInventoryRelayEvent
/// Used to modify strip times.
/// </summary>
[NetSerializable, Serializable]
public sealed class BeforeStripEvent : EntityEventArgs, IInventoryRelayEvent
{ {
public readonly float InitialTime; public readonly float InitialTime;
public float Time; public float Time => MathF.Max(InitialTime * Multiplier + Additive, 0f);
public float Additive = 0; public float Additive = 0;
public float Multiplier = 1f;
public bool Stealth; public bool Stealth;
public SlotFlags TargetSlots { get; } = SlotFlags.GLOVES; public SlotFlags TargetSlots { get; } = SlotFlags.GLOVES;
public BeforeStripEvent(float initialTime) public BaseBeforeStripEvent(float initialTime, bool stealth = false)
{ {
InitialTime = Time = initialTime; InitialTime = initialTime;
Stealth = stealth;
} }
} }
/// <summary>
/// Used to modify strip times. Raised directed at the user.
/// </summary>
public sealed class BeforeStripEvent : BaseBeforeStripEvent
{
public BeforeStripEvent(float initialTime, bool stealth = false) : base(initialTime, stealth) { }
}
/// <summary>
/// Used to modify strip times. Raised directed at the target.
/// </summary>
public sealed class BeforeGettingStrippedEvent : BaseBeforeStripEvent
{
public BeforeGettingStrippedEvent(float initialTime, bool stealth = false) : base(initialTime, stealth) { }
}
} }

View File

@@ -1,4 +1,4 @@
using Content.Shared.Inventory; using Content.Shared.Inventory;
using Content.Shared.Strip.Components; using Content.Shared.Strip.Components;
namespace Content.Shared.Strip; namespace Content.Shared.Strip;
@@ -15,7 +15,7 @@ public sealed class ThievingSystem : EntitySystem
private void OnBeforeStrip(EntityUid uid, ThievingComponent component, BeforeStripEvent args) private void OnBeforeStrip(EntityUid uid, ThievingComponent component, BeforeStripEvent args)
{ {
args.Stealth = component.Stealthy; args.Stealth |= component.Stealthy;
args.Additive -= component.StealTime; args.Additive -= component.StealTime;
} }
} }