Flatpacks and the Flatpacker 1001 (#23338)
* Flatpacker and flatpacks * ok that's good enough * convert solars/AME to flatpacks * mats, mats, we are the mats * basic mechanics are DONE * thing * final UI * sloth * rped jumpscare * rename
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@@ -1,24 +0,0 @@
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using Content.Shared.Tools;
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using Robust.Shared.Audio;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Server.Ame.Components;
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/// <summary>
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/// Packaged AME machinery that can be deployed to construct an AME.
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/// </summary>
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[RegisterComponent]
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public sealed partial class AmePartComponent : Component
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{
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/// <summary>
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/// The sound played when the AME shielding is unpacked.
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/// </summary>
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[DataField("unwrapSound")]
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public SoundSpecifier UnwrapSound = new SoundPathSpecifier("/Audio/Effects/unwrap.ogg");
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/// <summary>
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/// The tool quality required to deploy the packaged AME shielding.
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/// </summary>
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[DataField("qualityNeeded", customTypeSerializer: typeof(PrototypeIdSerializer<ToolQualityPrototype>))]
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public string QualityNeeded = "Pulsing";
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}
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@@ -1,53 +0,0 @@
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using System.Linq;
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using Content.Server.Administration.Logs;
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using Content.Server.Ame.Components;
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using Content.Server.Popups;
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using Content.Server.Tools;
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using Content.Shared.Database;
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using Content.Shared.Hands.Components;
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using Content.Shared.Interaction;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Map;
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namespace Content.Server.Ame.EntitySystems;
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public sealed class AmePartSystem : EntitySystem
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{
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly SharedAudioSystem _audioSystem = default!;
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[Dependency] private readonly PopupSystem _popupSystem = default!;
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[Dependency] private readonly ToolSystem _toolSystem = default!;
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[Dependency] private readonly IAdminLogManager _adminLogger = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<AmePartComponent, InteractUsingEvent>(OnPartInteractUsing);
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}
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private void OnPartInteractUsing(EntityUid uid, AmePartComponent component, InteractUsingEvent args)
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{
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if (!_toolSystem.HasQuality(args.Used, component.QualityNeeded))
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return;
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if (!_mapManager.TryGetGrid(args.ClickLocation.GetGridUid(EntityManager), out var mapGrid))
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return; // No AME in space.
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var snapPos = mapGrid.TileIndicesFor(args.ClickLocation);
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if (mapGrid.GetAnchoredEntities(snapPos).Any(sc => HasComp<AmeShieldComponent>(sc)))
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{
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_popupSystem.PopupEntity(Loc.GetString("ame-part-component-shielding-already-present"), uid, args.User);
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return;
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}
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var ent = Spawn("AmeShielding", mapGrid.GridTileToLocal(snapPos));
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_adminLogger.Add(LogType.Construction, LogImpact.Low, $"{ToPrettyString(args.User):player} unpacked {ToPrettyString(ent)} at {Transform(ent).Coordinates} from {ToPrettyString(uid)}");
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_audioSystem.PlayPvs(component.UnwrapSound, uid);
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QueueDel(uid);
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}
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}
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