Refactor ExtinguisherCabinet->ItemCabinet and actually maps them in, adds EntityWhitelist (#4154)

* i probably shouldnt have done this in one commit

* map nonsense

* fix example code

* unnecessary

* test

* reviews

* little fix for open datafield

* add soul
This commit is contained in:
mirrorcult
2021-06-08 19:10:29 -07:00
committed by GitHub
parent 07494e4059
commit 1c7285825c
18 changed files with 795 additions and 191 deletions

View File

@@ -5,9 +5,9 @@ using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components
{
[Serializable, NetSerializable]
public enum ExtinguisherCabinetVisuals
public enum ItemCabinetVisuals : byte
{
IsOpen,
ContainsExtinguisher
ContainsItem
}
}