VV support.

This commit is contained in:
PJB3005
2018-09-09 15:34:43 +02:00
parent 06ea07eca5
commit 1dabe49234
24 changed files with 91 additions and 9 deletions

View File

@@ -1,6 +1,7 @@
using SS14.Shared.GameObjects;
using SS14.Shared.Serialization;
using SS14.Shared.Utility;
using SS14.Shared.ViewVariables;
using YamlDotNet.RepresentationModel;
namespace Content.Server.GameObjects.Components.Interactable.Tools
@@ -10,6 +11,7 @@ namespace Content.Server.GameObjects.Components.Interactable.Tools
/// <summary>
/// For tool interactions that have a delay before action this will modify the rate, time to wait is divided by this value
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
public float SpeedModifier
{
get => _speedModifier;

View File

@@ -5,6 +5,7 @@ using YamlDotNet.RepresentationModel;
using SS14.Server.GameObjects;
using Content.Server.GameObjects.EntitySystems;
using SS14.Shared.Serialization;
using SS14.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Interactable.Tools
{
@@ -20,6 +21,7 @@ namespace Content.Server.GameObjects.Components.Interactable.Tools
/// <summary>
/// Maximum fuel capacity the welder can hold
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
public float FuelCapacity
{
get => _fuelCapacity;
@@ -30,6 +32,7 @@ namespace Content.Server.GameObjects.Components.Interactable.Tools
/// <summary>
/// Fuel the welder has to do tasks
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
public float Fuel
{
get => _fuel;
@@ -50,6 +53,7 @@ namespace Content.Server.GameObjects.Components.Interactable.Tools
/// <summary>
/// Status of welder, whether it is ignited
/// </summary>
[ViewVariables]
public bool Activated { get; private set; } = false;
//private string OnSprite { get; set; }