scoopable ash and foam, solution transfer prediction (#25832)
* move SolutionTransfer to shared and predict as much as possible * fully move OpenableSystem to shared now that SolutionTransfer is * fix imports for everything * doc for solution transfer system * trolling * add scoopable system * make ash and foam scoopable * untroll * untroll real * make clickable it work * troll * the scooping room --------- Co-authored-by: deltanedas <@deltanedas:kde.org> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -1,8 +1,6 @@
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using Content.Server.Chemistry.Containers.EntitySystems;
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using Content.Server.Chemistry.EntitySystems;
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using Content.Server.Fluids.EntitySystems;
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using Content.Server.GameTicking;
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using Content.Server.Nutrition.EntitySystems;
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using Content.Server.Popups;
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using Content.Server.Power.Components;
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using Content.Server.Stack;
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@@ -10,11 +8,13 @@ using Content.Server.Wires;
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using Content.Shared.Body.Systems;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.Components.SolutionManager;
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using Content.Shared.Chemistry.EntitySystems;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Materials;
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using Content.Shared.Mind;
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using Content.Shared.Nutrition.EntitySystems;
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using Robust.Server.GameObjects;
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using Robust.Shared.Player;
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using Robust.Shared.Utility;
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