scoopable ash and foam, solution transfer prediction (#25832)
* move SolutionTransfer to shared and predict as much as possible * fully move OpenableSystem to shared now that SolutionTransfer is * fix imports for everything * doc for solution transfer system * trolling * add scoopable system * make ash and foam scoopable * untroll * untroll real * make clickable it work * troll * the scooping room --------- Co-authored-by: deltanedas <@deltanedas:kde.org> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -11,7 +11,7 @@ public sealed partial class SealableSystem : EntitySystem
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{
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base.Initialize();
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SubscribeLocalEvent<SealableComponent, ExaminedEvent>(OnExamined, after: new[] { typeof(SharedOpenableSystem) });
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SubscribeLocalEvent<SealableComponent, ExaminedEvent>(OnExamined, after: new[] { typeof(OpenableSystem) });
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SubscribeLocalEvent<SealableComponent, OpenableOpenedEvent>(OnOpened);
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}
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