Make AdminLogsSystem an IoC manager (#8492)
* Make log not entity system * Fixes
This commit is contained in:
@@ -479,7 +479,7 @@ namespace Content.Server.Atmos.EntitySystems
|
||||
}
|
||||
|
||||
if(tileCount > 10 && (totalMolesRemoved / tileCount) > 20)
|
||||
_adminLog.Add(LogType.ExplosiveDepressurization, LogImpact.High,
|
||||
_adminLogger.Add(LogType.ExplosiveDepressurization, LogImpact.High,
|
||||
$"Explosive depressurization removed {totalMolesRemoved} moles from {tileCount} tiles starting from position {tile.GridIndices:position} on grid ID {tile.GridIndex:grid}");
|
||||
|
||||
Array.Clear(_depressurizeTiles, 0, Atmospherics.MonstermosHardTileLimit);
|
||||
|
||||
@@ -16,7 +16,7 @@ namespace Content.Server.Atmos.EntitySystems
|
||||
public sealed partial class AtmosphereSystem : SharedAtmosphereSystem
|
||||
{
|
||||
[Dependency] private readonly IMapManager _mapManager = default!;
|
||||
[Dependency] private readonly AdminLogSystem _adminLog = default!;
|
||||
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
|
||||
[Dependency] private readonly SharedContainerSystem _containers = default!;
|
||||
[Dependency] private readonly SharedPhysicsSystem _physics = default!;
|
||||
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace Content.Server.Atmos.EntitySystems
|
||||
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
|
||||
[Dependency] private readonly DamageableSystem _damageableSystem = default!;
|
||||
[Dependency] private readonly AlertsSystem _alertsSystem = default!;
|
||||
[Dependency] private readonly AdminLogSystem _logSystem = default!;
|
||||
[Dependency] private readonly IAdminLogManager _adminLogger= default!;
|
||||
[Dependency] private readonly InventorySystem _inventorySystem = default!;
|
||||
|
||||
private const float UpdateTimer = 1f;
|
||||
@@ -172,7 +172,7 @@ namespace Content.Server.Atmos.EntitySystems
|
||||
if (!barotrauma.TakingDamage)
|
||||
{
|
||||
barotrauma.TakingDamage = true;
|
||||
_logSystem.Add(LogType.Barotrauma, $"{ToPrettyString(barotrauma.Owner):entity} started taking low pressure damage");
|
||||
_adminLogger.Add(LogType.Barotrauma, $"{ToPrettyString(barotrauma.Owner):entity} started taking low pressure damage");
|
||||
}
|
||||
|
||||
if (pressure <= Atmospherics.HazardLowPressure)
|
||||
@@ -199,7 +199,7 @@ namespace Content.Server.Atmos.EntitySystems
|
||||
if (!barotrauma.TakingDamage)
|
||||
{
|
||||
barotrauma.TakingDamage = true;
|
||||
_logSystem.Add(LogType.Barotrauma, $"{ToPrettyString(barotrauma.Owner):entity} started taking high pressure damage");
|
||||
_adminLogger.Add(LogType.Barotrauma, $"{ToPrettyString(barotrauma.Owner):entity} started taking high pressure damage");
|
||||
}
|
||||
|
||||
if (pressure >= Atmospherics.HazardHighPressure)
|
||||
@@ -216,7 +216,7 @@ namespace Content.Server.Atmos.EntitySystems
|
||||
if (barotrauma.TakingDamage)
|
||||
{
|
||||
barotrauma.TakingDamage = false;
|
||||
_logSystem.Add(LogType.Barotrauma, $"{ToPrettyString(barotrauma.Owner):entity} stopped taking pressure damage");
|
||||
_adminLogger.Add(LogType.Barotrauma, $"{ToPrettyString(barotrauma.Owner):entity} stopped taking pressure damage");
|
||||
}
|
||||
_alertsSystem.ClearAlertCategory(barotrauma.Owner, AlertCategory.Pressure);
|
||||
break;
|
||||
|
||||
@@ -24,7 +24,7 @@ namespace Content.Server.Atmos.EntitySystems
|
||||
[Dependency] private readonly TemperatureSystem _temperatureSystem = default!;
|
||||
[Dependency] private readonly DamageableSystem _damageableSystem = default!;
|
||||
[Dependency] private readonly AlertsSystem _alertsSystem = default!;
|
||||
[Dependency] private readonly AdminLogSystem _logSystem = default!;
|
||||
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
|
||||
|
||||
private const float MinimumFireStacks = -10f;
|
||||
private const float MaximumFireStacks = 20f;
|
||||
@@ -151,7 +151,7 @@ namespace Content.Server.Atmos.EntitySystems
|
||||
if (!flammable.OnFire)
|
||||
return;
|
||||
|
||||
_logSystem.Add(LogType.Flammable, $"{ToPrettyString(flammable.Owner):entity} stopped being on fire damage");
|
||||
_adminLogger.Add(LogType.Flammable, $"{ToPrettyString(flammable.Owner):entity} stopped being on fire damage");
|
||||
flammable.OnFire = false;
|
||||
flammable.FireStacks = 0;
|
||||
|
||||
@@ -167,7 +167,7 @@ namespace Content.Server.Atmos.EntitySystems
|
||||
|
||||
if (flammable.FireStacks > 0 && !flammable.OnFire)
|
||||
{
|
||||
_logSystem.Add(LogType.Flammable, $"{ToPrettyString(flammable.Owner):entity} is on fire");
|
||||
_adminLogger.Add(LogType.Flammable, $"{ToPrettyString(flammable.Owner):entity} is on fire");
|
||||
flammable.OnFire = true;
|
||||
}
|
||||
|
||||
@@ -243,7 +243,7 @@ namespace Content.Server.Atmos.EntitySystems
|
||||
{
|
||||
// TODO FLAMMABLE: further balancing
|
||||
var damageScale = Math.Min((int)flammable.FireStacks, 5);
|
||||
|
||||
|
||||
if(TryComp(uid, out TemperatureComponent? temp))
|
||||
_temperatureSystem.ChangeHeat(uid, 12500 * damageScale, false, temp);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user