Make AdminLogsSystem an IoC manager (#8492)
* Make log not entity system * Fixes
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@@ -21,7 +21,7 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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public sealed class GasPressurePumpSystem : EntitySystem
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{
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[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
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[Dependency] private readonly AdminLogSystem _adminLogSystem = default!;
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[Dependency] private readonly IAdminLogManager _adminLogger = default!;
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[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
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[Dependency] private readonly SharedAmbientSoundSystem _ambientSoundSystem = default!;
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@@ -116,7 +116,7 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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private void OnToggleStatusMessage(EntityUid uid, GasPressurePumpComponent pump, GasPressurePumpToggleStatusMessage args)
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{
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pump.Enabled = args.Enabled;
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_adminLogSystem.Add(LogType.AtmosPowerChanged, LogImpact.Medium,
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_adminLogger.Add(LogType.AtmosPowerChanged, LogImpact.Medium,
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$"{ToPrettyString(args.Session.AttachedEntity!.Value):player} set the power on {ToPrettyString(uid):device} to {args.Enabled}");
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DirtyUI(uid, pump);
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}
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@@ -124,7 +124,7 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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private void OnOutputPressureChangeMessage(EntityUid uid, GasPressurePumpComponent pump, GasPressurePumpChangeOutputPressureMessage args)
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{
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pump.TargetPressure = Math.Clamp(args.Pressure, 0f, Atmospherics.MaxOutputPressure);
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_adminLogSystem.Add(LogType.AtmosPressureChanged, LogImpact.Medium,
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_adminLogger.Add(LogType.AtmosPressureChanged, LogImpact.Medium,
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$"{ToPrettyString(args.Session.AttachedEntity!.Value):player} set the pressure on {ToPrettyString(uid):device} to {args.Pressure}kPa");
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DirtyUI(uid, pump);
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@@ -23,7 +23,7 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
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[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
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[Dependency] private readonly AdminLogSystem _adminLogSystem = default!;
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[Dependency] private readonly IAdminLogManager _adminLogger = default!;
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[Dependency] private readonly SharedAmbientSoundSystem _ambientSoundSystem = default!;
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public override void Initialize()
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@@ -121,7 +121,7 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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private void OnToggleStatusMessage(EntityUid uid, GasVolumePumpComponent pump, GasVolumePumpToggleStatusMessage args)
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{
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pump.Enabled = args.Enabled;
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_adminLogSystem.Add(LogType.AtmosPowerChanged, LogImpact.Medium,
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_adminLogger.Add(LogType.AtmosPowerChanged, LogImpact.Medium,
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$"{ToPrettyString(args.Session.AttachedEntity!.Value):player} set the power on {ToPrettyString(uid):device} to {args.Enabled}");
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DirtyUI(uid, pump);
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}
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@@ -129,7 +129,7 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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private void OnTransferRateChangeMessage(EntityUid uid, GasVolumePumpComponent pump, GasVolumePumpChangeTransferRateMessage args)
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{
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pump.TransferRate = Math.Clamp(args.TransferRate, 0f, pump.MaxTransferRate);
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_adminLogSystem.Add(LogType.AtmosVolumeChanged, LogImpact.Medium,
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_adminLogger.Add(LogType.AtmosVolumeChanged, LogImpact.Medium,
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$"{ToPrettyString(args.Session.AttachedEntity!.Value):player} set the transfer rate on {ToPrettyString(uid):device} to {args.TransferRate}");
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DirtyUI(uid, pump);
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}
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