Make AdminLogsSystem an IoC manager (#8492)

* Make log not entity system

* Fixes
This commit is contained in:
wrexbe
2022-05-28 23:41:17 -07:00
committed by GitHub
parent 0f99a0dd1d
commit 1e0babbd50
79 changed files with 653 additions and 572 deletions

View File

@@ -10,7 +10,7 @@ namespace Content.Server.Damage.Systems
public sealed class DamageOtherOnHitSystem : EntitySystem
{
[Dependency] private readonly DamageableSystem _damageableSystem = default!;
[Dependency] private readonly AdminLogSystem _logSystem = default!;
[Dependency] private readonly IAdminLogManager _adminLogger= default!;
public override void Initialize()
{
@@ -23,7 +23,7 @@ namespace Content.Server.Damage.Systems
// Log damage only for mobs. Useful for when people throw spears at each other, but also avoids log-spam when explosions send glass shards flying.
if (dmg != null && HasComp<MobStateComponent>(args.Target))
_logSystem.Add(LogType.ThrowHit, $"{ToPrettyString(args.Target):target} received {dmg.Total:damage} damage from collision");
_adminLogger.Add(LogType.ThrowHit, $"{ToPrettyString(args.Target):target} received {dmg.Total:damage} damage from collision");
}
}
}