Make AdminLogsSystem an IoC manager (#8492)
* Make log not entity system * Fixes
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@@ -10,7 +10,7 @@ namespace Content.Server.Damage.Systems
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public sealed class DamageOtherOnHitSystem : EntitySystem
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{
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[Dependency] private readonly DamageableSystem _damageableSystem = default!;
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[Dependency] private readonly AdminLogSystem _logSystem = default!;
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[Dependency] private readonly IAdminLogManager _adminLogger= default!;
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public override void Initialize()
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{
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@@ -23,7 +23,7 @@ namespace Content.Server.Damage.Systems
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// Log damage only for mobs. Useful for when people throw spears at each other, but also avoids log-spam when explosions send glass shards flying.
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if (dmg != null && HasComp<MobStateComponent>(args.Target))
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_logSystem.Add(LogType.ThrowHit, $"{ToPrettyString(args.Target):target} received {dmg.Total:damage} damage from collision");
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_adminLogger.Add(LogType.ThrowHit, $"{ToPrettyString(args.Target):target} received {dmg.Total:damage} damage from collision");
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}
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}
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}
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