Add a debug overlay for accessreaders (#9681)
> didnt pjb have issues with doing the control stuff in an overlay and just wanted direct texture draw I ended up doing dis.
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@@ -38,7 +38,7 @@ public sealed class StationSpawningSystem : EntitySystem
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[Dependency] private readonly IdCardSystem _cardSystem = default!;
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[Dependency] private readonly InventorySystem _inventorySystem = default!;
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[Dependency] private readonly PDASystem _pdaSystem = default!;
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[Dependency] private readonly AccessSystem _accessSystem = default!;
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[Dependency] private readonly SharedAccessSystem _accessSystem = default!;
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[Dependency] private readonly IdentitySystem _identity = default!;
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/// <inheritdoc/>
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