From 1e4ad59270ceecd762724fdebfcc57754e8ec76c Mon Sep 17 00:00:00 2001 From: Remuchi Date: Sun, 28 Jan 2024 18:18:54 +0700 Subject: [PATCH] =?UTF-8?q?=D0=BF=D0=B5=D1=80=D0=B5=D0=BD=D0=BE=D1=81=20?= =?UTF-8?q?=D1=84=D0=B0=D0=B9=D0=BB=D0=BE=D0=B2=20=D1=81=D0=B5=D1=80=D0=B2?= =?UTF-8?q?=D0=B5=D1=80=D0=B0=20=D0=B8=D0=B7=20=D0=BF=D0=B0=D0=BF=D0=BA?= =?UTF-8?q?=D0=B8=20`White`=20=D0=B2=20`=5FWhite`?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Administration/Commands/BanCommand.cs | 2 +- .../Administration/Managers/BanManager.cs | 4 ++-- .../Administration/Managers/IBanManager.cs | 2 +- .../Systems/AdminVerbSystem.Antags.cs | 2 +- .../Administration/Systems/BwoinkSystem.cs | 2 +- Content.Server/Antag/AntagSelectionSystem.cs | 2 +- Content.Server/Bible/BibleSystem.cs | 2 +- .../Body/Components/BloodstreamComponent.cs | 2 +- Content.Server/Body/Systems/BloodstreamSystem.cs | 2 +- .../Components/StationBankAccountComponent.cs | 2 +- Content.Server/Cargo/Systems/CargoSystem.cs | 2 +- Content.Server/Chat/Managers/ChatManager.cs | 6 +++--- Content.Server/Chat/Systems/ChatSystem.cs | 6 +++--- .../Communications/CommunicationsConsoleSystem.cs | 2 +- Content.Server/Connection/ConnectionManager.cs | 2 +- .../Damage/Systems/DamageOtherOnHitSystem.cs | 2 +- Content.Server/Doors/Systems/DoorSystem.cs | 2 +- Content.Server/Entry/EntryPoint.cs | 12 ++++++------ .../GameTicking/Commands/JoinGameCommand.cs | 2 +- Content.Server/GameTicking/GameTicker.RoundFlow.cs | 6 +++--- .../GameTicking/GameTicker.StatusShell.cs | 2 +- Content.Server/GameTicking/GameTicker.cs | 2 +- .../GameTicking/Rules/NukeopsRuleSystem.cs | 4 ++-- .../GameTicking/Rules/TraitorRuleSystem.cs | 8 ++++---- .../Holiday/Christmas/RandomGiftSystem.cs | 2 +- Content.Server/Instruments/InstrumentSystem.cs | 2 +- Content.Server/IoC/ServerContentIoC.cs | 14 +++++++------- .../Objectives/Conditions/KillCultistTarget.cs | 2 +- .../Systems/KillCultistTargetConditionSystem.cs | 2 +- .../Managers/ServerPreferencesManager.cs | 2 +- Content.Server/RoundEnd/RoundEndSystem.cs | 2 +- .../Shuttles/Systems/EmergencyShuttleSystem.cs | 2 +- Content.Server/Speech/Components/VocalComponent.cs | 2 +- .../Systems/StationJobsSystem.Roundstart.cs | 2 +- .../Store/Conditions/DonationTierLockCondition.cs | 2 +- .../VendingMachines/VendingMachineSystem.cs | 2 +- Content.Server/Weapons/Ranged/Systems/GunSystem.cs | 2 +- .../White/AspectsSystem/Aspects/NothingAspect.cs | 8 -------- .../White/AspectsSystem/Aspects/WhisperAspect.cs | 8 -------- .../Administration/InvisibilitySystem.cs | 2 +- .../Animations/DancingComponent.cs | 2 +- .../{White => _White}/Animations/DancingSystem.cs | 2 +- .../Animations/EmoteAnimationSystem.cs | 2 +- .../AntiCringeSystem/AntiCringeComponent.cs | 2 +- .../AntiCringeSystem/AntiCringeSystem.cs | 2 +- .../AspectsSystem/Aspects/AiRunLockAspect.cs | 6 +++--- .../AspectsSystem/Aspects/BattledAspect.cs | 6 +++--- .../AspectsSystem/Aspects/BloodyAspect.cs | 6 +++--- .../AspectsSystem/Aspects/BombassAspect.cs | 6 +++--- .../AspectsSystem/Aspects/CargoRichAspect.cs | 6 +++--- .../AspectsSystem/Aspects/CatEarsAspect.cs | 8 ++++---- .../AspectsSystem/Aspects/ChairLeakAspect.cs | 8 ++++---- .../Aspects/Components/AiRunLockAspectComponent.cs | 2 +- .../Aspects/Components/BattledAspectComponent.cs | 2 +- .../Aspects/Components/BloodyAspectComponent.cs | 2 +- .../Aspects/Components/BombassAspectComponent.cs | 2 +- .../Aspects/Components/CargoRichAspectComponent.cs | 2 +- .../Aspects/Components/CatEarsAspectComponent.cs | 2 +- .../Aspects/Components/ChairLeakAspectComponent.cs | 2 +- .../Aspects/Components/DancingAspectComponent.cs | 2 +- .../Aspects/Components/DarknessAspectComponent.cs | 2 +- .../Aspects/Components/DrunkAspectComponent.cs | 2 +- .../Components/FastAndFuriousAspectComponent.cs | 2 +- .../Aspects/Components/NoEngineAspectComponent.cs | 2 +- .../Aspects/Components/NothingAspectComponent.cs | 2 +- .../Aspects/Components/PresentAspectComponent.cs | 2 +- .../Components/RandomAccentAspectComponent.cs | 2 +- .../Components/RandomAppearanceAspectComponent.cs | 2 +- .../Aspects/Components/ReflectAspectComponent.cs | 2 +- .../Aspects/Components/SkeletonAspectComponent.cs | 2 +- .../Aspects/Components/SlipperyAspectComponent.cs | 2 +- .../Components/StolenFloorAspectComponent.cs | 2 +- .../Components/TraitorRichAspectComponent.cs | 2 +- .../Aspects/Components/TraitoredAspectComponent.cs | 2 +- .../Aspects/Components/WeakAspectComponent.cs | 2 +- .../Aspects/Components/WeakWallsAspectComponent.cs | 2 +- .../Aspects/Components/WhisperAspectComponent.cs | 2 +- .../Components/WindowLeakAspectComponent.cs | 2 +- .../AspectsSystem/Aspects/DancingAspect.cs | 8 ++++---- .../AspectsSystem/Aspects/DarknessAspect.cs | 8 ++++---- .../AspectsSystem/Aspects/DrunkAspect.cs | 6 +++--- .../AspectsSystem/Aspects/FastAndFuriousAspect.cs | 6 +++--- .../AspectsSystem/Aspects/NoEngineAspect.cs | 8 ++++---- .../_White/AspectsSystem/Aspects/NothingAspect.cs | 8 ++++++++ .../AspectsSystem/Aspects/PresentAspect.cs | 6 +++--- .../AspectsSystem/Aspects/RandomAccentAspect.cs | 6 +++--- .../Aspects/RandomAppearanceAspect.cs | 8 ++++---- .../AspectsSystem/Aspects/ReflectAspect.cs | 8 ++++---- .../AspectsSystem/Aspects/SkeletonAspect.cs | 6 +++--- .../AspectsSystem/Aspects/SlipperyAspect.cs | 6 +++--- .../AspectsSystem/Aspects/StolenFloorAspect.cs | 6 +++--- .../AspectsSystem/Aspects/TraitorRichAspect.cs | 6 +++--- .../AspectsSystem/Aspects/TraitoredAspect.cs | 6 +++--- .../AspectsSystem/Aspects/WeakAspect.cs | 6 +++--- .../AspectsSystem/Aspects/WeakWallsAspect.cs | 8 ++++---- .../_White/AspectsSystem/Aspects/WhisperAspect.cs | 8 ++++++++ .../AspectsSystem/Aspects/WindowLeakAspect.cs | 8 ++++---- .../AspectsSystem/Base/AspectComponent.cs | 2 +- .../AspectsSystem/Base/AspectSystem.cs | 2 +- .../AspectsSystem/Commands/AspectCommands.cs | 4 ++-- .../AspectsSystem/Managers/AspectManager.cs | 4 ++-- .../{White => _White}/AuthPanel/AuthPanelSystem.cs | 4 ++-- .../BecomeDustOnDeathComponent.cs | 2 +- .../BecomeDustOnDeathSystem.cs | 2 +- .../Carrying/BeingCarriedComponent.cs | 0 .../Carrying/CarriableComponent.cs | 0 .../Carrying/CarryingComponent.cs | 0 .../{White => _White}/Carrying/CarryingSystem.cs | 0 .../CheapSurgery/CheapSurgerySystem.cs | 2 +- .../{White => _White}/Commands/AntispamCommand.cs | 2 +- .../Commands/InvisibilityCommand.cs | 4 ++-- .../{White => _White}/Commands/NoticeCommand.cs | 2 +- .../Commands/PoshelnahuiCommand.cs | 2 +- .../Commands/SetRandomMapCommand.cs | 2 +- .../{White => _White}/Commands/StealthCommand.cs | 2 +- .../Construction/Completions/Surgery.cs | 2 +- .../CriminalRecordsConsoleSystem.cs | 2 +- .../CriminalRecords/CriminalRecordsServerSystem.cs | 2 +- .../Crossbow/ModifyDamageOnShootComponent.cs | 2 +- .../Crossbow/ModifyDamageOnShootSystem.cs | 2 +- .../{White => _White}/Crossbow/PoweredComponent.cs | 2 +- .../{White => _White}/Crossbow/PoweredSystem.cs | 2 +- .../Crossbow/ThrowDamageModifierComponent.cs | 2 +- .../Crossbow/ThrowDamageModifierSystem.cs | 2 +- Content.Server/_White/Cult/ConstructComponent.cs | 2 +- .../_White/Cult/GameRule/CultRuleComponent.cs | 2 +- .../_White/Cult/GameRule/CultRuleSystem.cs | 4 ++-- .../Cult/HolyWater/BibleWaterConvertComponent.cs | 2 +- .../_White/Cult/HolyWater/DeconvertCultist.cs | 2 +- .../_White/Cult/HolyWater/HolyWaterSystem.cs | 2 +- .../Components/BloodBoilProjectileComponent.cs | 2 +- .../Items/Components/CultRobeModifierComponent.cs | 2 +- .../Items/Components/ReturnItemOnThrowComponent.cs | 2 +- .../Cult/Items/Components/ShuttleCurseComponent.cs | 2 +- .../Components/TorchCultistsProviderComponent.cs | 2 +- .../Items/Systems/BloodBoilProjectileSystem.cs | 6 +++--- .../Cult/Items/Systems/CultRobeModifierSystem.cs | 4 ++-- .../Cult/Items/Systems/ReturnItemOnThrowSystem.cs | 4 ++-- .../Cult/Items/Systems/ShuttleCurseSystem.cs | 4 ++-- .../Items/Systems/TorchCultistsProviderSystem.cs | 4 ++-- .../Cult/Items/Systems/VoidTeleportSystem.cs | 2 +- Content.Server/_White/Cult/PentagramComponent.cs | 2 +- Content.Server/_White/Cult/Pylon/PylonSystem.cs | 2 +- .../Cult/Runes/Comps/CultBarrierComponent.cs | 2 +- .../Runes/Comps/CultRuneApocalypseComponent.cs | 2 +- .../Cult/Runes/Comps/CultRuneBarrierComponent.cs | 2 +- .../Cult/Runes/Comps/CultRuneBaseComponent.cs | 2 +- .../Cult/Runes/Comps/CultRuneBloodBoilComponent.cs | 2 +- .../Cult/Runes/Comps/CultRuneBuffComponent.cs | 2 +- .../Cult/Runes/Comps/CultRuneOfferingComponent.cs | 2 +- .../Cult/Runes/Comps/CultRuneReviveComponent.cs | 2 +- .../Cult/Runes/Comps/CultRuneSummoningComponent.cs | 2 +- .../Comps/CultRuneSummoningProviderComponent.cs | 2 +- .../Cult/Runes/Comps/CultRuneTeleportComponent.cs | 2 +- .../Comps/CultTeleportRuneProviderComponent.cs | 2 +- .../_White/Cult/Runes/Comps/SoulShardComponent.cs | 2 +- .../Cult/Runes/Systems/CultSystem.Actions.cs | 4 ++-- .../Cult/Runes/Systems/CultSystem.Barrier.cs | 4 ++-- .../_White/Cult/Runes/Systems/CultSystem.Buff.cs | 6 +++--- .../Cult/Runes/Systems/CultSystem.Constructs.cs | 2 +- .../Systems/CultSystem.ConstructsAbilities.cs | 6 +++--- .../_White/Cult/Runes/Systems/CultSystem.Narsie.cs | 2 +- .../_White/Cult/Runes/Systems/CultSystem.Rune.cs | 6 +++--- .../Cult/Runes/Systems/CultSystem.SoulShard.cs | 4 ++-- .../Cult/Structures/CultStructureCraftSystem.cs | 2 +- .../_White/Cult/Structures/RunicDoorComponent.cs | 2 +- .../_White/Cult/Structures/RunicDoorSystem.cs | 2 +- .../_White/Cult/Structures/RunicMetalComponent.cs | 2 +- .../TimedProduction/CultistFactoryComponent.cs | 2 +- .../Cult/TimedProduction/CultistFactorySystem.cs | 2 +- Content.Server/_White/Cult/UI/TeleportSpellEui.cs | 4 ++-- .../CustomGhostSpriteSystem.cs | 2 +- .../Discord/GameTicking/RoundEndedEvent.cs | 0 .../Discord/GameTicking/RoundStartedEvent.cs | 0 .../Discord/RoundNotificationsSystem.cs | 2 +- .../ERTRecruitment/Commands/BlockERT.cs | 2 +- .../ERTRecruitment/ERTMapComponent.cs | 2 +- .../ERTRecruitment/ERTRecruitedReasonEvent.cs | 2 +- .../ERTRecruitment/ERTRecruitmentRule.cs | 4 ++-- .../ERTRecruitment/ERTRecruitmentRuleComponent.cs | 2 +- .../{White => _White}/Economy/ATMSystem.cs | 2 +- .../{White => _White}/Economy/BankAccount.cs | 2 +- .../{White => _White}/Economy/BankCardSystem.cs | 2 +- .../Economy/BankCartridgeComponent.cs | 2 +- .../Economy/BankCartridgeSystem.cs | 2 +- .../Economy/CommandBudgetPinPaperComponent.cs | 2 +- .../Economy/CommandBudgetSystem.cs | 2 +- .../{White => _White}/Economy/EftposSystem.cs | 2 +- .../BloodLost/BloodLostStatEvent.cs | 2 +- .../BloodLost/BloodLostStatSystem.cs | 2 +- .../EndOfRoundStats/Command/CommandStatSystem.cs | 2 +- .../EndOfRoundStats/Command/EORStatsAddCommand.cs | 2 +- .../EndOfRoundStats/Command/EORStatsListCommand.cs | 2 +- .../Command/EROStatsRemoveCommand.cs | 2 +- .../CuffedTime/CuffedTimeStatSystem.cs | 2 +- .../EmitSound/EmitSoundStatSystem.cs | 2 +- .../InstrumentPlayed/InstrumentPlayedStatEvent.cs | 2 +- .../InstrumentPlayed/InstrumentPlayedStatSystem.cs | 2 +- .../ShotsFired/ShotsFiredStatSystem.cs | 2 +- .../SlippedCount/SlippedCountStatSystem.cs | 2 +- .../Felinid/CoughingUpHairballComponent.cs | 0 .../{White => _White}/Felinid/FelinidComponent.cs | 0 .../Felinid/FelinidFoodComponent.cs | 0 .../{White => _White}/Felinid/FelinidSystem.cs | 0 .../{White => _White}/Felinid/HairballComponent.cs | 0 .../Flamethrower/FlamethrowerComponent.cs | 2 +- .../Flamethrower/FlamethrowerSystem.cs | 2 +- .../Flamethrower/GasProjectileComponent.cs | 2 +- .../Flamethrower/GasProjectileSystem.cs | 2 +- .../Flamethrower/GunSystem.Gas.cs | 2 +- .../Fluff/Components/ClothingMidiComponent.cs | 2 +- .../Fluff/Systems/ClothingMidiSystem.cs | 4 ++-- .../GhostRecruitment/GhostRecruitmentEuiAccept.cs | 2 +- .../GhostRecruitment/GhostRecruitmentEvents.cs | 2 +- .../GhostRecruitment/GhostRecruitmentSystem.cs | 2 +- .../{White => _White}/Halt/HaltComponent.cs | 2 +- .../{White => _White}/Halt/HaltSystem.cs | 2 +- .../{White => _White}/Harpy/HarpysingerSystem.cs | 2 +- .../IncorporealSystem/IncorporealComponent.cs | 2 +- .../_White/IncorporealSystem/IncorporealSystem.cs | 2 +- .../Items/Tricorder/TricorderSystem.cs | 2 +- .../JoinQueue/JoinQueueManager.cs | 2 +- .../{White => _White}/Jukebox/JukeboxSystem.cs | 2 +- .../Jukebox/ServerJukeboxSongsSyncManager.cs | 2 +- .../Jukebox/ServerJukeboxSongsSyncSystem.cs | 2 +- .../{White => _White}/Jukebox/TapeCreatorSystem.cs | 2 +- .../{White => _White}/Loadout/LoadoutPrototype.cs | 2 +- .../{White => _White}/Loadout/LoadoutSystem.cs | 4 ++-- .../MeatyOre/MeatyOreStoreSystem.cs | 4 ++-- .../ActiveBodyScannerConsoleComponent.cs | 2 +- .../BodyInScannerBodyScannerConsoleComponent.cs | 2 +- .../BodyScanner/BodyScannerConsoleComponent.cs | 2 +- .../BodyScanner/BodyScannerConsoleSystem.cs | 2 +- .../{White => _White}/Mood/MoodComponent.cs | 2 +- .../{White => _White}/Mood/MoodSystem.cs | 2 +- .../NonPeacefulRoundEndSystem.cs | 2 +- .../{White => _White}/Other/ChairMarkComponent.cs | 2 +- .../Other/CritSystem/CritComponent.cs | 2 +- .../Other/CritSystem/CritSystem.cs | 2 +- .../CustomFluffSystems/Pets/PetSummonComponent.cs | 2 +- .../CustomFluffSystems/Pets/PetSummonSystem.cs | 2 +- .../merkka/CustomCatExamineComponent.cs | 2 +- .../merkka/CustomCatExamineSystem.cs | 2 +- .../merkka/EarsSpawnComponent.cs | 2 +- .../CustomFluffSystems/merkka/EarsSpawnSystem.cs | 2 +- .../Other/DeathGasps/DeathGaspsComponent.cs | 2 +- .../{White => _White}/Other/DeathGasps/OnDeath.cs | 2 +- .../{White => _White}/Other/EngineMarkComponent.cs | 2 +- .../ExamineSystem/ExaminableClothesComponent.cs | 2 +- .../Other/ExamineSystem/ExamineSystem.cs | 2 +- .../{White => _White}/Other/GiftIgnoreComponent.cs | 2 +- .../{White => _White}/Other/LightMarkComponent.cs | 2 +- .../RandomHumanSystem/RandomHumanComponent.cs | 2 +- .../Other/RandomHumanSystem/RandomHumanSystem.cs | 2 +- .../RechargeableSystem/RechargeableComponent.cs | 2 +- .../Other/RechargeableSystem/RechargeableSystem.cs | 2 +- .../Other/ReflectAspectMarkComponent.cs | 2 +- .../Other/Speech/VoiceOfGodComponent.cs | 2 +- .../Other/Speech/VoiceOfGodSystem.cs | 2 +- .../{White => _White}/Other/WallMarkComponent.cs | 2 +- .../{White => _White}/Other/WindowMarkComponent.cs | 2 +- .../PandaSocket/Commands/PandaAdminWhoCommand.cs | 6 +++--- .../PandaSocket/Commands/PandaAsayCommand.cs | 6 +++--- .../PandaSocket/Commands/PandaBanCommand.cs | 6 +++--- .../PandaSocket/Commands/PandaJobBanCommand.cs | 6 +++--- .../PandaSocket/Commands/PandaPmCommand.cs | 6 +++--- .../Commands/PandaRestartRoundCommand.cs | 6 +++--- .../PandaSocket/Commands/PandaSendOOCCommand.cs | 6 +++--- .../PandaSocket/Commands/PandaStatusCommand.cs | 6 +++--- .../PandaSocket/Commands/PandaUnJobBanCommand.cs | 6 +++--- .../PandaSocket/Commands/PandaUnbanCommand.cs | 6 +++--- .../PandaSocket/Commands/PandaWhoCommand.cs | 6 +++--- .../PandaSocket/Interfaces/IPandaCommand.cs | 4 ++-- .../Interfaces/IPandaStatusHandlerContext.cs | 2 +- .../PandaSocket/Main/PandaCommunication.cs | 2 +- .../PandaSocket/Main/PandaStatusHost.Handlers.cs | 4 ++-- .../PandaSocket/Main/PandaStatusHost.cs | 4 ++-- .../PandaSocket/Main/PandaWebManager.cs | 2 +- .../{White => _White}/Radials/RadialSystem.cs | 2 +- .../Commands/GetPlayerReputationCommand.cs | 2 +- .../Reputation/Commands/ModifyReputationCommand.cs | 2 +- .../Reputation/Commands/SetReputationCommand.cs | 2 +- .../Reputation/Commands/ShowReputationCommand.cs | 2 +- .../Reputation/ReputationManager.cs | 2 +- .../Reputation/ReputationSystem.cs | 6 +++--- .../Reputation/UpdateCachedReputationEvent.cs | 2 +- .../{White => _White}/Salus/SalusCommand.cs | 0 .../{White => _White}/Salus/SalusManager.cs | 0 .../{White => _White}/SelfHeal/SelfHealSystem.cs | 2 +- .../_White/SharpeningSystem/SharpenerComponent.cs | 2 +- .../_White/SharpeningSystem/SharpeningSystem.cs | 2 +- .../Snatcherprod/SnatcherprodComponent.cs | 2 +- .../Snatcherprod/SnatcherprodSystem.cs | 2 +- .../{White => _White}/Sponsors/SponsorsManager.cs | 2 +- .../Stalin/Commands/EnableStalinBunker.cs | 2 +- .../{White => _White}/Stalin/DiscordUserData.cs | 2 +- .../{White => _White}/Stalin/StalinManager.cs | 2 +- .../Supermatter/Systems/SupermatterSystem.cs | 2 +- .../{White => _White}/TTS/HumanoidSystemTTS.cs | 2 +- .../{White => _White}/TTS/TTSAnnouncementEvent.cs | 2 +- .../{White => _White}/TTS/TTSComponent.cs | 2 +- Content.Server/{White => _White}/TTS/TTSManager.cs | 2 +- .../{White => _White}/TTS/TTSSystem.Sanitize.cs | 2 +- Content.Server/{White => _White}/TTS/TTSSystem.cs | 2 +- .../{White => _White}/TTS/VoiceMaskSystem.cs | 2 +- .../{White => _White}/Trail/TrailComponent.cs | 2 +- .../{White => _White}/Trail/TrailSystem.cs | 2 +- .../{White => _White}/UnsafePseudoIoC.cs | 0 Content.Shared/White/WhiteCVars.cs | 13 +++++++++++++ 309 files changed, 450 insertions(+), 437 deletions(-) delete mode 100644 Content.Server/White/AspectsSystem/Aspects/NothingAspect.cs delete mode 100644 Content.Server/White/AspectsSystem/Aspects/WhisperAspect.cs rename Content.Server/{White => _White}/Administration/InvisibilitySystem.cs (98%) rename Content.Server/{White => _White}/Animations/DancingComponent.cs (77%) rename Content.Server/{White => _White}/Animations/DancingSystem.cs (97%) rename Content.Server/{White => _White}/Animations/EmoteAnimationSystem.cs (96%) rename Content.Server/{White => _White}/AntiCringeSystem/AntiCringeComponent.cs (61%) rename Content.Server/{White => _White}/AntiCringeSystem/AntiCringeSystem.cs (86%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/AiRunLockAspect.cs (78%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/BattledAspect.cs (93%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/BloodyAspect.cs (82%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/BombassAspect.cs (82%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/CargoRichAspect.cs (82%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/CatEarsAspect.cs (96%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/ChairLeakAspect.cs (79%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/Components/AiRunLockAspectComponent.cs (57%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/Components/BattledAspectComponent.cs (57%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/Components/BloodyAspectComponent.cs (56%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/Components/BombassAspectComponent.cs (57%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/Components/CargoRichAspectComponent.cs (57%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/Components/CatEarsAspectComponent.cs (57%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/Components/ChairLeakAspectComponent.cs (57%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/Components/DancingAspectComponent.cs (57%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/Components/DarknessAspectComponent.cs (57%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/Components/DrunkAspectComponent.cs (56%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/Components/FastAndFuriousAspectComponent.cs (59%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/Components/NoEngineAspectComponent.cs (57%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/Components/NothingAspectComponent.cs (57%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/Components/PresentAspectComponent.cs (57%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/Components/RandomAccentAspectComponent.cs (58%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/Components/RandomAppearanceAspectComponent.cs (59%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/Components/ReflectAspectComponent.cs (57%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/Components/SkeletonAspectComponent.cs (57%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/Components/SlipperyAspectComponent.cs (57%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/Components/StolenFloorAspectComponent.cs (58%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/Components/TraitorRichAspectComponent.cs (58%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/Components/TraitoredAspectComponent.cs (57%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/Components/WeakAspectComponent.cs (56%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/Components/WeakWallsAspectComponent.cs (57%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/Components/WhisperAspectComponent.cs (57%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/Components/WindowLeakAspectComponent.cs (57%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/DancingAspect.cs (86%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/DarknessAspect.cs (72%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/DrunkAspect.cs (89%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/FastAndFuriousAspect.cs (94%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/NoEngineAspect.cs (72%) create mode 100644 Content.Server/_White/AspectsSystem/Aspects/NothingAspect.cs rename Content.Server/{White => _White}/AspectsSystem/Aspects/PresentAspect.cs (82%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/RandomAccentAspect.cs (95%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/RandomAppearanceAspect.cs (85%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/ReflectAspect.cs (77%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/SkeletonAspect.cs (93%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/SlipperyAspect.cs (82%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/StolenFloorAspect.cs (86%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/TraitorRichAspect.cs (93%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/TraitoredAspect.cs (96%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/WeakAspect.cs (82%) rename Content.Server/{White => _White}/AspectsSystem/Aspects/WeakWallsAspect.cs (86%) create mode 100644 Content.Server/_White/AspectsSystem/Aspects/WhisperAspect.cs rename Content.Server/{White => _White}/AspectsSystem/Aspects/WindowLeakAspect.cs (86%) rename Content.Server/{White => _White}/AspectsSystem/Base/AspectComponent.cs (94%) rename Content.Server/{White => _White}/AspectsSystem/Base/AspectSystem.cs (99%) rename Content.Server/{White => _White}/AspectsSystem/Commands/AspectCommands.cs (98%) rename Content.Server/{White => _White}/AspectsSystem/Managers/AspectManager.cs (99%) rename Content.Server/{White => _White}/AuthPanel/AuthPanelSystem.cs (98%) rename Content.Server/{White => _White}/Carrying/BeingCarriedComponent.cs (100%) rename Content.Server/{White => _White}/Carrying/CarriableComponent.cs (100%) rename Content.Server/{White => _White}/Carrying/CarryingComponent.cs (100%) rename Content.Server/{White => _White}/Carrying/CarryingSystem.cs (100%) rename Content.Server/{White => _White}/CheapSurgery/CheapSurgerySystem.cs (98%) rename Content.Server/{White => _White}/Commands/AntispamCommand.cs (96%) rename Content.Server/{White => _White}/Commands/InvisibilityCommand.cs (93%) rename Content.Server/{White => _White}/Commands/NoticeCommand.cs (96%) rename Content.Server/{White => _White}/Commands/PoshelnahuiCommand.cs (97%) rename Content.Server/{White => _White}/Commands/SetRandomMapCommand.cs (95%) rename Content.Server/{White => _White}/Commands/StealthCommand.cs (96%) rename Content.Server/{White => _White}/Construction/Completions/Surgery.cs (94%) rename Content.Server/{White => _White}/CriminalRecords/CriminalRecordsConsoleSystem.cs (99%) rename Content.Server/{White => _White}/CriminalRecords/CriminalRecordsServerSystem.cs (94%) rename Content.Server/{White => _White}/Crossbow/ModifyDamageOnShootComponent.cs (91%) rename Content.Server/{White => _White}/Crossbow/ModifyDamageOnShootSystem.cs (95%) rename Content.Server/{White => _White}/Crossbow/PoweredComponent.cs (89%) rename Content.Server/{White => _White}/Crossbow/PoweredSystem.cs (98%) rename Content.Server/{White => _White}/Crossbow/ThrowDamageModifierComponent.cs (84%) rename Content.Server/{White => _White}/Crossbow/ThrowDamageModifierSystem.cs (96%) rename Content.Server/{White => _White}/CustomGhostSpriteSystem/CustomGhostSpriteSystem.cs (97%) rename Content.Server/{White => _White}/Discord/GameTicking/RoundEndedEvent.cs (100%) rename Content.Server/{White => _White}/Discord/GameTicking/RoundStartedEvent.cs (100%) rename Content.Server/{White => _White}/Discord/RoundNotificationsSystem.cs (99%) rename Content.Server/{White => _White}/ERTRecruitment/Commands/BlockERT.cs (94%) rename Content.Server/{White => _White}/ERTRecruitment/ERTMapComponent.cs (88%) rename Content.Server/{White => _White}/ERTRecruitment/ERTRecruitedReasonEvent.cs (80%) rename Content.Server/{White => _White}/ERTRecruitment/ERTRecruitmentRule.cs (98%) rename Content.Server/{White => _White}/ERTRecruitment/ERTRecruitmentRuleComponent.cs (94%) rename Content.Server/{White => _White}/Economy/ATMSystem.cs (99%) rename Content.Server/{White => _White}/Economy/BankAccount.cs (92%) rename Content.Server/{White => _White}/Economy/BankCardSystem.cs (99%) rename Content.Server/{White => _White}/Economy/BankCartridgeComponent.cs (85%) rename Content.Server/{White => _White}/Economy/BankCartridgeSystem.cs (99%) rename Content.Server/{White => _White}/Economy/CommandBudgetPinPaperComponent.cs (70%) rename Content.Server/{White => _White}/Economy/CommandBudgetSystem.cs (95%) rename Content.Server/{White => _White}/Economy/EftposSystem.cs (98%) rename Content.Server/{White => _White}/EndOfRoundStats/BloodLost/BloodLostStatEvent.cs (75%) rename Content.Server/{White => _White}/EndOfRoundStats/BloodLost/BloodLostStatSystem.cs (95%) rename Content.Server/{White => _White}/EndOfRoundStats/Command/CommandStatSystem.cs (92%) rename Content.Server/{White => _White}/EndOfRoundStats/Command/EORStatsAddCommand.cs (96%) rename Content.Server/{White => _White}/EndOfRoundStats/Command/EORStatsListCommand.cs (94%) rename Content.Server/{White => _White}/EndOfRoundStats/Command/EROStatsRemoveCommand.cs (97%) rename Content.Server/{White => _White}/EndOfRoundStats/CuffedTime/CuffedTimeStatSystem.cs (98%) rename Content.Server/{White => _White}/EndOfRoundStats/EmitSound/EmitSoundStatSystem.cs (98%) rename Content.Server/{White => _White}/EndOfRoundStats/InstrumentPlayed/InstrumentPlayedStatEvent.cs (83%) rename Content.Server/{White => _White}/EndOfRoundStats/InstrumentPlayed/InstrumentPlayedStatSystem.cs (98%) rename Content.Server/{White => _White}/EndOfRoundStats/ShotsFired/ShotsFiredStatSystem.cs (96%) rename Content.Server/{White => _White}/EndOfRoundStats/SlippedCount/SlippedCountStatSystem.cs (98%) rename Content.Server/{White => _White}/Felinid/CoughingUpHairballComponent.cs (100%) rename Content.Server/{White => _White}/Felinid/FelinidComponent.cs (100%) rename Content.Server/{White => _White}/Felinid/FelinidFoodComponent.cs (100%) rename Content.Server/{White => _White}/Felinid/FelinidSystem.cs (100%) rename Content.Server/{White => _White}/Felinid/HairballComponent.cs (100%) rename Content.Server/{White => _White}/Flamethrower/FlamethrowerComponent.cs (65%) rename Content.Server/{White => _White}/Flamethrower/FlamethrowerSystem.cs (94%) rename Content.Server/{White => _White}/Flamethrower/GasProjectileComponent.cs (90%) rename Content.Server/{White => _White}/Flamethrower/GasProjectileSystem.cs (98%) rename Content.Server/{White => _White}/Flamethrower/GunSystem.Gas.cs (98%) rename Content.Server/{White => _White}/Fluff/Components/ClothingMidiComponent.cs (86%) rename Content.Server/{White => _White}/Fluff/Systems/ClothingMidiSystem.cs (95%) rename Content.Server/{White => _White}/GhostRecruitment/GhostRecruitmentEuiAccept.cs (94%) rename Content.Server/{White => _White}/GhostRecruitment/GhostRecruitmentEvents.cs (88%) rename Content.Server/{White => _White}/GhostRecruitment/GhostRecruitmentSystem.cs (99%) rename Content.Server/{White => _White}/Halt/HaltComponent.cs (98%) rename Content.Server/{White => _White}/Halt/HaltSystem.cs (98%) rename Content.Server/{White => _White}/Harpy/HarpysingerSystem.cs (99%) rename Content.Server/{White => _White}/Items/Tricorder/TricorderSystem.cs (99%) rename Content.Server/{White => _White}/JoinQueue/JoinQueueManager.cs (98%) rename Content.Server/{White => _White}/Jukebox/JukeboxSystem.cs (99%) rename Content.Server/{White => _White}/Jukebox/ServerJukeboxSongsSyncManager.cs (97%) rename Content.Server/{White => _White}/Jukebox/ServerJukeboxSongsSyncSystem.cs (90%) rename Content.Server/{White => _White}/Jukebox/TapeCreatorSystem.cs (99%) rename Content.Server/{White => _White}/Loadout/LoadoutPrototype.cs (96%) rename Content.Server/{White => _White}/Loadout/LoadoutSystem.cs (98%) rename Content.Server/{White => _White}/MeatyOre/MeatyOreStoreSystem.cs (99%) rename Content.Server/{White => _White}/Medical/BodyScanner/ActiveBodyScannerConsoleComponent.cs (91%) rename Content.Server/{White => _White}/Medical/BodyScanner/BodyInScannerBodyScannerConsoleComponent.cs (83%) rename Content.Server/{White => _White}/Medical/BodyScanner/BodyScannerConsoleComponent.cs (97%) rename Content.Server/{White => _White}/Medical/BodyScanner/BodyScannerConsoleSystem.cs (99%) rename Content.Server/{White => _White}/Mood/MoodComponent.cs (99%) rename Content.Server/{White => _White}/Mood/MoodSystem.cs (99%) rename Content.Server/{White => _White}/NonPeacefulRoundEnd/NonPeacefulRoundEndSystem.cs (98%) rename Content.Server/{White => _White}/Other/ChairMarkComponent.cs (80%) rename Content.Server/{White => _White}/Other/CritSystem/CritComponent.cs (90%) rename Content.Server/{White => _White}/Other/CritSystem/CritSystem.cs (98%) rename Content.Server/{White => _White}/Other/CustomFluffSystems/Pets/PetSummonComponent.cs (92%) rename Content.Server/{White => _White}/Other/CustomFluffSystems/Pets/PetSummonSystem.cs (98%) rename Content.Server/{White => _White}/Other/CustomFluffSystems/merkka/CustomCatExamineComponent.cs (64%) rename Content.Server/{White => _White}/Other/CustomFluffSystems/merkka/CustomCatExamineSystem.cs (93%) rename Content.Server/{White => _White}/Other/CustomFluffSystems/merkka/EarsSpawnComponent.cs (92%) rename Content.Server/{White => _White}/Other/CustomFluffSystems/merkka/EarsSpawnSystem.cs (98%) rename Content.Server/{White => _White}/Other/DeathGasps/DeathGaspsComponent.cs (62%) rename Content.Server/{White => _White}/Other/DeathGasps/OnDeath.cs (98%) rename Content.Server/{White => _White}/Other/EngineMarkComponent.cs (78%) rename Content.Server/{White => _White}/Other/ExamineSystem/ExaminableClothesComponent.cs (63%) rename Content.Server/{White => _White}/Other/ExamineSystem/ExamineSystem.cs (99%) rename Content.Server/{White => _White}/Other/GiftIgnoreComponent.cs (68%) rename Content.Server/{White => _White}/Other/LightMarkComponent.cs (68%) rename Content.Server/{White => _White}/Other/RandomHumanSystem/RandomHumanComponent.cs (60%) rename Content.Server/{White => _White}/Other/RandomHumanSystem/RandomHumanSystem.cs (97%) rename Content.Server/{White => _White}/Other/RechargeableSystem/RechargeableComponent.cs (93%) rename Content.Server/{White => _White}/Other/RechargeableSystem/RechargeableSystem.cs (98%) rename Content.Server/{White => _White}/Other/ReflectAspectMarkComponent.cs (70%) rename Content.Server/{White => _White}/Other/Speech/VoiceOfGodComponent.cs (94%) rename Content.Server/{White => _White}/Other/Speech/VoiceOfGodSystem.cs (95%) rename Content.Server/{White => _White}/Other/WallMarkComponent.cs (78%) rename Content.Server/{White => _White}/Other/WindowMarkComponent.cs (90%) rename Content.Server/{White => _White}/PandaSocket/Commands/PandaAdminWhoCommand.cs (88%) rename Content.Server/{White => _White}/PandaSocket/Commands/PandaAsayCommand.cs (84%) rename Content.Server/{White => _White}/PandaSocket/Commands/PandaBanCommand.cs (96%) rename Content.Server/{White => _White}/PandaSocket/Commands/PandaJobBanCommand.cs (89%) rename Content.Server/{White => _White}/PandaSocket/Commands/PandaPmCommand.cs (90%) rename Content.Server/{White => _White}/PandaSocket/Commands/PandaRestartRoundCommand.cs (83%) rename Content.Server/{White => _White}/PandaSocket/Commands/PandaSendOOCCommand.cs (84%) rename Content.Server/{White => _White}/PandaSocket/Commands/PandaStatusCommand.cs (94%) rename Content.Server/{White => _White}/PandaSocket/Commands/PandaUnJobBanCommand.cs (92%) rename Content.Server/{White => _White}/PandaSocket/Commands/PandaUnbanCommand.cs (92%) rename Content.Server/{White => _White}/PandaSocket/Commands/PandaWhoCommand.cs (87%) rename Content.Server/{White => _White}/PandaSocket/Interfaces/IPandaCommand.cs (73%) rename Content.Server/{White => _White}/PandaSocket/Interfaces/IPandaStatusHandlerContext.cs (96%) rename Content.Server/{White => _White}/PandaSocket/Main/PandaCommunication.cs (99%) rename Content.Server/{White => _White}/PandaSocket/Main/PandaStatusHost.Handlers.cs (93%) rename Content.Server/{White => _White}/PandaSocket/Main/PandaStatusHost.cs (99%) rename Content.Server/{White => _White}/PandaSocket/Main/PandaWebManager.cs (97%) rename Content.Server/{White => _White}/Radials/RadialSystem.cs (99%) rename Content.Server/{White => _White}/Reputation/Commands/GetPlayerReputationCommand.cs (95%) rename Content.Server/{White => _White}/Reputation/Commands/ModifyReputationCommand.cs (96%) rename Content.Server/{White => _White}/Reputation/Commands/SetReputationCommand.cs (96%) rename Content.Server/{White => _White}/Reputation/Commands/ShowReputationCommand.cs (95%) rename Content.Server/{White => _White}/Reputation/ReputationManager.cs (99%) rename Content.Server/{White => _White}/Reputation/ReputationSystem.cs (97%) rename Content.Server/{White => _White}/Reputation/UpdateCachedReputationEvent.cs (84%) rename Content.Server/{White => _White}/Salus/SalusCommand.cs (100%) rename Content.Server/{White => _White}/Salus/SalusManager.cs (100%) rename Content.Server/{White => _White}/SelfHeal/SelfHealSystem.cs (99%) rename Content.Server/{White => _White}/Snatcherprod/SnatcherprodComponent.cs (84%) rename Content.Server/{White => _White}/Snatcherprod/SnatcherprodSystem.cs (99%) rename Content.Server/{White => _White}/Sponsors/SponsorsManager.cs (98%) rename Content.Server/{White => _White}/Stalin/Commands/EnableStalinBunker.cs (96%) rename Content.Server/{White => _White}/Stalin/DiscordUserData.cs (96%) rename Content.Server/{White => _White}/Stalin/StalinManager.cs (99%) rename Content.Server/{White => _White}/Supermatter/Systems/SupermatterSystem.cs (99%) rename Content.Server/{White => _White}/TTS/HumanoidSystemTTS.cs (92%) rename Content.Server/{White => _White}/TTS/TTSAnnouncementEvent.cs (91%) rename Content.Server/{White => _White}/TTS/TTSComponent.cs (94%) rename Content.Server/{White => _White}/TTS/TTSManager.cs (99%) rename Content.Server/{White => _White}/TTS/TTSSystem.Sanitize.cs (99%) rename Content.Server/{White => _White}/TTS/TTSSystem.cs (99%) rename Content.Server/{White => _White}/TTS/VoiceMaskSystem.cs (97%) rename Content.Server/{White => _White}/Trail/TrailComponent.cs (97%) rename Content.Server/{White => _White}/Trail/TrailSystem.cs (93%) rename Content.Server/{White => _White}/UnsafePseudoIoC.cs (100%) diff --git a/Content.Server/Administration/Commands/BanCommand.cs b/Content.Server/Administration/Commands/BanCommand.cs index 7bce87d35e..e2cb0e34a1 100644 --- a/Content.Server/Administration/Commands/BanCommand.cs +++ b/Content.Server/Administration/Commands/BanCommand.cs @@ -1,7 +1,7 @@ using Content.Server.Administration.Managers; using Content.Server.Database; using Content.Server.GameTicking; -using Content.Server.White.PandaSocket.Main; +using Content.Server._White.PandaSocket.Main; using Content.Shared.Administration; using Content.Shared.CCVar; using Content.Shared.Database; diff --git a/Content.Server/Administration/Managers/BanManager.cs b/Content.Server/Administration/Managers/BanManager.cs index a152984a91..76a08ba94d 100644 --- a/Content.Server/Administration/Managers/BanManager.cs +++ b/Content.Server/Administration/Managers/BanManager.cs @@ -8,8 +8,8 @@ using Content.Server.Chat.Managers; using Content.Server.Database; using Content.Server.GameTicking; using Content.Server.White; -using Content.Server.White.PandaSocket.Interfaces; -using Content.Server.White.PandaSocket.Main; +using Content.Server._White.PandaSocket.Interfaces; +using Content.Server._White.PandaSocket.Main; using Content.Shared.CCVar; using Content.Shared.Database; using Content.Shared.Players; diff --git a/Content.Server/Administration/Managers/IBanManager.cs b/Content.Server/Administration/Managers/IBanManager.cs index 2dbf219a8c..648571ba7f 100644 --- a/Content.Server/Administration/Managers/IBanManager.cs +++ b/Content.Server/Administration/Managers/IBanManager.cs @@ -1,7 +1,7 @@ using System.Collections.Immutable; using System.Net; using System.Threading.Tasks; -using Content.Server.White.PandaSocket.Interfaces; +using Content.Server._White.PandaSocket.Interfaces; using Content.Shared.Database; using Content.Shared.Roles; using Robust.Shared.Network; diff --git a/Content.Server/Administration/Systems/AdminVerbSystem.Antags.cs b/Content.Server/Administration/Systems/AdminVerbSystem.Antags.cs index dfb12d8cec..13853eaab3 100644 --- a/Content.Server/Administration/Systems/AdminVerbSystem.Antags.cs +++ b/Content.Server/Administration/Systems/AdminVerbSystem.Antags.cs @@ -13,7 +13,7 @@ using Robust.Shared.Player; using Content.Server.GameTicking.Rules.Components; using System.Linq; using Content.Server.Players; -using Content.Server.White.Cult.GameRule; +using Content.Server._White.Cult.GameRule; using Robust.Server.Player; namespace Content.Server.Administration.Systems; diff --git a/Content.Server/Administration/Systems/BwoinkSystem.cs b/Content.Server/Administration/Systems/BwoinkSystem.cs index ea8f79b956..2753017e24 100644 --- a/Content.Server/Administration/Systems/BwoinkSystem.cs +++ b/Content.Server/Administration/Systems/BwoinkSystem.cs @@ -8,7 +8,7 @@ using System.Text.RegularExpressions; using System.Threading.Tasks; using Content.Server.Administration.Managers; using Content.Server.GameTicking; -using Content.Server.White.PandaSocket.Main; +using Content.Server._White.PandaSocket.Main; using Content.Shared.Administration; using Content.Shared.CCVar; using Content.Shared.Mind; diff --git a/Content.Server/Antag/AntagSelectionSystem.cs b/Content.Server/Antag/AntagSelectionSystem.cs index 25c42b39a3..c748b7c4d8 100644 --- a/Content.Server/Antag/AntagSelectionSystem.cs +++ b/Content.Server/Antag/AntagSelectionSystem.cs @@ -27,7 +27,7 @@ using Robust.Server.Containers; using Robust.Shared.Player; using Robust.Shared.Prototypes; using Content.Server.Shuttles.Components; -using Content.Server.White.Reputation; +using Content.Server._White.Reputation; using Content.Shared.Players; namespace Content.Server.Antag; diff --git a/Content.Server/Bible/BibleSystem.cs b/Content.Server/Bible/BibleSystem.cs index 6f7686f4e4..a1e4cbe2f9 100644 --- a/Content.Server/Bible/BibleSystem.cs +++ b/Content.Server/Bible/BibleSystem.cs @@ -2,7 +2,7 @@ using Content.Server.Bible.Components; using Content.Server.Ghost.Roles.Components; using Content.Server.Ghost.Roles.Events; using Content.Server.Popups; -using Content.Server.White.Other.CustomFluffSystems.merkka; +using Content.Server._White.Other.CustomFluffSystems.merkka; using Content.Shared.ActionBlocker; using Content.Shared.Actions; using Content.Shared.Bible; diff --git a/Content.Server/Body/Components/BloodstreamComponent.cs b/Content.Server/Body/Components/BloodstreamComponent.cs index bb809b64eb..461c54f56d 100644 --- a/Content.Server/Body/Components/BloodstreamComponent.cs +++ b/Content.Server/Body/Components/BloodstreamComponent.cs @@ -1,6 +1,6 @@ using Content.Server.Body.Systems; using Content.Server.Chemistry.EntitySystems; -using Content.Server.White.Medical.BodyScanner; +using Content.Server._White.Medical.BodyScanner; using Content.Shared.Chemistry.Components; using Content.Shared.Damage; using Content.Shared.Damage.Prototypes; diff --git a/Content.Server/Body/Systems/BloodstreamSystem.cs b/Content.Server/Body/Systems/BloodstreamSystem.cs index 946ef9b5d7..2ffd0b260e 100644 --- a/Content.Server/Body/Systems/BloodstreamSystem.cs +++ b/Content.Server/Body/Systems/BloodstreamSystem.cs @@ -5,7 +5,7 @@ using Content.Server.Fluids.EntitySystems; using Content.Server.Forensics; using Content.Server.HealthExaminable; using Content.Server.Popups; -using Content.Server.White.EndOfRoundStats.BloodLost; +using Content.Server._White.EndOfRoundStats.BloodLost; using Content.Shared.Alert; using Content.Shared.Chemistry.Components; using Content.Shared.Chemistry.EntitySystems; diff --git a/Content.Server/Cargo/Components/StationBankAccountComponent.cs b/Content.Server/Cargo/Components/StationBankAccountComponent.cs index 41c8bb6039..b21b7d8987 100644 --- a/Content.Server/Cargo/Components/StationBankAccountComponent.cs +++ b/Content.Server/Cargo/Components/StationBankAccountComponent.cs @@ -1,4 +1,4 @@ -using Content.Server.White.Economy; +using Content.Server._White.Economy; using Content.Shared.Cargo; namespace Content.Server.Cargo.Components; diff --git a/Content.Server/Cargo/Systems/CargoSystem.cs b/Content.Server/Cargo/Systems/CargoSystem.cs index d4af81868a..fc38c3d237 100644 --- a/Content.Server/Cargo/Systems/CargoSystem.cs +++ b/Content.Server/Cargo/Systems/CargoSystem.cs @@ -6,7 +6,7 @@ using Content.Server.Popups; using Content.Server.Shuttles.Systems; using Content.Server.Stack; using Content.Server.Station.Systems; -using Content.Server.White.Economy; +using Content.Server._White.Economy; using Content.Shared.Access.Systems; using Content.Shared.Administration.Logs; using Content.Shared.Cargo; diff --git a/Content.Server/Chat/Managers/ChatManager.cs b/Content.Server/Chat/Managers/ChatManager.cs index 0c3f5d830d..ea3958772f 100644 --- a/Content.Server/Chat/Managers/ChatManager.cs +++ b/Content.Server/Chat/Managers/ChatManager.cs @@ -7,9 +7,9 @@ using Content.Server.Administration.Managers; using Content.Server.Administration.Systems; using Content.Server.MoMMI; using Content.Server.Preferences.Managers; -using Content.Server.White.PandaSocket.Main; -using Content.Server.White.Reputation; -using Content.Server.White.Sponsors; +using Content.Server._White.PandaSocket.Main; +using Content.Server._White.Reputation; +using Content.Server._White.Sponsors; using Content.Shared.Administration; using Content.Shared.CCVar; using Content.Shared.Chat; diff --git a/Content.Server/Chat/Systems/ChatSystem.cs b/Content.Server/Chat/Systems/ChatSystem.cs index 287b510377..64345e9599 100644 --- a/Content.Server/Chat/Systems/ChatSystem.cs +++ b/Content.Server/Chat/Systems/ChatSystem.cs @@ -8,9 +8,9 @@ using Content.Server.Speech.Components; using Content.Server.Speech.EntitySystems; using Content.Server.Station.Components; using Content.Server.Station.Systems; -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.Other.Speech; -using Content.Server.White.PandaSocket.Main; +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.Other.Speech; +using Content.Server._White.PandaSocket.Main; using Content.Shared.ActionBlocker; using Content.Shared.Administration; using Content.Shared.CCVar; diff --git a/Content.Server/Communications/CommunicationsConsoleSystem.cs b/Content.Server/Communications/CommunicationsConsoleSystem.cs index bc11a6fd94..a343574425 100644 --- a/Content.Server/Communications/CommunicationsConsoleSystem.cs +++ b/Content.Server/Communications/CommunicationsConsoleSystem.cs @@ -9,7 +9,7 @@ using Content.Server.RoundEnd; using Content.Server.Shuttles.Systems; using Content.Server.Station.Components; using Content.Server.Station.Systems; -using Content.Server.White.TTS; +using Content.Server._White.TTS; using Content.Shared.Access.Components; using Content.Shared.Access.Systems; using Content.Shared.CCVar; diff --git a/Content.Server/Connection/ConnectionManager.cs b/Content.Server/Connection/ConnectionManager.cs index c941cc843c..97e49de626 100644 --- a/Content.Server/Connection/ConnectionManager.cs +++ b/Content.Server/Connection/ConnectionManager.cs @@ -3,7 +3,7 @@ using System.Threading.Tasks; using Content.Server.Database; using Content.Server.GameTicking; using Content.Server.Preferences.Managers; -using Content.Server.White.Sponsors; +using Content.Server._White.Sponsors; using Content.Shared.CCVar; using Content.Shared.GameTicking; using Content.Shared.Players.PlayTimeTracking; diff --git a/Content.Server/Damage/Systems/DamageOtherOnHitSystem.cs b/Content.Server/Damage/Systems/DamageOtherOnHitSystem.cs index 0c4bea2331..8d5f1687b9 100644 --- a/Content.Server/Damage/Systems/DamageOtherOnHitSystem.cs +++ b/Content.Server/Damage/Systems/DamageOtherOnHitSystem.cs @@ -2,7 +2,7 @@ using Content.Server.Administration.Logs; using Content.Server.Damage.Components; using Content.Server.Weapons.Ranged.Systems; using Content.Shared.Camera; -using Content.Server.White.Crossbow; +using Content.Server._White.Crossbow; using Content.Shared.Damage; using Content.Shared.Damage.Events; using Content.Shared.Damage.Systems; diff --git a/Content.Server/Doors/Systems/DoorSystem.cs b/Content.Server/Doors/Systems/DoorSystem.cs index a6c665a28f..2c08148bff 100644 --- a/Content.Server/Doors/Systems/DoorSystem.cs +++ b/Content.Server/Doors/Systems/DoorSystem.cs @@ -3,7 +3,7 @@ using Content.Server.Administration.Logs; using Content.Server.Atmos.Components; using Content.Server.Atmos.EntitySystems; using Content.Server.Power.EntitySystems; -using Content.Server.White.Cult.Structures; +using Content.Server._White.Cult.Structures; using Content.Shared.Database; using Content.Shared.Doors.Components; using Content.Shared.Doors.Systems; diff --git a/Content.Server/Entry/EntryPoint.cs b/Content.Server/Entry/EntryPoint.cs index 6e82c3829d..7812d6aed2 100644 --- a/Content.Server/Entry/EntryPoint.cs +++ b/Content.Server/Entry/EntryPoint.cs @@ -30,12 +30,12 @@ using Robust.Shared.Prototypes; using Robust.Shared.Timing; using Robust.Shared.Utility; using Content.Server.White; -using Content.Server.White.JoinQueue; -using Content.Server.White.Jukebox; -using Content.Server.White.PandaSocket.Main; -using Content.Server.White.Sponsors; -using Content.Server.White.Stalin; -using Content.Server.White.TTS; +using Content.Server._White.JoinQueue; +using Content.Server._White.Jukebox; +using Content.Server._White.PandaSocket.Main; +using Content.Server._White.Sponsors; +using Content.Server._White.Stalin; +using Content.Server._White.TTS; namespace Content.Server.Entry { diff --git a/Content.Server/GameTicking/Commands/JoinGameCommand.cs b/Content.Server/GameTicking/Commands/JoinGameCommand.cs index 1eb352d8a8..0cd57a1651 100644 --- a/Content.Server/GameTicking/Commands/JoinGameCommand.cs +++ b/Content.Server/GameTicking/Commands/JoinGameCommand.cs @@ -1,6 +1,6 @@ using Content.Server.Chat.Managers; using Content.Server.Station.Systems; -using Content.Server.White.Stalin; +using Content.Server._White.Stalin; using Content.Shared.Administration; using Content.Shared.CCVar; using Content.Shared.GameTicking; diff --git a/Content.Server/GameTicking/GameTicker.RoundFlow.cs b/Content.Server/GameTicking/GameTicker.RoundFlow.cs index 940807da9e..ec68a93815 100644 --- a/Content.Server/GameTicking/GameTicker.RoundFlow.cs +++ b/Content.Server/GameTicking/GameTicker.RoundFlow.cs @@ -20,9 +20,9 @@ using Robust.Shared.Network; using Robust.Shared.Player; using Robust.Shared.Random; using Robust.Shared.Utility; -using Content.Server.White.PandaSocket.Main; -using Content.Server.White.Reputation; -using Content.Server.White.Stalin; +using Content.Server._White.PandaSocket.Main; +using Content.Server._White.Reputation; +using Content.Server._White.Stalin; using Content.Shared.White; namespace Content.Server.GameTicking diff --git a/Content.Server/GameTicking/GameTicker.StatusShell.cs b/Content.Server/GameTicking/GameTicker.StatusShell.cs index 522d79f55c..1c1bef8175 100644 --- a/Content.Server/GameTicking/GameTicker.StatusShell.cs +++ b/Content.Server/GameTicking/GameTicker.StatusShell.cs @@ -1,5 +1,5 @@ using System.Text.Json.Nodes; -using Content.Server.White.JoinQueue; +using Content.Server._White.JoinQueue; using Content.Shared.CCVar; using Content.Shared.GameTicking; using Robust.Server.ServerStatus; diff --git a/Content.Server/GameTicking/GameTicker.cs b/Content.Server/GameTicking/GameTicker.cs index 2fcf761458..1d7d7d0dee 100644 --- a/Content.Server/GameTicking/GameTicker.cs +++ b/Content.Server/GameTicking/GameTicker.cs @@ -10,7 +10,7 @@ using Content.Server.Preferences.Managers; using Content.Server.ServerUpdates; using Content.Server.Shuttles.Systems; using Content.Server.Station.Systems; -using Content.Server.White.Sponsors; +using Content.Server._White.Sponsors; using Content.Shared.Chat; using Content.Shared.Damage; using Content.Shared.GameTicking; diff --git a/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs b/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs index 2b35d0c210..a16280a198 100644 --- a/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs +++ b/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs @@ -30,8 +30,8 @@ using Content.Server.Store.Components; using Content.Server.Store.Systems; using Content.Shared.CCVar; using Content.Server.Traitor; -using Content.Server.White.Administration; -using Content.Server.White.Reputation; +using Content.Server._White.Administration; +using Content.Server._White.Reputation; using Content.Shared.Dataset; using Content.Shared.Humanoid; using Content.Shared.Humanoid.Prototypes; diff --git a/Content.Server/GameTicking/Rules/TraitorRuleSystem.cs b/Content.Server/GameTicking/Rules/TraitorRuleSystem.cs index 348e254afe..7090b6a069 100644 --- a/Content.Server/GameTicking/Rules/TraitorRuleSystem.cs +++ b/Content.Server/GameTicking/Rules/TraitorRuleSystem.cs @@ -24,10 +24,10 @@ using Robust.Shared.Prototypes; using Robust.Shared.Random; using Robust.Shared.Timing; using Content.Server.Objectives; -using Content.Server.White.Administration; -using Content.Server.White.AspectsSystem.Aspects; -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.Reputation; +using Content.Server._White.Administration; +using Content.Server._White.AspectsSystem.Aspects; +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.Reputation; using Content.Shared.White.Mood; namespace Content.Server.GameTicking.Rules; diff --git a/Content.Server/Holiday/Christmas/RandomGiftSystem.cs b/Content.Server/Holiday/Christmas/RandomGiftSystem.cs index 1a71c890dc..e95649763a 100644 --- a/Content.Server/Holiday/Christmas/RandomGiftSystem.cs +++ b/Content.Server/Holiday/Christmas/RandomGiftSystem.cs @@ -3,7 +3,7 @@ using System.Runtime.InteropServices.JavaScript; using System.Text.RegularExpressions; using Content.Server.Administration.Logs; using Content.Server.Hands.Systems; -using Content.Server.White.Other; +using Content.Server._White.Other; using Content.Shared.Database; using Content.Shared.Examine; using Content.Shared.Interaction.Components; diff --git a/Content.Server/Instruments/InstrumentSystem.cs b/Content.Server/Instruments/InstrumentSystem.cs index e9f81cefa9..8fa54442cf 100644 --- a/Content.Server/Instruments/InstrumentSystem.cs +++ b/Content.Server/Instruments/InstrumentSystem.cs @@ -3,7 +3,7 @@ using Content.Server.Interaction; using Content.Server.Popups; using Content.Server.Stunnable; using Content.Shared.Administration; -using Content.Server.White.EndOfRoundStats.InstrumentPlayed; +using Content.Server._White.EndOfRoundStats.InstrumentPlayed; using Content.Shared.Instruments; using Content.Shared.Instruments.UI; using Content.Shared.Physics; diff --git a/Content.Server/IoC/ServerContentIoC.cs b/Content.Server/IoC/ServerContentIoC.cs index 9ef8179b7d..4e0d33646c 100644 --- a/Content.Server/IoC/ServerContentIoC.cs +++ b/Content.Server/IoC/ServerContentIoC.cs @@ -20,13 +20,13 @@ using Content.Server.ServerUpdates; using Content.Server.Voting.Managers; using Content.Server.Worldgen.Tools; using Content.Server.White; -using Content.Server.White.JoinQueue; -using Content.Server.White.Jukebox; -using Content.Server.White.PandaSocket.Main; -using Content.Server.White.Reputation; -using Content.Server.White.Sponsors; -using Content.Server.White.Stalin; -using Content.Server.White.TTS; +using Content.Server._White.JoinQueue; +using Content.Server._White.Jukebox; +using Content.Server._White.PandaSocket.Main; +using Content.Server._White.Reputation; +using Content.Server._White.Sponsors; +using Content.Server._White.Stalin; +using Content.Server._White.TTS; using Content.Shared.Administration; using Content.Shared.Administration.Logs; using Content.Shared.Administration.Managers; diff --git a/Content.Server/Objectives/Conditions/KillCultistTarget.cs b/Content.Server/Objectives/Conditions/KillCultistTarget.cs index 0ec93fb7ae..ef58a85ccc 100644 --- a/Content.Server/Objectives/Conditions/KillCultistTarget.cs +++ b/Content.Server/Objectives/Conditions/KillCultistTarget.cs @@ -1,7 +1,7 @@ /*using System.Diagnostics; using System.Linq; using Content.Server.Mind; -using Content.Server.White.Cult.GameRule; +using Content.Server._White.Cult.GameRule; using Content.Shared.Mind; using Content.Shared.Roles.Jobs; using Robust.Shared.Utility; diff --git a/Content.Server/Objectives/Systems/KillCultistTargetConditionSystem.cs b/Content.Server/Objectives/Systems/KillCultistTargetConditionSystem.cs index 74706f33fb..55b84ae14e 100644 --- a/Content.Server/Objectives/Systems/KillCultistTargetConditionSystem.cs +++ b/Content.Server/Objectives/Systems/KillCultistTargetConditionSystem.cs @@ -1,7 +1,7 @@ using System.Diagnostics; using System.Linq; using Content.Server.Objectives.Components; -using Content.Server.White.Cult.GameRule; +using Content.Server._White.Cult.GameRule; using Content.Shared.Mind; using Content.Shared.Objectives.Components; diff --git a/Content.Server/Preferences/Managers/ServerPreferencesManager.cs b/Content.Server/Preferences/Managers/ServerPreferencesManager.cs index 40352fa94d..c30204e022 100644 --- a/Content.Server/Preferences/Managers/ServerPreferencesManager.cs +++ b/Content.Server/Preferences/Managers/ServerPreferencesManager.cs @@ -5,7 +5,7 @@ using System.Threading.Tasks; using Content.Server.Administration.Managers; using Content.Server.Database; using Content.Server.Humanoid; -using Content.Server.White.Sponsors; +using Content.Server._White.Sponsors; using Content.Shared.CCVar; using Content.Shared.Humanoid.Prototypes; using Content.Shared.Preferences; diff --git a/Content.Server/RoundEnd/RoundEndSystem.cs b/Content.Server/RoundEnd/RoundEndSystem.cs index 4a05064ed3..0ee58821bd 100644 --- a/Content.Server/RoundEnd/RoundEndSystem.cs +++ b/Content.Server/RoundEnd/RoundEndSystem.cs @@ -12,7 +12,7 @@ using Content.Server.Shuttles.Components; using Content.Server.Shuttles.Systems; using Content.Server.Station.Components; using Content.Server.Station.Systems; -using Content.Server.White.PandaSocket.Main; +using Content.Server._White.PandaSocket.Main; using Content.Shared.Database; using Content.Shared.GameTicking; using Robust.Shared.Audio.Systems; diff --git a/Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs b/Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs index a4a5d2f1e2..a0077f880a 100644 --- a/Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs +++ b/Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs @@ -15,7 +15,7 @@ using Content.Server.Shuttles.Components; using Content.Server.Shuttles.Events; using Content.Server.Station.Components; using Content.Server.Station.Systems; -using Content.Server.White.PandaSocket.Main; +using Content.Server._White.PandaSocket.Main; using Content.Shared.Access.Systems; using Content.Shared.CCVar; using Content.Shared.Database; diff --git a/Content.Server/Speech/Components/VocalComponent.cs b/Content.Server/Speech/Components/VocalComponent.cs index e06dd60ee1..ab01f01a9d 100644 --- a/Content.Server/Speech/Components/VocalComponent.cs +++ b/Content.Server/Speech/Components/VocalComponent.cs @@ -1,5 +1,5 @@ using Content.Server.Speech.EntitySystems; -using Content.Server.White.AspectsSystem.Aspects; +using Content.Server._White.AspectsSystem.Aspects; using Content.Shared.Chat.Prototypes; using Content.Shared.Humanoid; using Robust.Shared.Audio; diff --git a/Content.Server/Station/Systems/StationJobsSystem.Roundstart.cs b/Content.Server/Station/Systems/StationJobsSystem.Roundstart.cs index 3f5698ff5e..8fd0741f93 100644 --- a/Content.Server/Station/Systems/StationJobsSystem.Roundstart.cs +++ b/Content.Server/Station/Systems/StationJobsSystem.Roundstart.cs @@ -2,7 +2,7 @@ using System.Linq; using Content.Server.Administration.Managers; using Content.Server.Players.PlayTimeTracking; using Content.Server.Station.Components; -using Content.Server.White.Reputation; +using Content.Server._White.Reputation; using Content.Shared.Preferences; using Content.Shared.Roles; using Robust.Shared.Network; diff --git a/Content.Server/Store/Conditions/DonationTierLockCondition.cs b/Content.Server/Store/Conditions/DonationTierLockCondition.cs index 9219c46f51..dccafaea6f 100644 --- a/Content.Server/Store/Conditions/DonationTierLockCondition.cs +++ b/Content.Server/Store/Conditions/DonationTierLockCondition.cs @@ -1,4 +1,4 @@ -using Content.Server.White.Sponsors; +using Content.Server._White.Sponsors; using Content.Shared.Store; using Robust.Shared.Player; diff --git a/Content.Server/VendingMachines/VendingMachineSystem.cs b/Content.Server/VendingMachines/VendingMachineSystem.cs index a141b7c499..10558f8981 100644 --- a/Content.Server/VendingMachines/VendingMachineSystem.cs +++ b/Content.Server/VendingMachines/VendingMachineSystem.cs @@ -10,7 +10,7 @@ using Content.Server.Stack; using Content.Server.Storage.Components; using Content.Server.Store.Components; using Content.Server.UserInterface; -using Content.Server.White.Economy; +using Content.Server._White.Economy; using Content.Shared.Access.Components; using Content.Shared.Access.Systems; using Content.Shared.Actions; diff --git a/Content.Server/Weapons/Ranged/Systems/GunSystem.cs b/Content.Server/Weapons/Ranged/Systems/GunSystem.cs index f75023d78d..810f5d0990 100644 --- a/Content.Server/Weapons/Ranged/Systems/GunSystem.cs +++ b/Content.Server/Weapons/Ranged/Systems/GunSystem.cs @@ -6,7 +6,7 @@ using Content.Server.Interaction; using Content.Server.Power.EntitySystems; using Content.Server.Stunnable; using Content.Server.Weapons.Ranged.Components; -using Content.Server.White.Crossbow; +using Content.Server._White.Crossbow; using Content.Shared.Damage; using Content.Shared.Damage.Systems; using Content.Shared.Database; diff --git a/Content.Server/White/AspectsSystem/Aspects/NothingAspect.cs b/Content.Server/White/AspectsSystem/Aspects/NothingAspect.cs deleted file mode 100644 index 4f881bd429..0000000000 --- a/Content.Server/White/AspectsSystem/Aspects/NothingAspect.cs +++ /dev/null @@ -1,8 +0,0 @@ -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.AspectsSystem.Base; - -namespace Content.Server.White.AspectsSystem.Aspects; - -public sealed class NothingAspect : AspectSystem -{ -} diff --git a/Content.Server/White/AspectsSystem/Aspects/WhisperAspect.cs b/Content.Server/White/AspectsSystem/Aspects/WhisperAspect.cs deleted file mode 100644 index ba0958cb04..0000000000 --- a/Content.Server/White/AspectsSystem/Aspects/WhisperAspect.cs +++ /dev/null @@ -1,8 +0,0 @@ -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.AspectsSystem.Base; - -namespace Content.Server.White.AspectsSystem.Aspects; - -public sealed class WhisperAspect : AspectSystem -{ -} diff --git a/Content.Server/White/Administration/InvisibilitySystem.cs b/Content.Server/_White/Administration/InvisibilitySystem.cs similarity index 98% rename from Content.Server/White/Administration/InvisibilitySystem.cs rename to Content.Server/_White/Administration/InvisibilitySystem.cs index a156cbfaa3..b31ff69e14 100644 --- a/Content.Server/White/Administration/InvisibilitySystem.cs +++ b/Content.Server/_White/Administration/InvisibilitySystem.cs @@ -5,7 +5,7 @@ using Content.Shared.Follower.Components; using Content.Shared.White.Administration; using Robust.Server.GameObjects; -namespace Content.Server.White.Administration; +namespace Content.Server._White.Administration; public sealed class InvisibilitySystem : SharedInvisibilitySystem { diff --git a/Content.Server/White/Animations/DancingComponent.cs b/Content.Server/_White/Animations/DancingComponent.cs similarity index 77% rename from Content.Server/White/Animations/DancingComponent.cs rename to Content.Server/_White/Animations/DancingComponent.cs index 8183500bc3..e8c6a3cb73 100644 --- a/Content.Server/White/Animations/DancingComponent.cs +++ b/Content.Server/_White/Animations/DancingComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Animations; +namespace Content.Server._White.Animations; [RegisterComponent] public sealed partial class DancingComponent : Component diff --git a/Content.Server/White/Animations/DancingSystem.cs b/Content.Server/_White/Animations/DancingSystem.cs similarity index 97% rename from Content.Server/White/Animations/DancingSystem.cs rename to Content.Server/_White/Animations/DancingSystem.cs index 8f0e82a03a..5fd6144e54 100644 --- a/Content.Server/White/Animations/DancingSystem.cs +++ b/Content.Server/_White/Animations/DancingSystem.cs @@ -4,7 +4,7 @@ using Content.Shared.Mobs.Systems; using Content.Shared.White.Animations; using Robust.Shared.Random; -namespace Content.Server.White.Animations; +namespace Content.Server._White.Animations; public sealed class DancingSystem : EntitySystem { diff --git a/Content.Server/White/Animations/EmoteAnimationSystem.cs b/Content.Server/_White/Animations/EmoteAnimationSystem.cs similarity index 96% rename from Content.Server/White/Animations/EmoteAnimationSystem.cs rename to Content.Server/_White/Animations/EmoteAnimationSystem.cs index 1ccd2b12d5..f700a4f903 100644 --- a/Content.Server/White/Animations/EmoteAnimationSystem.cs +++ b/Content.Server/_White/Animations/EmoteAnimationSystem.cs @@ -4,7 +4,7 @@ using Content.Shared.White.Animations; using Robust.Shared.GameStates; using static Content.Shared.White.Animations.EmoteAnimationComponent; -namespace Content.Server.White.Animations; +namespace Content.Server._White.Animations; public sealed class EmoteAnimationSystem : EntitySystem { diff --git a/Content.Server/White/AntiCringeSystem/AntiCringeComponent.cs b/Content.Server/_White/AntiCringeSystem/AntiCringeComponent.cs similarity index 61% rename from Content.Server/White/AntiCringeSystem/AntiCringeComponent.cs rename to Content.Server/_White/AntiCringeSystem/AntiCringeComponent.cs index f3fa95a319..6d59316eb8 100644 --- a/Content.Server/White/AntiCringeSystem/AntiCringeComponent.cs +++ b/Content.Server/_White/AntiCringeSystem/AntiCringeComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AntiCringeSystem; +namespace Content.Server._White.AntiCringeSystem; [RegisterComponent] public sealed partial class AntiCringeComponent : Component diff --git a/Content.Server/White/AntiCringeSystem/AntiCringeSystem.cs b/Content.Server/_White/AntiCringeSystem/AntiCringeSystem.cs similarity index 86% rename from Content.Server/White/AntiCringeSystem/AntiCringeSystem.cs rename to Content.Server/_White/AntiCringeSystem/AntiCringeSystem.cs index f8551b02bd..2a647cf08f 100644 --- a/Content.Server/White/AntiCringeSystem/AntiCringeSystem.cs +++ b/Content.Server/_White/AntiCringeSystem/AntiCringeSystem.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AntiCringeSystem; +namespace Content.Server._White.AntiCringeSystem; public sealed class AntiCringeSystem : EntitySystem diff --git a/Content.Server/White/AspectsSystem/Aspects/AiRunLockAspect.cs b/Content.Server/_White/AspectsSystem/Aspects/AiRunLockAspect.cs similarity index 78% rename from Content.Server/White/AspectsSystem/Aspects/AiRunLockAspect.cs rename to Content.Server/_White/AspectsSystem/Aspects/AiRunLockAspect.cs index 466940a8ce..5a726354ec 100644 --- a/Content.Server/White/AspectsSystem/Aspects/AiRunLockAspect.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/AiRunLockAspect.cs @@ -1,9 +1,9 @@ using Content.Server.GameTicking.Rules.Components; -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.AspectsSystem.Base; +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.AspectsSystem.Base; using Content.Shared.Access.Components; -namespace Content.Server.White.AspectsSystem.Aspects; +namespace Content.Server._White.AspectsSystem.Aspects; public sealed class AiRunLockAspect : AspectSystem { diff --git a/Content.Server/White/AspectsSystem/Aspects/BattledAspect.cs b/Content.Server/_White/AspectsSystem/Aspects/BattledAspect.cs similarity index 93% rename from Content.Server/White/AspectsSystem/Aspects/BattledAspect.cs rename to Content.Server/_White/AspectsSystem/Aspects/BattledAspect.cs index d4a2812b0d..0327c9c1fb 100644 --- a/Content.Server/White/AspectsSystem/Aspects/BattledAspect.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/BattledAspect.cs @@ -1,8 +1,8 @@ using System.Linq; using Content.Server.GameTicking; using Content.Server.GameTicking.Rules.Components; -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.AspectsSystem.Base; +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.AspectsSystem.Base; using Content.Shared.Hands.Components; using Content.Shared.Hands.EntitySystems; using Content.Shared.Humanoid; @@ -10,7 +10,7 @@ using Content.Shared.White.NonPeacefulRoundEnd; using Robust.Shared.Prototypes; using Robust.Shared.Random; -namespace Content.Server.White.AspectsSystem.Aspects; +namespace Content.Server._White.AspectsSystem.Aspects; public sealed class BattledAspect : AspectSystem { diff --git a/Content.Server/White/AspectsSystem/Aspects/BloodyAspect.cs b/Content.Server/_White/AspectsSystem/Aspects/BloodyAspect.cs similarity index 82% rename from Content.Server/White/AspectsSystem/Aspects/BloodyAspect.cs rename to Content.Server/_White/AspectsSystem/Aspects/BloodyAspect.cs index 84200b8bce..037e490ba0 100644 --- a/Content.Server/White/AspectsSystem/Aspects/BloodyAspect.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/BloodyAspect.cs @@ -1,10 +1,10 @@ using Content.Server.GameTicking.Rules.Components; -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.AspectsSystem.Base; +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.AspectsSystem.Base; using Content.Shared.White; using Robust.Shared.Configuration; -namespace Content.Server.White.AspectsSystem.Aspects; +namespace Content.Server._White.AspectsSystem.Aspects; public sealed class BloodyAspect : AspectSystem { diff --git a/Content.Server/White/AspectsSystem/Aspects/BombassAspect.cs b/Content.Server/_White/AspectsSystem/Aspects/BombassAspect.cs similarity index 82% rename from Content.Server/White/AspectsSystem/Aspects/BombassAspect.cs rename to Content.Server/_White/AspectsSystem/Aspects/BombassAspect.cs index 8372f31b88..d4cb1d4213 100644 --- a/Content.Server/White/AspectsSystem/Aspects/BombassAspect.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/BombassAspect.cs @@ -1,9 +1,9 @@ using Content.Server.GameTicking.Rules.Components; -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.AspectsSystem.Base; +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.AspectsSystem.Base; using Robust.Shared.Random; -namespace Content.Server.White.AspectsSystem.Aspects; +namespace Content.Server._White.AspectsSystem.Aspects; public sealed class BombassAspect : AspectSystem { diff --git a/Content.Server/White/AspectsSystem/Aspects/CargoRichAspect.cs b/Content.Server/_White/AspectsSystem/Aspects/CargoRichAspect.cs similarity index 82% rename from Content.Server/White/AspectsSystem/Aspects/CargoRichAspect.cs rename to Content.Server/_White/AspectsSystem/Aspects/CargoRichAspect.cs index 3f38b8d124..f5bdb4b65e 100644 --- a/Content.Server/White/AspectsSystem/Aspects/CargoRichAspect.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/CargoRichAspect.cs @@ -1,10 +1,10 @@ using Content.Server.Cargo.Components; using Content.Server.Cargo.Systems; using Content.Server.GameTicking.Rules.Components; -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.AspectsSystem.Base; +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.AspectsSystem.Base; -namespace Content.Server.White.AspectsSystem.Aspects; +namespace Content.Server._White.AspectsSystem.Aspects; public sealed class CargoRichAspect : AspectSystem { diff --git a/Content.Server/White/AspectsSystem/Aspects/CatEarsAspect.cs b/Content.Server/_White/AspectsSystem/Aspects/CatEarsAspect.cs similarity index 96% rename from Content.Server/White/AspectsSystem/Aspects/CatEarsAspect.cs rename to Content.Server/_White/AspectsSystem/Aspects/CatEarsAspect.cs index 665a055e18..c75b097fdd 100644 --- a/Content.Server/White/AspectsSystem/Aspects/CatEarsAspect.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/CatEarsAspect.cs @@ -2,8 +2,8 @@ using Content.Server.Chat.Systems; using Content.Server.GameTicking; using Content.Server.GameTicking.Rules.Components; using Content.Server.Speech.Components; -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.AspectsSystem.Base; +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.AspectsSystem.Base; using Content.Shared.GameTicking; using Content.Shared.Humanoid; using Content.Shared.Humanoid.Markings; @@ -12,7 +12,7 @@ using Robust.Shared.Enums; using Robust.Shared.Prototypes; using Robust.Shared.Random; -namespace Content.Server.White.AspectsSystem.Aspects; +namespace Content.Server._White.AspectsSystem.Aspects; public sealed class CatEarsAspect : AspectSystem { @@ -154,4 +154,4 @@ public sealed class CatEarsAspect : AspectSystem break; } } -} \ No newline at end of file +} diff --git a/Content.Server/White/AspectsSystem/Aspects/ChairLeakAspect.cs b/Content.Server/_White/AspectsSystem/Aspects/ChairLeakAspect.cs similarity index 79% rename from Content.Server/White/AspectsSystem/Aspects/ChairLeakAspect.cs rename to Content.Server/_White/AspectsSystem/Aspects/ChairLeakAspect.cs index 746bed9de5..1eaf03212e 100644 --- a/Content.Server/White/AspectsSystem/Aspects/ChairLeakAspect.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/ChairLeakAspect.cs @@ -1,11 +1,11 @@ using Content.Server.GameTicking.Rules.Components; -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.AspectsSystem.Base; -using Content.Server.White.Other; +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.AspectsSystem.Base; +using Content.Server._White.Other; using Content.Shared.Buckle; using Content.Shared.Buckle.Components; -namespace Content.Server.White.AspectsSystem.Aspects; +namespace Content.Server._White.AspectsSystem.Aspects; public sealed class ChairLeakAspect : AspectSystem { diff --git a/Content.Server/White/AspectsSystem/Aspects/Components/AiRunLockAspectComponent.cs b/Content.Server/_White/AspectsSystem/Aspects/Components/AiRunLockAspectComponent.cs similarity index 57% rename from Content.Server/White/AspectsSystem/Aspects/Components/AiRunLockAspectComponent.cs rename to Content.Server/_White/AspectsSystem/Aspects/Components/AiRunLockAspectComponent.cs index 2e5ed03610..0aad2e855e 100644 --- a/Content.Server/White/AspectsSystem/Aspects/Components/AiRunLockAspectComponent.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/Components/AiRunLockAspectComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AspectsSystem.Aspects.Components; +namespace Content.Server._White.AspectsSystem.Aspects.Components; [RegisterComponent] public sealed partial class AiRunLockAspectComponent : Component diff --git a/Content.Server/White/AspectsSystem/Aspects/Components/BattledAspectComponent.cs b/Content.Server/_White/AspectsSystem/Aspects/Components/BattledAspectComponent.cs similarity index 57% rename from Content.Server/White/AspectsSystem/Aspects/Components/BattledAspectComponent.cs rename to Content.Server/_White/AspectsSystem/Aspects/Components/BattledAspectComponent.cs index 91314b0deb..5418b6801b 100644 --- a/Content.Server/White/AspectsSystem/Aspects/Components/BattledAspectComponent.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/Components/BattledAspectComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AspectsSystem.Aspects.Components; +namespace Content.Server._White.AspectsSystem.Aspects.Components; [RegisterComponent] public sealed partial class BattledAspectComponent : Component diff --git a/Content.Server/White/AspectsSystem/Aspects/Components/BloodyAspectComponent.cs b/Content.Server/_White/AspectsSystem/Aspects/Components/BloodyAspectComponent.cs similarity index 56% rename from Content.Server/White/AspectsSystem/Aspects/Components/BloodyAspectComponent.cs rename to Content.Server/_White/AspectsSystem/Aspects/Components/BloodyAspectComponent.cs index 575c3293ef..0bb220bf97 100644 --- a/Content.Server/White/AspectsSystem/Aspects/Components/BloodyAspectComponent.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/Components/BloodyAspectComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AspectsSystem.Aspects.Components; +namespace Content.Server._White.AspectsSystem.Aspects.Components; [RegisterComponent] public sealed partial class BloodyAspectComponent : Component diff --git a/Content.Server/White/AspectsSystem/Aspects/Components/BombassAspectComponent.cs b/Content.Server/_White/AspectsSystem/Aspects/Components/BombassAspectComponent.cs similarity index 57% rename from Content.Server/White/AspectsSystem/Aspects/Components/BombassAspectComponent.cs rename to Content.Server/_White/AspectsSystem/Aspects/Components/BombassAspectComponent.cs index ada958679b..0280ab16b7 100644 --- a/Content.Server/White/AspectsSystem/Aspects/Components/BombassAspectComponent.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/Components/BombassAspectComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AspectsSystem.Aspects.Components; +namespace Content.Server._White.AspectsSystem.Aspects.Components; [RegisterComponent] public sealed partial class BombassAspectComponent : Component diff --git a/Content.Server/White/AspectsSystem/Aspects/Components/CargoRichAspectComponent.cs b/Content.Server/_White/AspectsSystem/Aspects/Components/CargoRichAspectComponent.cs similarity index 57% rename from Content.Server/White/AspectsSystem/Aspects/Components/CargoRichAspectComponent.cs rename to Content.Server/_White/AspectsSystem/Aspects/Components/CargoRichAspectComponent.cs index 1b7af8cf25..a79c7f1720 100644 --- a/Content.Server/White/AspectsSystem/Aspects/Components/CargoRichAspectComponent.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/Components/CargoRichAspectComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AspectsSystem.Aspects.Components; +namespace Content.Server._White.AspectsSystem.Aspects.Components; [RegisterComponent] public sealed partial class CargoRichAspectComponent : Component diff --git a/Content.Server/White/AspectsSystem/Aspects/Components/CatEarsAspectComponent.cs b/Content.Server/_White/AspectsSystem/Aspects/Components/CatEarsAspectComponent.cs similarity index 57% rename from Content.Server/White/AspectsSystem/Aspects/Components/CatEarsAspectComponent.cs rename to Content.Server/_White/AspectsSystem/Aspects/Components/CatEarsAspectComponent.cs index 2c26757cd4..e6db279fcc 100644 --- a/Content.Server/White/AspectsSystem/Aspects/Components/CatEarsAspectComponent.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/Components/CatEarsAspectComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AspectsSystem.Aspects.Components; +namespace Content.Server._White.AspectsSystem.Aspects.Components; [RegisterComponent] public sealed partial class CatEarsAspectComponent : Component diff --git a/Content.Server/White/AspectsSystem/Aspects/Components/ChairLeakAspectComponent.cs b/Content.Server/_White/AspectsSystem/Aspects/Components/ChairLeakAspectComponent.cs similarity index 57% rename from Content.Server/White/AspectsSystem/Aspects/Components/ChairLeakAspectComponent.cs rename to Content.Server/_White/AspectsSystem/Aspects/Components/ChairLeakAspectComponent.cs index a7b0713d5e..e19efa8fd5 100644 --- a/Content.Server/White/AspectsSystem/Aspects/Components/ChairLeakAspectComponent.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/Components/ChairLeakAspectComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AspectsSystem.Aspects.Components; +namespace Content.Server._White.AspectsSystem.Aspects.Components; [RegisterComponent] public sealed partial class ChairLeakAspectComponent : Component diff --git a/Content.Server/White/AspectsSystem/Aspects/Components/DancingAspectComponent.cs b/Content.Server/_White/AspectsSystem/Aspects/Components/DancingAspectComponent.cs similarity index 57% rename from Content.Server/White/AspectsSystem/Aspects/Components/DancingAspectComponent.cs rename to Content.Server/_White/AspectsSystem/Aspects/Components/DancingAspectComponent.cs index 8df8477def..12cd2d9a08 100644 --- a/Content.Server/White/AspectsSystem/Aspects/Components/DancingAspectComponent.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/Components/DancingAspectComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AspectsSystem.Aspects.Components; +namespace Content.Server._White.AspectsSystem.Aspects.Components; [RegisterComponent] public sealed partial class DancingAspectComponent : Component diff --git a/Content.Server/White/AspectsSystem/Aspects/Components/DarknessAspectComponent.cs b/Content.Server/_White/AspectsSystem/Aspects/Components/DarknessAspectComponent.cs similarity index 57% rename from Content.Server/White/AspectsSystem/Aspects/Components/DarknessAspectComponent.cs rename to Content.Server/_White/AspectsSystem/Aspects/Components/DarknessAspectComponent.cs index 2b096437d8..0cf5d3ab6f 100644 --- a/Content.Server/White/AspectsSystem/Aspects/Components/DarknessAspectComponent.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/Components/DarknessAspectComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AspectsSystem.Aspects.Components; +namespace Content.Server._White.AspectsSystem.Aspects.Components; [RegisterComponent] public sealed partial class DarknessAspectComponent : Component diff --git a/Content.Server/White/AspectsSystem/Aspects/Components/DrunkAspectComponent.cs b/Content.Server/_White/AspectsSystem/Aspects/Components/DrunkAspectComponent.cs similarity index 56% rename from Content.Server/White/AspectsSystem/Aspects/Components/DrunkAspectComponent.cs rename to Content.Server/_White/AspectsSystem/Aspects/Components/DrunkAspectComponent.cs index 2914655929..b892c97f3e 100644 --- a/Content.Server/White/AspectsSystem/Aspects/Components/DrunkAspectComponent.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/Components/DrunkAspectComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AspectsSystem.Aspects.Components; +namespace Content.Server._White.AspectsSystem.Aspects.Components; [RegisterComponent] public sealed partial class DrunkAspectComponent : Component diff --git a/Content.Server/White/AspectsSystem/Aspects/Components/FastAndFuriousAspectComponent.cs b/Content.Server/_White/AspectsSystem/Aspects/Components/FastAndFuriousAspectComponent.cs similarity index 59% rename from Content.Server/White/AspectsSystem/Aspects/Components/FastAndFuriousAspectComponent.cs rename to Content.Server/_White/AspectsSystem/Aspects/Components/FastAndFuriousAspectComponent.cs index 1f45878659..12a6827e3e 100644 --- a/Content.Server/White/AspectsSystem/Aspects/Components/FastAndFuriousAspectComponent.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/Components/FastAndFuriousAspectComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AspectsSystem.Aspects.Components; +namespace Content.Server._White.AspectsSystem.Aspects.Components; [RegisterComponent] public sealed partial class FastAndFuriousAspectComponent : Component diff --git a/Content.Server/White/AspectsSystem/Aspects/Components/NoEngineAspectComponent.cs b/Content.Server/_White/AspectsSystem/Aspects/Components/NoEngineAspectComponent.cs similarity index 57% rename from Content.Server/White/AspectsSystem/Aspects/Components/NoEngineAspectComponent.cs rename to Content.Server/_White/AspectsSystem/Aspects/Components/NoEngineAspectComponent.cs index 8835030288..5923f3b393 100644 --- a/Content.Server/White/AspectsSystem/Aspects/Components/NoEngineAspectComponent.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/Components/NoEngineAspectComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AspectsSystem.Aspects.Components; +namespace Content.Server._White.AspectsSystem.Aspects.Components; [RegisterComponent] public sealed partial class NoEngineAspectComponent : Component diff --git a/Content.Server/White/AspectsSystem/Aspects/Components/NothingAspectComponent.cs b/Content.Server/_White/AspectsSystem/Aspects/Components/NothingAspectComponent.cs similarity index 57% rename from Content.Server/White/AspectsSystem/Aspects/Components/NothingAspectComponent.cs rename to Content.Server/_White/AspectsSystem/Aspects/Components/NothingAspectComponent.cs index 3aa02d5d80..d3e99b12d3 100644 --- a/Content.Server/White/AspectsSystem/Aspects/Components/NothingAspectComponent.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/Components/NothingAspectComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AspectsSystem.Aspects.Components; +namespace Content.Server._White.AspectsSystem.Aspects.Components; [RegisterComponent] public sealed partial class NothingAspectComponent : Component diff --git a/Content.Server/White/AspectsSystem/Aspects/Components/PresentAspectComponent.cs b/Content.Server/_White/AspectsSystem/Aspects/Components/PresentAspectComponent.cs similarity index 57% rename from Content.Server/White/AspectsSystem/Aspects/Components/PresentAspectComponent.cs rename to Content.Server/_White/AspectsSystem/Aspects/Components/PresentAspectComponent.cs index 09ad0f2b0e..555fe09903 100644 --- a/Content.Server/White/AspectsSystem/Aspects/Components/PresentAspectComponent.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/Components/PresentAspectComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AspectsSystem.Aspects.Components; +namespace Content.Server._White.AspectsSystem.Aspects.Components; [RegisterComponent] public sealed partial class PresentAspectComponent : Component diff --git a/Content.Server/White/AspectsSystem/Aspects/Components/RandomAccentAspectComponent.cs b/Content.Server/_White/AspectsSystem/Aspects/Components/RandomAccentAspectComponent.cs similarity index 58% rename from Content.Server/White/AspectsSystem/Aspects/Components/RandomAccentAspectComponent.cs rename to Content.Server/_White/AspectsSystem/Aspects/Components/RandomAccentAspectComponent.cs index f01476e9f7..81456f517e 100644 --- a/Content.Server/White/AspectsSystem/Aspects/Components/RandomAccentAspectComponent.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/Components/RandomAccentAspectComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AspectsSystem.Aspects.Components; +namespace Content.Server._White.AspectsSystem.Aspects.Components; [RegisterComponent] public sealed partial class RandomAccentAspectComponent : Component diff --git a/Content.Server/White/AspectsSystem/Aspects/Components/RandomAppearanceAspectComponent.cs b/Content.Server/_White/AspectsSystem/Aspects/Components/RandomAppearanceAspectComponent.cs similarity index 59% rename from Content.Server/White/AspectsSystem/Aspects/Components/RandomAppearanceAspectComponent.cs rename to Content.Server/_White/AspectsSystem/Aspects/Components/RandomAppearanceAspectComponent.cs index 593c8ef6ab..2757c068bd 100644 --- a/Content.Server/White/AspectsSystem/Aspects/Components/RandomAppearanceAspectComponent.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/Components/RandomAppearanceAspectComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AspectsSystem.Aspects.Components; +namespace Content.Server._White.AspectsSystem.Aspects.Components; [RegisterComponent] public sealed partial class RandomAppearanceAspectComponent : Component diff --git a/Content.Server/White/AspectsSystem/Aspects/Components/ReflectAspectComponent.cs b/Content.Server/_White/AspectsSystem/Aspects/Components/ReflectAspectComponent.cs similarity index 57% rename from Content.Server/White/AspectsSystem/Aspects/Components/ReflectAspectComponent.cs rename to Content.Server/_White/AspectsSystem/Aspects/Components/ReflectAspectComponent.cs index 62bebbd10c..892e9000c8 100644 --- a/Content.Server/White/AspectsSystem/Aspects/Components/ReflectAspectComponent.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/Components/ReflectAspectComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AspectsSystem.Aspects.Components; +namespace Content.Server._White.AspectsSystem.Aspects.Components; [RegisterComponent] public sealed partial class ReflectAspectComponent : Component diff --git a/Content.Server/White/AspectsSystem/Aspects/Components/SkeletonAspectComponent.cs b/Content.Server/_White/AspectsSystem/Aspects/Components/SkeletonAspectComponent.cs similarity index 57% rename from Content.Server/White/AspectsSystem/Aspects/Components/SkeletonAspectComponent.cs rename to Content.Server/_White/AspectsSystem/Aspects/Components/SkeletonAspectComponent.cs index d13de4b12e..a2440432ee 100644 --- a/Content.Server/White/AspectsSystem/Aspects/Components/SkeletonAspectComponent.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/Components/SkeletonAspectComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AspectsSystem.Aspects.Components; +namespace Content.Server._White.AspectsSystem.Aspects.Components; [RegisterComponent] public sealed partial class SkeletonAspectComponent : Component diff --git a/Content.Server/White/AspectsSystem/Aspects/Components/SlipperyAspectComponent.cs b/Content.Server/_White/AspectsSystem/Aspects/Components/SlipperyAspectComponent.cs similarity index 57% rename from Content.Server/White/AspectsSystem/Aspects/Components/SlipperyAspectComponent.cs rename to Content.Server/_White/AspectsSystem/Aspects/Components/SlipperyAspectComponent.cs index ea8cbfeeb8..c27225fba6 100644 --- a/Content.Server/White/AspectsSystem/Aspects/Components/SlipperyAspectComponent.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/Components/SlipperyAspectComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AspectsSystem.Aspects.Components; +namespace Content.Server._White.AspectsSystem.Aspects.Components; [RegisterComponent] public sealed partial class SlipperyAspectComponent : Component diff --git a/Content.Server/White/AspectsSystem/Aspects/Components/StolenFloorAspectComponent.cs b/Content.Server/_White/AspectsSystem/Aspects/Components/StolenFloorAspectComponent.cs similarity index 58% rename from Content.Server/White/AspectsSystem/Aspects/Components/StolenFloorAspectComponent.cs rename to Content.Server/_White/AspectsSystem/Aspects/Components/StolenFloorAspectComponent.cs index 914b5b6866..17af185b6a 100644 --- a/Content.Server/White/AspectsSystem/Aspects/Components/StolenFloorAspectComponent.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/Components/StolenFloorAspectComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AspectsSystem.Aspects.Components; +namespace Content.Server._White.AspectsSystem.Aspects.Components; [RegisterComponent] public sealed partial class StolenFloorAspectComponent : Component diff --git a/Content.Server/White/AspectsSystem/Aspects/Components/TraitorRichAspectComponent.cs b/Content.Server/_White/AspectsSystem/Aspects/Components/TraitorRichAspectComponent.cs similarity index 58% rename from Content.Server/White/AspectsSystem/Aspects/Components/TraitorRichAspectComponent.cs rename to Content.Server/_White/AspectsSystem/Aspects/Components/TraitorRichAspectComponent.cs index 5451e4e78d..b75dbf70c6 100644 --- a/Content.Server/White/AspectsSystem/Aspects/Components/TraitorRichAspectComponent.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/Components/TraitorRichAspectComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AspectsSystem.Aspects.Components; +namespace Content.Server._White.AspectsSystem.Aspects.Components; [RegisterComponent] public sealed partial class TraitorRichAspectComponent : Component diff --git a/Content.Server/White/AspectsSystem/Aspects/Components/TraitoredAspectComponent.cs b/Content.Server/_White/AspectsSystem/Aspects/Components/TraitoredAspectComponent.cs similarity index 57% rename from Content.Server/White/AspectsSystem/Aspects/Components/TraitoredAspectComponent.cs rename to Content.Server/_White/AspectsSystem/Aspects/Components/TraitoredAspectComponent.cs index 3702fe5381..4a027b1e25 100644 --- a/Content.Server/White/AspectsSystem/Aspects/Components/TraitoredAspectComponent.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/Components/TraitoredAspectComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AspectsSystem.Aspects.Components; +namespace Content.Server._White.AspectsSystem.Aspects.Components; [RegisterComponent] public sealed partial class TraitoredAspectComponent : Component diff --git a/Content.Server/White/AspectsSystem/Aspects/Components/WeakAspectComponent.cs b/Content.Server/_White/AspectsSystem/Aspects/Components/WeakAspectComponent.cs similarity index 56% rename from Content.Server/White/AspectsSystem/Aspects/Components/WeakAspectComponent.cs rename to Content.Server/_White/AspectsSystem/Aspects/Components/WeakAspectComponent.cs index 16acf4f024..b7515890e0 100644 --- a/Content.Server/White/AspectsSystem/Aspects/Components/WeakAspectComponent.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/Components/WeakAspectComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AspectsSystem.Aspects.Components; +namespace Content.Server._White.AspectsSystem.Aspects.Components; [RegisterComponent] public sealed partial class WeakAspectComponent : Component diff --git a/Content.Server/White/AspectsSystem/Aspects/Components/WeakWallsAspectComponent.cs b/Content.Server/_White/AspectsSystem/Aspects/Components/WeakWallsAspectComponent.cs similarity index 57% rename from Content.Server/White/AspectsSystem/Aspects/Components/WeakWallsAspectComponent.cs rename to Content.Server/_White/AspectsSystem/Aspects/Components/WeakWallsAspectComponent.cs index a7ab371705..f5bf86651f 100644 --- a/Content.Server/White/AspectsSystem/Aspects/Components/WeakWallsAspectComponent.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/Components/WeakWallsAspectComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AspectsSystem.Aspects.Components; +namespace Content.Server._White.AspectsSystem.Aspects.Components; [RegisterComponent] public sealed partial class WeakWallsAspectComponent : Component diff --git a/Content.Server/White/AspectsSystem/Aspects/Components/WhisperAspectComponent.cs b/Content.Server/_White/AspectsSystem/Aspects/Components/WhisperAspectComponent.cs similarity index 57% rename from Content.Server/White/AspectsSystem/Aspects/Components/WhisperAspectComponent.cs rename to Content.Server/_White/AspectsSystem/Aspects/Components/WhisperAspectComponent.cs index 133ae9b461..821c6f1381 100644 --- a/Content.Server/White/AspectsSystem/Aspects/Components/WhisperAspectComponent.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/Components/WhisperAspectComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AspectsSystem.Aspects.Components; +namespace Content.Server._White.AspectsSystem.Aspects.Components; [RegisterComponent] public sealed partial class WhisperAspectComponent : Component diff --git a/Content.Server/White/AspectsSystem/Aspects/Components/WindowLeakAspectComponent.cs b/Content.Server/_White/AspectsSystem/Aspects/Components/WindowLeakAspectComponent.cs similarity index 57% rename from Content.Server/White/AspectsSystem/Aspects/Components/WindowLeakAspectComponent.cs rename to Content.Server/_White/AspectsSystem/Aspects/Components/WindowLeakAspectComponent.cs index 006403f168..63131c21de 100644 --- a/Content.Server/White/AspectsSystem/Aspects/Components/WindowLeakAspectComponent.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/Components/WindowLeakAspectComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.AspectsSystem.Aspects.Components; +namespace Content.Server._White.AspectsSystem.Aspects.Components; [RegisterComponent] public sealed partial class WindowLeakAspectComponent : Component diff --git a/Content.Server/White/AspectsSystem/Aspects/DancingAspect.cs b/Content.Server/_White/AspectsSystem/Aspects/DancingAspect.cs similarity index 86% rename from Content.Server/White/AspectsSystem/Aspects/DancingAspect.cs rename to Content.Server/_White/AspectsSystem/Aspects/DancingAspect.cs index 5822520fe4..b23279098d 100644 --- a/Content.Server/White/AspectsSystem/Aspects/DancingAspect.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/DancingAspect.cs @@ -1,12 +1,12 @@ using Content.Server.GameTicking; using Content.Server.GameTicking.Rules.Components; -using Content.Server.White.Animations; -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.AspectsSystem.Base; +using Content.Server._White.Animations; +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.AspectsSystem.Base; using Content.Shared.Mobs.Components; using Content.Shared.White.Animations; -namespace Content.Server.White.AspectsSystem.Aspects; +namespace Content.Server._White.AspectsSystem.Aspects; public sealed class DancingAspect : AspectSystem { diff --git a/Content.Server/White/AspectsSystem/Aspects/DarknessAspect.cs b/Content.Server/_White/AspectsSystem/Aspects/DarknessAspect.cs similarity index 72% rename from Content.Server/White/AspectsSystem/Aspects/DarknessAspect.cs rename to Content.Server/_White/AspectsSystem/Aspects/DarknessAspect.cs index 8471cb27f2..fe0c7e8f00 100644 --- a/Content.Server/White/AspectsSystem/Aspects/DarknessAspect.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/DarknessAspect.cs @@ -1,9 +1,9 @@ using Content.Server.GameTicking.Rules.Components; -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.AspectsSystem.Base; -using Content.Server.White.Other; +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.AspectsSystem.Base; +using Content.Server._White.Other; -namespace Content.Server.White.AspectsSystem.Aspects; +namespace Content.Server._White.AspectsSystem.Aspects; public sealed class DarknessAspect : AspectSystem { diff --git a/Content.Server/White/AspectsSystem/Aspects/DrunkAspect.cs b/Content.Server/_White/AspectsSystem/Aspects/DrunkAspect.cs similarity index 89% rename from Content.Server/White/AspectsSystem/Aspects/DrunkAspect.cs rename to Content.Server/_White/AspectsSystem/Aspects/DrunkAspect.cs index 2beaf669e0..40647f1ca4 100644 --- a/Content.Server/White/AspectsSystem/Aspects/DrunkAspect.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/DrunkAspect.cs @@ -1,11 +1,11 @@ using Content.Server.GameTicking; using Content.Server.GameTicking.Rules.Components; -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.AspectsSystem.Base; +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.AspectsSystem.Base; using Content.Shared.Drunk; using Content.Shared.Humanoid; -namespace Content.Server.White.AspectsSystem.Aspects; +namespace Content.Server._White.AspectsSystem.Aspects; public sealed class DrunkAspect : AspectSystem { diff --git a/Content.Server/White/AspectsSystem/Aspects/FastAndFuriousAspect.cs b/Content.Server/_White/AspectsSystem/Aspects/FastAndFuriousAspect.cs similarity index 94% rename from Content.Server/White/AspectsSystem/Aspects/FastAndFuriousAspect.cs rename to Content.Server/_White/AspectsSystem/Aspects/FastAndFuriousAspect.cs index 1a414f591f..2ba9dbad84 100644 --- a/Content.Server/White/AspectsSystem/Aspects/FastAndFuriousAspect.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/FastAndFuriousAspect.cs @@ -1,13 +1,13 @@ using Content.Server.Cloning; using Content.Server.GameTicking; using Content.Server.GameTicking.Rules.Components; -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.AspectsSystem.Base; +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.AspectsSystem.Base; using Content.Shared.Cloning; using Content.Shared.Movement.Components; using Content.Shared.Movement.Systems; -namespace Content.Server.White.AspectsSystem.Aspects; +namespace Content.Server._White.AspectsSystem.Aspects; public sealed class FastAndFuriousAspect : AspectSystem { diff --git a/Content.Server/White/AspectsSystem/Aspects/NoEngineAspect.cs b/Content.Server/_White/AspectsSystem/Aspects/NoEngineAspect.cs similarity index 72% rename from Content.Server/White/AspectsSystem/Aspects/NoEngineAspect.cs rename to Content.Server/_White/AspectsSystem/Aspects/NoEngineAspect.cs index 45fffe91c8..c35ea71bd8 100644 --- a/Content.Server/White/AspectsSystem/Aspects/NoEngineAspect.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/NoEngineAspect.cs @@ -1,9 +1,9 @@ using Content.Server.GameTicking.Rules.Components; -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.AspectsSystem.Base; -using Content.Server.White.Other; +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.AspectsSystem.Base; +using Content.Server._White.Other; -namespace Content.Server.White.AspectsSystem.Aspects; +namespace Content.Server._White.AspectsSystem.Aspects; public sealed class NoEngineAspect : AspectSystem { diff --git a/Content.Server/_White/AspectsSystem/Aspects/NothingAspect.cs b/Content.Server/_White/AspectsSystem/Aspects/NothingAspect.cs new file mode 100644 index 0000000000..efcb3d5d75 --- /dev/null +++ b/Content.Server/_White/AspectsSystem/Aspects/NothingAspect.cs @@ -0,0 +1,8 @@ +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.AspectsSystem.Base; + +namespace Content.Server._White.AspectsSystem.Aspects; + +public sealed class NothingAspect : AspectSystem +{ +} diff --git a/Content.Server/White/AspectsSystem/Aspects/PresentAspect.cs b/Content.Server/_White/AspectsSystem/Aspects/PresentAspect.cs similarity index 82% rename from Content.Server/White/AspectsSystem/Aspects/PresentAspect.cs rename to Content.Server/_White/AspectsSystem/Aspects/PresentAspect.cs index e3b4acc871..df4a25518b 100644 --- a/Content.Server/White/AspectsSystem/Aspects/PresentAspect.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/PresentAspect.cs @@ -1,9 +1,9 @@ using Content.Server.GameTicking.Rules.Components; -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.AspectsSystem.Base; +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.AspectsSystem.Base; using Robust.Shared.Random; -namespace Content.Server.White.AspectsSystem.Aspects; +namespace Content.Server._White.AspectsSystem.Aspects; public sealed class PresentAspect : AspectSystem { diff --git a/Content.Server/White/AspectsSystem/Aspects/RandomAccentAspect.cs b/Content.Server/_White/AspectsSystem/Aspects/RandomAccentAspect.cs similarity index 95% rename from Content.Server/White/AspectsSystem/Aspects/RandomAccentAspect.cs rename to Content.Server/_White/AspectsSystem/Aspects/RandomAccentAspect.cs index 8e16c8bbcc..0a4a0f267d 100644 --- a/Content.Server/White/AspectsSystem/Aspects/RandomAccentAspect.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/RandomAccentAspect.cs @@ -2,12 +2,12 @@ using System.Linq; using Content.Server.GameTicking; using Content.Server.GameTicking.Rules.Components; using Content.Server.Speech.Components; -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.AspectsSystem.Base; +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.AspectsSystem.Base; using Content.Shared.Mind.Components; using Robust.Shared.Random; -namespace Content.Server.White.AspectsSystem.Aspects; +namespace Content.Server._White.AspectsSystem.Aspects; public sealed class RandomAccentAspect : AspectSystem { diff --git a/Content.Server/White/AspectsSystem/Aspects/RandomAppearanceAspect.cs b/Content.Server/_White/AspectsSystem/Aspects/RandomAppearanceAspect.cs similarity index 85% rename from Content.Server/White/AspectsSystem/Aspects/RandomAppearanceAspect.cs rename to Content.Server/_White/AspectsSystem/Aspects/RandomAppearanceAspect.cs index c166cf7170..be76447bf4 100644 --- a/Content.Server/White/AspectsSystem/Aspects/RandomAppearanceAspect.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/RandomAppearanceAspect.cs @@ -1,11 +1,11 @@ using Content.Server.GameTicking; using Content.Server.GameTicking.Rules.Components; -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.AspectsSystem.Base; -using Content.Server.White.Other.RandomHumanSystem; +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.AspectsSystem.Base; +using Content.Server._White.Other.RandomHumanSystem; using Content.Shared.Humanoid; -namespace Content.Server.White.AspectsSystem.Aspects; +namespace Content.Server._White.AspectsSystem.Aspects; public sealed class RandomAppearanceAspect : AspectSystem { diff --git a/Content.Server/White/AspectsSystem/Aspects/ReflectAspect.cs b/Content.Server/_White/AspectsSystem/Aspects/ReflectAspect.cs similarity index 77% rename from Content.Server/White/AspectsSystem/Aspects/ReflectAspect.cs rename to Content.Server/_White/AspectsSystem/Aspects/ReflectAspect.cs index 55fd3c37a4..8cb805f836 100644 --- a/Content.Server/White/AspectsSystem/Aspects/ReflectAspect.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/ReflectAspect.cs @@ -1,10 +1,10 @@ using Content.Server.GameTicking.Rules.Components; -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.AspectsSystem.Base; -using Content.Server.White.Other; +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.AspectsSystem.Base; +using Content.Server._White.Other; using Content.Shared.Weapons.Reflect; -namespace Content.Server.White.AspectsSystem.Aspects; +namespace Content.Server._White.AspectsSystem.Aspects; public sealed class ReflectAspect : AspectSystem { diff --git a/Content.Server/White/AspectsSystem/Aspects/SkeletonAspect.cs b/Content.Server/_White/AspectsSystem/Aspects/SkeletonAspect.cs similarity index 93% rename from Content.Server/White/AspectsSystem/Aspects/SkeletonAspect.cs rename to Content.Server/_White/AspectsSystem/Aspects/SkeletonAspect.cs index 6ce31670de..364447b53b 100644 --- a/Content.Server/White/AspectsSystem/Aspects/SkeletonAspect.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/SkeletonAspect.cs @@ -2,13 +2,13 @@ using Content.Server.GameTicking; using Content.Server.GameTicking.Rules.Components; using Content.Server.Humanoid; using Content.Server.Polymorph.Systems; -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.AspectsSystem.Base; +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.AspectsSystem.Base; using Content.Shared.Humanoid; using Content.Shared.Polymorph; using Robust.Shared.Prototypes; -namespace Content.Server.White.AspectsSystem.Aspects; +namespace Content.Server._White.AspectsSystem.Aspects; public sealed class SkeletonAspect : AspectSystem { diff --git a/Content.Server/White/AspectsSystem/Aspects/SlipperyAspect.cs b/Content.Server/_White/AspectsSystem/Aspects/SlipperyAspect.cs similarity index 82% rename from Content.Server/White/AspectsSystem/Aspects/SlipperyAspect.cs rename to Content.Server/_White/AspectsSystem/Aspects/SlipperyAspect.cs index bb7b6679eb..2315df3a64 100644 --- a/Content.Server/White/AspectsSystem/Aspects/SlipperyAspect.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/SlipperyAspect.cs @@ -1,10 +1,10 @@ using Content.Server.GameTicking.Rules.Components; -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.AspectsSystem.Base; +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.AspectsSystem.Base; using Content.Shared.White; using Robust.Shared.Configuration; -namespace Content.Server.White.AspectsSystem.Aspects; +namespace Content.Server._White.AspectsSystem.Aspects; public sealed class SlipperyAspect : AspectSystem { diff --git a/Content.Server/White/AspectsSystem/Aspects/StolenFloorAspect.cs b/Content.Server/_White/AspectsSystem/Aspects/StolenFloorAspect.cs similarity index 86% rename from Content.Server/White/AspectsSystem/Aspects/StolenFloorAspect.cs rename to Content.Server/_White/AspectsSystem/Aspects/StolenFloorAspect.cs index c45a4d034b..c77300217e 100644 --- a/Content.Server/White/AspectsSystem/Aspects/StolenFloorAspect.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/StolenFloorAspect.cs @@ -1,12 +1,12 @@ using Content.Server.GameTicking.Rules.Components; using Content.Server.Maps; -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.AspectsSystem.Base; +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.AspectsSystem.Base; using Content.Shared.Maps; using Robust.Shared.Map; using Robust.Shared.Map.Components; -namespace Content.Server.White.AspectsSystem.Aspects; +namespace Content.Server._White.AspectsSystem.Aspects; public sealed class StolenFloorAspect : AspectSystem { diff --git a/Content.Server/White/AspectsSystem/Aspects/TraitorRichAspect.cs b/Content.Server/_White/AspectsSystem/Aspects/TraitorRichAspect.cs similarity index 93% rename from Content.Server/White/AspectsSystem/Aspects/TraitorRichAspect.cs rename to Content.Server/_White/AspectsSystem/Aspects/TraitorRichAspect.cs index 2afaf8b91a..403fced033 100644 --- a/Content.Server/White/AspectsSystem/Aspects/TraitorRichAspect.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/TraitorRichAspect.cs @@ -5,12 +5,12 @@ using Content.Server.GameTicking.Rules.Components; using Content.Server.Store.Components; using Content.Server.Store.Systems; using Content.Server.Traitor.Uplink; -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.AspectsSystem.Base; +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.AspectsSystem.Base; using Content.Shared.FixedPoint; using Content.Shared.Mind; -namespace Content.Server.White.AspectsSystem.Aspects; +namespace Content.Server._White.AspectsSystem.Aspects; public sealed class TraitorRichAspect : AspectSystem { diff --git a/Content.Server/White/AspectsSystem/Aspects/TraitoredAspect.cs b/Content.Server/_White/AspectsSystem/Aspects/TraitoredAspect.cs similarity index 96% rename from Content.Server/White/AspectsSystem/Aspects/TraitoredAspect.cs rename to Content.Server/_White/AspectsSystem/Aspects/TraitoredAspect.cs index c184476a2c..418e5405c0 100644 --- a/Content.Server/White/AspectsSystem/Aspects/TraitoredAspect.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/TraitoredAspect.cs @@ -4,12 +4,12 @@ using Content.Server.Chat.Systems; using Content.Server.GameTicking.Rules; using Content.Server.GameTicking.Rules.Components; using Content.Server.Mind; -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.AspectsSystem.Base; +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.AspectsSystem.Base; using Robust.Shared.Audio.Systems; using Robust.Shared.Random; -namespace Content.Server.White.AspectsSystem.Aspects +namespace Content.Server._White.AspectsSystem.Aspects { public sealed class TraitoredAspect : AspectSystem { diff --git a/Content.Server/White/AspectsSystem/Aspects/WeakAspect.cs b/Content.Server/_White/AspectsSystem/Aspects/WeakAspect.cs similarity index 82% rename from Content.Server/White/AspectsSystem/Aspects/WeakAspect.cs rename to Content.Server/_White/AspectsSystem/Aspects/WeakAspect.cs index 4cd0a1ab77..5cc19c6196 100644 --- a/Content.Server/White/AspectsSystem/Aspects/WeakAspect.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/WeakAspect.cs @@ -1,10 +1,10 @@ using Content.Server.GameTicking.Rules.Components; -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.AspectsSystem.Base; +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.AspectsSystem.Base; using Content.Shared.White; using Robust.Shared.Configuration; -namespace Content.Server.White.AspectsSystem.Aspects; +namespace Content.Server._White.AspectsSystem.Aspects; public sealed class WeakAspect : AspectSystem { diff --git a/Content.Server/White/AspectsSystem/Aspects/WeakWallsAspect.cs b/Content.Server/_White/AspectsSystem/Aspects/WeakWallsAspect.cs similarity index 86% rename from Content.Server/White/AspectsSystem/Aspects/WeakWallsAspect.cs rename to Content.Server/_White/AspectsSystem/Aspects/WeakWallsAspect.cs index 355f35e670..ee96a556c0 100644 --- a/Content.Server/White/AspectsSystem/Aspects/WeakWallsAspect.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/WeakWallsAspect.cs @@ -2,12 +2,12 @@ using System.Linq; using Content.Server.Destructible; using Content.Server.Destructible.Thresholds.Triggers; using Content.Server.GameTicking.Rules.Components; -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.AspectsSystem.Base; -using Content.Server.White.Other; +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.AspectsSystem.Base; +using Content.Server._White.Other; using Content.Shared.Damage; -namespace Content.Server.White.AspectsSystem.Aspects; +namespace Content.Server._White.AspectsSystem.Aspects; public sealed class WeakWallsAspect : AspectSystem { diff --git a/Content.Server/_White/AspectsSystem/Aspects/WhisperAspect.cs b/Content.Server/_White/AspectsSystem/Aspects/WhisperAspect.cs new file mode 100644 index 0000000000..c4e893b260 --- /dev/null +++ b/Content.Server/_White/AspectsSystem/Aspects/WhisperAspect.cs @@ -0,0 +1,8 @@ +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.AspectsSystem.Base; + +namespace Content.Server._White.AspectsSystem.Aspects; + +public sealed class WhisperAspect : AspectSystem +{ +} diff --git a/Content.Server/White/AspectsSystem/Aspects/WindowLeakAspect.cs b/Content.Server/_White/AspectsSystem/Aspects/WindowLeakAspect.cs similarity index 86% rename from Content.Server/White/AspectsSystem/Aspects/WindowLeakAspect.cs rename to Content.Server/_White/AspectsSystem/Aspects/WindowLeakAspect.cs index b77b56e933..94fe8049e4 100644 --- a/Content.Server/White/AspectsSystem/Aspects/WindowLeakAspect.cs +++ b/Content.Server/_White/AspectsSystem/Aspects/WindowLeakAspect.cs @@ -1,12 +1,12 @@ using Content.Server.GameTicking.Rules.Components; -using Content.Server.White.AspectsSystem.Aspects.Components; -using Content.Server.White.AspectsSystem.Base; -using Content.Server.White.Other; +using Content.Server._White.AspectsSystem.Aspects.Components; +using Content.Server._White.AspectsSystem.Base; +using Content.Server._White.Other; using Content.Shared.Coordinates.Helpers; using Content.Shared.Tag; using Robust.Shared.Map; -namespace Content.Server.White.AspectsSystem.Aspects; +namespace Content.Server._White.AspectsSystem.Aspects; public sealed class WindowLeakAspect : AspectSystem { diff --git a/Content.Server/White/AspectsSystem/Base/AspectComponent.cs b/Content.Server/_White/AspectsSystem/Base/AspectComponent.cs similarity index 94% rename from Content.Server/White/AspectsSystem/Base/AspectComponent.cs rename to Content.Server/_White/AspectsSystem/Base/AspectComponent.cs index eed239b595..6424def8ef 100644 --- a/Content.Server/White/AspectsSystem/Base/AspectComponent.cs +++ b/Content.Server/_White/AspectsSystem/Base/AspectComponent.cs @@ -1,7 +1,7 @@ using Robust.Shared.Audio; using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom; -namespace Content.Server.White.AspectsSystem.Base +namespace Content.Server._White.AspectsSystem.Base { [RegisterComponent] public sealed partial class AspectComponent : Component diff --git a/Content.Server/White/AspectsSystem/Base/AspectSystem.cs b/Content.Server/_White/AspectsSystem/Base/AspectSystem.cs similarity index 99% rename from Content.Server/White/AspectsSystem/Base/AspectSystem.cs rename to Content.Server/_White/AspectsSystem/Base/AspectSystem.cs index 3149f958ad..32116c0023 100644 --- a/Content.Server/White/AspectsSystem/Base/AspectSystem.cs +++ b/Content.Server/_White/AspectsSystem/Base/AspectSystem.cs @@ -19,7 +19,7 @@ using Robust.Shared.Player; using Robust.Shared.Random; using Robust.Shared.Timing; -namespace Content.Server.White.AspectsSystem.Base +namespace Content.Server._White.AspectsSystem.Base { /// /// Base class for aspect systems. diff --git a/Content.Server/White/AspectsSystem/Commands/AspectCommands.cs b/Content.Server/_White/AspectsSystem/Commands/AspectCommands.cs similarity index 98% rename from Content.Server/White/AspectsSystem/Commands/AspectCommands.cs rename to Content.Server/_White/AspectsSystem/Commands/AspectCommands.cs index 326a97a609..8cc4ee35ad 100644 --- a/Content.Server/White/AspectsSystem/Commands/AspectCommands.cs +++ b/Content.Server/_White/AspectsSystem/Commands/AspectCommands.cs @@ -1,10 +1,10 @@ using Content.Server.Administration; using Content.Server.GameTicking; -using Content.Server.White.AspectsSystem.Managers; +using Content.Server._White.AspectsSystem.Managers; using Content.Shared.Administration; using Robust.Shared.Console; -namespace Content.Server.White.AspectsSystem.Commands +namespace Content.Server._White.AspectsSystem.Commands { [AdminCommand(AdminFlags.Fun)] public sealed class ForceAspectCommand : IConsoleCommand diff --git a/Content.Server/White/AspectsSystem/Managers/AspectManager.cs b/Content.Server/_White/AspectsSystem/Managers/AspectManager.cs similarity index 99% rename from Content.Server/White/AspectsSystem/Managers/AspectManager.cs rename to Content.Server/_White/AspectsSystem/Managers/AspectManager.cs index 237783b4f3..0a439351f8 100644 --- a/Content.Server/White/AspectsSystem/Managers/AspectManager.cs +++ b/Content.Server/_White/AspectsSystem/Managers/AspectManager.cs @@ -1,12 +1,12 @@ using Content.Server.GameTicking; -using Content.Server.White.AspectsSystem.Base; +using Content.Server._White.AspectsSystem.Base; using Content.Shared.GameTicking; using Content.Shared.White; using Robust.Shared.Configuration; using Robust.Shared.Prototypes; using Robust.Shared.Random; -namespace Content.Server.White.AspectsSystem.Managers +namespace Content.Server._White.AspectsSystem.Managers { /// /// Manager for aspects. diff --git a/Content.Server/White/AuthPanel/AuthPanelSystem.cs b/Content.Server/_White/AuthPanel/AuthPanelSystem.cs similarity index 98% rename from Content.Server/White/AuthPanel/AuthPanelSystem.cs rename to Content.Server/_White/AuthPanel/AuthPanelSystem.cs index 7aeafd9543..d995e9b35f 100644 --- a/Content.Server/White/AuthPanel/AuthPanelSystem.cs +++ b/Content.Server/_White/AuthPanel/AuthPanelSystem.cs @@ -1,7 +1,7 @@ using Content.Server.GameTicking; using Content.Server.Popups; using Content.Server.Station.Systems; -using Content.Server.White.ERTRecruitment; +using Content.Server._White.ERTRecruitment; using Content.Shared.Access.Systems; using Content.Shared.Administration.Logs; using Content.Shared.Database; @@ -12,7 +12,7 @@ using Robust.Server.GameObjects; using Robust.Shared.Random; using Robust.Shared.Timing; -namespace Content.Server.White.AuthPanel; +namespace Content.Server._White.AuthPanel; public sealed class AuthPanelSystem : EntitySystem { diff --git a/Content.Server/_White/BecomeDustOnDeathSystem/BecomeDustOnDeathComponent.cs b/Content.Server/_White/BecomeDustOnDeathSystem/BecomeDustOnDeathComponent.cs index 099015b4df..1163b8a2f5 100644 --- a/Content.Server/_White/BecomeDustOnDeathSystem/BecomeDustOnDeathComponent.cs +++ b/Content.Server/_White/BecomeDustOnDeathSystem/BecomeDustOnDeathComponent.cs @@ -2,7 +2,7 @@ using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype; using Robust.Shared.Utility; -namespace Content.Server.White.BecomeDustOnDeathSystem; +namespace Content.Server._White.BecomeDustOnDeathSystem; [RegisterComponent] public sealed partial class BecomeDustOnDeathComponent : Component diff --git a/Content.Server/_White/BecomeDustOnDeathSystem/BecomeDustOnDeathSystem.cs b/Content.Server/_White/BecomeDustOnDeathSystem/BecomeDustOnDeathSystem.cs index ceb8d318b2..c4f0b0efb3 100644 --- a/Content.Server/_White/BecomeDustOnDeathSystem/BecomeDustOnDeathSystem.cs +++ b/Content.Server/_White/BecomeDustOnDeathSystem/BecomeDustOnDeathSystem.cs @@ -1,6 +1,6 @@ using Content.Shared.Mobs; -namespace Content.Server.White.BecomeDustOnDeathSystem; +namespace Content.Server._White.BecomeDustOnDeathSystem; public sealed class BecomeDustOnDeathSystem : EntitySystem { diff --git a/Content.Server/White/Carrying/BeingCarriedComponent.cs b/Content.Server/_White/Carrying/BeingCarriedComponent.cs similarity index 100% rename from Content.Server/White/Carrying/BeingCarriedComponent.cs rename to Content.Server/_White/Carrying/BeingCarriedComponent.cs diff --git a/Content.Server/White/Carrying/CarriableComponent.cs b/Content.Server/_White/Carrying/CarriableComponent.cs similarity index 100% rename from Content.Server/White/Carrying/CarriableComponent.cs rename to Content.Server/_White/Carrying/CarriableComponent.cs diff --git a/Content.Server/White/Carrying/CarryingComponent.cs b/Content.Server/_White/Carrying/CarryingComponent.cs similarity index 100% rename from Content.Server/White/Carrying/CarryingComponent.cs rename to Content.Server/_White/Carrying/CarryingComponent.cs diff --git a/Content.Server/White/Carrying/CarryingSystem.cs b/Content.Server/_White/Carrying/CarryingSystem.cs similarity index 100% rename from Content.Server/White/Carrying/CarryingSystem.cs rename to Content.Server/_White/Carrying/CarryingSystem.cs diff --git a/Content.Server/White/CheapSurgery/CheapSurgerySystem.cs b/Content.Server/_White/CheapSurgery/CheapSurgerySystem.cs similarity index 98% rename from Content.Server/White/CheapSurgery/CheapSurgerySystem.cs rename to Content.Server/_White/CheapSurgery/CheapSurgerySystem.cs index 62f3529ccb..20ccf3c2b4 100644 --- a/Content.Server/White/CheapSurgery/CheapSurgerySystem.cs +++ b/Content.Server/_White/CheapSurgery/CheapSurgerySystem.cs @@ -11,7 +11,7 @@ using Content.Shared.Mobs.Systems; using Content.Shared.White.CheapSurgery; using Robust.Shared.Utility; -namespace Content.Server.White.CheapSurgery; +namespace Content.Server._White.CheapSurgery; public sealed class CheapSurgerySystem : SharedCheapSurgerySystem { diff --git a/Content.Server/White/Commands/AntispamCommand.cs b/Content.Server/_White/Commands/AntispamCommand.cs similarity index 96% rename from Content.Server/White/Commands/AntispamCommand.cs rename to Content.Server/_White/Commands/AntispamCommand.cs index 149a277a6b..1cbb96629d 100644 --- a/Content.Server/White/Commands/AntispamCommand.cs +++ b/Content.Server/_White/Commands/AntispamCommand.cs @@ -6,7 +6,7 @@ using Content.Shared.White; using Robust.Shared.Configuration; using Robust.Shared.Console; -namespace Content.Server.White.Commands; +namespace Content.Server._White.Commands; [AdminCommand(AdminFlags.Admin)] public sealed class AntispamCommand : IConsoleCommand diff --git a/Content.Server/White/Commands/InvisibilityCommand.cs b/Content.Server/_White/Commands/InvisibilityCommand.cs similarity index 93% rename from Content.Server/White/Commands/InvisibilityCommand.cs rename to Content.Server/_White/Commands/InvisibilityCommand.cs index c91382d4a4..7d6984dd12 100644 --- a/Content.Server/White/Commands/InvisibilityCommand.cs +++ b/Content.Server/_White/Commands/InvisibilityCommand.cs @@ -1,10 +1,10 @@ using Content.Server.Administration; -using Content.Server.White.Administration; +using Content.Server._White.Administration; using Content.Shared.Administration; using Content.Shared.White.Administration; using Robust.Shared.Console; -namespace Content.Server.White.Commands; +namespace Content.Server._White.Commands; [AdminCommand(AdminFlags.Admin)] public sealed class InvisibilityCommand : IConsoleCommand diff --git a/Content.Server/White/Commands/NoticeCommand.cs b/Content.Server/_White/Commands/NoticeCommand.cs similarity index 96% rename from Content.Server/White/Commands/NoticeCommand.cs rename to Content.Server/_White/Commands/NoticeCommand.cs index 31929638b1..b4bbb54f74 100644 --- a/Content.Server/White/Commands/NoticeCommand.cs +++ b/Content.Server/_White/Commands/NoticeCommand.cs @@ -5,7 +5,7 @@ using Robust.Server.Player; using Robust.Shared.Console; using Robust.Shared.Enums; -namespace Content.Server.White.Commands; +namespace Content.Server._White.Commands; [AnyCommand] internal sealed class NoticeCommand : IConsoleCommand diff --git a/Content.Server/White/Commands/PoshelnahuiCommand.cs b/Content.Server/_White/Commands/PoshelnahuiCommand.cs similarity index 97% rename from Content.Server/White/Commands/PoshelnahuiCommand.cs rename to Content.Server/_White/Commands/PoshelnahuiCommand.cs index 067194cfba..b66f96ae02 100644 --- a/Content.Server/White/Commands/PoshelnahuiCommand.cs +++ b/Content.Server/_White/Commands/PoshelnahuiCommand.cs @@ -4,7 +4,7 @@ using Content.Shared.Administration; using Robust.Server.Player; using Robust.Shared.Console; -namespace Content.Server.White.Commands; +namespace Content.Server._White.Commands; [AdminCommand(AdminFlags.Admin)] public sealed class PoshelnahuiCommand : IConsoleCommand diff --git a/Content.Server/White/Commands/SetRandomMapCommand.cs b/Content.Server/_White/Commands/SetRandomMapCommand.cs similarity index 95% rename from Content.Server/White/Commands/SetRandomMapCommand.cs rename to Content.Server/_White/Commands/SetRandomMapCommand.cs index b7463b64ac..682a7e1848 100644 --- a/Content.Server/White/Commands/SetRandomMapCommand.cs +++ b/Content.Server/_White/Commands/SetRandomMapCommand.cs @@ -4,7 +4,7 @@ using Content.Shared.CCVar; using Robust.Shared.Configuration; using Robust.Shared.Console; -namespace Content.Server.White.Commands; +namespace Content.Server._White.Commands; [AdminCommand(AdminFlags.Round)] sealed class SetRanomMapCommand : IConsoleCommand diff --git a/Content.Server/White/Commands/StealthCommand.cs b/Content.Server/_White/Commands/StealthCommand.cs similarity index 96% rename from Content.Server/White/Commands/StealthCommand.cs rename to Content.Server/_White/Commands/StealthCommand.cs index f61a096fdd..fe8093d5ea 100644 --- a/Content.Server/White/Commands/StealthCommand.cs +++ b/Content.Server/_White/Commands/StealthCommand.cs @@ -5,7 +5,7 @@ using Robust.Server.Player; using Robust.Shared.Console; using Robust.Shared.Utility; -namespace Content.Server.White.Commands; +namespace Content.Server._White.Commands; [AdminCommand(AdminFlags.Admin)] public sealed class StealthCommand : IConsoleCommand diff --git a/Content.Server/White/Construction/Completions/Surgery.cs b/Content.Server/_White/Construction/Completions/Surgery.cs similarity index 94% rename from Content.Server/White/Construction/Completions/Surgery.cs rename to Content.Server/_White/Construction/Completions/Surgery.cs index 6744954c27..6030962c63 100644 --- a/Content.Server/White/Construction/Completions/Surgery.cs +++ b/Content.Server/_White/Construction/Completions/Surgery.cs @@ -3,7 +3,7 @@ using Content.Shared.Body.Organ; using Content.Shared.Construction; using Content.Shared.White.CheapSurgery; -namespace Content.Server.White.Construction.Completions; +namespace Content.Server._White.Construction.Completions; public sealed partial class Surgery : IGraphAction { diff --git a/Content.Server/White/CriminalRecords/CriminalRecordsConsoleSystem.cs b/Content.Server/_White/CriminalRecords/CriminalRecordsConsoleSystem.cs similarity index 99% rename from Content.Server/White/CriminalRecords/CriminalRecordsConsoleSystem.cs rename to Content.Server/_White/CriminalRecords/CriminalRecordsConsoleSystem.cs index 0b76a4c676..a4bda96c40 100644 --- a/Content.Server/White/CriminalRecords/CriminalRecordsConsoleSystem.cs +++ b/Content.Server/_White/CriminalRecords/CriminalRecordsConsoleSystem.cs @@ -14,7 +14,7 @@ using Robust.Server.GameObjects; using Robust.Shared.Containers; using Robust.Shared.Prototypes; -namespace Content.Server.White.CriminalRecords; +namespace Content.Server._White.CriminalRecords; public sealed class CriminalRecordsConsoleSystem : EntitySystem { diff --git a/Content.Server/White/CriminalRecords/CriminalRecordsServerSystem.cs b/Content.Server/_White/CriminalRecords/CriminalRecordsServerSystem.cs similarity index 94% rename from Content.Server/White/CriminalRecords/CriminalRecordsServerSystem.cs rename to Content.Server/_White/CriminalRecords/CriminalRecordsServerSystem.cs index 7552383714..fd72c44c7e 100644 --- a/Content.Server/White/CriminalRecords/CriminalRecordsServerSystem.cs +++ b/Content.Server/_White/CriminalRecords/CriminalRecordsServerSystem.cs @@ -2,7 +2,7 @@ using Content.Shared.White.CriminalRecords; using Robust.Server.GameStates; using Robust.Shared.GameStates; -namespace Content.Server.White.CriminalRecords; +namespace Content.Server._White.CriminalRecords; public sealed class CriminalRecordsServerSystem : EntitySystem { diff --git a/Content.Server/White/Crossbow/ModifyDamageOnShootComponent.cs b/Content.Server/_White/Crossbow/ModifyDamageOnShootComponent.cs similarity index 91% rename from Content.Server/White/Crossbow/ModifyDamageOnShootComponent.cs rename to Content.Server/_White/Crossbow/ModifyDamageOnShootComponent.cs index de6d76b64f..d099b2cdc0 100644 --- a/Content.Server/White/Crossbow/ModifyDamageOnShootComponent.cs +++ b/Content.Server/_White/Crossbow/ModifyDamageOnShootComponent.cs @@ -1,7 +1,7 @@ using System.Numerics; using Content.Shared.Damage; -namespace Content.Server.White.Crossbow; +namespace Content.Server._White.Crossbow; [RegisterComponent] public sealed partial class ModifyDamageOnShootComponent : Component diff --git a/Content.Server/White/Crossbow/ModifyDamageOnShootSystem.cs b/Content.Server/_White/Crossbow/ModifyDamageOnShootSystem.cs similarity index 95% rename from Content.Server/White/Crossbow/ModifyDamageOnShootSystem.cs rename to Content.Server/_White/Crossbow/ModifyDamageOnShootSystem.cs index ac39bcdd20..6dc82abf9f 100644 --- a/Content.Server/White/Crossbow/ModifyDamageOnShootSystem.cs +++ b/Content.Server/_White/Crossbow/ModifyDamageOnShootSystem.cs @@ -2,7 +2,7 @@ using Content.Shared.Projectiles; using Content.Shared.Throwing; using Content.Shared.Weapons.Ranged.Events; -namespace Content.Server.White.Crossbow; +namespace Content.Server._White.Crossbow; public sealed class ModifyDamageOnShootSystem : EntitySystem { diff --git a/Content.Server/White/Crossbow/PoweredComponent.cs b/Content.Server/_White/Crossbow/PoweredComponent.cs similarity index 89% rename from Content.Server/White/Crossbow/PoweredComponent.cs rename to Content.Server/_White/Crossbow/PoweredComponent.cs index 4ef3fef4ad..fc07902811 100644 --- a/Content.Server/White/Crossbow/PoweredComponent.cs +++ b/Content.Server/_White/Crossbow/PoweredComponent.cs @@ -1,6 +1,6 @@ using Content.Shared.Damage; -namespace Content.Server.White.Crossbow; +namespace Content.Server._White.Crossbow; [RegisterComponent] public sealed partial class PoweredComponent : Component diff --git a/Content.Server/White/Crossbow/PoweredSystem.cs b/Content.Server/_White/Crossbow/PoweredSystem.cs similarity index 98% rename from Content.Server/White/Crossbow/PoweredSystem.cs rename to Content.Server/_White/Crossbow/PoweredSystem.cs index e0e5a1e9ad..55924a4f27 100644 --- a/Content.Server/White/Crossbow/PoweredSystem.cs +++ b/Content.Server/_White/Crossbow/PoweredSystem.cs @@ -6,7 +6,7 @@ using Content.Shared.Weapons.Ranged.Events; using Robust.Shared.Containers; using Robust.Shared.Utility; -namespace Content.Server.White.Crossbow; +namespace Content.Server._White.Crossbow; public sealed class PoweredSystem : EntitySystem { diff --git a/Content.Server/White/Crossbow/ThrowDamageModifierComponent.cs b/Content.Server/_White/Crossbow/ThrowDamageModifierComponent.cs similarity index 84% rename from Content.Server/White/Crossbow/ThrowDamageModifierComponent.cs rename to Content.Server/_White/Crossbow/ThrowDamageModifierComponent.cs index 48641d4e44..d6d30f429c 100644 --- a/Content.Server/White/Crossbow/ThrowDamageModifierComponent.cs +++ b/Content.Server/_White/Crossbow/ThrowDamageModifierComponent.cs @@ -1,6 +1,6 @@ using Content.Shared.Damage; -namespace Content.Server.White.Crossbow; +namespace Content.Server._White.Crossbow; [RegisterComponent] public sealed partial class ThrowDamageModifierComponent : Component diff --git a/Content.Server/White/Crossbow/ThrowDamageModifierSystem.cs b/Content.Server/_White/Crossbow/ThrowDamageModifierSystem.cs similarity index 96% rename from Content.Server/White/Crossbow/ThrowDamageModifierSystem.cs rename to Content.Server/_White/Crossbow/ThrowDamageModifierSystem.cs index 24abf95286..ddd8fe7c2f 100644 --- a/Content.Server/White/Crossbow/ThrowDamageModifierSystem.cs +++ b/Content.Server/_White/Crossbow/ThrowDamageModifierSystem.cs @@ -2,7 +2,7 @@ using Content.Shared.Projectiles; using Content.Shared.Throwing; using Content.Shared.White.Crossbow; -namespace Content.Server.White.Crossbow; +namespace Content.Server._White.Crossbow; public sealed class ThrowDamageModifierSystem : EntitySystem { diff --git a/Content.Server/_White/Cult/ConstructComponent.cs b/Content.Server/_White/Cult/ConstructComponent.cs index b84e94915c..6d38576088 100644 --- a/Content.Server/_White/Cult/ConstructComponent.cs +++ b/Content.Server/_White/Cult/ConstructComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Cult; +namespace Content.Server._White.Cult; [RegisterComponent] public sealed partial class ConstructComponent : Component diff --git a/Content.Server/_White/Cult/GameRule/CultRuleComponent.cs b/Content.Server/_White/Cult/GameRule/CultRuleComponent.cs index 2a52c27c15..7cbb55b77b 100644 --- a/Content.Server/_White/Cult/GameRule/CultRuleComponent.cs +++ b/Content.Server/_White/Cult/GameRule/CultRuleComponent.cs @@ -12,7 +12,7 @@ using Robust.Shared.Prototypes; using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype; using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List; -namespace Content.Server.White.Cult.GameRule; +namespace Content.Server._White.Cult.GameRule; [RegisterComponent] public sealed partial class CultRuleComponent : Component diff --git a/Content.Server/_White/Cult/GameRule/CultRuleSystem.cs b/Content.Server/_White/Cult/GameRule/CultRuleSystem.cs index eae5c29126..2bd5cb7f46 100644 --- a/Content.Server/_White/Cult/GameRule/CultRuleSystem.cs +++ b/Content.Server/_White/Cult/GameRule/CultRuleSystem.cs @@ -29,11 +29,11 @@ using Robust.Shared.Player; using Robust.Shared.Prototypes; using Robust.Shared.Random; using Robust.Shared.Utility; -using Content.Shared._White; +using Content.Shared.White; using Content.Shared.Mind; using Robust.Shared.Audio.Systems; -namespace Content.Server.White.Cult.GameRule; +namespace Content.Server._White.Cult.GameRule; public sealed class CultRuleSystem : GameRuleSystem { diff --git a/Content.Server/_White/Cult/HolyWater/BibleWaterConvertComponent.cs b/Content.Server/_White/Cult/HolyWater/BibleWaterConvertComponent.cs index 916f429a7a..ac53a3d9af 100644 --- a/Content.Server/_White/Cult/HolyWater/BibleWaterConvertComponent.cs +++ b/Content.Server/_White/Cult/HolyWater/BibleWaterConvertComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Cult.HolyWater; +namespace Content.Server._White.Cult.HolyWater; [RegisterComponent] public sealed partial class BibleWaterConvertComponent : Component diff --git a/Content.Server/_White/Cult/HolyWater/DeconvertCultist.cs b/Content.Server/_White/Cult/HolyWater/DeconvertCultist.cs index 2c02c7f77e..76d58ba98f 100644 --- a/Content.Server/_White/Cult/HolyWater/DeconvertCultist.cs +++ b/Content.Server/_White/Cult/HolyWater/DeconvertCultist.cs @@ -10,7 +10,7 @@ using JetBrains.Annotations; using Robust.Shared.Prototypes; using Timer = Robust.Shared.Timing.Timer; -namespace Content.Server.White.Cult.HolyWater; +namespace Content.Server._White.Cult.HolyWater; [ImplicitDataDefinitionForInheritors] [MeansImplicitUse] diff --git a/Content.Server/_White/Cult/HolyWater/HolyWaterSystem.cs b/Content.Server/_White/Cult/HolyWater/HolyWaterSystem.cs index bc80eb3990..04ba09db97 100644 --- a/Content.Server/_White/Cult/HolyWater/HolyWaterSystem.cs +++ b/Content.Server/_White/Cult/HolyWater/HolyWaterSystem.cs @@ -7,7 +7,7 @@ using Content.Shared.Popups; using Robust.Server.Audio; using Robust.Server.GameObjects; -namespace Content.Server.White.Cult.HolyWater; +namespace Content.Server._White.Cult.HolyWater; public sealed class HolyWaterSystem : EntitySystem { diff --git a/Content.Server/_White/Cult/Items/Components/BloodBoilProjectileComponent.cs b/Content.Server/_White/Cult/Items/Components/BloodBoilProjectileComponent.cs index 8e5e5cd38e..128d176e66 100644 --- a/Content.Server/_White/Cult/Items/Components/BloodBoilProjectileComponent.cs +++ b/Content.Server/_White/Cult/Items/Components/BloodBoilProjectileComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Cult.Items.Components; +namespace Content.Server._White.Cult.Items.Components; [RegisterComponent] public sealed partial class BloodBoilProjectileComponent : Component diff --git a/Content.Server/_White/Cult/Items/Components/CultRobeModifierComponent.cs b/Content.Server/_White/Cult/Items/Components/CultRobeModifierComponent.cs index 410e6bcac2..a10ad7ee6a 100644 --- a/Content.Server/_White/Cult/Items/Components/CultRobeModifierComponent.cs +++ b/Content.Server/_White/Cult/Items/Components/CultRobeModifierComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Cult.Items.Components; +namespace Content.Server._White.Cult.Items.Components; [RegisterComponent] public sealed partial class CultRobeModifierComponent : Component diff --git a/Content.Server/_White/Cult/Items/Components/ReturnItemOnThrowComponent.cs b/Content.Server/_White/Cult/Items/Components/ReturnItemOnThrowComponent.cs index 066d50de39..9ed14477a2 100644 --- a/Content.Server/_White/Cult/Items/Components/ReturnItemOnThrowComponent.cs +++ b/Content.Server/_White/Cult/Items/Components/ReturnItemOnThrowComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Cult.Items.Components; +namespace Content.Server._White.Cult.Items.Components; [RegisterComponent] public sealed partial class ReturnItemOnThrowComponent : Component diff --git a/Content.Server/_White/Cult/Items/Components/ShuttleCurseComponent.cs b/Content.Server/_White/Cult/Items/Components/ShuttleCurseComponent.cs index 2f450ac85c..3cc3c1a6d2 100644 --- a/Content.Server/_White/Cult/Items/Components/ShuttleCurseComponent.cs +++ b/Content.Server/_White/Cult/Items/Components/ShuttleCurseComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Cult.Items.Components; +namespace Content.Server._White.Cult.Items.Components; [RegisterComponent] public sealed partial class ShuttleCurseComponent : Component diff --git a/Content.Server/_White/Cult/Items/Components/TorchCultistsProviderComponent.cs b/Content.Server/_White/Cult/Items/Components/TorchCultistsProviderComponent.cs index 0bb43d8d8e..4c6465a8fa 100644 --- a/Content.Server/_White/Cult/Items/Components/TorchCultistsProviderComponent.cs +++ b/Content.Server/_White/Cult/Items/Components/TorchCultistsProviderComponent.cs @@ -2,7 +2,7 @@ using Content.Shared.White.Cult.Items; using Robust.Server.GameObjects; -namespace Content.Server.White.Cult.Items.Components; +namespace Content.Server._White.Cult.Items.Components; [RegisterComponent] public sealed partial class TorchCultistsProviderComponent : Component diff --git a/Content.Server/_White/Cult/Items/Systems/BloodBoilProjectileSystem.cs b/Content.Server/_White/Cult/Items/Systems/BloodBoilProjectileSystem.cs index 64475f02cf..90f0fa38c5 100644 --- a/Content.Server/_White/Cult/Items/Systems/BloodBoilProjectileSystem.cs +++ b/Content.Server/_White/Cult/Items/Systems/BloodBoilProjectileSystem.cs @@ -1,10 +1,10 @@ -using Content.Server.White.Cult.Items.Components; -using Content.Server.White.Cult.TimedProduction; +using Content.Server._White.Cult.Items.Components; +using Content.Server._White.Cult.TimedProduction; using Content.Shared.White.Cult; using Content.Shared.White.Cult.Pylon; using Robust.Shared.Physics.Events; -namespace Content.Server.White.Cult.Items.Systems; +namespace Content.Server._White.Cult.Items.Systems; public sealed class BloodBoilProjectileSystem : EntitySystem { diff --git a/Content.Server/_White/Cult/Items/Systems/CultRobeModifierSystem.cs b/Content.Server/_White/Cult/Items/Systems/CultRobeModifierSystem.cs index 1f8eeabfea..163fc7f9f1 100644 --- a/Content.Server/_White/Cult/Items/Systems/CultRobeModifierSystem.cs +++ b/Content.Server/_White/Cult/Items/Systems/CultRobeModifierSystem.cs @@ -1,11 +1,11 @@ -using Content.Server.White.Cult.Items.Components; +using Content.Server._White.Cult.Items.Components; using Content.Shared.Damage; using Content.Shared.Inventory.Events; using Content.Shared.Movement.Components; using Content.Shared.Movement.Systems; using Content.Shared.White.Cult; -namespace Content.Server.White.Cult.Items.Systems; +namespace Content.Server._White.Cult.Items.Systems; public sealed class CultRobeModifierSystem : EntitySystem { diff --git a/Content.Server/_White/Cult/Items/Systems/ReturnItemOnThrowSystem.cs b/Content.Server/_White/Cult/Items/Systems/ReturnItemOnThrowSystem.cs index 348988d541..e9ecbd044d 100644 --- a/Content.Server/_White/Cult/Items/Systems/ReturnItemOnThrowSystem.cs +++ b/Content.Server/_White/Cult/Items/Systems/ReturnItemOnThrowSystem.cs @@ -1,11 +1,11 @@ using Content.Server.Hands.Systems; using Content.Server.Stunnable; -using Content.Server.White.Cult.Items.Components; +using Content.Server._White.Cult.Items.Components; using Content.Shared.Mobs.Components; using Content.Shared.Throwing; using Content.Shared.White.Cult; -namespace Content.Server.White.Cult.Items.Systems; +namespace Content.Server._White.Cult.Items.Systems; public sealed class ReturnItemOnThrowSystem : EntitySystem { diff --git a/Content.Server/_White/Cult/Items/Systems/ShuttleCurseSystem.cs b/Content.Server/_White/Cult/Items/Systems/ShuttleCurseSystem.cs index d4d9809a1c..5d13d9d329 100644 --- a/Content.Server/_White/Cult/Items/Systems/ShuttleCurseSystem.cs +++ b/Content.Server/_White/Cult/Items/Systems/ShuttleCurseSystem.cs @@ -1,7 +1,7 @@ using Content.Server.Chat.Systems; using Content.Server.RoundEnd; using Content.Server.Shuttles.Systems; -using Content.Server.White.Cult.Items.Components; +using Content.Server._White.Cult.Items.Components; using Content.Shared.GameTicking; using Content.Shared.Hands.EntitySystems; using Content.Shared.Interaction.Events; @@ -9,7 +9,7 @@ using Content.Shared.Popups; using Content.Shared.White.Cult; using Robust.Shared.Timing; -namespace Content.Server.White.Cult.Items.Systems; +namespace Content.Server._White.Cult.Items.Systems; public sealed class ShuttleCurseSystem : EntitySystem { diff --git a/Content.Server/_White/Cult/Items/Systems/TorchCultistsProviderSystem.cs b/Content.Server/_White/Cult/Items/Systems/TorchCultistsProviderSystem.cs index 98d76adaef..90745820be 100644 --- a/Content.Server/_White/Cult/Items/Systems/TorchCultistsProviderSystem.cs +++ b/Content.Server/_White/Cult/Items/Systems/TorchCultistsProviderSystem.cs @@ -3,7 +3,7 @@ using Content.Server.Popups; using Content.Server.Pulling; using Content.Server.Station.Systems; using Content.Server.Station.Components; -using Content.Server.White.Cult.Items.Components; +using Content.Server._White.Cult.Items.Components; using Content.Shared.Hands.EntitySystems; using Content.Shared.Interaction; using Content.Shared.Item; @@ -19,7 +19,7 @@ using Robust.Shared.Player; using Robust.Shared.Random; using Robust.Shared.Timing; -namespace Content.Server.White.Cult.Items.Systems; +namespace Content.Server._White.Cult.Items.Systems; public sealed class TorchCultistsProviderSystem : EntitySystem { diff --git a/Content.Server/_White/Cult/Items/Systems/VoidTeleportSystem.cs b/Content.Server/_White/Cult/Items/Systems/VoidTeleportSystem.cs index 5193804b78..ca36fa3332 100644 --- a/Content.Server/_White/Cult/Items/Systems/VoidTeleportSystem.cs +++ b/Content.Server/_White/Cult/Items/Systems/VoidTeleportSystem.cs @@ -14,7 +14,7 @@ using Robust.Shared.Map; using Robust.Shared.Timing; using Timer = Robust.Shared.Timing.Timer; -namespace Content.Server.White.Cult.Items.Systems; +namespace Content.Server._White.Cult.Items.Systems; public sealed class VoidTeleportSystem : EntitySystem { diff --git a/Content.Server/_White/Cult/PentagramComponent.cs b/Content.Server/_White/Cult/PentagramComponent.cs index d266010544..9a128d7fd3 100644 --- a/Content.Server/_White/Cult/PentagramComponent.cs +++ b/Content.Server/_White/Cult/PentagramComponent.cs @@ -1,7 +1,7 @@ using Content.Shared.White.Cult.Pentagram; using Robust.Shared.GameStates; -namespace Content.Server.White.Cult; +namespace Content.Server._White.Cult; [NetworkedComponent, RegisterComponent] public sealed partial class PentagramComponent : SharedPentagramComponent diff --git a/Content.Server/_White/Cult/Pylon/PylonSystem.cs b/Content.Server/_White/Cult/Pylon/PylonSystem.cs index a1735d7132..4b2aff18f9 100644 --- a/Content.Server/_White/Cult/Pylon/PylonSystem.cs +++ b/Content.Server/_White/Cult/Pylon/PylonSystem.cs @@ -21,7 +21,7 @@ using Robust.Shared.Map; using Robust.Shared.Player; using Robust.Shared.Timing; -namespace Content.Server.White.Cult.Pylon; +namespace Content.Server._White.Cult.Pylon; public sealed class PylonSystem : EntitySystem { diff --git a/Content.Server/_White/Cult/Runes/Comps/CultBarrierComponent.cs b/Content.Server/_White/Cult/Runes/Comps/CultBarrierComponent.cs index 77658507f1..df31d999ea 100644 --- a/Content.Server/_White/Cult/Runes/Comps/CultBarrierComponent.cs +++ b/Content.Server/_White/Cult/Runes/Comps/CultBarrierComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Cult.Runes.Comps; +namespace Content.Server._White.Cult.Runes.Comps; [RegisterComponent] public sealed partial class CultBarrierComponent : Component diff --git a/Content.Server/_White/Cult/Runes/Comps/CultRuneApocalypseComponent.cs b/Content.Server/_White/Cult/Runes/Comps/CultRuneApocalypseComponent.cs index 13332926a5..1f9e669be8 100644 --- a/Content.Server/_White/Cult/Runes/Comps/CultRuneApocalypseComponent.cs +++ b/Content.Server/_White/Cult/Runes/Comps/CultRuneApocalypseComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Cult.Runes.Comps; +namespace Content.Server._White.Cult.Runes.Comps; [RegisterComponent] public sealed partial class CultRuneApocalypseComponent : Component diff --git a/Content.Server/_White/Cult/Runes/Comps/CultRuneBarrierComponent.cs b/Content.Server/_White/Cult/Runes/Comps/CultRuneBarrierComponent.cs index 3c0a799c44..acb754d0ab 100644 --- a/Content.Server/_White/Cult/Runes/Comps/CultRuneBarrierComponent.cs +++ b/Content.Server/_White/Cult/Runes/Comps/CultRuneBarrierComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Cult.Runes.Comps; +namespace Content.Server._White.Cult.Runes.Comps; [RegisterComponent] public sealed partial class CultRuneBarrierComponent : Component { } diff --git a/Content.Server/_White/Cult/Runes/Comps/CultRuneBaseComponent.cs b/Content.Server/_White/Cult/Runes/Comps/CultRuneBaseComponent.cs index 1540e7a114..5e26945c34 100644 --- a/Content.Server/_White/Cult/Runes/Comps/CultRuneBaseComponent.cs +++ b/Content.Server/_White/Cult/Runes/Comps/CultRuneBaseComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Cult.Runes.Comps; +namespace Content.Server._White.Cult.Runes.Comps; [RegisterComponent] public sealed partial class CultRuneBaseComponent : Component diff --git a/Content.Server/_White/Cult/Runes/Comps/CultRuneBloodBoilComponent.cs b/Content.Server/_White/Cult/Runes/Comps/CultRuneBloodBoilComponent.cs index 6363cd1f4b..bc3fa75dff 100644 --- a/Content.Server/_White/Cult/Runes/Comps/CultRuneBloodBoilComponent.cs +++ b/Content.Server/_White/Cult/Runes/Comps/CultRuneBloodBoilComponent.cs @@ -1,7 +1,7 @@ using Robust.Shared.Prototypes; using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype; -namespace Content.Server.White.Cult.Runes.Comps; +namespace Content.Server._White.Cult.Runes.Comps; [RegisterComponent] public sealed partial class CultRuneBloodBoilComponent : Component diff --git a/Content.Server/_White/Cult/Runes/Comps/CultRuneBuffComponent.cs b/Content.Server/_White/Cult/Runes/Comps/CultRuneBuffComponent.cs index c9b846cfe6..cc52d4493d 100644 --- a/Content.Server/_White/Cult/Runes/Comps/CultRuneBuffComponent.cs +++ b/Content.Server/_White/Cult/Runes/Comps/CultRuneBuffComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Cult.Runes.Comps; +namespace Content.Server._White.Cult.Runes.Comps; [RegisterComponent] public sealed partial class CultRuneBuffComponent : Component diff --git a/Content.Server/_White/Cult/Runes/Comps/CultRuneOfferingComponent.cs b/Content.Server/_White/Cult/Runes/Comps/CultRuneOfferingComponent.cs index eafd6eba87..4c743a8274 100644 --- a/Content.Server/_White/Cult/Runes/Comps/CultRuneOfferingComponent.cs +++ b/Content.Server/_White/Cult/Runes/Comps/CultRuneOfferingComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Cult.Runes.Comps; +namespace Content.Server._White.Cult.Runes.Comps; [RegisterComponent] public sealed partial class CultRuneOfferingComponent : Component diff --git a/Content.Server/_White/Cult/Runes/Comps/CultRuneReviveComponent.cs b/Content.Server/_White/Cult/Runes/Comps/CultRuneReviveComponent.cs index ec02aacb59..301e6bec62 100644 --- a/Content.Server/_White/Cult/Runes/Comps/CultRuneReviveComponent.cs +++ b/Content.Server/_White/Cult/Runes/Comps/CultRuneReviveComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Cult.Runes.Comps; +namespace Content.Server._White.Cult.Runes.Comps; [RegisterComponent] public sealed partial class CultRuneReviveComponent : Component diff --git a/Content.Server/_White/Cult/Runes/Comps/CultRuneSummoningComponent.cs b/Content.Server/_White/Cult/Runes/Comps/CultRuneSummoningComponent.cs index 626fd269b5..689267d188 100644 --- a/Content.Server/_White/Cult/Runes/Comps/CultRuneSummoningComponent.cs +++ b/Content.Server/_White/Cult/Runes/Comps/CultRuneSummoningComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Cult.Runes.Comps; +namespace Content.Server._White.Cult.Runes.Comps; [RegisterComponent] public sealed partial class CultRuneSummoningComponent : Component diff --git a/Content.Server/_White/Cult/Runes/Comps/CultRuneSummoningProviderComponent.cs b/Content.Server/_White/Cult/Runes/Comps/CultRuneSummoningProviderComponent.cs index 1d11e871df..1954cc48b6 100644 --- a/Content.Server/_White/Cult/Runes/Comps/CultRuneSummoningProviderComponent.cs +++ b/Content.Server/_White/Cult/Runes/Comps/CultRuneSummoningProviderComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Cult.Runes.Comps; +namespace Content.Server._White.Cult.Runes.Comps; [RegisterComponent] public sealed partial class CultRuneSummoningProviderComponent : Component diff --git a/Content.Server/_White/Cult/Runes/Comps/CultRuneTeleportComponent.cs b/Content.Server/_White/Cult/Runes/Comps/CultRuneTeleportComponent.cs index 11f47dc89c..b3130c3454 100644 --- a/Content.Server/_White/Cult/Runes/Comps/CultRuneTeleportComponent.cs +++ b/Content.Server/_White/Cult/Runes/Comps/CultRuneTeleportComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Cult.Runes.Comps; +namespace Content.Server._White.Cult.Runes.Comps; [RegisterComponent] public sealed partial class CultRuneTeleportComponent : Component diff --git a/Content.Server/_White/Cult/Runes/Comps/CultTeleportRuneProviderComponent.cs b/Content.Server/_White/Cult/Runes/Comps/CultTeleportRuneProviderComponent.cs index 2c828d3b36..f9f507b0be 100644 --- a/Content.Server/_White/Cult/Runes/Comps/CultTeleportRuneProviderComponent.cs +++ b/Content.Server/_White/Cult/Runes/Comps/CultTeleportRuneProviderComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Cult.Runes.Comps; +namespace Content.Server._White.Cult.Runes.Comps; [RegisterComponent] public sealed partial class CultTeleportRuneProviderComponent : Component diff --git a/Content.Server/_White/Cult/Runes/Comps/SoulShardComponent.cs b/Content.Server/_White/Cult/Runes/Comps/SoulShardComponent.cs index 4624c5028e..a9161e6faf 100644 --- a/Content.Server/_White/Cult/Runes/Comps/SoulShardComponent.cs +++ b/Content.Server/_White/Cult/Runes/Comps/SoulShardComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Cult.Runes.Comps; +namespace Content.Server._White.Cult.Runes.Comps; [RegisterComponent] public sealed partial class SoulShardComponent : Component diff --git a/Content.Server/_White/Cult/Runes/Systems/CultSystem.Actions.cs b/Content.Server/_White/Cult/Runes/Systems/CultSystem.Actions.cs index a3a7892fe3..a2cd240efe 100644 --- a/Content.Server/_White/Cult/Runes/Systems/CultSystem.Actions.cs +++ b/Content.Server/_White/Cult/Runes/Systems/CultSystem.Actions.cs @@ -3,7 +3,7 @@ using Content.Server.Body.Components; using Content.Server.Chemistry.Containers.EntitySystems; using Content.Server.Emp; using Content.Server.EUI; -using Content.Server.White.Cult.UI; +using Content.Server._White.Cult.UI; using Content.Shared.Chemistry.Components; using Content.Shared.Damage; using Content.Shared.Damage.Prototypes; @@ -21,7 +21,7 @@ using Robust.Server.GameObjects; using Robust.Shared.Audio; using Robust.Shared.Player; -namespace Content.Server.White.Cult.Runes.Systems; +namespace Content.Server._White.Cult.Runes.Systems; public partial class CultSystem { diff --git a/Content.Server/_White/Cult/Runes/Systems/CultSystem.Barrier.cs b/Content.Server/_White/Cult/Runes/Systems/CultSystem.Barrier.cs index cc9d998f0e..6229adb1ac 100644 --- a/Content.Server/_White/Cult/Runes/Systems/CultSystem.Barrier.cs +++ b/Content.Server/_White/Cult/Runes/Systems/CultSystem.Barrier.cs @@ -1,10 +1,10 @@ -using Content.Server.White.Cult.Runes.Comps; +using Content.Server._White.Cult.Runes.Comps; using Content.Shared.Interaction; using Content.Shared.Stealth.Components; using Content.Shared.White.Cult; using Robust.Server.GameObjects; -namespace Content.Server.White.Cult.Runes.Systems; +namespace Content.Server._White.Cult.Runes.Systems; public partial class CultSystem { diff --git a/Content.Server/_White/Cult/Runes/Systems/CultSystem.Buff.cs b/Content.Server/_White/Cult/Runes/Systems/CultSystem.Buff.cs index d029c9d43f..79d52db243 100644 --- a/Content.Server/_White/Cult/Runes/Systems/CultSystem.Buff.cs +++ b/Content.Server/_White/Cult/Runes/Systems/CultSystem.Buff.cs @@ -1,14 +1,14 @@ using System.Linq; using System.Numerics; -using Content.Server.White.Cult.GameRule; -using Content.Server.White.Cult.Runes.Comps; +using Content.Server._White.Cult.GameRule; +using Content.Server._White.Cult.Runes.Comps; using Content.Shared.Alert; using Content.Shared.Maps; using Content.Shared.White.Cult; using Content.Shared.White.Cult.Components; using Robust.Shared.Map; -namespace Content.Server.White.Cult.Runes.Systems; +namespace Content.Server._White.Cult.Runes.Systems; public partial class CultSystem { diff --git a/Content.Server/_White/Cult/Runes/Systems/CultSystem.Constructs.cs b/Content.Server/_White/Cult/Runes/Systems/CultSystem.Constructs.cs index a19781fb7b..1b7a8f4ddf 100644 --- a/Content.Server/_White/Cult/Runes/Systems/CultSystem.Constructs.cs +++ b/Content.Server/_White/Cult/Runes/Systems/CultSystem.Constructs.cs @@ -9,7 +9,7 @@ using Robust.Shared.Containers; using Robust.Shared.Player; using Robust.Shared.Prototypes; -namespace Content.Server.White.Cult.Runes.Systems; +namespace Content.Server._White.Cult.Runes.Systems; public partial class CultSystem { diff --git a/Content.Server/_White/Cult/Runes/Systems/CultSystem.ConstructsAbilities.cs b/Content.Server/_White/Cult/Runes/Systems/CultSystem.ConstructsAbilities.cs index 9a9ca75f5e..1c9f1e4b65 100644 --- a/Content.Server/_White/Cult/Runes/Systems/CultSystem.ConstructsAbilities.cs +++ b/Content.Server/_White/Cult/Runes/Systems/CultSystem.ConstructsAbilities.cs @@ -3,8 +3,8 @@ using Content.Server.GameTicking; using Content.Server.GameTicking.Rules.Components; using Content.Server.Maps; using Content.Server.Popups; -using Content.Server.White.Cult.GameRule; -using Content.Server.White.IncorporealSystem; +using Content.Server._White.Cult.GameRule; +using Content.Server._White.IncorporealSystem; using Content.Shared.Actions; using Content.Shared.Coordinates.Helpers; using Content.Shared.Interaction.Events; @@ -14,7 +14,7 @@ using Content.Shared.Physics; using Content.Shared.StatusEffect; using Content.Shared.White.Cult; -namespace Content.Server.White.Cult.Runes.Systems; +namespace Content.Server._White.Cult.Runes.Systems; public partial class CultSystem { diff --git a/Content.Server/_White/Cult/Runes/Systems/CultSystem.Narsie.cs b/Content.Server/_White/Cult/Runes/Systems/CultSystem.Narsie.cs index 3f721a6611..0e91c7091e 100644 --- a/Content.Server/_White/Cult/Runes/Systems/CultSystem.Narsie.cs +++ b/Content.Server/_White/Cult/Runes/Systems/CultSystem.Narsie.cs @@ -3,7 +3,7 @@ using Content.Shared.White.Cult; using Robust.Server.GameObjects; using Timer = Robust.Shared.Timing.Timer; -namespace Content.Server.White.Cult.Runes.Systems; +namespace Content.Server._White.Cult.Runes.Systems; public partial class CultSystem { diff --git a/Content.Server/_White/Cult/Runes/Systems/CultSystem.Rune.cs b/Content.Server/_White/Cult/Runes/Systems/CultSystem.Rune.cs index 0fdd24ae06..659b038ac7 100644 --- a/Content.Server/_White/Cult/Runes/Systems/CultSystem.Rune.cs +++ b/Content.Server/_White/Cult/Runes/Systems/CultSystem.Rune.cs @@ -8,8 +8,8 @@ using Content.Server.Body.Systems; using Content.Server.DoAfter; using Content.Server.Hands.Systems; using Content.Server.Weapons.Ranged.Systems; -using Content.Server.White.Cult.GameRule; -using Content.Server.White.Cult.Runes.Comps; +using Content.Server._White.Cult.GameRule; +using Content.Server._White.Cult.Runes.Comps; using Content.Shared.Actions; using Content.Shared.Chemistry.Components.SolutionManager; using Content.Shared.Cuffs.Components; @@ -41,7 +41,7 @@ using Robust.Shared.Physics.Events; using Robust.Shared.Player; using Robust.Shared.Random; -namespace Content.Server.White.Cult.Runes.Systems; +namespace Content.Server._White.Cult.Runes.Systems; public sealed partial class CultSystem : EntitySystem { diff --git a/Content.Server/_White/Cult/Runes/Systems/CultSystem.SoulShard.cs b/Content.Server/_White/Cult/Runes/Systems/CultSystem.SoulShard.cs index cc1dd47544..f2cf4c63a5 100644 --- a/Content.Server/_White/Cult/Runes/Systems/CultSystem.SoulShard.cs +++ b/Content.Server/_White/Cult/Runes/Systems/CultSystem.SoulShard.cs @@ -1,6 +1,6 @@ using Content.Server.Mind; using Content.Server.Roles; -using Content.Server.White.Cult.Runes.Comps; +using Content.Server._White.Cult.Runes.Comps; using Content.Shared.Humanoid; using Content.Shared.Interaction; using Content.Shared.Mind.Components; @@ -10,7 +10,7 @@ using Content.Shared.Roles; using Content.Shared.White.Cult; using Content.Shared.White.Cult.Items; -namespace Content.Server.White.Cult.Runes.Systems; +namespace Content.Server._White.Cult.Runes.Systems; public partial class CultSystem { diff --git a/Content.Server/_White/Cult/Structures/CultStructureCraftSystem.cs b/Content.Server/_White/Cult/Structures/CultStructureCraftSystem.cs index 5134245eda..0e1e85e295 100644 --- a/Content.Server/_White/Cult/Structures/CultStructureCraftSystem.cs +++ b/Content.Server/_White/Cult/Structures/CultStructureCraftSystem.cs @@ -4,7 +4,7 @@ using Robust.Server.GameObjects; using Robust.Server.Player; using Robust.Shared.Player; -namespace Content.Server.White.Cult.Structures; +namespace Content.Server._White.Cult.Structures; public sealed class CultStructureCraftSystem : EntitySystem { diff --git a/Content.Server/_White/Cult/Structures/RunicDoorComponent.cs b/Content.Server/_White/Cult/Structures/RunicDoorComponent.cs index 77c047caca..4cb1d31141 100644 --- a/Content.Server/_White/Cult/Structures/RunicDoorComponent.cs +++ b/Content.Server/_White/Cult/Structures/RunicDoorComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Cult.Structures; +namespace Content.Server._White.Cult.Structures; [RegisterComponent] public sealed partial class RunicDoorComponent : Component diff --git a/Content.Server/_White/Cult/Structures/RunicDoorSystem.cs b/Content.Server/_White/Cult/Structures/RunicDoorSystem.cs index 88d29f3a2b..f38f5fb184 100644 --- a/Content.Server/_White/Cult/Structures/RunicDoorSystem.cs +++ b/Content.Server/_White/Cult/Structures/RunicDoorSystem.cs @@ -5,7 +5,7 @@ using Content.Shared.Stunnable; using Content.Shared.White.Cult; using Robust.Shared.Physics.Systems; -namespace Content.Server.White.Cult.Structures; +namespace Content.Server._White.Cult.Structures; public sealed class RunicDoorSystem : EntitySystem { diff --git a/Content.Server/_White/Cult/Structures/RunicMetalComponent.cs b/Content.Server/_White/Cult/Structures/RunicMetalComponent.cs index c037a05d74..c28bab1429 100644 --- a/Content.Server/_White/Cult/Structures/RunicMetalComponent.cs +++ b/Content.Server/_White/Cult/Structures/RunicMetalComponent.cs @@ -2,7 +2,7 @@ using Content.Shared.White.Cult.Structures; using Robust.Server.GameObjects; -namespace Content.Server.White.Cult.Structures; +namespace Content.Server._White.Cult.Structures; [RegisterComponent] public sealed partial class RunicMetalComponent : Component diff --git a/Content.Server/_White/Cult/TimedProduction/CultistFactoryComponent.cs b/Content.Server/_White/Cult/TimedProduction/CultistFactoryComponent.cs index e4baf644c8..fa96b9947d 100644 --- a/Content.Server/_White/Cult/TimedProduction/CultistFactoryComponent.cs +++ b/Content.Server/_White/Cult/TimedProduction/CultistFactoryComponent.cs @@ -4,7 +4,7 @@ using Content.Shared.White.Cult.UI; using Robust.Server.GameObjects; using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List; -namespace Content.Server.White.Cult.TimedProduction; +namespace Content.Server._White.Cult.TimedProduction; [RegisterComponent] public sealed partial class CultistFactoryComponent : Component diff --git a/Content.Server/_White/Cult/TimedProduction/CultistFactorySystem.cs b/Content.Server/_White/Cult/TimedProduction/CultistFactorySystem.cs index 2c52d63909..d30e45729e 100644 --- a/Content.Server/_White/Cult/TimedProduction/CultistFactorySystem.cs +++ b/Content.Server/_White/Cult/TimedProduction/CultistFactorySystem.cs @@ -12,7 +12,7 @@ using Robust.Shared.Player; using Robust.Shared.Prototypes; using Robust.Shared.Timing; -namespace Content.Server.White.Cult.TimedProduction; +namespace Content.Server._White.Cult.TimedProduction; public sealed class CultistFactorySystem : EntitySystem { diff --git a/Content.Server/_White/Cult/UI/TeleportSpellEui.cs b/Content.Server/_White/Cult/UI/TeleportSpellEui.cs index 72a1db4a45..bd742ae404 100644 --- a/Content.Server/_White/Cult/UI/TeleportSpellEui.cs +++ b/Content.Server/_White/Cult/UI/TeleportSpellEui.cs @@ -1,6 +1,6 @@ using Content.Server.EUI; using Content.Server.Popups; -using Content.Server.White.Cult.Runes.Comps; +using Content.Server._White.Cult.Runes.Comps; using Content.Shared.Actions; using Content.Shared.Eui; using Content.Shared.Popups; @@ -9,7 +9,7 @@ using Robust.Server.GameObjects; using Robust.Shared.Map; using Robust.Shared.Timing; -namespace Content.Server.White.Cult.UI; +namespace Content.Server._White.Cult.UI; public sealed class TeleportSpellEui : BaseEui { diff --git a/Content.Server/White/CustomGhostSpriteSystem/CustomGhostSpriteSystem.cs b/Content.Server/_White/CustomGhostSpriteSystem/CustomGhostSpriteSystem.cs similarity index 97% rename from Content.Server/White/CustomGhostSpriteSystem/CustomGhostSpriteSystem.cs rename to Content.Server/_White/CustomGhostSpriteSystem/CustomGhostSpriteSystem.cs index eda944c86c..a5248e9de8 100644 --- a/Content.Server/White/CustomGhostSpriteSystem/CustomGhostSpriteSystem.cs +++ b/Content.Server/_White/CustomGhostSpriteSystem/CustomGhostSpriteSystem.cs @@ -6,7 +6,7 @@ using Robust.Server.Player; using Robust.Shared.Player; using Robust.Shared.Prototypes; -namespace Content.Server.White.CustomGhostSpriteSystem; +namespace Content.Server._White.CustomGhostSpriteSystem; public sealed class CustomGhostSpriteSystem : EntitySystem { diff --git a/Content.Server/White/Discord/GameTicking/RoundEndedEvent.cs b/Content.Server/_White/Discord/GameTicking/RoundEndedEvent.cs similarity index 100% rename from Content.Server/White/Discord/GameTicking/RoundEndedEvent.cs rename to Content.Server/_White/Discord/GameTicking/RoundEndedEvent.cs diff --git a/Content.Server/White/Discord/GameTicking/RoundStartedEvent.cs b/Content.Server/_White/Discord/GameTicking/RoundStartedEvent.cs similarity index 100% rename from Content.Server/White/Discord/GameTicking/RoundStartedEvent.cs rename to Content.Server/_White/Discord/GameTicking/RoundStartedEvent.cs diff --git a/Content.Server/White/Discord/RoundNotificationsSystem.cs b/Content.Server/_White/Discord/RoundNotificationsSystem.cs similarity index 99% rename from Content.Server/White/Discord/RoundNotificationsSystem.cs rename to Content.Server/_White/Discord/RoundNotificationsSystem.cs index 5104953e54..a7831411b7 100644 --- a/Content.Server/White/Discord/RoundNotificationsSystem.cs +++ b/Content.Server/_White/Discord/RoundNotificationsSystem.cs @@ -8,7 +8,7 @@ using Content.Shared.White; using Robust.Shared; using Robust.Shared.Configuration; -namespace Content.Server.White.Discord; +namespace Content.Server._White.Discord; /// /// Listen game events and send notifications to Discord diff --git a/Content.Server/White/ERTRecruitment/Commands/BlockERT.cs b/Content.Server/_White/ERTRecruitment/Commands/BlockERT.cs similarity index 94% rename from Content.Server/White/ERTRecruitment/Commands/BlockERT.cs rename to Content.Server/_White/ERTRecruitment/Commands/BlockERT.cs index 3b717a49d3..014611f352 100644 --- a/Content.Server/White/ERTRecruitment/Commands/BlockERT.cs +++ b/Content.Server/_White/ERTRecruitment/Commands/BlockERT.cs @@ -3,7 +3,7 @@ using Content.Server.Chat.Managers; using Content.Shared.Administration; using Robust.Shared.Console; -namespace Content.Server.White.ERTRecruitment.Commands; +namespace Content.Server._White.ERTRecruitment.Commands; [AdminCommand(AdminFlags.Admin)] public sealed class BlockERT : IConsoleCommand diff --git a/Content.Server/White/ERTRecruitment/ERTMapComponent.cs b/Content.Server/_White/ERTRecruitment/ERTMapComponent.cs similarity index 88% rename from Content.Server/White/ERTRecruitment/ERTMapComponent.cs rename to Content.Server/_White/ERTRecruitment/ERTMapComponent.cs index 43fcd31558..7a0d10998c 100644 --- a/Content.Server/White/ERTRecruitment/ERTMapComponent.cs +++ b/Content.Server/_White/ERTRecruitment/ERTMapComponent.cs @@ -1,7 +1,7 @@ using Robust.Shared.Map; using Robust.Shared.Utility; -namespace Content.Server.White.ERTRecruitment; +namespace Content.Server._White.ERTRecruitment; [RegisterComponent] public sealed partial class ERTMapComponent : Component diff --git a/Content.Server/White/ERTRecruitment/ERTRecruitedReasonEvent.cs b/Content.Server/_White/ERTRecruitment/ERTRecruitedReasonEvent.cs similarity index 80% rename from Content.Server/White/ERTRecruitment/ERTRecruitedReasonEvent.cs rename to Content.Server/_White/ERTRecruitment/ERTRecruitedReasonEvent.cs index fbdcf2d01f..e809fffc36 100644 --- a/Content.Server/White/ERTRecruitment/ERTRecruitedReasonEvent.cs +++ b/Content.Server/_White/ERTRecruitment/ERTRecruitedReasonEvent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.ERTRecruitment; +namespace Content.Server._White.ERTRecruitment; [Serializable] public sealed class ERTRecruitedReasonEvent : EntityEventArgs diff --git a/Content.Server/White/ERTRecruitment/ERTRecruitmentRule.cs b/Content.Server/_White/ERTRecruitment/ERTRecruitmentRule.cs similarity index 98% rename from Content.Server/White/ERTRecruitment/ERTRecruitmentRule.cs rename to Content.Server/_White/ERTRecruitment/ERTRecruitmentRule.cs index 0e39bcefe5..e7f9a3f8e6 100644 --- a/Content.Server/White/ERTRecruitment/ERTRecruitmentRule.cs +++ b/Content.Server/_White/ERTRecruitment/ERTRecruitmentRule.cs @@ -7,7 +7,7 @@ using Content.Server.GameTicking.Rules.Components; using Content.Server.Shuttles.Components; using Content.Server.Shuttles.Systems; using Content.Server.StationEvents.Events; -using Content.Server.White.GhostRecruitment; +using Content.Server._White.GhostRecruitment; using Content.Shared.CCVar; using Content.Shared.White; using Content.Shared.White.GhostRecruitment; @@ -17,7 +17,7 @@ using Robust.Server.Maps; using Robust.Shared.Configuration; using Robust.Shared.Map; -namespace Content.Server.White.ERTRecruitment; +namespace Content.Server._White.ERTRecruitment; [UsedImplicitly] public sealed class ERTRecruitmentRule : StationEventSystem diff --git a/Content.Server/White/ERTRecruitment/ERTRecruitmentRuleComponent.cs b/Content.Server/_White/ERTRecruitment/ERTRecruitmentRuleComponent.cs similarity index 94% rename from Content.Server/White/ERTRecruitment/ERTRecruitmentRuleComponent.cs rename to Content.Server/_White/ERTRecruitment/ERTRecruitmentRuleComponent.cs index 89999c9dc5..81364f850e 100644 --- a/Content.Server/White/ERTRecruitment/ERTRecruitmentRuleComponent.cs +++ b/Content.Server/_White/ERTRecruitment/ERTRecruitmentRuleComponent.cs @@ -2,7 +2,7 @@ using Robust.Shared.Audio; using Robust.Shared.Map; using Robust.Shared.Utility; -namespace Content.Server.White.ERTRecruitment; +namespace Content.Server._White.ERTRecruitment; [RegisterComponent, Access(typeof(ERTRecruitmentRule))] public sealed partial class ERTRecruitmentRuleComponent : Component diff --git a/Content.Server/White/Economy/ATMSystem.cs b/Content.Server/_White/Economy/ATMSystem.cs similarity index 99% rename from Content.Server/White/Economy/ATMSystem.cs rename to Content.Server/_White/Economy/ATMSystem.cs index ab918c5d18..e806747795 100644 --- a/Content.Server/White/Economy/ATMSystem.cs +++ b/Content.Server/_White/Economy/ATMSystem.cs @@ -14,7 +14,7 @@ using Robust.Shared.Audio.Systems; using Robust.Shared.Containers; using Robust.Shared.Prototypes; -namespace Content.Server.White.Economy; +namespace Content.Server._White.Economy; public sealed class ATMSystem : SharedATMSystem { diff --git a/Content.Server/White/Economy/BankAccount.cs b/Content.Server/_White/Economy/BankAccount.cs similarity index 92% rename from Content.Server/White/Economy/BankAccount.cs rename to Content.Server/_White/Economy/BankAccount.cs index 6ec3ab5366..551a347bd6 100644 --- a/Content.Server/White/Economy/BankAccount.cs +++ b/Content.Server/_White/Economy/BankAccount.cs @@ -1,6 +1,6 @@ using Content.Shared.Mind; -namespace Content.Server.White.Economy; +namespace Content.Server._White.Economy; public sealed class BankAccount { diff --git a/Content.Server/White/Economy/BankCardSystem.cs b/Content.Server/_White/Economy/BankCardSystem.cs similarity index 99% rename from Content.Server/White/Economy/BankCardSystem.cs rename to Content.Server/_White/Economy/BankCardSystem.cs index a281a17fc4..74e49418fc 100644 --- a/Content.Server/White/Economy/BankCardSystem.cs +++ b/Content.Server/_White/Economy/BankCardSystem.cs @@ -19,7 +19,7 @@ using Robust.Server.Player; using Robust.Shared.Prototypes; using Robust.Shared.Random; -namespace Content.Server.White.Economy; +namespace Content.Server._White.Economy; public sealed class BankCardSystem : EntitySystem { diff --git a/Content.Server/White/Economy/BankCartridgeComponent.cs b/Content.Server/_White/Economy/BankCartridgeComponent.cs similarity index 85% rename from Content.Server/White/Economy/BankCartridgeComponent.cs rename to Content.Server/_White/Economy/BankCartridgeComponent.cs index 951b2ef9fd..9e639a92a2 100644 --- a/Content.Server/White/Economy/BankCartridgeComponent.cs +++ b/Content.Server/_White/Economy/BankCartridgeComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Economy; +namespace Content.Server._White.Economy; [RegisterComponent] public sealed partial class BankCartridgeComponent : Component diff --git a/Content.Server/White/Economy/BankCartridgeSystem.cs b/Content.Server/_White/Economy/BankCartridgeSystem.cs similarity index 99% rename from Content.Server/White/Economy/BankCartridgeSystem.cs rename to Content.Server/_White/Economy/BankCartridgeSystem.cs index 5b1a042ac2..9f456d89d8 100644 --- a/Content.Server/White/Economy/BankCartridgeSystem.cs +++ b/Content.Server/_White/Economy/BankCartridgeSystem.cs @@ -3,7 +3,7 @@ using Content.Shared.CartridgeLoader; using Content.Shared.PDA; using Content.Shared.White.Economy; -namespace Content.Server.White.Economy; +namespace Content.Server._White.Economy; public sealed class BankCartridgeSystem : EntitySystem { diff --git a/Content.Server/White/Economy/CommandBudgetPinPaperComponent.cs b/Content.Server/_White/Economy/CommandBudgetPinPaperComponent.cs similarity index 70% rename from Content.Server/White/Economy/CommandBudgetPinPaperComponent.cs rename to Content.Server/_White/Economy/CommandBudgetPinPaperComponent.cs index e2ec68f732..a7524fb689 100644 --- a/Content.Server/White/Economy/CommandBudgetPinPaperComponent.cs +++ b/Content.Server/_White/Economy/CommandBudgetPinPaperComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Economy; +namespace Content.Server._White.Economy; [RegisterComponent] public sealed partial class CommandBudgetPinPaperComponent : Component diff --git a/Content.Server/White/Economy/CommandBudgetSystem.cs b/Content.Server/_White/Economy/CommandBudgetSystem.cs similarity index 95% rename from Content.Server/White/Economy/CommandBudgetSystem.cs rename to Content.Server/_White/Economy/CommandBudgetSystem.cs index 36f78a57b0..5232970dd9 100644 --- a/Content.Server/White/Economy/CommandBudgetSystem.cs +++ b/Content.Server/_White/Economy/CommandBudgetSystem.cs @@ -2,7 +2,7 @@ using Content.Server.Cargo.Components; using Content.Server.Paper; using Content.Server.Station.Systems; -namespace Content.Server.White.Economy; +namespace Content.Server._White.Economy; public sealed class CommandBudgetSystem : EntitySystem { diff --git a/Content.Server/White/Economy/EftposSystem.cs b/Content.Server/_White/Economy/EftposSystem.cs similarity index 98% rename from Content.Server/White/Economy/EftposSystem.cs rename to Content.Server/_White/Economy/EftposSystem.cs index 97afa14a37..f1d4429dcc 100644 --- a/Content.Server/White/Economy/EftposSystem.cs +++ b/Content.Server/_White/Economy/EftposSystem.cs @@ -6,7 +6,7 @@ using Content.Shared.White.Economy; using Robust.Server.GameObjects; using Robust.Shared.Audio.Systems; -namespace Content.Server.White.Economy; +namespace Content.Server._White.Economy; public sealed class EftposSystem : EntitySystem { diff --git a/Content.Server/White/EndOfRoundStats/BloodLost/BloodLostStatEvent.cs b/Content.Server/_White/EndOfRoundStats/BloodLost/BloodLostStatEvent.cs similarity index 75% rename from Content.Server/White/EndOfRoundStats/BloodLost/BloodLostStatEvent.cs rename to Content.Server/_White/EndOfRoundStats/BloodLost/BloodLostStatEvent.cs index 6c9945a2be..081dfc6882 100644 --- a/Content.Server/White/EndOfRoundStats/BloodLost/BloodLostStatEvent.cs +++ b/Content.Server/_White/EndOfRoundStats/BloodLost/BloodLostStatEvent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.EndOfRoundStats.BloodLost; +namespace Content.Server._White.EndOfRoundStats.BloodLost; public sealed class BloodLostStatEvent : EntityEventArgs { diff --git a/Content.Server/White/EndOfRoundStats/BloodLost/BloodLostStatSystem.cs b/Content.Server/_White/EndOfRoundStats/BloodLost/BloodLostStatSystem.cs similarity index 95% rename from Content.Server/White/EndOfRoundStats/BloodLost/BloodLostStatSystem.cs rename to Content.Server/_White/EndOfRoundStats/BloodLost/BloodLostStatSystem.cs index 2982f92af4..6fbd251ef3 100644 --- a/Content.Server/White/EndOfRoundStats/BloodLost/BloodLostStatSystem.cs +++ b/Content.Server/_White/EndOfRoundStats/BloodLost/BloodLostStatSystem.cs @@ -4,7 +4,7 @@ using Robust.Shared.Configuration; using Content.Shared.FixedPoint; using Content.Shared.White; -namespace Content.Server.White.EndOfRoundStats.BloodLost; +namespace Content.Server._White.EndOfRoundStats.BloodLost; public sealed class BloodLostStatSystem : EntitySystem { diff --git a/Content.Server/White/EndOfRoundStats/Command/CommandStatSystem.cs b/Content.Server/_White/EndOfRoundStats/Command/CommandStatSystem.cs similarity index 92% rename from Content.Server/White/EndOfRoundStats/Command/CommandStatSystem.cs rename to Content.Server/_White/EndOfRoundStats/Command/CommandStatSystem.cs index 5680892228..7061407c37 100644 --- a/Content.Server/White/EndOfRoundStats/Command/CommandStatSystem.cs +++ b/Content.Server/_White/EndOfRoundStats/Command/CommandStatSystem.cs @@ -1,7 +1,7 @@ using Content.Server.GameTicking; using Content.Shared.GameTicking; -namespace Content.Server.White.EndOfRoundStats.Command; +namespace Content.Server._White.EndOfRoundStats.Command; public sealed class CommandStatSystem : EntitySystem { diff --git a/Content.Server/White/EndOfRoundStats/Command/EORStatsAddCommand.cs b/Content.Server/_White/EndOfRoundStats/Command/EORStatsAddCommand.cs similarity index 96% rename from Content.Server/White/EndOfRoundStats/Command/EORStatsAddCommand.cs rename to Content.Server/_White/EndOfRoundStats/Command/EORStatsAddCommand.cs index 06ce498a03..a1c2967236 100644 --- a/Content.Server/White/EndOfRoundStats/Command/EORStatsAddCommand.cs +++ b/Content.Server/_White/EndOfRoundStats/Command/EORStatsAddCommand.cs @@ -5,7 +5,7 @@ using Content.Shared.Administration.Logs; using Content.Shared.Database; using Robust.Shared.Console; -namespace Content.Server.White.EndOfRoundStats.Command; +namespace Content.Server._White.EndOfRoundStats.Command; [AdminCommand(AdminFlags.Admin)] public sealed class EORStatsAddCommmand : IConsoleCommand diff --git a/Content.Server/White/EndOfRoundStats/Command/EORStatsListCommand.cs b/Content.Server/_White/EndOfRoundStats/Command/EORStatsListCommand.cs similarity index 94% rename from Content.Server/White/EndOfRoundStats/Command/EORStatsListCommand.cs rename to Content.Server/_White/EndOfRoundStats/Command/EORStatsListCommand.cs index c3b0dd858c..b1717a6956 100644 --- a/Content.Server/White/EndOfRoundStats/Command/EORStatsListCommand.cs +++ b/Content.Server/_White/EndOfRoundStats/Command/EORStatsListCommand.cs @@ -2,7 +2,7 @@ using Content.Server.Administration; using Content.Shared.Administration; using Robust.Shared.Console; -namespace Content.Server.White.EndOfRoundStats.Command; +namespace Content.Server._White.EndOfRoundStats.Command; [AdminCommand(AdminFlags.Admin)] public sealed class EORStatsCommand : IConsoleCommand diff --git a/Content.Server/White/EndOfRoundStats/Command/EROStatsRemoveCommand.cs b/Content.Server/_White/EndOfRoundStats/Command/EROStatsRemoveCommand.cs similarity index 97% rename from Content.Server/White/EndOfRoundStats/Command/EROStatsRemoveCommand.cs rename to Content.Server/_White/EndOfRoundStats/Command/EROStatsRemoveCommand.cs index 772f02b190..276e3ad293 100644 --- a/Content.Server/White/EndOfRoundStats/Command/EROStatsRemoveCommand.cs +++ b/Content.Server/_White/EndOfRoundStats/Command/EROStatsRemoveCommand.cs @@ -3,7 +3,7 @@ using Content.Server.Administration; using Content.Shared.Administration; using Robust.Shared.Console; -namespace Content.Server.White.EndOfRoundStats.Command; +namespace Content.Server._White.EndOfRoundStats.Command; [AdminCommand(AdminFlags.Admin)] public sealed class EORStatsRemoveCommand : IConsoleCommand diff --git a/Content.Server/White/EndOfRoundStats/CuffedTime/CuffedTimeStatSystem.cs b/Content.Server/_White/EndOfRoundStats/CuffedTime/CuffedTimeStatSystem.cs similarity index 98% rename from Content.Server/White/EndOfRoundStats/CuffedTime/CuffedTimeStatSystem.cs rename to Content.Server/_White/EndOfRoundStats/CuffedTime/CuffedTimeStatSystem.cs index 21d0055828..e39b36348c 100644 --- a/Content.Server/White/EndOfRoundStats/CuffedTime/CuffedTimeStatSystem.cs +++ b/Content.Server/_White/EndOfRoundStats/CuffedTime/CuffedTimeStatSystem.cs @@ -8,7 +8,7 @@ using Content.Shared.White.EndOfRoundStats.CuffedTime; using Robust.Shared.Configuration; using Robust.Shared.Timing; -namespace Content.Server.White.EndOfRoundStats.CuffedTime; +namespace Content.Server._White.EndOfRoundStats.CuffedTime; public sealed class CuffedTimeStatSystem : EntitySystem { diff --git a/Content.Server/White/EndOfRoundStats/EmitSound/EmitSoundStatSystem.cs b/Content.Server/_White/EndOfRoundStats/EmitSound/EmitSoundStatSystem.cs similarity index 98% rename from Content.Server/White/EndOfRoundStats/EmitSound/EmitSoundStatSystem.cs rename to Content.Server/_White/EndOfRoundStats/EmitSound/EmitSoundStatSystem.cs index 7a3893b0fe..51d730be5a 100644 --- a/Content.Server/White/EndOfRoundStats/EmitSound/EmitSoundStatSystem.cs +++ b/Content.Server/_White/EndOfRoundStats/EmitSound/EmitSoundStatSystem.cs @@ -6,7 +6,7 @@ using Content.Shared.White; using Content.Shared.White.EndOfRoundStats.EmitSoundStatSystem; using Robust.Shared.Configuration; -namespace Content.Server.White.EndOfRoundStats.EmitSound; +namespace Content.Server._White.EndOfRoundStats.EmitSound; public sealed class EmitSoundStatSystem : EntitySystem { diff --git a/Content.Server/White/EndOfRoundStats/InstrumentPlayed/InstrumentPlayedStatEvent.cs b/Content.Server/_White/EndOfRoundStats/InstrumentPlayed/InstrumentPlayedStatEvent.cs similarity index 83% rename from Content.Server/White/EndOfRoundStats/InstrumentPlayed/InstrumentPlayedStatEvent.cs rename to Content.Server/_White/EndOfRoundStats/InstrumentPlayed/InstrumentPlayedStatEvent.cs index 0190890b2b..0b54540949 100644 --- a/Content.Server/White/EndOfRoundStats/InstrumentPlayed/InstrumentPlayedStatEvent.cs +++ b/Content.Server/_White/EndOfRoundStats/InstrumentPlayed/InstrumentPlayedStatEvent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.EndOfRoundStats.InstrumentPlayed; +namespace Content.Server._White.EndOfRoundStats.InstrumentPlayed; public sealed class InstrumentPlayedStatEvent : EntityEventArgs { diff --git a/Content.Server/White/EndOfRoundStats/InstrumentPlayed/InstrumentPlayedStatSystem.cs b/Content.Server/_White/EndOfRoundStats/InstrumentPlayed/InstrumentPlayedStatSystem.cs similarity index 98% rename from Content.Server/White/EndOfRoundStats/InstrumentPlayed/InstrumentPlayedStatSystem.cs rename to Content.Server/_White/EndOfRoundStats/InstrumentPlayed/InstrumentPlayedStatSystem.cs index ed5569671f..11b39351d8 100644 --- a/Content.Server/White/EndOfRoundStats/InstrumentPlayed/InstrumentPlayedStatSystem.cs +++ b/Content.Server/_White/EndOfRoundStats/InstrumentPlayed/InstrumentPlayedStatSystem.cs @@ -6,7 +6,7 @@ using Content.Shared.White; using Robust.Shared.Configuration; using Robust.Shared.Timing; -namespace Content.Server.White.EndOfRoundStats.InstrumentPlayed; +namespace Content.Server._White.EndOfRoundStats.InstrumentPlayed; public sealed class InstrumentPlayedStatSystem : EntitySystem { diff --git a/Content.Server/White/EndOfRoundStats/ShotsFired/ShotsFiredStatSystem.cs b/Content.Server/_White/EndOfRoundStats/ShotsFired/ShotsFiredStatSystem.cs similarity index 96% rename from Content.Server/White/EndOfRoundStats/ShotsFired/ShotsFiredStatSystem.cs rename to Content.Server/_White/EndOfRoundStats/ShotsFired/ShotsFiredStatSystem.cs index acac22901d..b0d43f369f 100644 --- a/Content.Server/White/EndOfRoundStats/ShotsFired/ShotsFiredStatSystem.cs +++ b/Content.Server/_White/EndOfRoundStats/ShotsFired/ShotsFiredStatSystem.cs @@ -5,7 +5,7 @@ using Content.Shared.Weapons.Ranged.Events; using Content.Shared.White; using Robust.Shared.Configuration; -namespace Content.Server.White.EndOfRoundStats.ShotsFired; +namespace Content.Server._White.EndOfRoundStats.ShotsFired; public sealed class ShotsFiredStatSystem : EntitySystem { diff --git a/Content.Server/White/EndOfRoundStats/SlippedCount/SlippedCountStatSystem.cs b/Content.Server/_White/EndOfRoundStats/SlippedCount/SlippedCountStatSystem.cs similarity index 98% rename from Content.Server/White/EndOfRoundStats/SlippedCount/SlippedCountStatSystem.cs rename to Content.Server/_White/EndOfRoundStats/SlippedCount/SlippedCountStatSystem.cs index efda4f3741..872c3447da 100644 --- a/Content.Server/White/EndOfRoundStats/SlippedCount/SlippedCountStatSystem.cs +++ b/Content.Server/_White/EndOfRoundStats/SlippedCount/SlippedCountStatSystem.cs @@ -7,7 +7,7 @@ using Content.Shared.Slippery; using Content.Shared.White; using Robust.Shared.Configuration; -namespace Content.Server.White.EndOfRoundStats.SlippedCount; +namespace Content.Server._White.EndOfRoundStats.SlippedCount; public sealed class SlippedCountStatSystem : EntitySystem { diff --git a/Content.Server/White/Felinid/CoughingUpHairballComponent.cs b/Content.Server/_White/Felinid/CoughingUpHairballComponent.cs similarity index 100% rename from Content.Server/White/Felinid/CoughingUpHairballComponent.cs rename to Content.Server/_White/Felinid/CoughingUpHairballComponent.cs diff --git a/Content.Server/White/Felinid/FelinidComponent.cs b/Content.Server/_White/Felinid/FelinidComponent.cs similarity index 100% rename from Content.Server/White/Felinid/FelinidComponent.cs rename to Content.Server/_White/Felinid/FelinidComponent.cs diff --git a/Content.Server/White/Felinid/FelinidFoodComponent.cs b/Content.Server/_White/Felinid/FelinidFoodComponent.cs similarity index 100% rename from Content.Server/White/Felinid/FelinidFoodComponent.cs rename to Content.Server/_White/Felinid/FelinidFoodComponent.cs diff --git a/Content.Server/White/Felinid/FelinidSystem.cs b/Content.Server/_White/Felinid/FelinidSystem.cs similarity index 100% rename from Content.Server/White/Felinid/FelinidSystem.cs rename to Content.Server/_White/Felinid/FelinidSystem.cs diff --git a/Content.Server/White/Felinid/HairballComponent.cs b/Content.Server/_White/Felinid/HairballComponent.cs similarity index 100% rename from Content.Server/White/Felinid/HairballComponent.cs rename to Content.Server/_White/Felinid/HairballComponent.cs diff --git a/Content.Server/White/Flamethrower/FlamethrowerComponent.cs b/Content.Server/_White/Flamethrower/FlamethrowerComponent.cs similarity index 65% rename from Content.Server/White/Flamethrower/FlamethrowerComponent.cs rename to Content.Server/_White/Flamethrower/FlamethrowerComponent.cs index c669c73ec6..40670e810c 100644 --- a/Content.Server/White/Flamethrower/FlamethrowerComponent.cs +++ b/Content.Server/_White/Flamethrower/FlamethrowerComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Flamethrower; +namespace Content.Server._White.Flamethrower; [RegisterComponent] public sealed partial class FlamethrowerComponent : Component diff --git a/Content.Server/White/Flamethrower/FlamethrowerSystem.cs b/Content.Server/_White/Flamethrower/FlamethrowerSystem.cs similarity index 94% rename from Content.Server/White/Flamethrower/FlamethrowerSystem.cs rename to Content.Server/_White/Flamethrower/FlamethrowerSystem.cs index cd85b9a309..6dadc7caa2 100644 --- a/Content.Server/White/Flamethrower/FlamethrowerSystem.cs +++ b/Content.Server/_White/Flamethrower/FlamethrowerSystem.cs @@ -2,7 +2,7 @@ using Content.Server.IgnitionSource; using Content.Shared.Temperature; using Content.Shared.Weapons.Ranged.Systems; -namespace Content.Server.White.Flamethrower; +namespace Content.Server._White.Flamethrower; public sealed class FlamethrowerSystem : EntitySystem { diff --git a/Content.Server/White/Flamethrower/GasProjectileComponent.cs b/Content.Server/_White/Flamethrower/GasProjectileComponent.cs similarity index 90% rename from Content.Server/White/Flamethrower/GasProjectileComponent.cs rename to Content.Server/_White/Flamethrower/GasProjectileComponent.cs index aa7803e928..72689ff2e8 100644 --- a/Content.Server/White/Flamethrower/GasProjectileComponent.cs +++ b/Content.Server/_White/Flamethrower/GasProjectileComponent.cs @@ -1,6 +1,6 @@ using Content.Server.Atmos; -namespace Content.Server.White.Flamethrower; +namespace Content.Server._White.Flamethrower; [RegisterComponent] public sealed partial class GasProjectileComponent : Component diff --git a/Content.Server/White/Flamethrower/GasProjectileSystem.cs b/Content.Server/_White/Flamethrower/GasProjectileSystem.cs similarity index 98% rename from Content.Server/White/Flamethrower/GasProjectileSystem.cs rename to Content.Server/_White/Flamethrower/GasProjectileSystem.cs index 4a8e748566..e28dfa3666 100644 --- a/Content.Server/White/Flamethrower/GasProjectileSystem.cs +++ b/Content.Server/_White/Flamethrower/GasProjectileSystem.cs @@ -4,7 +4,7 @@ using Content.Server.IgnitionSource; using Robust.Server.GameObjects; using Robust.Shared.Physics.Events; -namespace Content.Server.White.Flamethrower; +namespace Content.Server._White.Flamethrower; public sealed class GasProjectileSystem : EntitySystem { diff --git a/Content.Server/White/Flamethrower/GunSystem.Gas.cs b/Content.Server/_White/Flamethrower/GunSystem.Gas.cs similarity index 98% rename from Content.Server/White/Flamethrower/GunSystem.Gas.cs rename to Content.Server/_White/Flamethrower/GunSystem.Gas.cs index 7b6105ffa4..0d39fcd761 100644 --- a/Content.Server/White/Flamethrower/GunSystem.Gas.cs +++ b/Content.Server/_White/Flamethrower/GunSystem.Gas.cs @@ -1,7 +1,7 @@ using System.Diagnostics.CodeAnalysis; using Content.Server.Atmos.Components; using Content.Server.Atmos.EntitySystems; -using Content.Server.White.Flamethrower; +using Content.Server._White.Flamethrower; using Content.Shared.White.Flamethrower; using Robust.Shared.Containers; diff --git a/Content.Server/White/Fluff/Components/ClothingMidiComponent.cs b/Content.Server/_White/Fluff/Components/ClothingMidiComponent.cs similarity index 86% rename from Content.Server/White/Fluff/Components/ClothingMidiComponent.cs rename to Content.Server/_White/Fluff/Components/ClothingMidiComponent.cs index a1cf24ba37..3f337904fe 100644 --- a/Content.Server/White/Fluff/Components/ClothingMidiComponent.cs +++ b/Content.Server/_White/Fluff/Components/ClothingMidiComponent.cs @@ -1,6 +1,6 @@ using Robust.Shared.Prototypes; -namespace Content.Server.White.Fluff.Components; +namespace Content.Server._White.Fluff.Components; [RegisterComponent] public sealed partial class ClothingMidiComponent : Component diff --git a/Content.Server/White/Fluff/Systems/ClothingMidiSystem.cs b/Content.Server/_White/Fluff/Systems/ClothingMidiSystem.cs similarity index 95% rename from Content.Server/White/Fluff/Systems/ClothingMidiSystem.cs rename to Content.Server/_White/Fluff/Systems/ClothingMidiSystem.cs index 977701c8e1..2b031cb626 100644 --- a/Content.Server/White/Fluff/Systems/ClothingMidiSystem.cs +++ b/Content.Server/_White/Fluff/Systems/ClothingMidiSystem.cs @@ -1,10 +1,10 @@ using System.Linq; -using Content.Server.White.Fluff.Components; +using Content.Server._White.Fluff.Components; using Content.Shared.Actions; using Content.Shared.Inventory.Events; using Robust.Server.GameObjects; -namespace Content.Server.White.Fluff.Systems; +namespace Content.Server._White.Fluff.Systems; public sealed class ClothingMidiSystem : EntitySystem { diff --git a/Content.Server/White/GhostRecruitment/GhostRecruitmentEuiAccept.cs b/Content.Server/_White/GhostRecruitment/GhostRecruitmentEuiAccept.cs similarity index 94% rename from Content.Server/White/GhostRecruitment/GhostRecruitmentEuiAccept.cs rename to Content.Server/_White/GhostRecruitment/GhostRecruitmentEuiAccept.cs index 454a0d2865..3a56fdbfc0 100644 --- a/Content.Server/White/GhostRecruitment/GhostRecruitmentEuiAccept.cs +++ b/Content.Server/_White/GhostRecruitment/GhostRecruitmentEuiAccept.cs @@ -2,7 +2,7 @@ using Content.Server.EUI; using Content.Shared.Eui; using Content.Shared.White.GhostRecruitment; -namespace Content.Server.White.GhostRecruitment; +namespace Content.Server._White.GhostRecruitment; public sealed class GhostRecruitmentEuiAccept : BaseEui { diff --git a/Content.Server/White/GhostRecruitment/GhostRecruitmentEvents.cs b/Content.Server/_White/GhostRecruitment/GhostRecruitmentEvents.cs similarity index 88% rename from Content.Server/White/GhostRecruitment/GhostRecruitmentEvents.cs rename to Content.Server/_White/GhostRecruitment/GhostRecruitmentEvents.cs index 0e1c643c33..7ce3280ecb 100644 --- a/Content.Server/White/GhostRecruitment/GhostRecruitmentEvents.cs +++ b/Content.Server/_White/GhostRecruitment/GhostRecruitmentEvents.cs @@ -1,6 +1,6 @@ using Robust.Shared.Player; -namespace Content.Server.White.GhostRecruitment; +namespace Content.Server._White.GhostRecruitment; [Serializable] public sealed class GhostRecruitmentSuccessEvent : EntityEventArgs diff --git a/Content.Server/White/GhostRecruitment/GhostRecruitmentSystem.cs b/Content.Server/_White/GhostRecruitment/GhostRecruitmentSystem.cs similarity index 99% rename from Content.Server/White/GhostRecruitment/GhostRecruitmentSystem.cs rename to Content.Server/_White/GhostRecruitment/GhostRecruitmentSystem.cs index cb6c09b049..840603f246 100644 --- a/Content.Server/White/GhostRecruitment/GhostRecruitmentSystem.cs +++ b/Content.Server/_White/GhostRecruitment/GhostRecruitmentSystem.cs @@ -12,7 +12,7 @@ using Robust.Server.Player; using Robust.Shared.Player; using Robust.Shared.Random; -namespace Content.Server.White.GhostRecruitment; +namespace Content.Server._White.GhostRecruitment; /// /// responsible for recruiting guests for all sorts of roles diff --git a/Content.Server/White/Halt/HaltComponent.cs b/Content.Server/_White/Halt/HaltComponent.cs similarity index 98% rename from Content.Server/White/Halt/HaltComponent.cs rename to Content.Server/_White/Halt/HaltComponent.cs index 11f71259fd..9a74b77148 100644 --- a/Content.Server/White/Halt/HaltComponent.cs +++ b/Content.Server/_White/Halt/HaltComponent.cs @@ -1,6 +1,6 @@ using Robust.Shared.Audio; -namespace Content.Server.White.Halt; +namespace Content.Server._White.Halt; [RegisterComponent] public sealed partial class HaltComponent : Component diff --git a/Content.Server/White/Halt/HaltSystem.cs b/Content.Server/_White/Halt/HaltSystem.cs similarity index 98% rename from Content.Server/White/Halt/HaltSystem.cs rename to Content.Server/_White/Halt/HaltSystem.cs index 5b1f13fb27..7fc4a20e1b 100644 --- a/Content.Server/White/Halt/HaltSystem.cs +++ b/Content.Server/_White/Halt/HaltSystem.cs @@ -10,7 +10,7 @@ using Robust.Shared.Audio.Systems; using Robust.Shared.Prototypes; using Robust.Shared.Random; -namespace Content.Server.White.Halt +namespace Content.Server._White.Halt { public sealed class HaltSystem : EntitySystem { diff --git a/Content.Server/White/Harpy/HarpysingerSystem.cs b/Content.Server/_White/Harpy/HarpysingerSystem.cs similarity index 99% rename from Content.Server/White/Harpy/HarpysingerSystem.cs rename to Content.Server/_White/Harpy/HarpysingerSystem.cs index 117b852bf4..ed20fd5bd8 100644 --- a/Content.Server/White/Harpy/HarpysingerSystem.cs +++ b/Content.Server/_White/Harpy/HarpysingerSystem.cs @@ -14,7 +14,7 @@ using Robust.Server.GameObjects; using Robust.Shared.Player; using Robust.Shared.Prototypes; -namespace Content.Server.White.Harpy +namespace Content.Server._White.Harpy { public sealed class HarpySingerSystem : EntitySystem { diff --git a/Content.Server/_White/IncorporealSystem/IncorporealComponent.cs b/Content.Server/_White/IncorporealSystem/IncorporealComponent.cs index 009a7b2f19..20ad3856fd 100644 --- a/Content.Server/_White/IncorporealSystem/IncorporealComponent.cs +++ b/Content.Server/_White/IncorporealSystem/IncorporealComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.IncorporealSystem; +namespace Content.Server._White.IncorporealSystem; [RegisterComponent] public sealed partial class IncorporealComponent : Component diff --git a/Content.Server/_White/IncorporealSystem/IncorporealSystem.cs b/Content.Server/_White/IncorporealSystem/IncorporealSystem.cs index 938a66829b..969f8af6ea 100644 --- a/Content.Server/_White/IncorporealSystem/IncorporealSystem.cs +++ b/Content.Server/_White/IncorporealSystem/IncorporealSystem.cs @@ -6,7 +6,7 @@ using Robust.Server.GameObjects; using Robust.Shared.Physics; using Robust.Shared.Physics.Systems; -namespace Content.Server.White.IncorporealSystem; +namespace Content.Server._White.IncorporealSystem; public sealed class IncorporealSystem : EntitySystem { diff --git a/Content.Server/White/Items/Tricorder/TricorderSystem.cs b/Content.Server/_White/Items/Tricorder/TricorderSystem.cs similarity index 99% rename from Content.Server/White/Items/Tricorder/TricorderSystem.cs rename to Content.Server/_White/Items/Tricorder/TricorderSystem.cs index f08de51a57..71ca2699bb 100644 --- a/Content.Server/White/Items/Tricorder/TricorderSystem.cs +++ b/Content.Server/_White/Items/Tricorder/TricorderSystem.cs @@ -12,7 +12,7 @@ using Robust.Server.Audio; using Robust.Shared.Audio; using Robust.Shared.Utility; -namespace Content.Server.White.Items.Tricorder; +namespace Content.Server._White.Items.Tricorder; public sealed class TricorderSystem : SharedTricorderSystem { diff --git a/Content.Server/White/JoinQueue/JoinQueueManager.cs b/Content.Server/_White/JoinQueue/JoinQueueManager.cs similarity index 98% rename from Content.Server/White/JoinQueue/JoinQueueManager.cs rename to Content.Server/_White/JoinQueue/JoinQueueManager.cs index 192a7bb3ca..c3eb523e3b 100644 --- a/Content.Server/White/JoinQueue/JoinQueueManager.cs +++ b/Content.Server/_White/JoinQueue/JoinQueueManager.cs @@ -10,7 +10,7 @@ using Robust.Shared.Network; using Robust.Shared.Player; using Robust.Shared.Timing; -namespace Content.Server.White.JoinQueue; +namespace Content.Server._White.JoinQueue; /// /// Manages new player connections when the server is full and queues them up, granting access when a slot becomes free diff --git a/Content.Server/White/Jukebox/JukeboxSystem.cs b/Content.Server/_White/Jukebox/JukeboxSystem.cs similarity index 99% rename from Content.Server/White/Jukebox/JukeboxSystem.cs rename to Content.Server/_White/Jukebox/JukeboxSystem.cs index da7e9ca662..90a1470a77 100644 --- a/Content.Server/White/Jukebox/JukeboxSystem.cs +++ b/Content.Server/_White/Jukebox/JukeboxSystem.cs @@ -13,7 +13,7 @@ using Robust.Shared.GameStates; using Robust.Shared.Prototypes; using Robust.Shared.Utility; -namespace Content.Server.White.Jukebox; +namespace Content.Server._White.Jukebox; public sealed class JukeboxSystem : EntitySystem { diff --git a/Content.Server/White/Jukebox/ServerJukeboxSongsSyncManager.cs b/Content.Server/_White/Jukebox/ServerJukeboxSongsSyncManager.cs similarity index 97% rename from Content.Server/White/Jukebox/ServerJukeboxSongsSyncManager.cs rename to Content.Server/_White/Jukebox/ServerJukeboxSongsSyncManager.cs index 1462f0fe1d..857ffc2ea2 100644 --- a/Content.Server/White/Jukebox/ServerJukeboxSongsSyncManager.cs +++ b/Content.Server/_White/Jukebox/ServerJukeboxSongsSyncManager.cs @@ -5,7 +5,7 @@ using Robust.Shared.Enums; using Robust.Shared.Network; using Robust.Shared.Utility; -namespace Content.Server.White.Jukebox; +namespace Content.Server._White.Jukebox; public sealed class ServerJukeboxSongsSyncManager : JukeboxSongsSyncManager { diff --git a/Content.Server/White/Jukebox/ServerJukeboxSongsSyncSystem.cs b/Content.Server/_White/Jukebox/ServerJukeboxSongsSyncSystem.cs similarity index 90% rename from Content.Server/White/Jukebox/ServerJukeboxSongsSyncSystem.cs rename to Content.Server/_White/Jukebox/ServerJukeboxSongsSyncSystem.cs index f77227af08..f416752ce7 100644 --- a/Content.Server/White/Jukebox/ServerJukeboxSongsSyncSystem.cs +++ b/Content.Server/_White/Jukebox/ServerJukeboxSongsSyncSystem.cs @@ -1,6 +1,6 @@ using Content.Shared.GameTicking; -namespace Content.Server.White.Jukebox; +namespace Content.Server._White.Jukebox; public sealed class ServerJukeboxSongsSyncSystem : EntitySystem { diff --git a/Content.Server/White/Jukebox/TapeCreatorSystem.cs b/Content.Server/_White/Jukebox/TapeCreatorSystem.cs similarity index 99% rename from Content.Server/White/Jukebox/TapeCreatorSystem.cs rename to Content.Server/_White/Jukebox/TapeCreatorSystem.cs index 16e9e67aff..1f08a667dd 100644 --- a/Content.Server/White/Jukebox/TapeCreatorSystem.cs +++ b/Content.Server/_White/Jukebox/TapeCreatorSystem.cs @@ -12,7 +12,7 @@ using Robust.Shared.Containers; using Robust.Shared.GameStates; using Robust.Shared.Utility; -namespace Content.Server.White.Jukebox; +namespace Content.Server._White.Jukebox; public sealed class TapeCreatorSystem : EntitySystem { diff --git a/Content.Server/White/Loadout/LoadoutPrototype.cs b/Content.Server/_White/Loadout/LoadoutPrototype.cs similarity index 96% rename from Content.Server/White/Loadout/LoadoutPrototype.cs rename to Content.Server/_White/Loadout/LoadoutPrototype.cs index 7f07c93f17..186ea49b77 100644 --- a/Content.Server/White/Loadout/LoadoutPrototype.cs +++ b/Content.Server/_White/Loadout/LoadoutPrototype.cs @@ -3,7 +3,7 @@ using Robust.Shared.Prototypes; using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype; using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List; -namespace Content.Server.White.Loadout; +namespace Content.Server._White.Loadout; [Prototype("loadout")] public sealed class LoadoutItemPrototype : IPrototype diff --git a/Content.Server/White/Loadout/LoadoutSystem.cs b/Content.Server/_White/Loadout/LoadoutSystem.cs similarity index 98% rename from Content.Server/White/Loadout/LoadoutSystem.cs rename to Content.Server/_White/Loadout/LoadoutSystem.cs index 4ad894e4eb..177345f53f 100644 --- a/Content.Server/White/Loadout/LoadoutSystem.cs +++ b/Content.Server/_White/Loadout/LoadoutSystem.cs @@ -1,5 +1,5 @@ using System.Linq; -using Content.Server.White.Sponsors; +using Content.Server._White.Sponsors; using Content.Server.GameTicking; using Content.Server.Hands.Systems; using Content.Server.Storage.EntitySystems; @@ -7,7 +7,7 @@ using Content.Shared.Clothing.Components; using Content.Shared.Inventory; using Robust.Shared.Prototypes; -namespace Content.Server.White.Loadout; +namespace Content.Server._White.Loadout; // NOTE: Full implementation will be in future, now just sponsor items public sealed class LoadoutSystem : EntitySystem diff --git a/Content.Server/White/MeatyOre/MeatyOreStoreSystem.cs b/Content.Server/_White/MeatyOre/MeatyOreStoreSystem.cs similarity index 99% rename from Content.Server/White/MeatyOre/MeatyOreStoreSystem.cs rename to Content.Server/_White/MeatyOre/MeatyOreStoreSystem.cs index 5cfc7fbcee..32947b4161 100644 --- a/Content.Server/White/MeatyOre/MeatyOreStoreSystem.cs +++ b/Content.Server/_White/MeatyOre/MeatyOreStoreSystem.cs @@ -11,7 +11,7 @@ using Content.Server.Mind; using Content.Server.Popups; using Content.Server.Store.Components; using Content.Server.Store.Systems; -using Content.Server.White.Sponsors; +using Content.Server._White.Sponsors; using Content.Shared.FixedPoint; using Content.Shared.GameTicking; using Content.Shared.Humanoid; @@ -36,7 +36,7 @@ using Robust.Shared.Map; using Robust.Shared.Network; using Robust.Shared.Player; -namespace Content.Server.White.MeatyOre; +namespace Content.Server._White.MeatyOre; public sealed class MeatyOreStoreSystem : EntitySystem { diff --git a/Content.Server/White/Medical/BodyScanner/ActiveBodyScannerConsoleComponent.cs b/Content.Server/_White/Medical/BodyScanner/ActiveBodyScannerConsoleComponent.cs similarity index 91% rename from Content.Server/White/Medical/BodyScanner/ActiveBodyScannerConsoleComponent.cs rename to Content.Server/_White/Medical/BodyScanner/ActiveBodyScannerConsoleComponent.cs index a08109d3e3..c1e867f4d6 100644 --- a/Content.Server/White/Medical/BodyScanner/ActiveBodyScannerConsoleComponent.cs +++ b/Content.Server/_White/Medical/BodyScanner/ActiveBodyScannerConsoleComponent.cs @@ -1,6 +1,6 @@ using Robust.Shared.Serialization.TypeSerializers.Implementations; -namespace Content.Server.White.Medical.BodyScanner +namespace Content.Server._White.Medical.BodyScanner { [RegisterComponent] public sealed partial class ActiveBodyScannerConsoleComponent : Component diff --git a/Content.Server/White/Medical/BodyScanner/BodyInScannerBodyScannerConsoleComponent.cs b/Content.Server/_White/Medical/BodyScanner/BodyInScannerBodyScannerConsoleComponent.cs similarity index 83% rename from Content.Server/White/Medical/BodyScanner/BodyInScannerBodyScannerConsoleComponent.cs rename to Content.Server/_White/Medical/BodyScanner/BodyInScannerBodyScannerConsoleComponent.cs index aaba78906f..84ce2dcc4d 100644 --- a/Content.Server/White/Medical/BodyScanner/BodyInScannerBodyScannerConsoleComponent.cs +++ b/Content.Server/_White/Medical/BodyScanner/BodyInScannerBodyScannerConsoleComponent.cs @@ -1,6 +1,6 @@ using Content.Server.Medical.Components; -namespace Content.Server.White.Medical.BodyScanner +namespace Content.Server._White.Medical.BodyScanner { [RegisterComponent] public sealed partial class BodyInScannerBodyScannerConsoleComponent : Component diff --git a/Content.Server/White/Medical/BodyScanner/BodyScannerConsoleComponent.cs b/Content.Server/_White/Medical/BodyScanner/BodyScannerConsoleComponent.cs similarity index 97% rename from Content.Server/White/Medical/BodyScanner/BodyScannerConsoleComponent.cs rename to Content.Server/_White/Medical/BodyScanner/BodyScannerConsoleComponent.cs index 5db2b1aa7c..36e8c1a0de 100644 --- a/Content.Server/White/Medical/BodyScanner/BodyScannerConsoleComponent.cs +++ b/Content.Server/_White/Medical/BodyScanner/BodyScannerConsoleComponent.cs @@ -4,7 +4,7 @@ using Robust.Shared.Prototypes; using Robust.Shared.Serialization.TypeSerializers.Implementations; using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype; -namespace Content.Server.White.Medical.BodyScanner +namespace Content.Server._White.Medical.BodyScanner { [RegisterComponent] public sealed partial class BodyScannerConsoleComponent : Component diff --git a/Content.Server/White/Medical/BodyScanner/BodyScannerConsoleSystem.cs b/Content.Server/_White/Medical/BodyScanner/BodyScannerConsoleSystem.cs similarity index 99% rename from Content.Server/White/Medical/BodyScanner/BodyScannerConsoleSystem.cs rename to Content.Server/_White/Medical/BodyScanner/BodyScannerConsoleSystem.cs index 0684cfd2ca..1d267f7f32 100644 --- a/Content.Server/White/Medical/BodyScanner/BodyScannerConsoleSystem.cs +++ b/Content.Server/_White/Medical/BodyScanner/BodyScannerConsoleSystem.cs @@ -20,7 +20,7 @@ using Content.Shared.Damage.Prototypes; using Content.Shared.Mind.Components; using Robust.Shared.Audio.Systems; -namespace Content.Server.White.Medical.BodyScanner +namespace Content.Server._White.Medical.BodyScanner { public sealed class BodyScannerConsoleSystem : EntitySystem { diff --git a/Content.Server/White/Mood/MoodComponent.cs b/Content.Server/_White/Mood/MoodComponent.cs similarity index 99% rename from Content.Server/White/Mood/MoodComponent.cs rename to Content.Server/_White/Mood/MoodComponent.cs index 84f7e67ac2..6f8e592dd3 100644 --- a/Content.Server/White/Mood/MoodComponent.cs +++ b/Content.Server/_White/Mood/MoodComponent.cs @@ -3,7 +3,7 @@ using Content.Shared.FixedPoint; using Content.Shared.White.Mood; using Robust.Shared.Serialization.TypeSerializers.Implementations.Generic; -namespace Content.Server.White.Mood; +namespace Content.Server._White.Mood; [RegisterComponent] public sealed partial class MoodComponent : Component diff --git a/Content.Server/White/Mood/MoodSystem.cs b/Content.Server/_White/Mood/MoodSystem.cs similarity index 99% rename from Content.Server/White/Mood/MoodSystem.cs rename to Content.Server/_White/Mood/MoodSystem.cs index 230127e0e4..e2857f35bf 100644 --- a/Content.Server/White/Mood/MoodSystem.cs +++ b/Content.Server/_White/Mood/MoodSystem.cs @@ -15,7 +15,7 @@ using Robust.Shared.Player; using Robust.Shared.Prototypes; using Timer = Robust.Shared.Timing.Timer; -namespace Content.Server.White.Mood; +namespace Content.Server._White.Mood; public sealed class MoodSystem : EntitySystem { diff --git a/Content.Server/White/NonPeacefulRoundEnd/NonPeacefulRoundEndSystem.cs b/Content.Server/_White/NonPeacefulRoundEnd/NonPeacefulRoundEndSystem.cs similarity index 98% rename from Content.Server/White/NonPeacefulRoundEnd/NonPeacefulRoundEndSystem.cs rename to Content.Server/_White/NonPeacefulRoundEnd/NonPeacefulRoundEndSystem.cs index cf3d16cc24..3a47605042 100644 --- a/Content.Server/White/NonPeacefulRoundEnd/NonPeacefulRoundEndSystem.cs +++ b/Content.Server/_White/NonPeacefulRoundEnd/NonPeacefulRoundEndSystem.cs @@ -14,7 +14,7 @@ using Robust.Shared.Player; using Robust.Shared.Prototypes; using Robust.Shared.Random; -namespace Content.Server.White.NonPeacefulRoundEnd; +namespace Content.Server._White.NonPeacefulRoundEnd; public sealed class NonPeacefulRoundEndSystem : EntitySystem { diff --git a/Content.Server/White/Other/ChairMarkComponent.cs b/Content.Server/_White/Other/ChairMarkComponent.cs similarity index 80% rename from Content.Server/White/Other/ChairMarkComponent.cs rename to Content.Server/_White/Other/ChairMarkComponent.cs index 228b536cc1..c7aabd0341 100644 --- a/Content.Server/White/Other/ChairMarkComponent.cs +++ b/Content.Server/_White/Other/ChairMarkComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Other; +namespace Content.Server._White.Other; /* * Used for mark chairs, used by I Have Two Butts But I must Seat Aspect. diff --git a/Content.Server/White/Other/CritSystem/CritComponent.cs b/Content.Server/_White/Other/CritSystem/CritComponent.cs similarity index 90% rename from Content.Server/White/Other/CritSystem/CritComponent.cs rename to Content.Server/_White/Other/CritSystem/CritComponent.cs index 457f6ef1b1..a4a6995e66 100644 --- a/Content.Server/White/Other/CritSystem/CritComponent.cs +++ b/Content.Server/_White/Other/CritSystem/CritComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Other.CritSystem; +namespace Content.Server._White.Other.CritSystem; [RegisterComponent] public sealed partial class CritComponent : Component diff --git a/Content.Server/White/Other/CritSystem/CritSystem.cs b/Content.Server/_White/Other/CritSystem/CritSystem.cs similarity index 98% rename from Content.Server/White/Other/CritSystem/CritSystem.cs rename to Content.Server/_White/Other/CritSystem/CritSystem.cs index c744281fde..37c074f743 100644 --- a/Content.Server/White/Other/CritSystem/CritSystem.cs +++ b/Content.Server/_White/Other/CritSystem/CritSystem.cs @@ -10,7 +10,7 @@ using Content.Shared.Weapons.Melee.Events; using Robust.Shared.Prototypes; using Robust.Shared.Random; -namespace Content.Server.White.Other.CritSystem; +namespace Content.Server._White.Other.CritSystem; public sealed class CritSystem : EntitySystem { diff --git a/Content.Server/White/Other/CustomFluffSystems/Pets/PetSummonComponent.cs b/Content.Server/_White/Other/CustomFluffSystems/Pets/PetSummonComponent.cs similarity index 92% rename from Content.Server/White/Other/CustomFluffSystems/Pets/PetSummonComponent.cs rename to Content.Server/_White/Other/CustomFluffSystems/Pets/PetSummonComponent.cs index d37dbb0b85..ecff237023 100644 --- a/Content.Server/White/Other/CustomFluffSystems/Pets/PetSummonComponent.cs +++ b/Content.Server/_White/Other/CustomFluffSystems/Pets/PetSummonComponent.cs @@ -1,7 +1,7 @@ using Robust.Shared.Prototypes; using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype; -namespace Content.Server.White.Other.CustomFluffSystems.Pets; +namespace Content.Server._White.Other.CustomFluffSystems.Pets; [RegisterComponent] public sealed partial class PetSummonComponent : Component diff --git a/Content.Server/White/Other/CustomFluffSystems/Pets/PetSummonSystem.cs b/Content.Server/_White/Other/CustomFluffSystems/Pets/PetSummonSystem.cs similarity index 98% rename from Content.Server/White/Other/CustomFluffSystems/Pets/PetSummonSystem.cs rename to Content.Server/_White/Other/CustomFluffSystems/Pets/PetSummonSystem.cs index 5c9ea00d6e..2d99dc0dc8 100644 --- a/Content.Server/White/Other/CustomFluffSystems/Pets/PetSummonSystem.cs +++ b/Content.Server/_White/Other/CustomFluffSystems/Pets/PetSummonSystem.cs @@ -9,7 +9,7 @@ using Content.Shared.Verbs; using Content.Shared.White.Events; using Robust.Shared.Player; -namespace Content.Server.White.Other.CustomFluffSystems.Pets; +namespace Content.Server._White.Other.CustomFluffSystems.Pets; public sealed class PetSummonSystem : EntitySystem { diff --git a/Content.Server/White/Other/CustomFluffSystems/merkka/CustomCatExamineComponent.cs b/Content.Server/_White/Other/CustomFluffSystems/merkka/CustomCatExamineComponent.cs similarity index 64% rename from Content.Server/White/Other/CustomFluffSystems/merkka/CustomCatExamineComponent.cs rename to Content.Server/_White/Other/CustomFluffSystems/merkka/CustomCatExamineComponent.cs index c360b8980f..34e037d85f 100644 --- a/Content.Server/White/Other/CustomFluffSystems/merkka/CustomCatExamineComponent.cs +++ b/Content.Server/_White/Other/CustomFluffSystems/merkka/CustomCatExamineComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Other.CustomFluffSystems.merkka; +namespace Content.Server._White.Other.CustomFluffSystems.merkka; [RegisterComponent] public sealed partial class CustomCatExamineComponent : Component diff --git a/Content.Server/White/Other/CustomFluffSystems/merkka/CustomCatExamineSystem.cs b/Content.Server/_White/Other/CustomFluffSystems/merkka/CustomCatExamineSystem.cs similarity index 93% rename from Content.Server/White/Other/CustomFluffSystems/merkka/CustomCatExamineSystem.cs rename to Content.Server/_White/Other/CustomFluffSystems/merkka/CustomCatExamineSystem.cs index 2f36843f95..dcb75056b9 100644 --- a/Content.Server/White/Other/CustomFluffSystems/merkka/CustomCatExamineSystem.cs +++ b/Content.Server/_White/Other/CustomFluffSystems/merkka/CustomCatExamineSystem.cs @@ -1,7 +1,7 @@ using Content.Shared.Examine; using Robust.Server.Player; -namespace Content.Server.White.Other.CustomFluffSystems.merkka; +namespace Content.Server._White.Other.CustomFluffSystems.merkka; public sealed class CustomCatExamineSystem : EntitySystem { diff --git a/Content.Server/White/Other/CustomFluffSystems/merkka/EarsSpawnComponent.cs b/Content.Server/_White/Other/CustomFluffSystems/merkka/EarsSpawnComponent.cs similarity index 92% rename from Content.Server/White/Other/CustomFluffSystems/merkka/EarsSpawnComponent.cs rename to Content.Server/_White/Other/CustomFluffSystems/merkka/EarsSpawnComponent.cs index ef9210b845..29d7fce536 100644 --- a/Content.Server/White/Other/CustomFluffSystems/merkka/EarsSpawnComponent.cs +++ b/Content.Server/_White/Other/CustomFluffSystems/merkka/EarsSpawnComponent.cs @@ -1,7 +1,7 @@ using Robust.Shared.Prototypes; using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype; -namespace Content.Server.White.Other.CustomFluffSystems.merkka; +namespace Content.Server._White.Other.CustomFluffSystems.merkka; [RegisterComponent] public sealed partial class EarsSpawnComponent : Component diff --git a/Content.Server/White/Other/CustomFluffSystems/merkka/EarsSpawnSystem.cs b/Content.Server/_White/Other/CustomFluffSystems/merkka/EarsSpawnSystem.cs similarity index 98% rename from Content.Server/White/Other/CustomFluffSystems/merkka/EarsSpawnSystem.cs rename to Content.Server/_White/Other/CustomFluffSystems/merkka/EarsSpawnSystem.cs index 0b410e6072..bd697e3160 100644 --- a/Content.Server/White/Other/CustomFluffSystems/merkka/EarsSpawnSystem.cs +++ b/Content.Server/_White/Other/CustomFluffSystems/merkka/EarsSpawnSystem.cs @@ -8,7 +8,7 @@ using Content.Shared.White.Events; using Robust.Server.GameObjects; using Robust.Shared.Player; -namespace Content.Server.White.Other.CustomFluffSystems.merkka; +namespace Content.Server._White.Other.CustomFluffSystems.merkka; public sealed class EarsSpawnSystem : EntitySystem { diff --git a/Content.Server/White/Other/DeathGasps/DeathGaspsComponent.cs b/Content.Server/_White/Other/DeathGasps/DeathGaspsComponent.cs similarity index 62% rename from Content.Server/White/Other/DeathGasps/DeathGaspsComponent.cs rename to Content.Server/_White/Other/DeathGasps/DeathGaspsComponent.cs index d49a4a9f20..7d5a3b8358 100644 --- a/Content.Server/White/Other/DeathGasps/DeathGaspsComponent.cs +++ b/Content.Server/_White/Other/DeathGasps/DeathGaspsComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Other.DeathGasps; +namespace Content.Server._White.Other.DeathGasps; [RegisterComponent] public sealed partial class DeathGaspsComponent : Component diff --git a/Content.Server/White/Other/DeathGasps/OnDeath.cs b/Content.Server/_White/Other/DeathGasps/OnDeath.cs similarity index 98% rename from Content.Server/White/Other/DeathGasps/OnDeath.cs rename to Content.Server/_White/Other/DeathGasps/OnDeath.cs index 3dfbcdf1ca..7bd0362414 100644 --- a/Content.Server/White/Other/DeathGasps/OnDeath.cs +++ b/Content.Server/_White/Other/DeathGasps/OnDeath.cs @@ -6,7 +6,7 @@ using Robust.Shared.Audio.Systems; using Robust.Shared.Player; using Robust.Shared.Random; -namespace Content.Server.White.Other.DeathGasps; +namespace Content.Server._White.Other.DeathGasps; public sealed class OnDeath : EntitySystem { diff --git a/Content.Server/White/Other/EngineMarkComponent.cs b/Content.Server/_White/Other/EngineMarkComponent.cs similarity index 78% rename from Content.Server/White/Other/EngineMarkComponent.cs rename to Content.Server/_White/Other/EngineMarkComponent.cs index d65ba80171..806e2de590 100644 --- a/Content.Server/White/Other/EngineMarkComponent.cs +++ b/Content.Server/_White/Other/EngineMarkComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Other; +namespace Content.Server._White.Other; /* * Used for mark engines, used by NoEngine Aspect. diff --git a/Content.Server/White/Other/ExamineSystem/ExaminableClothesComponent.cs b/Content.Server/_White/Other/ExamineSystem/ExaminableClothesComponent.cs similarity index 63% rename from Content.Server/White/Other/ExamineSystem/ExaminableClothesComponent.cs rename to Content.Server/_White/Other/ExamineSystem/ExaminableClothesComponent.cs index d4450e8163..bf02821574 100644 --- a/Content.Server/White/Other/ExamineSystem/ExaminableClothesComponent.cs +++ b/Content.Server/_White/Other/ExamineSystem/ExaminableClothesComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Other.ExamineSystem; +namespace Content.Server._White.Other.ExamineSystem; [RegisterComponent] public sealed partial class ExaminableClothesComponent : Component diff --git a/Content.Server/White/Other/ExamineSystem/ExamineSystem.cs b/Content.Server/_White/Other/ExamineSystem/ExamineSystem.cs similarity index 99% rename from Content.Server/White/Other/ExamineSystem/ExamineSystem.cs rename to Content.Server/_White/Other/ExamineSystem/ExamineSystem.cs index e45f18bc61..7d65849815 100644 --- a/Content.Server/White/Other/ExamineSystem/ExamineSystem.cs +++ b/Content.Server/_White/Other/ExamineSystem/ExamineSystem.cs @@ -12,7 +12,7 @@ using Robust.Shared.Configuration; using Robust.Shared.Console; using Robust.Shared.Player; -namespace Content.Server.White.Other.ExamineSystem +namespace Content.Server._White.Other.ExamineSystem { //^.^ diff --git a/Content.Server/White/Other/GiftIgnoreComponent.cs b/Content.Server/_White/Other/GiftIgnoreComponent.cs similarity index 68% rename from Content.Server/White/Other/GiftIgnoreComponent.cs rename to Content.Server/_White/Other/GiftIgnoreComponent.cs index 423c720e9d..c49cd9457d 100644 --- a/Content.Server/White/Other/GiftIgnoreComponent.cs +++ b/Content.Server/_White/Other/GiftIgnoreComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Other; +namespace Content.Server._White.Other; [RegisterComponent] public sealed partial class GiftIgnoreComponent : Component diff --git a/Content.Server/White/Other/LightMarkComponent.cs b/Content.Server/_White/Other/LightMarkComponent.cs similarity index 68% rename from Content.Server/White/Other/LightMarkComponent.cs rename to Content.Server/_White/Other/LightMarkComponent.cs index cefd9a93f7..c6ac7840cc 100644 --- a/Content.Server/White/Other/LightMarkComponent.cs +++ b/Content.Server/_White/Other/LightMarkComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Other; +namespace Content.Server._White.Other; [RegisterComponent] public sealed partial class LightMarkComponent : Component diff --git a/Content.Server/White/Other/RandomHumanSystem/RandomHumanComponent.cs b/Content.Server/_White/Other/RandomHumanSystem/RandomHumanComponent.cs similarity index 60% rename from Content.Server/White/Other/RandomHumanSystem/RandomHumanComponent.cs rename to Content.Server/_White/Other/RandomHumanSystem/RandomHumanComponent.cs index dfd0f39f69..56f93aa98c 100644 --- a/Content.Server/White/Other/RandomHumanSystem/RandomHumanComponent.cs +++ b/Content.Server/_White/Other/RandomHumanSystem/RandomHumanComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Other.RandomHumanSystem; +namespace Content.Server._White.Other.RandomHumanSystem; [RegisterComponent] public sealed partial class RandomHumanComponent : Component diff --git a/Content.Server/White/Other/RandomHumanSystem/RandomHumanSystem.cs b/Content.Server/_White/Other/RandomHumanSystem/RandomHumanSystem.cs similarity index 97% rename from Content.Server/White/Other/RandomHumanSystem/RandomHumanSystem.cs rename to Content.Server/_White/Other/RandomHumanSystem/RandomHumanSystem.cs index 986d08c410..bbb2802e16 100644 --- a/Content.Server/White/Other/RandomHumanSystem/RandomHumanSystem.cs +++ b/Content.Server/_White/Other/RandomHumanSystem/RandomHumanSystem.cs @@ -10,7 +10,7 @@ using Content.Shared.NukeOps; using Content.Shared.PDA; using Content.Shared.Preferences; -namespace Content.Server.White.Other.RandomHumanSystem; +namespace Content.Server._White.Other.RandomHumanSystem; public sealed class RandomHumanSystem : EntitySystem { diff --git a/Content.Server/White/Other/RechargeableSystem/RechargeableComponent.cs b/Content.Server/_White/Other/RechargeableSystem/RechargeableComponent.cs similarity index 93% rename from Content.Server/White/Other/RechargeableSystem/RechargeableComponent.cs rename to Content.Server/_White/Other/RechargeableSystem/RechargeableComponent.cs index 91da9e8d79..1dab9bd88e 100644 --- a/Content.Server/White/Other/RechargeableSystem/RechargeableComponent.cs +++ b/Content.Server/_White/Other/RechargeableSystem/RechargeableComponent.cs @@ -1,7 +1,7 @@ using Content.Shared.FixedPoint; using Robust.Shared.Audio; -namespace Content.Server.White.Other.RechargeableSystem; +namespace Content.Server._White.Other.RechargeableSystem; [RegisterComponent] public sealed partial class RechargeableComponent : Component diff --git a/Content.Server/White/Other/RechargeableSystem/RechargeableSystem.cs b/Content.Server/_White/Other/RechargeableSystem/RechargeableSystem.cs similarity index 98% rename from Content.Server/White/Other/RechargeableSystem/RechargeableSystem.cs rename to Content.Server/_White/Other/RechargeableSystem/RechargeableSystem.cs index 6daa879c2e..eeb186d35d 100644 --- a/Content.Server/White/Other/RechargeableSystem/RechargeableSystem.cs +++ b/Content.Server/_White/Other/RechargeableSystem/RechargeableSystem.cs @@ -7,7 +7,7 @@ using Content.Shared.Item.ItemToggle.Components; using Robust.Shared.Audio; using Robust.Shared.Audio.Systems; -namespace Content.Server.White.Other.RechargeableSystem; +namespace Content.Server._White.Other.RechargeableSystem; public sealed class RechargeableSystem : EntitySystem diff --git a/Content.Server/White/Other/ReflectAspectMarkComponent.cs b/Content.Server/_White/Other/ReflectAspectMarkComponent.cs similarity index 70% rename from Content.Server/White/Other/ReflectAspectMarkComponent.cs rename to Content.Server/_White/Other/ReflectAspectMarkComponent.cs index 9618fa46a8..cf4f74d326 100644 --- a/Content.Server/White/Other/ReflectAspectMarkComponent.cs +++ b/Content.Server/_White/Other/ReflectAspectMarkComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Other; +namespace Content.Server._White.Other; [RegisterComponent] public sealed partial class ReflectAspectMarkComponent : Component diff --git a/Content.Server/White/Other/Speech/VoiceOfGodComponent.cs b/Content.Server/_White/Other/Speech/VoiceOfGodComponent.cs similarity index 94% rename from Content.Server/White/Other/Speech/VoiceOfGodComponent.cs rename to Content.Server/_White/Other/Speech/VoiceOfGodComponent.cs index 47175d5f7d..f900e29a27 100644 --- a/Content.Server/White/Other/Speech/VoiceOfGodComponent.cs +++ b/Content.Server/_White/Other/Speech/VoiceOfGodComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Other.Speech; +namespace Content.Server._White.Other.Speech; [RegisterComponent] public sealed partial class VoiceOfGodComponent : Component diff --git a/Content.Server/White/Other/Speech/VoiceOfGodSystem.cs b/Content.Server/_White/Other/Speech/VoiceOfGodSystem.cs similarity index 95% rename from Content.Server/White/Other/Speech/VoiceOfGodSystem.cs rename to Content.Server/_White/Other/Speech/VoiceOfGodSystem.cs index 22266ea871..03b1e03b25 100644 --- a/Content.Server/White/Other/Speech/VoiceOfGodSystem.cs +++ b/Content.Server/_White/Other/Speech/VoiceOfGodSystem.cs @@ -3,7 +3,7 @@ using Robust.Server.Audio; using Robust.Shared.Audio; using Robust.Shared.Player; -namespace Content.Server.White.Other.Speech; +namespace Content.Server._White.Other.Speech; public sealed class VoiceOfGodSystem : EntitySystem { diff --git a/Content.Server/White/Other/WallMarkComponent.cs b/Content.Server/_White/Other/WallMarkComponent.cs similarity index 78% rename from Content.Server/White/Other/WallMarkComponent.cs rename to Content.Server/_White/Other/WallMarkComponent.cs index 72ca0228b4..c2a374d9e8 100644 --- a/Content.Server/White/Other/WallMarkComponent.cs +++ b/Content.Server/_White/Other/WallMarkComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Other; +namespace Content.Server._White.Other; /* * Used for mark walls, used by WeakWalls Aspect. diff --git a/Content.Server/White/Other/WindowMarkComponent.cs b/Content.Server/_White/Other/WindowMarkComponent.cs similarity index 90% rename from Content.Server/White/Other/WindowMarkComponent.cs rename to Content.Server/_White/Other/WindowMarkComponent.cs index 5b787738a5..30a3a7cb06 100644 --- a/Content.Server/White/Other/WindowMarkComponent.cs +++ b/Content.Server/_White/Other/WindowMarkComponent.cs @@ -1,7 +1,7 @@ using Robust.Shared.Prototypes; using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype; -namespace Content.Server.White.Other; +namespace Content.Server._White.Other; [RegisterComponent] public sealed partial class WindowMarkComponent : Component diff --git a/Content.Server/White/PandaSocket/Commands/PandaAdminWhoCommand.cs b/Content.Server/_White/PandaSocket/Commands/PandaAdminWhoCommand.cs similarity index 88% rename from Content.Server/White/PandaSocket/Commands/PandaAdminWhoCommand.cs rename to Content.Server/_White/PandaSocket/Commands/PandaAdminWhoCommand.cs index 229e44aa66..34a4e93747 100644 --- a/Content.Server/White/PandaSocket/Commands/PandaAdminWhoCommand.cs +++ b/Content.Server/_White/PandaSocket/Commands/PandaAdminWhoCommand.cs @@ -1,9 +1,9 @@ using System.Linq; using Content.Server.Administration.Managers; -using Content.Server.White.PandaSocket.Interfaces; -using Content.Server.White.PandaSocket.Main; +using Content.Server._White.PandaSocket.Interfaces; +using Content.Server._White.PandaSocket.Main; -namespace Content.Server.White.PandaSocket.Commands; +namespace Content.Server._White.PandaSocket.Commands; public sealed class PandaAdminWhoCommand : IPandaCommand { diff --git a/Content.Server/White/PandaSocket/Commands/PandaAsayCommand.cs b/Content.Server/_White/PandaSocket/Commands/PandaAsayCommand.cs similarity index 84% rename from Content.Server/White/PandaSocket/Commands/PandaAsayCommand.cs rename to Content.Server/_White/PandaSocket/Commands/PandaAsayCommand.cs index 60996058bd..699caa953f 100644 --- a/Content.Server/White/PandaSocket/Commands/PandaAsayCommand.cs +++ b/Content.Server/_White/PandaSocket/Commands/PandaAsayCommand.cs @@ -1,9 +1,9 @@ using System.Net; using Content.Server.Chat.Managers; -using Content.Server.White.PandaSocket.Interfaces; -using Content.Server.White.PandaSocket.Main; +using Content.Server._White.PandaSocket.Interfaces; +using Content.Server._White.PandaSocket.Main; -namespace Content.Server.White.PandaSocket.Commands; +namespace Content.Server._White.PandaSocket.Commands; public sealed class PandaAsayCommand : IPandaCommand { diff --git a/Content.Server/White/PandaSocket/Commands/PandaBanCommand.cs b/Content.Server/_White/PandaSocket/Commands/PandaBanCommand.cs similarity index 96% rename from Content.Server/White/PandaSocket/Commands/PandaBanCommand.cs rename to Content.Server/_White/PandaSocket/Commands/PandaBanCommand.cs index a3418199f9..ddbda4080f 100644 --- a/Content.Server/White/PandaSocket/Commands/PandaBanCommand.cs +++ b/Content.Server/_White/PandaSocket/Commands/PandaBanCommand.cs @@ -3,15 +3,15 @@ using System.Net.Sockets; using Content.Server.Administration; using Content.Server.Database; using Content.Server.GameTicking; -using Content.Server.White.PandaSocket.Interfaces; -using Content.Server.White.PandaSocket.Main; +using Content.Server._White.PandaSocket.Interfaces; +using Content.Server._White.PandaSocket.Main; using Content.Shared.CCVar; using Content.Shared.Database; using Content.Shared.Players.PlayTimeTracking; using Robust.Server.Player; using Robust.Shared.Configuration; -namespace Content.Server.White.PandaSocket.Commands; +namespace Content.Server._White.PandaSocket.Commands; public sealed class PandaBanCommand : IPandaCommand { diff --git a/Content.Server/White/PandaSocket/Commands/PandaJobBanCommand.cs b/Content.Server/_White/PandaSocket/Commands/PandaJobBanCommand.cs similarity index 89% rename from Content.Server/White/PandaSocket/Commands/PandaJobBanCommand.cs rename to Content.Server/_White/PandaSocket/Commands/PandaJobBanCommand.cs index cdc51bce77..c03ac2327c 100644 --- a/Content.Server/White/PandaSocket/Commands/PandaJobBanCommand.cs +++ b/Content.Server/_White/PandaSocket/Commands/PandaJobBanCommand.cs @@ -1,10 +1,10 @@ using Content.Server.Administration.Managers; -using Content.Server.White.PandaSocket.Interfaces; -using Content.Server.White.PandaSocket.Main; +using Content.Server._White.PandaSocket.Interfaces; +using Content.Server._White.PandaSocket.Main; using Content.Shared.Roles; using Robust.Shared.Prototypes; -namespace Content.Server.White.PandaSocket.Commands; +namespace Content.Server._White.PandaSocket.Commands; public sealed class PandaJobBanCommand : IPandaCommand { diff --git a/Content.Server/White/PandaSocket/Commands/PandaPmCommand.cs b/Content.Server/_White/PandaSocket/Commands/PandaPmCommand.cs similarity index 90% rename from Content.Server/White/PandaSocket/Commands/PandaPmCommand.cs rename to Content.Server/_White/PandaSocket/Commands/PandaPmCommand.cs index 4d203507f7..ec48a7ec86 100644 --- a/Content.Server/White/PandaSocket/Commands/PandaPmCommand.cs +++ b/Content.Server/_White/PandaSocket/Commands/PandaPmCommand.cs @@ -1,10 +1,10 @@ using System.Net; using Content.Server.Administration.Systems; -using Content.Server.White.PandaSocket.Interfaces; -using Content.Server.White.PandaSocket.Main; +using Content.Server._White.PandaSocket.Interfaces; +using Content.Server._White.PandaSocket.Main; using Robust.Server.Player; -namespace Content.Server.White.PandaSocket.Commands; +namespace Content.Server._White.PandaSocket.Commands; public sealed class PandaPmCommand : IPandaCommand { diff --git a/Content.Server/White/PandaSocket/Commands/PandaRestartRoundCommand.cs b/Content.Server/_White/PandaSocket/Commands/PandaRestartRoundCommand.cs similarity index 83% rename from Content.Server/White/PandaSocket/Commands/PandaRestartRoundCommand.cs rename to Content.Server/_White/PandaSocket/Commands/PandaRestartRoundCommand.cs index 0eab97542f..cfa4f0f59e 100644 --- a/Content.Server/White/PandaSocket/Commands/PandaRestartRoundCommand.cs +++ b/Content.Server/_White/PandaSocket/Commands/PandaRestartRoundCommand.cs @@ -1,8 +1,8 @@ using Content.Server.GameTicking; -using Content.Server.White.PandaSocket.Interfaces; -using Content.Server.White.PandaSocket.Main; +using Content.Server._White.PandaSocket.Interfaces; +using Content.Server._White.PandaSocket.Main; -namespace Content.Server.White.PandaSocket.Commands; +namespace Content.Server._White.PandaSocket.Commands; public sealed class PandaRestartRoundCommand : IPandaCommand { diff --git a/Content.Server/White/PandaSocket/Commands/PandaSendOOCCommand.cs b/Content.Server/_White/PandaSocket/Commands/PandaSendOOCCommand.cs similarity index 84% rename from Content.Server/White/PandaSocket/Commands/PandaSendOOCCommand.cs rename to Content.Server/_White/PandaSocket/Commands/PandaSendOOCCommand.cs index 3ab5adbeea..c65f4d3a1b 100644 --- a/Content.Server/White/PandaSocket/Commands/PandaSendOOCCommand.cs +++ b/Content.Server/_White/PandaSocket/Commands/PandaSendOOCCommand.cs @@ -1,9 +1,9 @@ using System.Net; using Content.Server.Chat.Managers; -using Content.Server.White.PandaSocket.Interfaces; -using Content.Server.White.PandaSocket.Main; +using Content.Server._White.PandaSocket.Interfaces; +using Content.Server._White.PandaSocket.Main; -namespace Content.Server.White.PandaSocket.Commands; +namespace Content.Server._White.PandaSocket.Commands; public sealed class PandaSendOOCCommand : IPandaCommand { diff --git a/Content.Server/White/PandaSocket/Commands/PandaStatusCommand.cs b/Content.Server/_White/PandaSocket/Commands/PandaStatusCommand.cs similarity index 94% rename from Content.Server/White/PandaSocket/Commands/PandaStatusCommand.cs rename to Content.Server/_White/PandaSocket/Commands/PandaStatusCommand.cs index db93272e30..9d529ba474 100644 --- a/Content.Server/White/PandaSocket/Commands/PandaStatusCommand.cs +++ b/Content.Server/_White/PandaSocket/Commands/PandaStatusCommand.cs @@ -5,13 +5,13 @@ using Content.Server.GameTicking; using Content.Server.Maps; using Content.Server.RoundEnd; using Content.Server.Station.Systems; -using Content.Server.White.PandaSocket.Interfaces; -using Content.Server.White.PandaSocket.Main; +using Content.Server._White.PandaSocket.Interfaces; +using Content.Server._White.PandaSocket.Main; using Robust.Server.Player; using Robust.Shared.Configuration; using Robust.Shared.Player; -namespace Content.Server.White.PandaSocket.Commands; +namespace Content.Server._White.PandaSocket.Commands; public sealed class PandaStatusCommand : IPandaCommand { diff --git a/Content.Server/White/PandaSocket/Commands/PandaUnJobBanCommand.cs b/Content.Server/_White/PandaSocket/Commands/PandaUnJobBanCommand.cs similarity index 92% rename from Content.Server/White/PandaSocket/Commands/PandaUnJobBanCommand.cs rename to Content.Server/_White/PandaSocket/Commands/PandaUnJobBanCommand.cs index a8c68ebad2..b7df819e66 100644 --- a/Content.Server/White/PandaSocket/Commands/PandaUnJobBanCommand.cs +++ b/Content.Server/_White/PandaSocket/Commands/PandaUnJobBanCommand.cs @@ -1,9 +1,9 @@ using Content.Server.Administration; using Content.Server.Database; -using Content.Server.White.PandaSocket.Interfaces; -using Content.Server.White.PandaSocket.Main; +using Content.Server._White.PandaSocket.Interfaces; +using Content.Server._White.PandaSocket.Main; -namespace Content.Server.White.PandaSocket.Commands; +namespace Content.Server._White.PandaSocket.Commands; public sealed class PandaUnJobBanCommand : IPandaCommand { diff --git a/Content.Server/White/PandaSocket/Commands/PandaUnbanCommand.cs b/Content.Server/_White/PandaSocket/Commands/PandaUnbanCommand.cs similarity index 92% rename from Content.Server/White/PandaSocket/Commands/PandaUnbanCommand.cs rename to Content.Server/_White/PandaSocket/Commands/PandaUnbanCommand.cs index 8f7d1443bf..2c7e43c4e4 100644 --- a/Content.Server/White/PandaSocket/Commands/PandaUnbanCommand.cs +++ b/Content.Server/_White/PandaSocket/Commands/PandaUnbanCommand.cs @@ -1,9 +1,9 @@ using Content.Server.Administration; using Content.Server.Database; -using Content.Server.White.PandaSocket.Interfaces; -using Content.Server.White.PandaSocket.Main; +using Content.Server._White.PandaSocket.Interfaces; +using Content.Server._White.PandaSocket.Main; -namespace Content.Server.White.PandaSocket.Commands; +namespace Content.Server._White.PandaSocket.Commands; public sealed class PandaUnbanCommand : IPandaCommand { diff --git a/Content.Server/White/PandaSocket/Commands/PandaWhoCommand.cs b/Content.Server/_White/PandaSocket/Commands/PandaWhoCommand.cs similarity index 87% rename from Content.Server/White/PandaSocket/Commands/PandaWhoCommand.cs rename to Content.Server/_White/PandaSocket/Commands/PandaWhoCommand.cs index 76a4096773..923ba05c54 100644 --- a/Content.Server/White/PandaSocket/Commands/PandaWhoCommand.cs +++ b/Content.Server/_White/PandaSocket/Commands/PandaWhoCommand.cs @@ -1,11 +1,11 @@ using System.Linq; -using Content.Server.White.PandaSocket.Interfaces; -using Content.Server.White.PandaSocket.Main; +using Content.Server._White.PandaSocket.Interfaces; +using Content.Server._White.PandaSocket.Main; using Robust.Shared.Configuration; using Robust.Shared.Enums; using Robust.Shared.Player; -namespace Content.Server.White.PandaSocket.Commands; +namespace Content.Server._White.PandaSocket.Commands; public sealed class PandaWhoCommand : IPandaCommand { diff --git a/Content.Server/White/PandaSocket/Interfaces/IPandaCommand.cs b/Content.Server/_White/PandaSocket/Interfaces/IPandaCommand.cs similarity index 73% rename from Content.Server/White/PandaSocket/Interfaces/IPandaCommand.cs rename to Content.Server/_White/PandaSocket/Interfaces/IPandaCommand.cs index 6c7d495175..5d6e3d3fde 100644 --- a/Content.Server/White/PandaSocket/Interfaces/IPandaCommand.cs +++ b/Content.Server/_White/PandaSocket/Interfaces/IPandaCommand.cs @@ -1,6 +1,6 @@ -using Content.Server.White.PandaSocket.Main; +using Content.Server._White.PandaSocket.Main; -namespace Content.Server.White.PandaSocket.Interfaces; +namespace Content.Server._White.PandaSocket.Interfaces; public interface IPandaCommand { diff --git a/Content.Server/White/PandaSocket/Interfaces/IPandaStatusHandlerContext.cs b/Content.Server/_White/PandaSocket/Interfaces/IPandaStatusHandlerContext.cs similarity index 96% rename from Content.Server/White/PandaSocket/Interfaces/IPandaStatusHandlerContext.cs rename to Content.Server/_White/PandaSocket/Interfaces/IPandaStatusHandlerContext.cs index d5d7d9c1b1..d48e5384a9 100644 --- a/Content.Server/White/PandaSocket/Interfaces/IPandaStatusHandlerContext.cs +++ b/Content.Server/_White/PandaSocket/Interfaces/IPandaStatusHandlerContext.cs @@ -4,7 +4,7 @@ using System.Net.Http; using System.Threading.Tasks; using Microsoft.Extensions.Primitives; -namespace Content.Server.White.PandaSocket.Interfaces; +namespace Content.Server._White.PandaSocket.Interfaces; public interface IPandaStatusHandlerContext { diff --git a/Content.Server/White/PandaSocket/Main/PandaCommunication.cs b/Content.Server/_White/PandaSocket/Main/PandaCommunication.cs similarity index 99% rename from Content.Server/White/PandaSocket/Main/PandaCommunication.cs rename to Content.Server/_White/PandaSocket/Main/PandaCommunication.cs index ff1dbe6836..344bb0b9ae 100644 --- a/Content.Server/White/PandaSocket/Main/PandaCommunication.cs +++ b/Content.Server/_White/PandaSocket/Main/PandaCommunication.cs @@ -1,6 +1,6 @@ using System.Text.Json.Serialization; -namespace Content.Server.White.PandaSocket.Main; +namespace Content.Server._White.PandaSocket.Main; public class PandaBaseMessage { diff --git a/Content.Server/White/PandaSocket/Main/PandaStatusHost.Handlers.cs b/Content.Server/_White/PandaSocket/Main/PandaStatusHost.Handlers.cs similarity index 93% rename from Content.Server/White/PandaSocket/Main/PandaStatusHost.Handlers.cs rename to Content.Server/_White/PandaSocket/Main/PandaStatusHost.Handlers.cs index ab5cd3dec6..a682ce29fd 100644 --- a/Content.Server/White/PandaSocket/Main/PandaStatusHost.Handlers.cs +++ b/Content.Server/_White/PandaSocket/Main/PandaStatusHost.Handlers.cs @@ -2,9 +2,9 @@ using System.Text.Json; using System.Threading.Tasks; using System.Web; -using Content.Server.White.PandaSocket.Interfaces; +using Content.Server._White.PandaSocket.Interfaces; -namespace Content.Server.White.PandaSocket.Main; +namespace Content.Server._White.PandaSocket.Main; public sealed partial class PandaStatusHost { diff --git a/Content.Server/White/PandaSocket/Main/PandaStatusHost.cs b/Content.Server/_White/PandaSocket/Main/PandaStatusHost.cs similarity index 99% rename from Content.Server/White/PandaSocket/Main/PandaStatusHost.cs rename to Content.Server/_White/PandaSocket/Main/PandaStatusHost.cs index f2b8c7580d..fcbed9b9fb 100644 --- a/Content.Server/White/PandaSocket/Main/PandaStatusHost.cs +++ b/Content.Server/_White/PandaSocket/Main/PandaStatusHost.cs @@ -10,7 +10,7 @@ using System.Text.Json; using System.Threading; using System.Threading.Tasks; using System.Web; -using Content.Server.White.PandaSocket.Interfaces; +using Content.Server._White.PandaSocket.Interfaces; using Content.Shared.White; using Microsoft.Extensions.Primitives; using Newtonsoft.Json; @@ -20,7 +20,7 @@ using Robust.Shared.Configuration; using Robust.Shared.Network; using JsonSerializer = System.Text.Json.JsonSerializer; -namespace Content.Server.White.PandaSocket.Main; +namespace Content.Server._White.PandaSocket.Main; public sealed partial class PandaStatusHost : IDisposable { diff --git a/Content.Server/White/PandaSocket/Main/PandaWebManager.cs b/Content.Server/_White/PandaSocket/Main/PandaWebManager.cs similarity index 97% rename from Content.Server/White/PandaSocket/Main/PandaWebManager.cs rename to Content.Server/_White/PandaSocket/Main/PandaWebManager.cs index 68118af193..ff4327b596 100644 --- a/Content.Server/White/PandaSocket/Main/PandaWebManager.cs +++ b/Content.Server/_White/PandaSocket/Main/PandaWebManager.cs @@ -8,7 +8,7 @@ using Newtonsoft.Json.Linq; using Robust.Shared.Configuration; using JsonSerializer = System.Text.Json.JsonSerializer; -namespace Content.Server.White.PandaSocket.Main; +namespace Content.Server._White.PandaSocket.Main; public sealed class PandaWebManager { diff --git a/Content.Server/White/Radials/RadialSystem.cs b/Content.Server/_White/Radials/RadialSystem.cs similarity index 99% rename from Content.Server/White/Radials/RadialSystem.cs rename to Content.Server/_White/Radials/RadialSystem.cs index 8288a8c691..a072294477 100644 --- a/Content.Server/White/Radials/RadialSystem.cs +++ b/Content.Server/_White/Radials/RadialSystem.cs @@ -11,7 +11,7 @@ using Content.Shared.White.Radials; using Content.Shared.White.Radials.Systems; using Robust.Server.Player; -namespace Content.Server.White.Radials; +namespace Content.Server._White.Radials; public sealed class RadialSystem : SharedRadialSystem { diff --git a/Content.Server/White/Reputation/Commands/GetPlayerReputationCommand.cs b/Content.Server/_White/Reputation/Commands/GetPlayerReputationCommand.cs similarity index 95% rename from Content.Server/White/Reputation/Commands/GetPlayerReputationCommand.cs rename to Content.Server/_White/Reputation/Commands/GetPlayerReputationCommand.cs index 171cfc6378..25f2184d0a 100644 --- a/Content.Server/White/Reputation/Commands/GetPlayerReputationCommand.cs +++ b/Content.Server/_White/Reputation/Commands/GetPlayerReputationCommand.cs @@ -3,7 +3,7 @@ using Content.Shared.Administration; using Robust.Server.Player; using Robust.Shared.Console; -namespace Content.Server.White.Reputation.Commands; +namespace Content.Server._White.Reputation.Commands; [AdminCommand(AdminFlags.Admin)] public sealed class GetPlayerReputationCommand : IConsoleCommand diff --git a/Content.Server/White/Reputation/Commands/ModifyReputationCommand.cs b/Content.Server/_White/Reputation/Commands/ModifyReputationCommand.cs similarity index 96% rename from Content.Server/White/Reputation/Commands/ModifyReputationCommand.cs rename to Content.Server/_White/Reputation/Commands/ModifyReputationCommand.cs index 0ceb6db9d9..fae0eded2e 100644 --- a/Content.Server/White/Reputation/Commands/ModifyReputationCommand.cs +++ b/Content.Server/_White/Reputation/Commands/ModifyReputationCommand.cs @@ -3,7 +3,7 @@ using Content.Shared.Administration; using Robust.Server.Player; using Robust.Shared.Console; -namespace Content.Server.White.Reputation.Commands; +namespace Content.Server._White.Reputation.Commands; [AdminCommand(AdminFlags.Host)] public sealed class ModifyReputationCommand : IConsoleCommand diff --git a/Content.Server/White/Reputation/Commands/SetReputationCommand.cs b/Content.Server/_White/Reputation/Commands/SetReputationCommand.cs similarity index 96% rename from Content.Server/White/Reputation/Commands/SetReputationCommand.cs rename to Content.Server/_White/Reputation/Commands/SetReputationCommand.cs index 22b3dce162..824561bd7e 100644 --- a/Content.Server/White/Reputation/Commands/SetReputationCommand.cs +++ b/Content.Server/_White/Reputation/Commands/SetReputationCommand.cs @@ -3,7 +3,7 @@ using Content.Shared.Administration; using Robust.Server.Player; using Robust.Shared.Console; -namespace Content.Server.White.Reputation.Commands; +namespace Content.Server._White.Reputation.Commands; [AdminCommand(AdminFlags.Host)] public sealed class SetReputationCommand : IConsoleCommand diff --git a/Content.Server/White/Reputation/Commands/ShowReputationCommand.cs b/Content.Server/_White/Reputation/Commands/ShowReputationCommand.cs similarity index 95% rename from Content.Server/White/Reputation/Commands/ShowReputationCommand.cs rename to Content.Server/_White/Reputation/Commands/ShowReputationCommand.cs index 5212b93f07..f4f7186474 100644 --- a/Content.Server/White/Reputation/Commands/ShowReputationCommand.cs +++ b/Content.Server/_White/Reputation/Commands/ShowReputationCommand.cs @@ -1,7 +1,7 @@ using Content.Shared.Administration; using Robust.Shared.Console; -namespace Content.Server.White.Reputation.Commands; +namespace Content.Server._White.Reputation.Commands; [AnyCommand] public sealed class ShowReputationCommand : IConsoleCommand diff --git a/Content.Server/White/Reputation/ReputationManager.cs b/Content.Server/_White/Reputation/ReputationManager.cs similarity index 99% rename from Content.Server/White/Reputation/ReputationManager.cs rename to Content.Server/_White/Reputation/ReputationManager.cs index af71155d93..a1ec6ea790 100644 --- a/Content.Server/White/Reputation/ReputationManager.cs +++ b/Content.Server/_White/Reputation/ReputationManager.cs @@ -10,7 +10,7 @@ using Robust.Shared.Network; using Robust.Shared.Player; using Robust.Shared.Random; -namespace Content.Server.White.Reputation; +namespace Content.Server._White.Reputation; public sealed class ReputationManager : EntitySystem { diff --git a/Content.Server/White/Reputation/ReputationSystem.cs b/Content.Server/_White/Reputation/ReputationSystem.cs similarity index 97% rename from Content.Server/White/Reputation/ReputationSystem.cs rename to Content.Server/_White/Reputation/ReputationSystem.cs index dc9be0a755..ecdfda3469 100644 --- a/Content.Server/White/Reputation/ReputationSystem.cs +++ b/Content.Server/_White/Reputation/ReputationSystem.cs @@ -3,10 +3,10 @@ using Content.Server.Administration; using Content.Server.GameTicking; using Content.Server.Objectives; using Content.Server.Roles; -using Content.Server.White.AspectsSystem.Base; +using Content.Server._White.AspectsSystem.Base; using Content.Shared.Mind; using Content.Shared.Mind.Components; -using Content.Server.White.PandaSocket.Main; +using Content.Server._White.PandaSocket.Main; using Content.Shared.Mobs; using Content.Shared.Mobs.Components; using Content.Shared.White; @@ -15,7 +15,7 @@ using Robust.Shared.Configuration; using Robust.Shared.Network; using Robust.Shared.Utility; -namespace Content.Server.White.Reputation; +namespace Content.Server._White.Reputation; public sealed class ReputationSystem : EntitySystem { diff --git a/Content.Server/White/Reputation/UpdateCachedReputationEvent.cs b/Content.Server/_White/Reputation/UpdateCachedReputationEvent.cs similarity index 84% rename from Content.Server/White/Reputation/UpdateCachedReputationEvent.cs rename to Content.Server/_White/Reputation/UpdateCachedReputationEvent.cs index 427820636a..20c1e09021 100644 --- a/Content.Server/White/Reputation/UpdateCachedReputationEvent.cs +++ b/Content.Server/_White/Reputation/UpdateCachedReputationEvent.cs @@ -1,6 +1,6 @@ using Robust.Shared.Network; -namespace Content.Server.White.Reputation; +namespace Content.Server._White.Reputation; [Serializable] public sealed class UpdateCachedReputationEvent : EntityEventArgs diff --git a/Content.Server/White/Salus/SalusCommand.cs b/Content.Server/_White/Salus/SalusCommand.cs similarity index 100% rename from Content.Server/White/Salus/SalusCommand.cs rename to Content.Server/_White/Salus/SalusCommand.cs diff --git a/Content.Server/White/Salus/SalusManager.cs b/Content.Server/_White/Salus/SalusManager.cs similarity index 100% rename from Content.Server/White/Salus/SalusManager.cs rename to Content.Server/_White/Salus/SalusManager.cs diff --git a/Content.Server/White/SelfHeal/SelfHealSystem.cs b/Content.Server/_White/SelfHeal/SelfHealSystem.cs similarity index 99% rename from Content.Server/White/SelfHeal/SelfHealSystem.cs rename to Content.Server/_White/SelfHeal/SelfHealSystem.cs index 5c6ad2d94a..e0e5a4f6f1 100644 --- a/Content.Server/White/SelfHeal/SelfHealSystem.cs +++ b/Content.Server/_White/SelfHeal/SelfHealSystem.cs @@ -12,7 +12,7 @@ using Content.Shared.White.SelfHeal; using Robust.Shared.Audio; using Robust.Shared.Audio.Systems; -namespace Content.Server.White.SelfHeal; +namespace Content.Server._White.SelfHeal; public sealed class SelfHealSystem: EntitySystem { diff --git a/Content.Server/_White/SharpeningSystem/SharpenerComponent.cs b/Content.Server/_White/SharpeningSystem/SharpenerComponent.cs index 0ceaec170e..5d786fed1e 100644 --- a/Content.Server/_White/SharpeningSystem/SharpenerComponent.cs +++ b/Content.Server/_White/SharpeningSystem/SharpenerComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.SharpeningSystem; +namespace Content.Server._White.SharpeningSystem; [RegisterComponent] public sealed partial class SharpenerComponent : Component diff --git a/Content.Server/_White/SharpeningSystem/SharpeningSystem.cs b/Content.Server/_White/SharpeningSystem/SharpeningSystem.cs index e47b6343c0..73fec69ebe 100644 --- a/Content.Server/_White/SharpeningSystem/SharpeningSystem.cs +++ b/Content.Server/_White/SharpeningSystem/SharpeningSystem.cs @@ -7,7 +7,7 @@ using Content.Shared.Weapons.Melee; using Content.Shared.Weapons.Melee.Events; using Robust.Shared.Prototypes; -namespace Content.Server.White.SharpeningSystem; +namespace Content.Server._White.SharpeningSystem; public sealed class SharpeningSystem : EntitySystem { diff --git a/Content.Server/White/Snatcherprod/SnatcherprodComponent.cs b/Content.Server/_White/Snatcherprod/SnatcherprodComponent.cs similarity index 84% rename from Content.Server/White/Snatcherprod/SnatcherprodComponent.cs rename to Content.Server/_White/Snatcherprod/SnatcherprodComponent.cs index 4364baa327..bab0afbc83 100644 --- a/Content.Server/White/Snatcherprod/SnatcherprodComponent.cs +++ b/Content.Server/_White/Snatcherprod/SnatcherprodComponent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.Snatcherprod; +namespace Content.Server._White.Snatcherprod; [RegisterComponent, Access(typeof(SnatcherprodSystem))] public sealed partial class SnatcherprodComponent : Component diff --git a/Content.Server/White/Snatcherprod/SnatcherprodSystem.cs b/Content.Server/_White/Snatcherprod/SnatcherprodSystem.cs similarity index 99% rename from Content.Server/White/Snatcherprod/SnatcherprodSystem.cs rename to Content.Server/_White/Snatcherprod/SnatcherprodSystem.cs index 0bc2c9feb7..94450c3a6f 100644 --- a/Content.Server/White/Snatcherprod/SnatcherprodSystem.cs +++ b/Content.Server/_White/Snatcherprod/SnatcherprodSystem.cs @@ -12,7 +12,7 @@ using Content.Shared.Item.ItemToggle.Components; using Content.Shared.Toggleable; using Robust.Shared.Containers; -namespace Content.Server.White.Snatcherprod; +namespace Content.Server._White.Snatcherprod; public sealed class SnatcherprodSystem : EntitySystem { diff --git a/Content.Server/White/Sponsors/SponsorsManager.cs b/Content.Server/_White/Sponsors/SponsorsManager.cs similarity index 98% rename from Content.Server/White/Sponsors/SponsorsManager.cs rename to Content.Server/_White/Sponsors/SponsorsManager.cs index f50c1a2b41..5521613ab2 100644 --- a/Content.Server/White/Sponsors/SponsorsManager.cs +++ b/Content.Server/_White/Sponsors/SponsorsManager.cs @@ -10,7 +10,7 @@ using Robust.Shared.Configuration; using Robust.Shared.Network; using Robust.Shared.Utility; -namespace Content.Server.White.Sponsors; +namespace Content.Server._White.Sponsors; public sealed class SponsorsManager { diff --git a/Content.Server/White/Stalin/Commands/EnableStalinBunker.cs b/Content.Server/_White/Stalin/Commands/EnableStalinBunker.cs similarity index 96% rename from Content.Server/White/Stalin/Commands/EnableStalinBunker.cs rename to Content.Server/_White/Stalin/Commands/EnableStalinBunker.cs index d350ed93d9..9705d07755 100644 --- a/Content.Server/White/Stalin/Commands/EnableStalinBunker.cs +++ b/Content.Server/_White/Stalin/Commands/EnableStalinBunker.cs @@ -6,7 +6,7 @@ using Content.Shared.White; using Robust.Shared.Configuration; using Robust.Shared.Console; -namespace Content.Server.White.Stalin.Commands; +namespace Content.Server._White.Stalin.Commands; [AdminCommand(AdminFlags.Admin)] public sealed class EnableStalinBunker : IConsoleCommand diff --git a/Content.Server/White/Stalin/DiscordUserData.cs b/Content.Server/_White/Stalin/DiscordUserData.cs similarity index 96% rename from Content.Server/White/Stalin/DiscordUserData.cs rename to Content.Server/_White/Stalin/DiscordUserData.cs index d20dc540b7..6da8b9e8c9 100644 --- a/Content.Server/White/Stalin/DiscordUserData.cs +++ b/Content.Server/_White/Stalin/DiscordUserData.cs @@ -4,7 +4,7 @@ using System.Text.Json; using System.Text.Json.Serialization; using Newtonsoft.Json.Converters; -namespace Content.Server.White.Stalin; +namespace Content.Server._White.Stalin; public sealed class DiscordUserData { diff --git a/Content.Server/White/Stalin/StalinManager.cs b/Content.Server/_White/Stalin/StalinManager.cs similarity index 99% rename from Content.Server/White/Stalin/StalinManager.cs rename to Content.Server/_White/Stalin/StalinManager.cs index b018c063b2..651743cabd 100644 --- a/Content.Server/White/Stalin/StalinManager.cs +++ b/Content.Server/_White/Stalin/StalinManager.cs @@ -19,7 +19,7 @@ using Robust.Shared.Player; using Robust.Shared.Random; using JsonSerializer = System.Text.Json.JsonSerializer; -namespace Content.Server.White.Stalin; +namespace Content.Server._White.Stalin; public sealed class StalinManager { diff --git a/Content.Server/White/Supermatter/Systems/SupermatterSystem.cs b/Content.Server/_White/Supermatter/Systems/SupermatterSystem.cs similarity index 99% rename from Content.Server/White/Supermatter/Systems/SupermatterSystem.cs rename to Content.Server/_White/Supermatter/Systems/SupermatterSystem.cs index 3cc5a0815b..29064363dd 100644 --- a/Content.Server/White/Supermatter/Systems/SupermatterSystem.cs +++ b/Content.Server/_White/Supermatter/Systems/SupermatterSystem.cs @@ -26,7 +26,7 @@ using Content.Shared.White.Supermatter.Systems; using Robust.Shared.Audio.Systems; using Robust.Shared.Random; -namespace Content.Server.White.Supermatter.Systems +namespace Content.Server._White.Supermatter.Systems { [UsedImplicitly] public sealed class SupermatterSystem : SharedSupermatterSystem diff --git a/Content.Server/White/TTS/HumanoidSystemTTS.cs b/Content.Server/_White/TTS/HumanoidSystemTTS.cs similarity index 92% rename from Content.Server/White/TTS/HumanoidSystemTTS.cs rename to Content.Server/_White/TTS/HumanoidSystemTTS.cs index a1367f2b33..95d53f5850 100644 --- a/Content.Server/White/TTS/HumanoidSystemTTS.cs +++ b/Content.Server/_White/TTS/HumanoidSystemTTS.cs @@ -1,4 +1,4 @@ -using Content.Server.White.TTS; +using Content.Server._White.TTS; using Content.Shared.Humanoid; namespace Content.Server.Humanoid; diff --git a/Content.Server/White/TTS/TTSAnnouncementEvent.cs b/Content.Server/_White/TTS/TTSAnnouncementEvent.cs similarity index 91% rename from Content.Server/White/TTS/TTSAnnouncementEvent.cs rename to Content.Server/_White/TTS/TTSAnnouncementEvent.cs index f82673b429..ca4a751bd4 100644 --- a/Content.Server/White/TTS/TTSAnnouncementEvent.cs +++ b/Content.Server/_White/TTS/TTSAnnouncementEvent.cs @@ -1,4 +1,4 @@ -namespace Content.Server.White.TTS; +namespace Content.Server._White.TTS; public sealed class TTSAnnouncementEvent : EntityEventArgs { diff --git a/Content.Server/White/TTS/TTSComponent.cs b/Content.Server/_White/TTS/TTSComponent.cs similarity index 94% rename from Content.Server/White/TTS/TTSComponent.cs rename to Content.Server/_White/TTS/TTSComponent.cs index 3905aca511..7a8a3f56ca 100644 --- a/Content.Server/White/TTS/TTSComponent.cs +++ b/Content.Server/_White/TTS/TTSComponent.cs @@ -1,7 +1,7 @@ using Content.Shared.White.TTS; using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype; -namespace Content.Server.White.TTS; +namespace Content.Server._White.TTS; /// /// Apply TTS for entity chat say messages diff --git a/Content.Server/White/TTS/TTSManager.cs b/Content.Server/_White/TTS/TTSManager.cs similarity index 99% rename from Content.Server/White/TTS/TTSManager.cs rename to Content.Server/_White/TTS/TTSManager.cs index 5e39f75d95..516d839894 100644 --- a/Content.Server/White/TTS/TTSManager.cs +++ b/Content.Server/_White/TTS/TTSManager.cs @@ -10,7 +10,7 @@ using Content.Shared.White; using Prometheus; using Robust.Shared.Configuration; -namespace Content.Server.White.TTS; +namespace Content.Server._White.TTS; // ReSharper disable once InconsistentNaming public sealed class TTSManager diff --git a/Content.Server/White/TTS/TTSSystem.Sanitize.cs b/Content.Server/_White/TTS/TTSSystem.Sanitize.cs similarity index 99% rename from Content.Server/White/TTS/TTSSystem.Sanitize.cs rename to Content.Server/_White/TTS/TTSSystem.Sanitize.cs index 7a79c8da98..781cf1eb28 100644 --- a/Content.Server/White/TTS/TTSSystem.Sanitize.cs +++ b/Content.Server/_White/TTS/TTSSystem.Sanitize.cs @@ -2,7 +2,7 @@ using System.Text.RegularExpressions; using Content.Server.Chat.Systems; -namespace Content.Server.White.TTS; +namespace Content.Server._White.TTS; // ReSharper disable once InconsistentNaming public sealed partial class TTSSystem diff --git a/Content.Server/White/TTS/TTSSystem.cs b/Content.Server/_White/TTS/TTSSystem.cs similarity index 99% rename from Content.Server/White/TTS/TTSSystem.cs rename to Content.Server/_White/TTS/TTSSystem.cs index e29501eefc..86fde04377 100644 --- a/Content.Server/White/TTS/TTSSystem.cs +++ b/Content.Server/_White/TTS/TTSSystem.cs @@ -17,7 +17,7 @@ using Robust.Shared.Prototypes; using Robust.Shared.Random; using Robust.Shared.Utility; -namespace Content.Server.White.TTS; +namespace Content.Server._White.TTS; // ReSharper disable once InconsistentNaming public sealed partial class TTSSystem : EntitySystem diff --git a/Content.Server/White/TTS/VoiceMaskSystem.cs b/Content.Server/_White/TTS/VoiceMaskSystem.cs similarity index 97% rename from Content.Server/White/TTS/VoiceMaskSystem.cs rename to Content.Server/_White/TTS/VoiceMaskSystem.cs index 61b3f7e7a4..dfa083edef 100644 --- a/Content.Server/White/TTS/VoiceMaskSystem.cs +++ b/Content.Server/_White/TTS/VoiceMaskSystem.cs @@ -1,4 +1,4 @@ -using Content.Server.White.TTS; +using Content.Server._White.TTS; using Content.Shared.VoiceMask; namespace Content.Server.VoiceMask; diff --git a/Content.Server/White/Trail/TrailComponent.cs b/Content.Server/_White/Trail/TrailComponent.cs similarity index 97% rename from Content.Server/White/Trail/TrailComponent.cs rename to Content.Server/_White/Trail/TrailComponent.cs index 02dfbc2914..48bef330a2 100644 --- a/Content.Server/White/Trail/TrailComponent.cs +++ b/Content.Server/_White/Trail/TrailComponent.cs @@ -3,7 +3,7 @@ using Content.Shared.White.Spline; using Content.Shared.White.Trail; using Vector4 = Robust.Shared.Maths.Vector4; -namespace Content.Server.White.Trail; +namespace Content.Server._White.Trail; [RegisterComponent] public sealed partial class TrailComponent : SharedTrailComponent diff --git a/Content.Server/White/Trail/TrailSystem.cs b/Content.Server/_White/Trail/TrailSystem.cs similarity index 93% rename from Content.Server/White/Trail/TrailSystem.cs rename to Content.Server/_White/Trail/TrailSystem.cs index d6b6d04204..7c337044a7 100644 --- a/Content.Server/White/Trail/TrailSystem.cs +++ b/Content.Server/_White/Trail/TrailSystem.cs @@ -1,7 +1,7 @@ using Content.Shared.White.Trail; using Robust.Shared.GameStates; -namespace Content.Server.White.Trail; +namespace Content.Server._White.Trail; public sealed class TrailSystem : EntitySystem { diff --git a/Content.Server/White/UnsafePseudoIoC.cs b/Content.Server/_White/UnsafePseudoIoC.cs similarity index 100% rename from Content.Server/White/UnsafePseudoIoC.cs rename to Content.Server/_White/UnsafePseudoIoC.cs diff --git a/Content.Shared/White/WhiteCVars.cs b/Content.Shared/White/WhiteCVars.cs index 632ef3c0cd..6bc8cf8c46 100644 --- a/Content.Shared/White/WhiteCVars.cs +++ b/Content.Shared/White/WhiteCVars.cs @@ -342,6 +342,19 @@ public sealed class WhiteCVars public static readonly CVarDef EnableGrantAntag = CVarDef.Create("white.antag_grant_enabled", true, CVar.SERVERONLY); + /* + * Cult + */ + + public static readonly CVarDef CultMinPlayers = + CVarDef.Create("white.cult_min_players", 20, CVar.SERVERONLY | CVar.ARCHIVE); + + public static readonly CVarDef CultMaxStartingPlayers = + CVarDef.Create("white.cult_max_starting_players", 4, CVar.SERVERONLY | CVar.ARCHIVE); + + public static readonly CVarDef CultMinStartingPlayers = + CVarDef.Create("white.cult_min_starting_players", 2, CVar.SERVERONLY | CVar.ARCHIVE); + /* * Panda Socket */