Adds EntityLootTable prototype. (#7722)
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Content.Shared/EntityList/EntityLootTablePrototype.cs
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22
Content.Shared/EntityList/EntityLootTablePrototype.cs
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using System.Collections.Immutable;
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using Content.Shared.Storage;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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namespace Content.Shared.EntityList;
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[Prototype("entityLootTable")]
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public sealed class EntityLootTablePrototype : IPrototype
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{
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[IdDataField]
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public string ID { get; } = default!;
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[DataField("entries")]
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public ImmutableList<EntitySpawnEntry> Entries = ImmutableList<EntitySpawnEntry>.Empty;
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/// <inheritdoc cref="EntitySpawnCollection.GetSpawns"/>
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public List<string> GetSpawns(IRobustRandom? random = null)
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{
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return EntitySpawnCollection.GetSpawns(Entries, random);
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}
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}
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