Entitylookup method renames (#23519)
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@@ -34,7 +34,7 @@ public sealed partial class CleanTileReaction : ITileReaction
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FixedPoint2 ITileReaction.TileReact(TileRef tile, ReagentPrototype reagent, FixedPoint2 reactVolume)
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{
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var entMan = IoCManager.Resolve<IEntityManager>();
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var entities = entMan.System<EntityLookupSystem>().GetEntitiesIntersecting(tile, 0f).ToArray();
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var entities = entMan.System<EntityLookupSystem>().GetLocalEntitiesIntersecting(tile, 0f).ToArray();
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var puddleQuery = entMan.GetEntityQuery<PuddleComponent>();
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var solutionContainerSystem = entMan.System<SolutionContainerSystem>();
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// Multiply as the amount we can actually purge is higher than the react amount.
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