Entities now require a location when being spawned.
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@@ -252,7 +252,7 @@ namespace Content.Server.GameObjects.Components.Interactable
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{
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return;
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}
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var cell = Owner.EntityManager.SpawnEntity("PowerCellSmallHyper");
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var cell = Owner.EntityManager.SpawnEntity("PowerCellSmallHyper", Owner.Transform.GridPosition);
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_cellContainer.Insert(cell);
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}
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}
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