Ремейк атмос голопроектора (#225)

* add: atmos holoprojector remake

* add: clean on use

* translate
This commit is contained in:
CaypenNow
2024-03-21 04:44:18 +05:00
committed by GitHub
parent 1b612b0206
commit 20aeb0c4bd
5 changed files with 55 additions and 52 deletions

View File

@@ -13,7 +13,10 @@ namespace Content.Server.Holosign
/// <summary> /// <summary>
/// How much charge a single use expends. /// How much charge a single use expends.
/// </summary> /// </summary>
[ViewVariables(VVAccess.ReadWrite), DataField("chargeUse")] [ViewVariables(VVAccess.ReadWrite), DataField]
public float ChargeUse = 50f; public int Uses = 10;
[ViewVariables(VVAccess.ReadWrite), DataField]
public List<EntityUid?> Signs = new();
} }
} }

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@@ -1,16 +1,16 @@
using Content.Server.Popups;
using Content.Shared.Examine; using Content.Shared.Examine;
using Content.Shared.Coordinates.Helpers; using Content.Shared.Coordinates.Helpers;
using Content.Server.Power.Components;
using Content.Server.PowerCell;
using Content.Shared.Interaction; using Content.Shared.Interaction;
using Content.Shared.Storage; using Content.Shared.Interaction.Events;
using Content.Shared.Popups;
namespace Content.Server.Holosign; namespace Content.Server.Holosign;
public sealed class HolosignSystem : EntitySystem public sealed class HolosignSystem : EntitySystem
{ {
[Dependency] private readonly PowerCellSystem _powerCell = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!; [Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
public override void Initialize() public override void Initialize()
@@ -18,19 +18,20 @@ public sealed class HolosignSystem : EntitySystem
base.Initialize(); base.Initialize();
SubscribeLocalEvent<HolosignProjectorComponent, BeforeRangedInteractEvent>(OnBeforeInteract); SubscribeLocalEvent<HolosignProjectorComponent, BeforeRangedInteractEvent>(OnBeforeInteract);
SubscribeLocalEvent<HolosignProjectorComponent, ExaminedEvent>(OnExamine); SubscribeLocalEvent<HolosignProjectorComponent, ExaminedEvent>(OnExamine);
SubscribeLocalEvent<HolosignProjectorComponent, ComponentRemove>(OnComponentRemove);
SubscribeLocalEvent<HolosignProjectorComponent, UseInHandEvent>(OnUse);
} }
private void OnExamine(EntityUid uid, HolosignProjectorComponent component, ExaminedEvent args) private void OnExamine(EntityUid uid, HolosignProjectorComponent component, ExaminedEvent args)
{ {
// TODO: This should probably be using an itemstatus var charges = UsesRemaining(component);
// TODO: I'm too lazy to do this rn but it's literally copy-paste from emag. var maxCharges = component.Uses;
_powerCell.TryGetBatteryFromSlot(uid, out var battery); var activeholo = ActiveHolo(component);
var charges = UsesRemaining(component, battery);
var maxCharges = MaxUses(component, battery);
using (args.PushGroup(nameof(HolosignProjectorComponent))) using (args.PushGroup(nameof(HolosignProjectorComponent)))
{ {
args.PushMarkup(Loc.GetString("limited-charges-charges-remaining", ("charges", charges))); args.PushMarkup(Loc.GetString("limited-charges-charges-remaining", ("charges", charges)));
args.PushMarkup(Loc.GetString("holoprojector-active-holo", ("activeholo", activeholo)));
if (charges > 0 && charges == maxCharges) if (charges > 0 && charges == maxCharges)
{ {
@@ -39,39 +40,58 @@ public sealed class HolosignSystem : EntitySystem
} }
} }
private void OnUse(EntityUid uid, HolosignProjectorComponent comp, UseInHandEvent args)
{
foreach (var sign in comp.Signs)
{
comp.Signs.Remove(sign);
QueueDel(sign);
}
_popupSystem.PopupEntity(Loc.GetString("holoprojector-delete-signs"), args.User, args.User, PopupType.Medium);
}
private void OnBeforeInteract(EntityUid uid, HolosignProjectorComponent component, BeforeRangedInteractEvent args) private void OnBeforeInteract(EntityUid uid, HolosignProjectorComponent component, BeforeRangedInteractEvent args)
{ {
if (component.Signs.Contains(args.Target)) // wd edit
{
QueueDel(args.Target);
component.Signs.Remove(args.Target);
return;
}
if (args.Handled if (args.Handled || !args.CanReach)
|| !args.CanReach // prevent placing out of range
|| HasComp<StorageComponent>(args.Target) // if it's a storage component like a bag, we ignore usage so it can be stored
|| !_powerCell.TryUseCharge(uid, component.ChargeUse) // if no battery or no charge, doesn't work
)
return; return;
// places the holographic sign at the click location, snapped to grid. if (component.Signs.Count >= component.Uses) // wd edit
// overlapping of the same holo on one tile remains allowed to allow holofan refreshes {
_popupSystem.PopupEntity(Loc.GetString("holoprojector-uses-limit"), args.User, args.User, PopupType.Medium);
return;
}
var holoUid = EntityManager.SpawnEntity(component.SignProto, args.ClickLocation.SnapToGrid(EntityManager)); var holoUid = EntityManager.SpawnEntity(component.SignProto, args.ClickLocation.SnapToGrid(EntityManager));
var xform = Transform(holoUid); var xform = Transform(holoUid);
if (!xform.Anchored) if (!xform.Anchored)
_transform.AnchorEntity(holoUid, xform); // anchor to prevent any tempering with (don't know what could even interact with it) _transform.AnchorEntity(holoUid, xform);
args.Handled = true; args.Handled = true;
component.Signs.Add(holoUid); // WD EDIT
} }
private int UsesRemaining(HolosignProjectorComponent component, BatteryComponent? battery = null) private void OnComponentRemove(EntityUid uid, HolosignProjectorComponent comp, ComponentRemove args) // wd edit
{ {
if (battery == null || foreach (var sign in comp.Signs)
component.ChargeUse == 0f) return 0; {
QueueDel(sign);
return (int) (battery.CurrentCharge / component.ChargeUse); }
} }
private int MaxUses(HolosignProjectorComponent component, BatteryComponent? battery = null) private int UsesRemaining(HolosignProjectorComponent component)
{ {
if (battery == null || return (component.Uses - component.Signs.Count); // wd edit
component.ChargeUse == 0f) return 0; }
return (int) (battery.MaxCharge / component.ChargeUse); private int ActiveHolo(HolosignProjectorComponent component) // wd edit
{
return (component.Signs.Count); // wd edit
} }
} }

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@@ -8,4 +8,7 @@ ent-ZipLock = зип пакет
.desc = Предназначен для хранения улик. .desc = Предназначен для хранения улик.
ent-BoxZipLocks = коробка зип пакетов ent-BoxZipLocks = коробка зип пакетов
.desc = Заполнена зип пакетами. Обрадуйте детектива! .desc = Заполнена зип пакетами. Обрадуйте детектива!
clumsy-gun-delete-log = В следствии неуклюжести во время стрельбы от { $prettyUser }, было удалено { $prettyGun } clumsy-gun-delete-log = В следствии неуклюжести во время стрельбы от { $prettyUser }, было удалено { $prettyGun }
holoprojector-active-holo = Активные проекции: [color=fuchsia]{ $activeholo }[/color]
holoprojector-uses-limit = Было использовано максимальное количество проекций!
holoprojector-delete-signs = Все проекции были удалены!

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@@ -6,16 +6,6 @@
components: components:
- type: HolosignProjector - type: HolosignProjector
- type: UseDelay - type: UseDelay
- type: ContainerContainer
containers:
cell_slot: !type:ContainerSlot {}
- type: PowerCellSlot
cellSlotId: cell_slot
- type: ItemSlots
slots:
cell_slot:
name: power-cell-slot-component-slot-name-default
startingItem: PowerCellMedium
- type: Sprite - type: Sprite
sprite: Objects/Devices/Holoprojectors/custodial.rsi sprite: Objects/Devices/Holoprojectors/custodial.rsi
state: icon state: icon
@@ -29,14 +19,6 @@
suffix: borg suffix: borg
components: components:
- type: HolosignProjector - type: HolosignProjector
chargeUse: 240
- type: ItemSlots
slots:
cell_slot:
name: power-cell-slot-component-slot-name-default
startingItem: PowerCellMicroreactor
disableEject: true
swap: false
- type: entity - type: entity
parent: Holoprojector parent: Holoprojector
@@ -46,7 +28,6 @@
components: components:
- type: HolosignProjector - type: HolosignProjector
signProto: HoloFan signProto: HoloFan
chargeUse: 120
- type: Sprite - type: Sprite
sprite: Objects/Devices/Holoprojectors/atmos.rsi sprite: Objects/Devices/Holoprojectors/atmos.rsi
state: icon state: icon

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@@ -13,8 +13,6 @@
- type: Sprite - type: Sprite
sprite: Structures/Holo/wetfloor.rsi sprite: Structures/Holo/wetfloor.rsi
state: icon state: icon
- type: TimedDespawn
lifetime: 90
- type: Damageable - type: Damageable
damageContainer: StructuralInorganic damageContainer: StructuralInorganic
- type: Destructible - type: Destructible
@@ -41,8 +39,6 @@
shape: shape:
!type:PhysShapeAabb !type:PhysShapeAabb
bounds: "-0.5,-0.5,0.5,0.5" bounds: "-0.5,-0.5,0.5,0.5"
- type: TimedDespawn
lifetime: 180
- type: Airtight - type: Airtight
noAirWhenFullyAirBlocked: false noAirWhenFullyAirBlocked: false