Add some atmos logs for debugging (#11970)

This commit is contained in:
Leon Friedrich
2022-10-17 04:50:11 +13:00
committed by GitHub
parent 1782eb6ad7
commit 20f68d156e

View File

@@ -7,6 +7,7 @@ using Robust.Shared.Map;
using Robust.Shared.Physics.Components;
using Robust.Shared.Random;
using Robust.Shared.Utility;
using System.Linq;
namespace Content.Server.Atmos.EntitySystems
{
@@ -582,9 +583,24 @@ namespace Content.Server.Atmos.EntitySystems
DebugTools.AssertNotNull(tile);
DebugTools.Assert(tile.AdjacentBits.IsFlagSet(direction));
DebugTools.Assert(tile.AdjacentTiles[direction.ToIndex()] != null);
tile.MonstermosInfo[direction] += amount;
// Every call to this method already ensures that the adjacent tile won't be null.
tile.AdjacentTiles[direction.ToIndex()]!.MonstermosInfo[direction.GetOpposite()] -= amount;
// Turns out: no they don't. Temporary debug checks to figure out which caller is causing problems:
if (tile == null)
{
Logger.Error($"Encountered null-tile in {nameof(AdjustEqMovement)}. Trace: {Environment.StackTrace}");
return;
}
var adj = tile.AdjacentTiles[direction.ToIndex()];
if (adj == null)
{
var nonNull = tile.AdjacentTiles.Where(x => x != null).Count();
Logger.Error($"Encountered null adjacent tile in {nameof(AdjustEqMovement)}. Dir: {direction}, Tile: {tile.Tile}, non-null adj count: {nonNull}, Trace: {Environment.StackTrace}");
return;
}
tile.MonstermosInfo[direction] += amount;
adj.MonstermosInfo[direction.GetOpposite()] -= amount;
}
private void HandleDecompressionFloorRip(IMapGrid mapGrid, TileAtmosphere tile, float sum)