Generalized Store System (#10201)

This commit is contained in:
Nemanja
2022-08-17 00:34:25 -04:00
committed by GitHub
parent 1b50928d50
commit 2152914acc
68 changed files with 2493 additions and 1568 deletions

View File

@@ -20,6 +20,8 @@ using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Utility;
using Content.Server.Traitor;
using System.Data;
using Content.Server.Traitor.Uplink;
using Robust.Shared.Audio;
using Robust.Shared.Player;
@@ -35,6 +37,7 @@ public sealed class NukeopsRuleSystem : GameRuleSystem
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly StationSpawningSystem _stationSpawningSystem = default!;
[Dependency] private readonly RoundEndSystem _roundEndSystem = default!;
[Dependency] private readonly UplinkSystem _uplink = default!;
private Dictionary<Mind.Mind, bool> _aliveNukeops = new();
private bool _opsWon;