AutoCompState + ItemToggle fixes (#23422)

* AutoCompState + ItemToggle fixes

Fix a lot of the comp states that are never actually networked and also cleaned up ItemToggle events a bunch. ItemToggle will still need some future work for lights and sounds.

* Also catch these
This commit is contained in:
metalgearsloth
2024-01-03 17:24:02 +11:00
committed by GitHub
parent 2548156eae
commit 2166958bd0
29 changed files with 160 additions and 294 deletions

View File

@@ -5,6 +5,7 @@ using Content.Shared.Eye.Blinding.Components;
using Content.Shared.Eye.Blinding.Systems;
using Content.Shared.Tools.Components;
using Content.Shared.Item.ItemToggle;
using Content.Shared.Item.ItemToggle.Components;
namespace Content.Server.Eye.Blinding.EyeProtection
{
@@ -18,7 +19,7 @@ namespace Content.Server.Eye.Blinding.EyeProtection
{
base.Initialize();
SubscribeLocalEvent<RequiresEyeProtectionComponent, ToolUseAttemptEvent>(OnUseAttempt);
SubscribeLocalEvent<RequiresEyeProtectionComponent, ItemToggleDoneEvent>(OnWelderToggled);
SubscribeLocalEvent<RequiresEyeProtectionComponent, ItemToggledEvent>(OnWelderToggled);
SubscribeLocalEvent<EyeProtectionComponent, GetEyeProtectionEvent>(OnGetProtection);
SubscribeLocalEvent<EyeProtectionComponent, InventoryRelayedEvent<GetEyeProtectionEvent>>(OnGetRelayedProtection);
@@ -57,7 +58,7 @@ namespace Content.Server.Eye.Blinding.EyeProtection
_statusEffectsSystem.TryAddStatusEffect(args.User, TemporaryBlindnessSystem.BlindingStatusEffect,
statusTimeSpan, false, TemporaryBlindnessSystem.BlindingStatusEffect);
}
private void OnWelderToggled(EntityUid uid, RequiresEyeProtectionComponent component, ItemToggleDoneEvent args)
private void OnWelderToggled(EntityUid uid, RequiresEyeProtectionComponent component, ItemToggledEvent args)
{
component.Toggled = _itemToggle.IsActivated(uid);
}