AutoCompState + ItemToggle fixes (#23422)

* AutoCompState + ItemToggle fixes

Fix a lot of the comp states that are never actually networked and also cleaned up ItemToggle events a bunch. ItemToggle will still need some future work for lights and sounds.

* Also catch these
This commit is contained in:
metalgearsloth
2024-01-03 17:24:02 +11:00
committed by GitHub
parent 2548156eae
commit 2166958bd0
29 changed files with 160 additions and 294 deletions

View File

@@ -7,6 +7,7 @@ using Content.Shared.Damage.Events;
using Content.Shared.Examine;
using Content.Shared.Item;
using Content.Shared.Item.ItemToggle;
using Content.Shared.Item.ItemToggle.Components;
using Content.Shared.Popups;
using Content.Shared.Stunnable;
@@ -28,7 +29,7 @@ namespace Content.Server.Stunnable.Systems
SubscribeLocalEvent<StunbatonComponent, SolutionContainerChangedEvent>(OnSolutionChange);
SubscribeLocalEvent<StunbatonComponent, StaminaDamageOnHitAttemptEvent>(OnStaminaHitAttempt);
SubscribeLocalEvent<StunbatonComponent, ItemToggleActivateAttemptEvent>(TryTurnOn);
SubscribeLocalEvent<StunbatonComponent, ItemToggleDoneEvent>(ToggleDone);
SubscribeLocalEvent<StunbatonComponent, ItemToggledEvent>(ToggleDone);
}
private void OnStaminaHitAttempt(Entity<StunbatonComponent> entity, ref StaminaDamageOnHitAttemptEvent args)
@@ -58,12 +59,12 @@ namespace Content.Server.Stunnable.Systems
args.PushMarkup(chargeMessage);
}
private void ToggleDone(Entity<StunbatonComponent> entity, ref ItemToggleDoneEvent args)
private void ToggleDone(Entity<StunbatonComponent> entity, ref ItemToggledEvent args)
{
if (!TryComp<ItemComponent>(entity, out var item))
return;
_item.SetHeldPrefix(entity.Owner, args.Activated ? "on" : "off", item);
_item.SetHeldPrefix(entity.Owner, args.Activated ? "on" : "off", component: item);
}
private void TryTurnOn(Entity<StunbatonComponent> entity, ref ItemToggleActivateAttemptEvent args)