diff --git a/Content.Server/Atmos/Components/GasTankComponent.cs b/Content.Server/Atmos/Components/GasTankComponent.cs
index 2d0f7105b8..c8fdcb815e 100644
--- a/Content.Server/Atmos/Components/GasTankComponent.cs
+++ b/Content.Server/Atmos/Components/GasTankComponent.cs
@@ -1,4 +1,3 @@
-#nullable disable warnings
using System;
using Content.Server.Atmos.EntitySystems;
using Content.Server.Body.Respiratory;
diff --git a/Content.Server/Atmos/Components/GridAtmosphereComponent.cs b/Content.Server/Atmos/Components/GridAtmosphereComponent.cs
index fedac5c2dd..76840c37c2 100644
--- a/Content.Server/Atmos/Components/GridAtmosphereComponent.cs
+++ b/Content.Server/Atmos/Components/GridAtmosphereComponent.cs
@@ -14,13 +14,14 @@ using Dependency = Robust.Shared.IoC.DependencyAttribute;
namespace Content.Server.Atmos.Components
{
///
- /// This is our SSAir equivalent.
+ /// Internal Atmos class. Use to interact with atmos instead.
///
[ComponentReference(typeof(IAtmosphereComponent))]
[RegisterComponent, Serializable]
public class GridAtmosphereComponent : Component, IAtmosphereComponent, ISerializationHooks
{
public override string Name => "GridAtmosphere";
+
public virtual bool Simulated => true;
[ViewVariables]
diff --git a/Content.Server/Atmos/EntitySystems/AtmosphereSystem.cs b/Content.Server/Atmos/EntitySystems/AtmosphereSystem.cs
index 8588417ad2..90d482e39a 100644
--- a/Content.Server/Atmos/EntitySystems/AtmosphereSystem.cs
+++ b/Content.Server/Atmos/EntitySystems/AtmosphereSystem.cs
@@ -8,6 +8,9 @@ using Robust.Shared.Map;
namespace Content.Server.Atmos.EntitySystems
{
+ ///
+ /// This is our SSAir equivalent, if you need to interact with or query atmos in any way, go through this.
+ ///
[UsedImplicitly]
public partial class AtmosphereSystem : SharedAtmosphereSystem
{
diff --git a/Content.Server/Atmos/TileAtmosphere.cs b/Content.Server/Atmos/TileAtmosphere.cs
index d64a9bdd35..49447e012a 100644
--- a/Content.Server/Atmos/TileAtmosphere.cs
+++ b/Content.Server/Atmos/TileAtmosphere.cs
@@ -1,3 +1,4 @@
+using Content.Server.Atmos.EntitySystems;
using Content.Shared.Atmos;
using Content.Shared.Maps;
using Robust.Shared.Map;
@@ -8,6 +9,7 @@ namespace Content.Server.Atmos
{
///
/// Internal Atmos class that stores data about the atmosphere in a grid.
+ /// You shouldn't use this directly, use instead.
///
public class TileAtmosphere : IGasMixtureHolder
{