Fix for 22516 - mobs can no longer cause other mobs to be bonked against tables.
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@@ -163,11 +163,16 @@ public sealed partial class ClimbSystem : VirtualController
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if (args.Handled)
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return;
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var canVault = args.User == args.Dragged
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? CanVault(component, args.User, uid, out _)
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: CanVault(component, args.User, args.Dragged, uid, out _);
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args.CanDrop = canVault;
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if (!HasComp<HandsComponent>(args.User))
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args.CanDrop = false;
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args.Handled = true;
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}
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@@ -189,9 +194,7 @@ public sealed partial class ClimbSystem : VirtualController
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private void OnClimbableDragDrop(EntityUid uid, ClimbableComponent component, ref DragDropTargetEvent args)
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{
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// definitely a better way to check if two entities are equal
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// but don't have computer access and i have to do this without syntax
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if (args.Handled || args.User != args.Dragged && !HasComp<HandsComponent>(args.User))
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if (args.Handled)
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return;
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TryClimb(args.User, args.Dragged, uid, out _, component);
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