Paramedic Voidsuit and Armor Balance Pass (#7610)
@@ -14,3 +14,5 @@
|
|||||||
ClothingHeadsetMedical: 4
|
ClothingHeadsetMedical: 4
|
||||||
ClothingOuterWinterMed: 2
|
ClothingOuterWinterMed: 2
|
||||||
ClothingOuterWinterPara: 2
|
ClothingOuterWinterPara: 2
|
||||||
|
ClothingHeadHelmetVoidParamed: 1
|
||||||
|
ClothingOuterHardsuitVoidParamed: 1
|
||||||
|
|||||||
@@ -211,7 +211,7 @@
|
|||||||
Radiation: 1
|
Radiation: 1
|
||||||
- type: PressureProtection
|
- type: PressureProtection
|
||||||
highPressureMultiplier: 0.65
|
highPressureMultiplier: 0.65
|
||||||
lowPressureMultiplier: 25
|
lowPressureMultiplier: 1000
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: ClothingHeadHardsuitWithLightBase # hardsuitlight base for light and protection
|
parent: ClothingHeadHardsuitWithLightBase # hardsuitlight base for light and protection
|
||||||
@@ -236,13 +236,13 @@
|
|||||||
Radiation: .95
|
Radiation: .95
|
||||||
- type: PressureProtection
|
- type: PressureProtection
|
||||||
highPressureMultiplier: 0.45
|
highPressureMultiplier: 0.45
|
||||||
lowPressureMultiplier: 25
|
lowPressureMultiplier: 1000
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: ClothingHeadBase
|
parent: ClothingHeadBase
|
||||||
id: ClothingHeadHelmetLing
|
id: ClothingHeadHelmetLing
|
||||||
name: chitinous helmet
|
name: chitinous helmet
|
||||||
description: Inflates the changeling's body into an all-consuming chitinous mass of armor. Provides extensive protection against physical damage, but less against other types. Its mass slows the changeling's movement, and maintaining its shape slows chemical generation.
|
description: Inflates the changeling's body into an all-consuming chitinous mass of armor.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Clothing/Head/Helmets/linghelmet.rsi
|
sprite: Clothing/Head/Helmets/linghelmet.rsi
|
||||||
@@ -255,3 +255,25 @@
|
|||||||
Slash: 0.5
|
Slash: 0.5
|
||||||
Piercing: 0.5
|
Piercing: 0.5
|
||||||
Heat: 0.9
|
Heat: 0.9
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
parent: ClothingHeadEVAHelmetBase
|
||||||
|
id: ClothingHeadHelmetVoidParamed
|
||||||
|
name: Paramedic Void Helmet
|
||||||
|
description: A void helmet made for paramedics.
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Clothing/Head/Helmets/paramedhelm.rsi
|
||||||
|
- type: Clothing
|
||||||
|
sprite: Clothing/Head/Helmets/paramedhelm.rsi
|
||||||
|
- type: IngestionBlocker
|
||||||
|
- type: DiseaseProtection
|
||||||
|
protection: 0.15
|
||||||
|
- type: TemperatureProtection
|
||||||
|
coefficient: 0.1
|
||||||
|
- type: Armor
|
||||||
|
modifiers:
|
||||||
|
coefficients:
|
||||||
|
Slash: 0.95
|
||||||
|
Heat: 0.90
|
||||||
|
Radiation: 0.75
|
||||||
|
|||||||
@@ -134,6 +134,8 @@
|
|||||||
Slash: 0.4
|
Slash: 0.4
|
||||||
Piercing: 0.9
|
Piercing: 0.9
|
||||||
Heat: 0.9
|
Heat: 0.9
|
||||||
|
- type: ExplosionResistance
|
||||||
|
resistance: 0.9
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: ClothingOuterBase
|
parent: ClothingOuterBase
|
||||||
@@ -152,6 +154,8 @@
|
|||||||
Slash: 0.7
|
Slash: 0.7
|
||||||
Piercing: 0.4
|
Piercing: 0.4
|
||||||
Heat: 0.9
|
Heat: 0.9
|
||||||
|
- type: ExplosionResistance
|
||||||
|
resistance: 0.8
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: ClothingOuterBase
|
parent: ClothingOuterBase
|
||||||
@@ -170,12 +174,14 @@
|
|||||||
Slash: 0.5
|
Slash: 0.5
|
||||||
Piercing: 0.6
|
Piercing: 0.6
|
||||||
Heat: 0.5
|
Heat: 0.5
|
||||||
|
- type: ExplosionResistance
|
||||||
|
resistance: 0.65
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: ClothingOuterBase
|
parent: ClothingOuterBase
|
||||||
id: ClothingOuterArmorChangeling
|
id: ClothingOuterArmorChangeling
|
||||||
name: chitinous armor
|
name: chitinous armor
|
||||||
description: Inflates the changeling's body into an all-consuming chitinous mass of armor. Provides extensive protection against physical damage, but less against other types. Its mass slows the changeling's movement, and maintaining its shape slows chemical generation.
|
description: Inflates the changeling's body into an all-consuming chitinous mass of armor.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Clothing/OuterClothing/Armor/lingarmor.rsi
|
sprite: Clothing/OuterClothing/Armor/lingarmor.rsi
|
||||||
@@ -192,4 +198,5 @@
|
|||||||
- type: ClothingSpeedModifier
|
- type: ClothingSpeedModifier
|
||||||
walkModifier: 0.7
|
walkModifier: 0.7
|
||||||
sprintModifier: 0.65
|
sprintModifier: 0.65
|
||||||
|
- type: ExplosionResistance
|
||||||
|
resistance: 0.5
|
||||||
|
|||||||
@@ -34,6 +34,7 @@
|
|||||||
Heat: 0.90
|
Heat: 0.90
|
||||||
Radiation: 0.25
|
Radiation: 0.25
|
||||||
- type: DiseaseProtection
|
- type: DiseaseProtection
|
||||||
|
protection: 0.05
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
abstract: true
|
abstract: true
|
||||||
@@ -52,3 +53,4 @@
|
|||||||
- type: Clothing
|
- type: Clothing
|
||||||
size: 30
|
size: 30
|
||||||
- type: DiseaseProtection
|
- type: DiseaseProtection
|
||||||
|
protection: 0.05
|
||||||
|
|||||||
@@ -23,6 +23,13 @@
|
|||||||
sprite: Clothing/OuterClothing/Coats/detective.rsi
|
sprite: Clothing/OuterClothing/Coats/detective.rsi
|
||||||
- type: Storage
|
- type: Storage
|
||||||
capacity: 10
|
capacity: 10
|
||||||
|
- type: Armor
|
||||||
|
modifiers:
|
||||||
|
coefficients:
|
||||||
|
Blunt: 0.8
|
||||||
|
Slash: 0.8
|
||||||
|
Piercing: 0.6
|
||||||
|
Heat: 0.9
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: ClothingOuterBase
|
parent: ClothingOuterBase
|
||||||
|
|||||||
@@ -13,7 +13,7 @@
|
|||||||
lowPressureMultiplier: 10000
|
lowPressureMultiplier: 10000
|
||||||
- type: ClothingSpeedModifier
|
- type: ClothingSpeedModifier
|
||||||
walkModifier: 0.65
|
walkModifier: 0.65
|
||||||
sprintModifier: 0.7
|
sprintModifier: 0.65
|
||||||
- type: Armor
|
- type: Armor
|
||||||
modifiers:
|
modifiers:
|
||||||
coefficients:
|
coefficients:
|
||||||
@@ -24,7 +24,9 @@
|
|||||||
Radiation: 0.25
|
Radiation: 0.25
|
||||||
- type: TemperatureProtection
|
- type: TemperatureProtection
|
||||||
coefficient: 0.01
|
coefficient: 0.01
|
||||||
|
- type: ExplosionResistance
|
||||||
|
resistance: 0.8
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: ClothingOuterHardsuitBase
|
parent: ClothingOuterHardsuitBase
|
||||||
id: ClothingOuterHardsuitCap
|
id: ClothingOuterHardsuitCap
|
||||||
@@ -49,6 +51,8 @@
|
|||||||
Piercing: 0.75
|
Piercing: 0.75
|
||||||
Heat: 0.5
|
Heat: 0.5
|
||||||
Radiation: 0.1
|
Radiation: 0.1
|
||||||
|
- type: ExplosionResistance
|
||||||
|
resistance: 0.5
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: ClothingOuterHardsuitBase
|
parent: ClothingOuterHardsuitBase
|
||||||
@@ -74,6 +78,8 @@
|
|||||||
Piercing: 0.2
|
Piercing: 0.2
|
||||||
Heat: 0.2
|
Heat: 0.2
|
||||||
Radiation: 0.2
|
Radiation: 0.2
|
||||||
|
- type: ExplosionResistance
|
||||||
|
resistance: 0.3
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: ClothingOuterHardsuitBase
|
parent: ClothingOuterHardsuitBase
|
||||||
@@ -99,7 +105,9 @@
|
|||||||
Piercing: 0.85
|
Piercing: 0.85
|
||||||
Heat: 0.7
|
Heat: 0.7
|
||||||
Radiation: 0.35
|
Radiation: 0.35
|
||||||
|
- type: ExplosionResistance
|
||||||
|
resistance: 0.8
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: ClothingOuterHardsuitBase
|
parent: ClothingOuterHardsuitBase
|
||||||
id: ClothingOuterHardsuitEngineeringWhite
|
id: ClothingOuterHardsuitEngineeringWhite
|
||||||
@@ -124,6 +132,8 @@
|
|||||||
Piercing: 0.8
|
Piercing: 0.8
|
||||||
Heat: 0.4
|
Heat: 0.4
|
||||||
Radiation: 0.25
|
Radiation: 0.25
|
||||||
|
- type: ExplosionResistance
|
||||||
|
resistance: 0.8
|
||||||
|
|
||||||
#The voidsuit and eva suit are not techically 'hardsuits' but this seems to be the place for all EVA-capable outer clothing. This may be worth reevaluating when we have a lot more items.
|
#The voidsuit and eva suit are not techically 'hardsuits' but this seems to be the place for all EVA-capable outer clothing. This may be worth reevaluating when we have a lot more items.
|
||||||
- type: entity
|
- type: entity
|
||||||
@@ -195,7 +205,7 @@
|
|||||||
protection: 0.2
|
protection: 0.2
|
||||||
- type: ClothingSpeedModifier
|
- type: ClothingSpeedModifier
|
||||||
walkModifier: 0.9
|
walkModifier: 0.9
|
||||||
sprintModifier: 0.9
|
sprintModifier: 0.95
|
||||||
- type: Armor
|
- type: Armor
|
||||||
modifiers:
|
modifiers:
|
||||||
coefficients:
|
coefficients:
|
||||||
@@ -226,6 +236,8 @@
|
|||||||
- type: ClothingSpeedModifier
|
- type: ClothingSpeedModifier
|
||||||
walkModifier: 0.75
|
walkModifier: 0.75
|
||||||
sprintModifier: 0.75
|
sprintModifier: 0.75
|
||||||
|
- type: ExplosionResistance
|
||||||
|
resistance: 0.7
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: ClothingOuterHardsuitBase
|
parent: ClothingOuterHardsuitBase
|
||||||
@@ -251,6 +263,8 @@
|
|||||||
Piercing: 0.75
|
Piercing: 0.75
|
||||||
Heat: 0.85
|
Heat: 0.85
|
||||||
Radiation: 0.5
|
Radiation: 0.5
|
||||||
|
- type: ExplosionResistance
|
||||||
|
resistance: 0.8
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: ClothingOuterHardsuitBase
|
parent: ClothingOuterHardsuitBase
|
||||||
@@ -268,11 +282,13 @@
|
|||||||
- type: Armor
|
- type: Armor
|
||||||
modifiers:
|
modifiers:
|
||||||
coefficients:
|
coefficients:
|
||||||
Blunt: 0.7
|
Blunt: 0.6
|
||||||
Slash: 0.7
|
Slash: 0.6
|
||||||
Piercing: 0.7
|
Piercing: 0.6
|
||||||
Heat: 0.8
|
Heat: 0.8
|
||||||
Radiation: 0.25
|
Radiation: 0.25
|
||||||
|
- type: ExplosionResistance
|
||||||
|
resistance: 0.6
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: ClothingOuterHardsuitSecurity
|
parent: ClothingOuterHardsuitSecurity
|
||||||
@@ -289,15 +305,17 @@
|
|||||||
lowPressureMultiplier: 10000
|
lowPressureMultiplier: 10000
|
||||||
- type: ClothingSpeedModifier
|
- type: ClothingSpeedModifier
|
||||||
walkModifier: 0.7
|
walkModifier: 0.7
|
||||||
sprintModifier: 0.7
|
sprintModifier: 0.75
|
||||||
- type: Armor
|
- type: Armor
|
||||||
modifiers:
|
modifiers:
|
||||||
coefficients:
|
coefficients:
|
||||||
Blunt: 0.7
|
Blunt: 0.6
|
||||||
Slash: 0.65
|
Slash: 0.6
|
||||||
Piercing: 0.7
|
Piercing: 0.6
|
||||||
Heat: 0.8
|
Heat: 0.8
|
||||||
Radiation: 0.25
|
Radiation: 0.25
|
||||||
|
- type: ExplosionResistance
|
||||||
|
resistance: 0.6
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: ClothingOuterHardsuitBase
|
parent: ClothingOuterHardsuitBase
|
||||||
@@ -323,6 +341,8 @@
|
|||||||
Piercing: 0.4
|
Piercing: 0.4
|
||||||
Heat: 0.4 #all the combat numbers are pumped up here
|
Heat: 0.4 #all the combat numbers are pumped up here
|
||||||
Radiation: 0.20
|
Radiation: 0.20
|
||||||
|
- type: ExplosionResistance
|
||||||
|
resistance: 0.5
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: ClothingOuterHardsuitBase
|
parent: ClothingOuterHardsuitBase
|
||||||
@@ -348,6 +368,8 @@
|
|||||||
Piercing: 0.4
|
Piercing: 0.4
|
||||||
Heat: 0.25
|
Heat: 0.25
|
||||||
Radiation: 0.20
|
Radiation: 0.20
|
||||||
|
- type: ExplosionResistance
|
||||||
|
resistance: 0.5
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: ClothingOuterHardsuitBase
|
parent: ClothingOuterHardsuitBase
|
||||||
@@ -373,6 +395,8 @@
|
|||||||
Piercing: 1
|
Piercing: 1
|
||||||
Heat: 0.5
|
Heat: 0.5
|
||||||
Radiation: 0.3
|
Radiation: 0.3
|
||||||
|
- type: ExplosionResistance
|
||||||
|
resistance: 0.8
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: ClothingOuterHardsuitBase
|
parent: ClothingOuterHardsuitBase
|
||||||
@@ -398,3 +422,31 @@
|
|||||||
Piercing: 0.95
|
Piercing: 0.95
|
||||||
Heat: 0.9
|
Heat: 0.9
|
||||||
Radiation: 0.5 #low physical but gave some rad protection in case of rad artifacts/rad storms
|
Radiation: 0.5 #low physical but gave some rad protection in case of rad artifacts/rad storms
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
parent: ClothingOuterEVASuitBase
|
||||||
|
id: ClothingOuterHardsuitVoidParamed
|
||||||
|
name: Paramedic Void Suit
|
||||||
|
description: A void suit made for paramedics.
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Clothing/OuterClothing/Hardsuits/paramed.rsi
|
||||||
|
- type: Clothing
|
||||||
|
sprite: Clothing/OuterClothing/Hardsuits/paramed.rsi
|
||||||
|
- type: PressureProtection
|
||||||
|
highPressureMultiplier: 0.5
|
||||||
|
lowPressureMultiplier: 1000
|
||||||
|
- type: ClothingSpeedModifier
|
||||||
|
walkModifier: 0.9
|
||||||
|
sprintModifier: 0.9
|
||||||
|
- type: DiseaseProtection
|
||||||
|
protection: 0.15
|
||||||
|
- type: TemperatureProtection
|
||||||
|
coefficient: 0.1
|
||||||
|
- type: Armor
|
||||||
|
modifiers:
|
||||||
|
coefficients:
|
||||||
|
Slash: 0.95
|
||||||
|
Heat: 0.90
|
||||||
|
Radiation: 0.75
|
||||||
|
|
||||||
|
|||||||
@@ -39,7 +39,7 @@
|
|||||||
sprite: Clothing/OuterClothing/Suits/fire.rsi
|
sprite: Clothing/OuterClothing/Suits/fire.rsi
|
||||||
- type: PressureProtection
|
- type: PressureProtection
|
||||||
highPressureMultiplier: 0.65
|
highPressureMultiplier: 0.65
|
||||||
lowPressureMultiplier: 25
|
lowPressureMultiplier: 1000
|
||||||
- type: Clothing
|
- type: Clothing
|
||||||
sprite: Clothing/OuterClothing/Suits/fire.rsi
|
sprite: Clothing/OuterClothing/Suits/fire.rsi
|
||||||
- type: Armor
|
- type: Armor
|
||||||
@@ -130,7 +130,7 @@
|
|||||||
sprite: Clothing/OuterClothing/Suits/atmos_firesuit.rsi
|
sprite: Clothing/OuterClothing/Suits/atmos_firesuit.rsi
|
||||||
- type: PressureProtection
|
- type: PressureProtection
|
||||||
highPressureMultiplier: 0.45
|
highPressureMultiplier: 0.45
|
||||||
lowPressureMultiplier: 25
|
lowPressureMultiplier: 1000
|
||||||
- type: TemperatureProtection
|
- type: TemperatureProtection
|
||||||
coefficient: 0.01
|
coefficient: 0.01
|
||||||
- type: Clothing
|
- type: Clothing
|
||||||
@@ -142,4 +142,4 @@
|
|||||||
Heat: 0.35
|
Heat: 0.35
|
||||||
- type: ClothingSpeedModifier
|
- type: ClothingSpeedModifier
|
||||||
walkModifier: 0.7
|
walkModifier: 0.7
|
||||||
sprintModifier: 0.7
|
sprintModifier: 0.75
|
||||||
|
|||||||
@@ -15,7 +15,9 @@
|
|||||||
Slash: 0.7
|
Slash: 0.7
|
||||||
Piercing: 0.5
|
Piercing: 0.5
|
||||||
Heat: 0.9
|
Heat: 0.9
|
||||||
|
- type: ExplosionResistance
|
||||||
|
resistance: 0.9
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: ClothingOuterBase
|
parent: ClothingOuterBase
|
||||||
id: ClothingOuterVestWeb
|
id: ClothingOuterVestWeb
|
||||||
@@ -33,6 +35,8 @@
|
|||||||
Slash: 0.6
|
Slash: 0.6
|
||||||
Piercing: 0.3
|
Piercing: 0.3
|
||||||
Heat: 0.9
|
Heat: 0.9
|
||||||
|
- type: ExplosionResistance
|
||||||
|
resistance: 0.9
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: ClothingOuterBase
|
parent: ClothingOuterBase
|
||||||
@@ -51,17 +55,28 @@
|
|||||||
Slash: 0.9
|
Slash: 0.9
|
||||||
Piercing: 0.4
|
Piercing: 0.4
|
||||||
Heat: 0.9
|
Heat: 0.9
|
||||||
|
- type: ExplosionResistance
|
||||||
|
resistance: 0.9
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: ClothingOuterBase
|
parent: ClothingOuterBase
|
||||||
id: ClothingOuterVestDetective
|
id: ClothingOuterVestDetective
|
||||||
name: detective's vest
|
name: detective's vest
|
||||||
description: A hard-boiled private investigator's grey trenchcoat.
|
description: A hard-boiled private investigator's armored vest.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Clothing/OuterClothing/Vests/detvest.rsi
|
sprite: Clothing/OuterClothing/Vests/detvest.rsi
|
||||||
- type: Clothing
|
- type: Clothing
|
||||||
sprite: Clothing/OuterClothing/Vests/detvest.rsi
|
sprite: Clothing/OuterClothing/Vests/detvest.rsi
|
||||||
|
- type: Armor
|
||||||
|
modifiers:
|
||||||
|
coefficients:
|
||||||
|
Blunt: 0.8
|
||||||
|
Slash: 0.8
|
||||||
|
Piercing: 0.85
|
||||||
|
Heat: 0.9
|
||||||
|
- type: ExplosionResistance
|
||||||
|
resistance: 0.9
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: ClothingOuterBase
|
parent: ClothingOuterBase
|
||||||
|
|||||||
@@ -15,6 +15,8 @@
|
|||||||
coefficients:
|
coefficients:
|
||||||
Slash: 0.95
|
Slash: 0.95
|
||||||
Heat: 0.75
|
Heat: 0.75
|
||||||
|
- type: Storage
|
||||||
|
capacity: 10
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: ClothingOuterWinterCoat
|
parent: ClothingOuterWinterCoat
|
||||||
|
|||||||
@@ -19,7 +19,7 @@
|
|||||||
event: !type:ToggleActionEvent
|
event: !type:ToggleActionEvent
|
||||||
- type: ClothingSpeedModifier
|
- type: ClothingSpeedModifier
|
||||||
walkModifier: 0.85
|
walkModifier: 0.85
|
||||||
sprintModifier: 0.65
|
sprintModifier: 0.8
|
||||||
enabled: false
|
enabled: false
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
|
|||||||
|
After Width: | Height: | Size: 1.1 KiB |
|
After Width: | Height: | Size: 716 B |
|
After Width: | Height: | Size: 1.3 KiB |
|
After Width: | Height: | Size: 1.3 KiB |
@@ -0,0 +1,26 @@
|
|||||||
|
{
|
||||||
|
"version": 1,
|
||||||
|
"license": "CC-BY-SA-3.0",
|
||||||
|
"copyright": "Taken from paradise station at commit https://github.com/ParadiseSS13/Paradise/commit/e5e584804b4b0b373a6a69d23afb73fd3c094365",
|
||||||
|
"size": {
|
||||||
|
"x": 32,
|
||||||
|
"y": 32
|
||||||
|
},
|
||||||
|
"states": [
|
||||||
|
{
|
||||||
|
"name": "icon"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "equipped-HELMET",
|
||||||
|
"directions": 4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-left",
|
||||||
|
"directions": 4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-right",
|
||||||
|
"directions": 4
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
After Width: | Height: | Size: 1.8 KiB |
|
After Width: | Height: | Size: 808 B |
|
After Width: | Height: | Size: 1.0 KiB |
|
After Width: | Height: | Size: 1.0 KiB |
@@ -0,0 +1,26 @@
|
|||||||
|
{
|
||||||
|
"version": 1,
|
||||||
|
"license": "CC-BY-SA-3.0",
|
||||||
|
"copyright": "Taken from paradise station git at commit https://github.com/ParadiseSS13/Paradise/commit/e5e584804b4b0b373a6a69d23afb73fd3c094365",
|
||||||
|
"size": {
|
||||||
|
"x": 32,
|
||||||
|
"y": 32
|
||||||
|
},
|
||||||
|
"states": [
|
||||||
|
{
|
||||||
|
"name": "icon"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "equipped-OUTERCLOTHING",
|
||||||
|
"directions": 4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-left",
|
||||||
|
"directions": 4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-right",
|
||||||
|
"directions": 4
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||