Paramedic Voidsuit and Armor Balance Pass (#7610)
@@ -14,3 +14,5 @@
|
||||
ClothingHeadsetMedical: 4
|
||||
ClothingOuterWinterMed: 2
|
||||
ClothingOuterWinterPara: 2
|
||||
ClothingHeadHelmetVoidParamed: 1
|
||||
ClothingOuterHardsuitVoidParamed: 1
|
||||
|
||||
@@ -211,7 +211,7 @@
|
||||
Radiation: 1
|
||||
- type: PressureProtection
|
||||
highPressureMultiplier: 0.65
|
||||
lowPressureMultiplier: 25
|
||||
lowPressureMultiplier: 1000
|
||||
|
||||
- type: entity
|
||||
parent: ClothingHeadHardsuitWithLightBase # hardsuitlight base for light and protection
|
||||
@@ -236,13 +236,13 @@
|
||||
Radiation: .95
|
||||
- type: PressureProtection
|
||||
highPressureMultiplier: 0.45
|
||||
lowPressureMultiplier: 25
|
||||
lowPressureMultiplier: 1000
|
||||
|
||||
- type: entity
|
||||
parent: ClothingHeadBase
|
||||
id: ClothingHeadHelmetLing
|
||||
name: chitinous helmet
|
||||
description: Inflates the changeling's body into an all-consuming chitinous mass of armor. Provides extensive protection against physical damage, but less against other types. Its mass slows the changeling's movement, and maintaining its shape slows chemical generation.
|
||||
description: Inflates the changeling's body into an all-consuming chitinous mass of armor.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Helmets/linghelmet.rsi
|
||||
@@ -255,3 +255,25 @@
|
||||
Slash: 0.5
|
||||
Piercing: 0.5
|
||||
Heat: 0.9
|
||||
|
||||
- type: entity
|
||||
parent: ClothingHeadEVAHelmetBase
|
||||
id: ClothingHeadHelmetVoidParamed
|
||||
name: Paramedic Void Helmet
|
||||
description: A void helmet made for paramedics.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Helmets/paramedhelm.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Head/Helmets/paramedhelm.rsi
|
||||
- type: IngestionBlocker
|
||||
- type: DiseaseProtection
|
||||
protection: 0.15
|
||||
- type: TemperatureProtection
|
||||
coefficient: 0.1
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Slash: 0.95
|
||||
Heat: 0.90
|
||||
Radiation: 0.75
|
||||
|
||||
@@ -134,6 +134,8 @@
|
||||
Slash: 0.4
|
||||
Piercing: 0.9
|
||||
Heat: 0.9
|
||||
- type: ExplosionResistance
|
||||
resistance: 0.9
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterBase
|
||||
@@ -152,6 +154,8 @@
|
||||
Slash: 0.7
|
||||
Piercing: 0.4
|
||||
Heat: 0.9
|
||||
- type: ExplosionResistance
|
||||
resistance: 0.8
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterBase
|
||||
@@ -170,12 +174,14 @@
|
||||
Slash: 0.5
|
||||
Piercing: 0.6
|
||||
Heat: 0.5
|
||||
- type: ExplosionResistance
|
||||
resistance: 0.65
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterBase
|
||||
id: ClothingOuterArmorChangeling
|
||||
name: chitinous armor
|
||||
description: Inflates the changeling's body into an all-consuming chitinous mass of armor. Provides extensive protection against physical damage, but less against other types. Its mass slows the changeling's movement, and maintaining its shape slows chemical generation.
|
||||
description: Inflates the changeling's body into an all-consuming chitinous mass of armor.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/OuterClothing/Armor/lingarmor.rsi
|
||||
@@ -192,4 +198,5 @@
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.7
|
||||
sprintModifier: 0.65
|
||||
|
||||
- type: ExplosionResistance
|
||||
resistance: 0.5
|
||||
|
||||
@@ -34,6 +34,7 @@
|
||||
Heat: 0.90
|
||||
Radiation: 0.25
|
||||
- type: DiseaseProtection
|
||||
protection: 0.05
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
@@ -52,3 +53,4 @@
|
||||
- type: Clothing
|
||||
size: 30
|
||||
- type: DiseaseProtection
|
||||
protection: 0.05
|
||||
|
||||
@@ -23,6 +23,13 @@
|
||||
sprite: Clothing/OuterClothing/Coats/detective.rsi
|
||||
- type: Storage
|
||||
capacity: 10
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.8
|
||||
Slash: 0.8
|
||||
Piercing: 0.6
|
||||
Heat: 0.9
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterBase
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
lowPressureMultiplier: 10000
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.65
|
||||
sprintModifier: 0.7
|
||||
sprintModifier: 0.65
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
@@ -24,6 +24,8 @@
|
||||
Radiation: 0.25
|
||||
- type: TemperatureProtection
|
||||
coefficient: 0.01
|
||||
- type: ExplosionResistance
|
||||
resistance: 0.8
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitBase
|
||||
@@ -49,6 +51,8 @@
|
||||
Piercing: 0.75
|
||||
Heat: 0.5
|
||||
Radiation: 0.1
|
||||
- type: ExplosionResistance
|
||||
resistance: 0.5
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitBase
|
||||
@@ -74,6 +78,8 @@
|
||||
Piercing: 0.2
|
||||
Heat: 0.2
|
||||
Radiation: 0.2
|
||||
- type: ExplosionResistance
|
||||
resistance: 0.3
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitBase
|
||||
@@ -99,6 +105,8 @@
|
||||
Piercing: 0.85
|
||||
Heat: 0.7
|
||||
Radiation: 0.35
|
||||
- type: ExplosionResistance
|
||||
resistance: 0.8
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitBase
|
||||
@@ -124,6 +132,8 @@
|
||||
Piercing: 0.8
|
||||
Heat: 0.4
|
||||
Radiation: 0.25
|
||||
- type: ExplosionResistance
|
||||
resistance: 0.8
|
||||
|
||||
#The voidsuit and eva suit are not techically 'hardsuits' but this seems to be the place for all EVA-capable outer clothing. This may be worth reevaluating when we have a lot more items.
|
||||
- type: entity
|
||||
@@ -195,7 +205,7 @@
|
||||
protection: 0.2
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.9
|
||||
sprintModifier: 0.9
|
||||
sprintModifier: 0.95
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
@@ -226,6 +236,8 @@
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.75
|
||||
sprintModifier: 0.75
|
||||
- type: ExplosionResistance
|
||||
resistance: 0.7
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitBase
|
||||
@@ -251,6 +263,8 @@
|
||||
Piercing: 0.75
|
||||
Heat: 0.85
|
||||
Radiation: 0.5
|
||||
- type: ExplosionResistance
|
||||
resistance: 0.8
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitBase
|
||||
@@ -268,11 +282,13 @@
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.7
|
||||
Slash: 0.7
|
||||
Piercing: 0.7
|
||||
Blunt: 0.6
|
||||
Slash: 0.6
|
||||
Piercing: 0.6
|
||||
Heat: 0.8
|
||||
Radiation: 0.25
|
||||
- type: ExplosionResistance
|
||||
resistance: 0.6
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitSecurity
|
||||
@@ -289,15 +305,17 @@
|
||||
lowPressureMultiplier: 10000
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.7
|
||||
sprintModifier: 0.7
|
||||
sprintModifier: 0.75
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.7
|
||||
Slash: 0.65
|
||||
Piercing: 0.7
|
||||
Blunt: 0.6
|
||||
Slash: 0.6
|
||||
Piercing: 0.6
|
||||
Heat: 0.8
|
||||
Radiation: 0.25
|
||||
- type: ExplosionResistance
|
||||
resistance: 0.6
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitBase
|
||||
@@ -323,6 +341,8 @@
|
||||
Piercing: 0.4
|
||||
Heat: 0.4 #all the combat numbers are pumped up here
|
||||
Radiation: 0.20
|
||||
- type: ExplosionResistance
|
||||
resistance: 0.5
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitBase
|
||||
@@ -348,6 +368,8 @@
|
||||
Piercing: 0.4
|
||||
Heat: 0.25
|
||||
Radiation: 0.20
|
||||
- type: ExplosionResistance
|
||||
resistance: 0.5
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitBase
|
||||
@@ -373,6 +395,8 @@
|
||||
Piercing: 1
|
||||
Heat: 0.5
|
||||
Radiation: 0.3
|
||||
- type: ExplosionResistance
|
||||
resistance: 0.8
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterHardsuitBase
|
||||
@@ -398,3 +422,31 @@
|
||||
Piercing: 0.95
|
||||
Heat: 0.9
|
||||
Radiation: 0.5 #low physical but gave some rad protection in case of rad artifacts/rad storms
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterEVASuitBase
|
||||
id: ClothingOuterHardsuitVoidParamed
|
||||
name: Paramedic Void Suit
|
||||
description: A void suit made for paramedics.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/OuterClothing/Hardsuits/paramed.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/OuterClothing/Hardsuits/paramed.rsi
|
||||
- type: PressureProtection
|
||||
highPressureMultiplier: 0.5
|
||||
lowPressureMultiplier: 1000
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.9
|
||||
sprintModifier: 0.9
|
||||
- type: DiseaseProtection
|
||||
protection: 0.15
|
||||
- type: TemperatureProtection
|
||||
coefficient: 0.1
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Slash: 0.95
|
||||
Heat: 0.90
|
||||
Radiation: 0.75
|
||||
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
sprite: Clothing/OuterClothing/Suits/fire.rsi
|
||||
- type: PressureProtection
|
||||
highPressureMultiplier: 0.65
|
||||
lowPressureMultiplier: 25
|
||||
lowPressureMultiplier: 1000
|
||||
- type: Clothing
|
||||
sprite: Clothing/OuterClothing/Suits/fire.rsi
|
||||
- type: Armor
|
||||
@@ -130,7 +130,7 @@
|
||||
sprite: Clothing/OuterClothing/Suits/atmos_firesuit.rsi
|
||||
- type: PressureProtection
|
||||
highPressureMultiplier: 0.45
|
||||
lowPressureMultiplier: 25
|
||||
lowPressureMultiplier: 1000
|
||||
- type: TemperatureProtection
|
||||
coefficient: 0.01
|
||||
- type: Clothing
|
||||
@@ -142,4 +142,4 @@
|
||||
Heat: 0.35
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.7
|
||||
sprintModifier: 0.7
|
||||
sprintModifier: 0.75
|
||||
|
||||
@@ -15,6 +15,8 @@
|
||||
Slash: 0.7
|
||||
Piercing: 0.5
|
||||
Heat: 0.9
|
||||
- type: ExplosionResistance
|
||||
resistance: 0.9
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterBase
|
||||
@@ -33,6 +35,8 @@
|
||||
Slash: 0.6
|
||||
Piercing: 0.3
|
||||
Heat: 0.9
|
||||
- type: ExplosionResistance
|
||||
resistance: 0.9
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterBase
|
||||
@@ -51,17 +55,28 @@
|
||||
Slash: 0.9
|
||||
Piercing: 0.4
|
||||
Heat: 0.9
|
||||
- type: ExplosionResistance
|
||||
resistance: 0.9
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterBase
|
||||
id: ClothingOuterVestDetective
|
||||
name: detective's vest
|
||||
description: A hard-boiled private investigator's grey trenchcoat.
|
||||
description: A hard-boiled private investigator's armored vest.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/OuterClothing/Vests/detvest.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/OuterClothing/Vests/detvest.rsi
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.8
|
||||
Slash: 0.8
|
||||
Piercing: 0.85
|
||||
Heat: 0.9
|
||||
- type: ExplosionResistance
|
||||
resistance: 0.9
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterBase
|
||||
|
||||
@@ -15,6 +15,8 @@
|
||||
coefficients:
|
||||
Slash: 0.95
|
||||
Heat: 0.75
|
||||
- type: Storage
|
||||
capacity: 10
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterWinterCoat
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
event: !type:ToggleActionEvent
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.85
|
||||
sprintModifier: 0.65
|
||||
sprintModifier: 0.8
|
||||
enabled: false
|
||||
|
||||
- type: entity
|
||||
|
||||
|
After Width: | Height: | Size: 1.1 KiB |
|
After Width: | Height: | Size: 716 B |
|
After Width: | Height: | Size: 1.3 KiB |
|
After Width: | Height: | Size: 1.3 KiB |
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"version": 1,
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Taken from paradise station at commit https://github.com/ParadiseSS13/Paradise/commit/e5e584804b4b0b373a6a69d23afb73fd3c094365",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "icon"
|
||||
},
|
||||
{
|
||||
"name": "equipped-HELMET",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "inhand-left",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "inhand-right",
|
||||
"directions": 4
|
||||
}
|
||||
]
|
||||
}
|
||||
|
After Width: | Height: | Size: 1.8 KiB |
|
After Width: | Height: | Size: 808 B |
|
After Width: | Height: | Size: 1.0 KiB |
|
After Width: | Height: | Size: 1.0 KiB |
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"version": 1,
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Taken from paradise station git at commit https://github.com/ParadiseSS13/Paradise/commit/e5e584804b4b0b373a6a69d23afb73fd3c094365",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "icon"
|
||||
},
|
||||
{
|
||||
"name": "equipped-OUTERCLOTHING",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "inhand-left",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "inhand-right",
|
||||
"directions": 4
|
||||
}
|
||||
]
|
||||
}
|
||||